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authorMarek Olšák <marek.olsak@amd.com>2019-11-18 15:50:31 -0500
committerMarek Olšák <marek.olsak@amd.com>2019-11-18 17:25:57 -0500
commit189c0cc45b8079aed86e5bd6eb31d356d14814cb (patch)
treeaded27f33f1bdd5c8f95dc62b45932042f41d940
parentca94717035f695fd25dd07bb16167c12520d86c3 (diff)
mesa: enable glthread for 7 Days To Die
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
-rw-r--r--src/util/00-mesa-defaults.conf8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/util/00-mesa-defaults.conf b/src/util/00-mesa-defaults.conf
index 065efc6b09f..82b866b634f 100644
--- a/src/util/00-mesa-defaults.conf
+++ b/src/util/00-mesa-defaults.conf
@@ -362,6 +362,14 @@ TODO: document the other workarounds.
<option name="mesa_glthread" value="true"/>
</application>
+ <!-- roughly 30% increase in fps -->
+ <application name="7 Days To Die (64-bit)" executable="7DaysToDie.x86_64">
+ <option name="mesa_glthread" value="true"/>
+ </application>
+ <application name="7 Days To Die (32-bit)" executable="7DaysToDie.x86">
+ <option name="mesa_glthread" value="true"/>
+ </application>
+
<!-- Adaptive sync blacklist follows below: -->
<application name="gnome-shell" executable="gnome-shell">
<option name="adaptive_sync" value="false" />