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authorSamuel Pitoiset <samuel.pitoiset@gmail.com>2019-05-07 16:09:46 +0200
committerJuan A. Suarez Romero <jasuarez@igalia.com>2019-05-21 08:42:32 +0000
commit8dbdeb27f33fede754ba77ce546eed123635ae24 (patch)
treeb119851097eee8dcf74428551376f0d9edc5ccbf
parentdab3945ff3a45011110404c6129fac9bb1a11cea (diff)
radv: add a workaround for Monster Hunter World and LLVM 7&8
The load/store optimizer pass doesn't handle WaW hazards correctly and this is the root cause of the reflection issue with Monster Hunter World. AFAIK, it's the only game that are affected by this issue. This is fixed with LLVM r361008, but we need a workaround for older LLVM versions unfortunately. Cc: "19.0" "19.1" <mesa-stable@lists.freedesktop.org> Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> (cherry picked from commit d7501834cd86f9ec0b7c3dea17448dc523e36390)
-rw-r--r--src/amd/common/ac_llvm_util.c7
-rw-r--r--src/amd/common/ac_llvm_util.h1
-rw-r--r--src/amd/vulkan/radv_debug.h1
-rw-r--r--src/amd/vulkan/radv_device.c8
-rw-r--r--src/amd/vulkan/radv_shader.c2
5 files changed, 16 insertions, 3 deletions
diff --git a/src/amd/common/ac_llvm_util.c b/src/amd/common/ac_llvm_util.c
index 69446863b95..6063411310b 100644
--- a/src/amd/common/ac_llvm_util.c
+++ b/src/amd/common/ac_llvm_util.c
@@ -151,13 +151,14 @@ static LLVMTargetMachineRef ac_create_target_machine(enum radeon_family family,
LLVMTargetRef target = ac_get_llvm_target(triple);
snprintf(features, sizeof(features),
- "+DumpCode,-fp32-denormals,+fp64-denormals%s%s%s%s%s",
+ "+DumpCode,-fp32-denormals,+fp64-denormals%s%s%s%s%s%s",
HAVE_LLVM >= 0x0800 ? "" : ",+vgpr-spilling",
tm_options & AC_TM_SISCHED ? ",+si-scheduler" : "",
tm_options & AC_TM_FORCE_ENABLE_XNACK ? ",+xnack" : "",
tm_options & AC_TM_FORCE_DISABLE_XNACK ? ",-xnack" : "",
- tm_options & AC_TM_PROMOTE_ALLOCA_TO_SCRATCH ? ",-promote-alloca" : "");
-
+ tm_options & AC_TM_PROMOTE_ALLOCA_TO_SCRATCH ? ",-promote-alloca" : "",
+ tm_options & AC_TM_NO_LOAD_STORE_OPT ? ",-load-store-opt" : "");
+
LLVMTargetMachineRef tm = LLVMCreateTargetMachine(
target,
triple,
diff --git a/src/amd/common/ac_llvm_util.h b/src/amd/common/ac_llvm_util.h
index 6d961c06f8a..ca00540da80 100644
--- a/src/amd/common/ac_llvm_util.h
+++ b/src/amd/common/ac_llvm_util.h
@@ -65,6 +65,7 @@ enum ac_target_machine_options {
AC_TM_CHECK_IR = (1 << 5),
AC_TM_ENABLE_GLOBAL_ISEL = (1 << 6),
AC_TM_CREATE_LOW_OPT = (1 << 7),
+ AC_TM_NO_LOAD_STORE_OPT = (1 << 8),
};
enum ac_float_mode {
diff --git a/src/amd/vulkan/radv_debug.h b/src/amd/vulkan/radv_debug.h
index 17a2f3370c0..652a3b677d2 100644
--- a/src/amd/vulkan/radv_debug.h
+++ b/src/amd/vulkan/radv_debug.h
@@ -51,6 +51,7 @@ enum {
RADV_DEBUG_CHECKIR = 0x200000,
RADV_DEBUG_NOTHREADLLVM = 0x400000,
RADV_DEBUG_NOBINNING = 0x800000,
+ RADV_DEBUG_NO_LOAD_STORE_OPT = 0x1000000,
};
enum {
diff --git a/src/amd/vulkan/radv_device.c b/src/amd/vulkan/radv_device.c
index 10956ded66f..caf1316096e 100644
--- a/src/amd/vulkan/radv_device.c
+++ b/src/amd/vulkan/radv_device.c
@@ -464,6 +464,7 @@ static const struct debug_control radv_debug_options[] = {
{"checkir", RADV_DEBUG_CHECKIR},
{"nothreadllvm", RADV_DEBUG_NOTHREADLLVM},
{"nobinning", RADV_DEBUG_NOBINNING},
+ {"noloadstoreopt", RADV_DEBUG_NO_LOAD_STORE_OPT},
{NULL, 0}
};
@@ -510,6 +511,13 @@ radv_handle_per_app_options(struct radv_instance *instance,
} else if (!strcmp(name, "DOOM_VFR")) {
/* Work around a Doom VFR game bug */
instance->debug_flags |= RADV_DEBUG_NO_DYNAMIC_BOUNDS;
+ } else if (!strcmp(name, "MonsterHunterWorld.exe")) {
+ /* Workaround for a WaW hazard when LLVM moves/merges
+ * load/store memory operations.
+ * See https://reviews.llvm.org/D61313
+ */
+ if (HAVE_LLVM < 0x900)
+ instance->debug_flags |= RADV_DEBUG_NO_LOAD_STORE_OPT;
}
}
diff --git a/src/amd/vulkan/radv_shader.c b/src/amd/vulkan/radv_shader.c
index 648fb6586f7..ea9f3d97ac9 100644
--- a/src/amd/vulkan/radv_shader.c
+++ b/src/amd/vulkan/radv_shader.c
@@ -624,6 +624,8 @@ shader_variant_create(struct radv_device *device,
tm_options |= AC_TM_SISCHED;
if (options->check_ir)
tm_options |= AC_TM_CHECK_IR;
+ if (device->instance->debug_flags & RADV_DEBUG_NO_LOAD_STORE_OPT)
+ tm_options |= AC_TM_NO_LOAD_STORE_OPT;
thread_compiler = !(device->instance->debug_flags & RADV_DEBUG_NOTHREADLLVM);
radv_init_llvm_once();