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authorDylan Baker <dylan.c.baker@intel.com>2021-09-21 09:52:15 -0700
committerDylan Baker <dylan.c.baker@intel.com>2021-09-21 09:52:15 -0700
commit32cf8bc08159e5bd0a0dd768ecffb9043156e2a5 (patch)
treeb26621fa62e1dbb3be55e90cbb859846df97de7b
parenta46d95bd7064f47e8649abc8219a237085849b33 (diff)
docs: add release notes for 21.2.2
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+Mesa 21.2.2 Release Notes / 2021-09-21
+======================================
+
+Mesa 21.2.2 is a bug fix release which fixes bugs found since the 21.2.1 release.
+
+Mesa 21.2.2 implements the OpenGL 4.6 API, but the version reported by
+glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
+glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 4.6. OpenGL
+4.6 is **only** available if requested at context creation.
+Compatibility contexts may report a lower version depending on each driver.
+
+Mesa 21.2.2 implements the Vulkan 1.2 API, but the version reported by
+the apiVersion property of the VkPhysicalDeviceProperties struct
+depends on the particular driver being used.
+
+SHA256 checksum
+---------------
+
+::
+
+ TBD.
+
+
+New features
+------------
+
+- None
+
+
+Bug fixes
+---------
+
+- RADV: consistent crash in Splitgate
+- [RADV] The game "Aliens: Fireteam Elite" start crashing after commit 2e56e2342094e8ec90afa5265b1c43503f662939
+- llvmpipe doesn't compile a shader with an inner scope in a for loop
+- llvmpipe doesn't compile the increment of a for a loop
+- Mesa 21.2.1 implementation error: unexpected state[0] in make_state_flags()
+- freedreno: regression in org.skia.skqp.SkQPRunner#gles_localmatriximagefilter
+- [Radeonsi] VA-API Encoding no longer works on AMD PITCAIRN
+- turnip: Geometry flickering in Genshin Impact after 83e9a7fbcf53b90d0de66985dbbf91986fc7b05d
+- OSMesa problem resizing
+- Memory leak: si_get_shader_binary_size is missing a call to ac_rtld_close
+- dEQP-GLES3.stress.draw.unaligned_data.random.4 segfault
+- gl_DrawID is incorrect for glMultiDrawElementsBaseVertex/glMultiDrawElementsIndirect
+- i915: GPU hang when doing FB fetch and gl_FragDepth write in one shader
+- ../mesa-9999/src/amd/compiler/aco_instruction_selection.cpp:10009:30: error: 'exchange' is not a member of 'std'
+- radv: disable DCC for displayable images with storage on navi12/14
+- RADV: Menu static/artifacts in Doom Eternal
+- Crash happens when testing GL_PIXEL_PACK_BUFFER
+- panfrost G31 - Cathedral crash- opengl 2.1 game (I guess)
+- panfrost / armv7 - crash with mesa newer than 21.0.3
+- freedreno C++14 build error
+- llvmpipe doesn't compile a valid shader with an useless switch
+- GetFragDataLocation(prog, "gl_FragColor") generates INVALID_OPERATION, but specs don't say it should
+
+
+Changes
+-------
+
+Adrian Bunk (1):
+
+- util/format: NEON is not available with the soft-float ABI
+
+Alyssa Rosenzweig (24):
+
+- panfrost: Handle non-dithered clear colours
+- panfrost: Disable shader-assisted indirect draws
+- pan/bi: Don't set td in blend shaders
+- pan/bi: Correct the sr_count on +ST_TILE
+- pan/bi: Extract load_sample_id to a helper
+- pan/bi: Set the sample ID for blend shader LD_TILE
+- pan/bi: Use CLPER_V6 on Mali G31
+- panfrost: Remove unneeded quirks from T760
+- panfrost: Use blendable check for tib read check
+- pan/mdg: Insert moves before writeout when needed
+- panfrost: Zero initialize blend_shaders
+- panfrost: Fix NULL dereference in allowlist code
+- panfrost: Protect the variants array with a lock
+- panfrost: Don't use ralloc for resources
+- panfrost: Move bo->label assignment into the lock
+- panfrost: Switch resources from an array to a set
+- panfrost: Cache number of users of a resource
+- panfrost: Maintain a bitmap of active batches
+- panfrost: Add foreach_batch iterator
+- panfrost: Prefer batch->resources to rsrc->users
+- panfrost: Remove rsrc->track.users
+- panfrost: Remove writer = NULL assignments
+- panfrost: Replace writers pointer with hash table
+- panfrost: Raise maximum texture size
+
+Bas Nieuwenhuizen (2):
+
+- util/fossilize_db: Don't corrupt keys during entry read.
