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authorBrian Paul <brian.paul@tungstengraphics.com>2000-11-01 20:58:35 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2000-11-01 20:58:35 +0000
commit585b3582044aa02f527acf597f8b2e4fffbad702 (patch)
treef53e1e9c9b4b700d5398439e4545c8e1ecb9abe1
parent1a87813f14bfa01259a7c9fcd5134a3e69e89778 (diff)
added vertex fog bug fix
-rw-r--r--docs/VERSIONS3
1 files changed, 2 insertions, 1 deletions
diff --git a/docs/VERSIONS b/docs/VERSIONS
index 239ae9147d8..22c3e216b6e 100644
--- a/docs/VERSIONS
+++ b/docs/VERSIONS
@@ -1,4 +1,4 @@
-$Id: VERSIONS,v 1.38.2.15 2000/10/31 20:01:16 brianp Exp $
+$Id: VERSIONS,v 1.38.2.16 2000/11/01 20:58:35 brianp Exp $
Mesa Version History
@@ -770,6 +770,7 @@ Mesa Version History
- glXGetProcAddressARB() didn't always return the right address
- gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format
- texture matrix changes weren't always detected (GLUT projtex demo)
+ - fixed random color problem in vertex fog code
Changes:
- finished internal support for compressed textures for DRI