diff options
author | Anuj Phogat <anuj.phogat@gmail.com> | 2012-02-13 10:48:45 -0800 |
---|---|---|
committer | Ian Romanick <ian.d.romanick@intel.com> | 2012-02-15 14:48:59 -0800 |
commit | d45a5fde45e30c4475a92217b582c73d8ef5f52b (patch) | |
tree | 6b5d7d2b9eaeab964f538b08ee2e7c55ca2c2038 | |
parent | e55f2d97f61420f6004c60be4238799f7a35b440 (diff) |
meta: Avoid FBO resizing/reallocating in decompress_texture_image
Reallocate/resize decompress FBO only if texture image width/height is
greater than existing decompress FBO width/height.
This is a candidate for stable branches.
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 66bf25f1a2cc8343640cdfc4242d882bc00b9e3b)
-rw-r--r-- | src/mesa/drivers/common/meta.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c index 2b994de565f..4dd9b29d5a6 100644 --- a/src/mesa/drivers/common/meta.c +++ b/src/mesa/drivers/common/meta.c @@ -3291,7 +3291,7 @@ decompress_texture_image(struct gl_context *ctx, } /* alloc dest surface */ - if (width != decompress->Width || height != decompress->Height) { + if (width > decompress->Width || height > decompress->Height) { _mesa_RenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGBA, width, height); decompress->Width = width; |