+- nir: Avoid visiting instructions multiple times in nir_instr_free_and_dce.
+
+Boris Brezillon (2):
+
+- panfrost: Add explicit padding to pan_blend_shader_key
+- panfrost: v7 does not support RGB32_UNORM textures
+
+Connor Abbott (4):
+
+- ir3/ra: Fix available bitset for live-through collect srcs
+- ir3/ra: Handle huge merge sets
+- ir3/lower_pcopy: Use right flags for src const/immed
+- ir3/lower_pcopy: Set entry->done in the swap loop
+
+Corentin Noël (1):
+
+- glx: Prevent crashes when an extension isn't found
+
+Daniel Schürmann (1):
+
+- aco: fix p_insert lowering with 16bit sources
+
+Danylo Piliaiev (1):
+
+- turnip: re-emit vertex params after they are invalidated
+
+Dave Airlie (5):
+
+- vulkan/wsi/sw: wait for image fence before submitting to queue
+- crocus: copy views before adjusting
+- crocus: add missing line smooth bits.
+- crocus: add missing fs dirty on reduced prim change.
+- crocus/gen7: add missing IVB/GT2 geom shader workaround.
+
+Dylan Baker (11):
+
+- docs: add SHA256 sum for mesa 21.2.1
+- .pick_status.json: Update to 35c3f5f08b7b11f3896412fb5778f127be329615
+- .pick_status.json: Update to 8e5e70bb3de7f75ab1b039e2cec2975ba59e4af7
+- .pick_status.json: Update to 572ed2249465acd4c5f8a229d504a48cbddf95a5
+- .pick_status.json: Update to 71e748ad2443c373bb090fa1da2626da367b1d20
+- .pick_status.json: Update to 9bc61108d73db4e614dda2a27750ff80165eedbb
+- .pick_status.json: Update to a6a89aaa2f2943532d99d9bc7b80106a1740f237
+- .pick_status.json: Update to f4b61e90617f19ca1b8a3cfe046bac5801081057
+- .pick_status.json: Update to 076c8f041a63c74c31d9f541684860628a8b9979
+- .pick_status.json: Update to b58d6eaf1174aab296c4230e3895c65cba4bd9e3
+- .pick_status.json: Update to 7244aa19806cec5265e1e219cac1a99b0d3c62c6
+
+Ed Martin (1):
+
+- winsys/radeonsi: Set vce_encode = true when VCE found
+
+Emma Anholt (2):
+
+- llvmpipe: Free CS shader images on context destroy.
+- llvmpipe: Fix leak of CS local memory with 0 threads.
