diff options
author | Timothy Arceri <tarceri@itsqueeze.com> | 2020-10-03 13:24:30 +1000 |
---|---|---|
committer | Timothy Arceri <tarceri@itsqueeze.com> | 2020-12-30 11:47:49 +1100 |
commit | 6c8cc9be12dc5d6c0d2386d6addb69d8f2fb5399 (patch) | |
tree | 690db3e1017992170af0d8f19e6bbf021784b05d | |
parent | 5692e2dda5cac0d8042bc7637b8d201acdc7e2f8 (diff) |
glsl: default to compat shaders in compat profile
If the shader does not specify "core" or "compatibility" in shaders
above 1.40 we were defaulting these shaders to core shaders when
in a compat profile. Instead default to compat shaders.
This brings us inline with the behaviour of the binary drivers and
fixes a crash on start-up for the game Foundation.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3594
Fixes: c7e3d31b0b5f ("glsl: fix compat shaders in GLSL 1.40")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6993>
-rw-r--r-- | src/compiler/glsl/glsl_parser_extras.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/compiler/glsl/glsl_parser_extras.cpp b/src/compiler/glsl/glsl_parser_extras.cpp index 7daf65bef6d..6c735eaea04 100644 --- a/src/compiler/glsl/glsl_parser_extras.cpp +++ b/src/compiler/glsl/glsl_parser_extras.cpp @@ -396,14 +396,13 @@ _mesa_glsl_parse_state::process_version_directive(YYLTYPE *locp, int version, { bool es_token_present = false; bool compat_token_present = false; + bool core_token_present = false; if (ident) { if (strcmp(ident, "es") == 0) { es_token_present = true; } else if (version >= 150) { if (strcmp(ident, "core") == 0) { - /* Accept the token. There's no need to record that this is - * a core profile shader since that's the only profile we support. - */ + core_token_present = true; } else if (strcmp(ident, "compatibility") == 0) { compat_token_present = true; @@ -444,7 +443,8 @@ _mesa_glsl_parse_state::process_version_directive(YYLTYPE *locp, int version, this->compat_shader = compat_token_present || (this->ctx->API == API_OPENGL_COMPAT && - this->language_version == 140) || + this->language_version >= 140 && + !core_token_present) || (!this->es_shader && this->language_version < 140); bool supported = false; |