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authorBrian Paul <brian.paul@tungstengraphics.com>2000-08-29 21:17:25 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2000-08-29 21:17:25 +0000
commit5c4431cc0a654a8fcc8348acf285d612a6c7cdaf (patch)
treed15106be098d1ef863356ec8157c3cfc076e0d70
parent308b5f2e0d87e0e6c2f360df28420c69d640016c (diff)
changed default Shininess to 6
-rw-r--r--progs/demos/gloss.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/progs/demos/gloss.c b/progs/demos/gloss.c
index ab0e25800b9..2371d02038c 100644
--- a/progs/demos/gloss.c
+++ b/progs/demos/gloss.c
@@ -1,4 +1,4 @@
-/* $Id: gloss.c,v 1.4 2000/06/27 17:04:43 brianp Exp $ */
+/* $Id: gloss.c,v 1.4.4.1 2000/08/29 21:17:25 brianp Exp $ */
/*
* Specular reflection demo. The specular highlight is modulated by
@@ -46,7 +46,7 @@ static GLfloat DXrot = 1.0, DYrot = 2.5;
static GLfloat Black[4] = { 0, 0, 0, 0 };
static GLfloat White[4] = { 1, 1, 1, 1 };
static GLfloat Diffuse[4] = { .3, .3, 1.0, 1.0 }; /* blue */
-static GLfloat Shininess = 15;
+static GLfloat Shininess = 6;
static GLuint BaseTexture, SpecularTexture;
static GLboolean DoSpecTexture = GL_TRUE;