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authorBrian Paul <brian.paul@tungstengraphics.com>2000-10-19 20:10:49 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2000-10-19 20:10:49 +0000
commitc8c04359ddce9ac6cd2436d3e2904d21c32f8d23 (patch)
tree36bcb6f7190158a8d2456f1c155d64bae1515cb5
parent534bc2e2a9b694c3e0fde9c317becf94cbb01764 (diff)
added glPixelStore bug fix
-rw-r--r--docs/VERSIONS4
1 files changed, 3 insertions, 1 deletions
diff --git a/docs/VERSIONS b/docs/VERSIONS
index de73a3ec422..09cf7610c6e 100644
--- a/docs/VERSIONS
+++ b/docs/VERSIONS
@@ -1,4 +1,4 @@
-$Id: VERSIONS,v 1.38.2.11 2000/10/19 18:10:13 brianp Exp $
+$Id: VERSIONS,v 1.38.2.12 2000/10/19 20:10:49 brianp Exp $
Mesa Version History
@@ -761,10 +761,12 @@ Mesa Version History
- glReadPixels with GLushort packed types was broken
- fixed a few bugs in the GL_EXT_texture_env_combine texture code
- glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables
+ - fixed some typos/bugs in the VB code
- glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work
- optimized glDrawPixels paths weren't being used
- per-fragment fog calculation didn't work without a Z buffer
- improved blending accuracy, fixes Glean blendFunc test failures
+ - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly
Changes:
- finished internal support for compressed textures for DRI