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authorAndreas Boll <andreas.boll.dev@gmail.com>2013-05-30 13:32:43 +0200
committerAndreas Boll <andreas.boll.dev@gmail.com>2013-05-31 17:18:57 +0200
commit5ea43e65498505fc5d11d63668cda165146eb55b (patch)
treee4005f1700fc595aaf31c2f60e5c119c84cf0388
parent171199b2b7d3de3783a3e69c5a81795f5f8b5f10 (diff)
glapi: Add some missing static_dispatch="false" annotations to es_EXT.xml
This fixes the following build errors on powerpc: CC glapi_dispatch.lo In file included from glapi_dispatch.c:90:0: ../../../../../src/mapi/glapi/glapitemp.h:1640:1: error: no previous prototype for 'glReadBufferNV' [-Werror=missing-prototypes] ../../../../../src/mapi/glapi/glapitemp.h:4198:1: error: no previous prototype for 'glDrawBuffersNV' [-Werror=missing-prototypes] ../../../../../src/mapi/glapi/glapitemp.h:6377:1: error: no previous prototype for 'glFlushMappedBufferRangeEXT' [-Werror=missing-prototypes] ../../../../../src/mapi/glapi/glapitemp.h:6389:1: error: no previous prototype for 'glMapBufferRangeEXT' [-Werror=missing-prototypes] ../../../../../src/mapi/glapi/glapitemp.h:6401:1: error: no previous prototype for 'glBindVertexArrayOES' [-Werror=missing-prototypes] ../../../../../src/mapi/glapi/glapitemp.h:6413:1: error: no previous prototype for 'glDeleteVertexArraysOES' [-Werror=missing-prototypes] ../../../../../src/mapi/glapi/glapitemp.h:6433:1: error: no previous prototype for 'glGenVertexArraysOES' [-Werror=missing-prototypes] ../../../../../src/mapi/glapi/glapitemp.h:6445:1: error: no previous prototype for 'glIsVertexArrayOES' [-Werror=missing-prototypes] NOTE: This is a candidate for the 9.0 and 9.1 branches. Reviewed-by: Maarten Lankhorst <maarten.lankhorst@canonical.com> Reviewed-by: Brian Paul <brianp@vmware.com>
-rw-r--r--src/mapi/glapi/gen/es_EXT.xml23
1 files changed, 14 insertions, 9 deletions
diff --git a/src/mapi/glapi/gen/es_EXT.xml b/src/mapi/glapi/gen/es_EXT.xml
index ff378acf13b..f412333dfbb 100644
--- a/src/mapi/glapi/gen/es_EXT.xml
+++ b/src/mapi/glapi/gen/es_EXT.xml
@@ -689,22 +689,25 @@
<!-- 71. GL_OES_vertex_array_object -->
<category name="GL_OES_vertex_array_object" number="71">
- <function name="BindVertexArrayOES" alias="BindVertexArray" es2="2.0">
+ <function name="BindVertexArrayOES" alias="BindVertexArray"
+ static_dispatch="false" es2="2.0">
<param name="array" type="GLuint"/>
</function>
<function name="DeleteVertexArraysOES" alias="DeleteVertexArrays"
- es2="2.0">
+ static_dispatch="false" es2="2.0">
<param name="n" type="GLsizei"/>
<param name="arrays" type="const GLuint *" count="n"/>
</function>
- <function name="GenVertexArraysOES" alias="GenVertexArrays" es2="2.0">
+ <function name="GenVertexArraysOES" alias="GenVertexArrays"
+ static_dispatch="false" es2="2.0">
<param name="n" type="GLsizei"/>
<param name="arrays" type="GLuint *" output="true" count="n"/>
</function>
- <function name="IsVertexArrayOES" alias="IsVertexArray" es2="2.0">
+ <function name="IsVertexArrayOES" alias="IsVertexArray"
+ static_dispatch="false" es2="2.0">
<param name="array" type="GLuint"/>
<return type="GLboolean"/>
</function>
@@ -779,7 +782,8 @@
<size name="Get" mode="get"/>
</enum>
- <function name="DrawBuffersNV" alias="DrawBuffers" es2="2.0">
+ <function name="DrawBuffersNV" alias="DrawBuffers"
+ static_dispatch="false" es2="2.0">
<param name="n" type="GLsizei" counter="true"/>
<param name="bufs" type="const GLenum *" count="n"/>
</function>
@@ -787,7 +791,8 @@
<!-- 93. GL_NV_read_buffer -->
<category name="GL_NV_read_buffer">
- <function name="ReadBufferNV" alias="ReadBuffer" es2="2.0">
+ <function name="ReadBufferNV" alias="ReadBuffer"
+ static_dispatch="false" es2="2.0">
<param name="mode" type="GLenum"/>
</function>
</category>
@@ -815,8 +820,8 @@
<enum name="MAP_FLUSH_EXPLICIT_BIT_EXT" value="0x0010"/>
<enum name="MAP_UNSYNCHRONIZED_BIT_EXT" value="0x0020"/>
- <function name="MapBufferRangeEXT" alias="MapBufferRange" es1="1.0"
- es2="2.0">
+ <function name="MapBufferRangeEXT" alias="MapBufferRange"
+ static_dispatch="false" es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<param name="offset" type="GLintptr"/>
<param name="size" type="GLsizeiptr"/>
@@ -825,7 +830,7 @@
</function>
<function name="FlushMappedBufferRangeEXT" alias="FlushMappedBufferRange"
- es1="1.0" es2="2.0">
+ static_dispatch="false" es1="1.0" es2="2.0">
<param name="target" type="GLenum"/>
<param name="offset" type="GLintptr"/>
<param name="length" type="GLsizeiptr"/>