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authorSamuel Pitoiset <samuel.pitoiset@gmail.com>2017-03-06 21:33:28 +0100
committerSamuel Pitoiset <samuel.pitoiset@gmail.com>2017-03-06 21:36:56 +0100
commit4317cd96d3022ad0ef7e1d5ffa82f5c2693bb44e (patch)
tree0edf52bcce00a782823eb148ed9cc79070079c41
parentff494fe999510ea40e3ed5827e7818550b6de126 (diff)
getteximage: fix _mesa_GetTextureSubImage()
Oops. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=100088 Fixes: 5ae54c0cf7 ("getteximage: avoid to lookup textures with id 0") Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
-rw-r--r--src/mesa/main/texgetimage.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c
index 37fda3dc9c4..658b0e58e6d 100644
--- a/src/mesa/main/texgetimage.c
+++ b/src/mesa/main/texgetimage.c
@@ -1461,7 +1461,7 @@ _mesa_GetTextureSubImage(GLuint texture, GLint level,
struct gl_texture_object *texObj = NULL;
if (texture > 0)
- _mesa_lookup_texture(ctx, texture);
+ texObj = _mesa_lookup_texture(ctx, texture);
if (!texObj) {
_mesa_error(ctx, GL_INVALID_VALUE, "%s(texture)", caller);