+
+Erik Faye-Lund (4):
+
+- gallivm: fix texture-mapping with 16-bit result
+- gallium/nir/tgsi: fixup indentation
+- gallium/nir/tgsi: initialize file_max for inputs
+- lavapipe: fix reported subpixel precision for lines
+
+Filip Gawin (2):
+
+- nir: fix shadowed variable in nir_lower_bit_size.c
+- nir: fix ifind_msb_rev by using appropriate type
+
+Ian Romanick (3):
+
+- util: Add and use functions to calculate min and max int for a size
+- nir/lower_bit_size: Support add_sat and sub_sat
+- nir/lower_gs_intrinsics: Return progress if append_set_vertex_and_primitive_count makes progress
+
+Icecream95 (1):
+
+- pan/bi: Extend bi_add_nop_for_atest for tilebuffer loads
+
+Ilia Mirkin (3):
+
+- mesa: don't return errors for gl_* GetFragData* queries
+- glsl: fix explicit-location ifc matching in presence of array types
+- freedreno: use OUT_WFI for emit_marker
+
+Jason Ekstrand (1):
+
+- anv: Set CONTEXT_PARAM_RECOVERABLE to false
+
+Jordan Justen (1):
+
+- intel/isl: Enable MOCS 61 for external surfaces on TGL
+
+Juan A. Suarez Romero (1):
+
+- broadcom/compiler: force a last thrsw for spilling
+
+Lionel Landwerlin (2):
+
+- nir: prevent peephole from generating invalid NIR
+- intel/fs: fix framebuffer reads
+
+Mao, Marc (1):
+
+- iris: declare padding for iris_vue_prog_key
+
+Marcin Ślusarz (2):
+
+- glsl: propagate errors from \*=, /=, +=, -= operators
+- glsl: break out early if compound assignment's operand errored out
+
+Marek Olšák (6):
+
+- mesa: remove unused indices parameter from validate functions
+- mesa: fix gl_DrawID with indirect multi draws using user indirect buffer
+- mesa: skip draw calls with unaligned indices
+- radeonsi: fix a memory leak in si_get_shader_binary_size
+- radeonsi: disable DCC stores on Navi12-14 for displayable DCC to fix corruption
+- radeonsi: strengthen the VGT_FLUSH condition in begin_new_gfx_cs
+
+Mike Blumenkrantz (8):
+
+- nir/lower_vectorize_tess_levels: set num_components for vectorized loads
+- zink: fix pipeline caching
+- radv: use pool stride when copying single query results
+- zink: free local shader nirs on program free
+- zink: destroy shader modules on program free to avoid leaking
+- tgsi_to_nir: force int type for LAYER output
+- util/primconvert: force restart rewrites if original primtype wasn't supported
+- zink: fix ZINK_MAX_DESCRIPTORS_PER_TYPE to stop exploding the stack
+
+Nanley Chery (1):
+
+- intel/blorp: Fix Gfx7 stencil surface state valign
+
+Neha Bhende (1):
+
+- svga/drm: use pb_usage_flags instead of pipe_map_flags in vmw_svga_winsys_buffer_map
+
+Quantum (1):
+
+- main: allow all external textures for BindImageTexture
+
+Rhys Perry (4):
+
+- aco: include utility in isel
+- aco: don't constant propagate to DPP instructions
+- aco/spill: add temporary operands of exec phis to next_use_distances_end
+- nir: fix serialization of loop/if control
+
+Samuel Pitoiset (5):
+
+- radv: fix fast clearing depth images with mips on GFX10+
+- radv: fix copying depth+stencil images on compute
+- radv: disable DCC image stores on Navi12-14 for displayable DCC corruption
+- radv: fix determining the maximum number of waves that can use scratch
+- radv/llvm: fix using Wave32
+
+Simon Ser (4):
+
+- etnaviv: add stride, offset and modifier to resource_get_param
+- panfrost: implement resource_get_param
+- vc4: implement resource_get_param
+- v3d: implement resource_get_param
+
+Timothy Arceri (6):
+
+- glsl: fix variable scope for instructions inside case statements
+- nir: move nir_block_ends_in_break() to nir.h
+- mesa: fix mesa_problem() call in _mesa_program_state_flags()
+- glsl: fix variable scope for loop-expression
+- glsl: handle scope correctly when inlining loop expression
+- glsl: fix variable scope for do-while loops
+
+Timur Kristóf (7):
+
+- aco: Fix to_uniform_bool_instr when operands are not suitable.
+- aco: Emit zero for the derivatives of uniforms.
+- aco: Unset 16 and 24-bit flags from operands in apply_extract.
+- nir: Fix local_invocation_index upper bound for non-compute-like stages.
+- aco: Fix invalid usage of std::fill with std::array.
+- aco: Use Builder reference in emit_copies_block.
+- aco: Skip code paths to emit copies when there are no copies.
+
+Vinson Lee (1):
+
+- freedreno: Require C++17.
+
+Yevhenii Kharchenko (1):
+
+- iris: fix layer calculation for TEXTURE_3D ReadPixels() on mip-level>0
+
+liuyujun (1):
+
+- gallium: fix surface->destroy use-after-free
+
+mattvchandler (1):
+
+- gallium/osmesa: fix buffer resizing