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authorJosé Fonseca <jfonseca@vmware.com>2013-11-21 13:56:00 +0000
committerCarl Worth <cworth@cworth.org>2014-01-31 12:37:11 -0800
commited437df208df7c7b314d3c19adcc498e570fd939 (patch)
tree603978adc21c7f9f8ac2e351ca9d8128435a64be
parentf7848574b31c6a590f9dec6a1e704b7f99c2d90a (diff)
mesa: Use IROUND instead of roundf.
roundf is not available on MSVC. (cherry picked from commit bba8f10598866776ae198b363b3752c2e3bbb126)
-rw-r--r--src/mesa/main/texparam.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c
index f77e7f68ad6..7092c630b86 100644
--- a/src/mesa/main/texparam.c
+++ b/src/mesa/main/texparam.c
@@ -1704,7 +1704,7 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params )
/* GL spec 'Data Conversions' section specifies that floating-point
* value in integer Get function is rounded to nearest integer
*/
- *params = (GLint) roundf(obj->Sampler.LodBias);
+ *params = IROUND(obj->Sampler.LodBias);
break;
case GL_TEXTURE_CROP_RECT_OES:
if (ctx->API != API_OPENGLES || !ctx->Extensions.OES_draw_texture)