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authorJuan A. Suarez Romero <jasuarez@igalia.com>2018-12-13 14:58:30 +0100
committerJuan A. Suarez Romero <jasuarez@igalia.com>2018-12-13 14:58:30 +0100
commit419ee20097597bed77e73fd283e6d15e8dcb89e9 (patch)
tree4b2aa4dac0d36a957729ada932c2edfee20d2543
parent33f0b43a0075846298234afcc6cadf882d3ba9d8 (diff)
docs: add release notes for 18.2.7mesa-18.2.7
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
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+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html lang="en">
+<head>
+ <meta http-equiv="content-type" content="text/html; charset=utf-8">
+ <title>Mesa Release Notes</title>
+ <link rel="stylesheet" type="text/css" href="../mesa.css">
+</head>
+<body>
+
+<div class="header">
+ <h1>The Mesa 3D Graphics Library</h1>
+</div>
+
+<iframe src="../contents.html"></iframe>
+<div class="content">
+
+<h1>Mesa 18.2.7 Release Notes / December 13, 2018</h1>
+
+<p>
+Mesa 18.2.7 is a bug fix release which fixes bugs found since the 18.2.6 release.
+</p>
+<p>
+Mesa 18.2.7 implements the OpenGL 4.5 API, but the version reported by
+glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
+glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 4.5. OpenGL
+4.5 is <strong>only</strong> available if requested at context creation.
+Compatibility contexts may report a lower version depending on each driver.
+</p>
+
+
+<h2>SHA256 checksums</h2>
+<pre>
+TBD
+</pre>
+
+
+<h2>New features</h2>
+<p>None</p>
+
+
+<h2>Bug fixes</h2>
+
+<ul>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106577">Bug 106577</a> - broken rendering with nine and nouveau (GM107)</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108245">Bug 108245</a> - RADV/Vega: Low mip levels of large BCn textures get corrupted by vkCmdCopyBufferToImage</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108311">Bug 108311</a> - Query buffer object support is broken on r600.</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108894">Bug 108894</a> - [anv] vkCmdCopyBuffer() and vkCmdCopyQueryPoolResults() write-after-write hazard</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108909">Bug 108909</a> - Vkd3d test failure test_resolve_non_issued_query_data()</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108914">Bug 108914</a> - blocky shadow artifacts in The Forest with DXVK, RADV_DEBUG=nohiz fixes this</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108925">Bug 108925</a> - vkCmdCopyQueryPoolResults(VK_QUERY_RESULT_WAIT_BIT) for timestamps with large query count hangs</li>
+
+</ul>
+
+
+<h2>Changes</h2>
+
+<p>Alex Smith (1):</p>
+<ul>
+ <li>radv: Flush before vkCmdWriteTimestamp() if needed</li>
+</ul>
+
+<p>Bas Nieuwenhuizen (4):</p>
+<ul>
+ <li>radv: Align large buffers to the fragment size.</li>
+ <li>radv: Clamp gfx9 image view extents to the allocated image extents.</li>
+ <li>radv/android: Mark android WSI image as shareable.</li>
+ <li>radv/android: Use buffer metadata to determine scanout compat.</li>
+</ul>
+
+<p>Dave Airlie (2):</p>
+<ul>
+ <li>r600: make suballocator 256-bytes align</li>
+ <li>radv: use 3d shader for gfx9 copies if dst is 3d</li>
+</ul>
+
+<p>Emil Velikov (2):</p>
+<ul>
+ <li>egl/wayland: bail out when drmGetMagic fails</li>
+ <li>egl/wayland: plug memory leak in drm_handle_device()</li>
+</ul>
+
+<p>Eric Anholt (3):</p>
+<ul>
+ <li>v3d: Fix a leak of the transfer helper on screen destroy.</li>
+ <li>vc4: Fix a leak of the transfer helper on screen destroy.</li>
+ <li>v3d: Fix a leak of the disassembled instruction string during debug dumps.</li>
+</ul>
+
+<p>Eric Engestrom (3):</p>
+<ul>
+ <li>anv: correctly use vulkan 1.0 by default</li>
+ <li>wsi/display: fix mem leak when freeing swapchains</li>
+ <li>vulkan/wsi: fix s/,/;/ typo</li>
+</ul>
+
+<p>Gurchetan Singh (3):</p>
+<ul>
+ <li>virgl: quadruple command buffer size</li>
+ <li>virgl: avoid large inline transfers</li>
+ <li>virgl: don't mark buffers as unclean after a write</li>
+</ul>
+
+<p>Juan A. Suarez Romero (4):</p>
+<ul>
+ <li>docs: add sha256 checksums for 18.2.6</li>
+ <li>cherry-ignore: freedreno: Fix autotools build.</li>
+ <li>cherry-ignore: mesa: Revert INTEL_fragment_shader_ordering support</li>
+ <li>Update version to 18.2.7</li>
+</ul>
+
+<p>Karol Herbst (1):</p>
+<ul>
+ <li>nv50,nvc0: Fix gallium nine regression regarding sampler bindings</li>
+</ul>
+
+<p>Lionel Landwerlin (2):</p>
+<ul>
+ <li>anv: flush pipeline before query result copies</li>
+ <li>anv/query: flush render target before copying results</li>
+</ul>
+
+<p>Michal Srb (2):</p>
+<ul>
+ <li>gallium: Constify drisw_loader_funcs struct</li>
+ <li>drisw: Use separate drisw_loader_funcs for shm</li>
+</ul>
+
+<p>Nicolai Hähnle (2):</p>
+<ul>
+ <li>egl/wayland: rather obvious build fix</li>
+ <li>meson: link LLVM 'native' component when LLVM is available</li>
+</ul>
+
+<p>Samuel Pitoiset (1):</p>
+<ul>
+ <li>radv: rework the TC-compat HTILE hardware bug with COND_EXEC</li>
+</ul>
+
+<p>Thomas Hellstrom (2):</p>
+<ul>
+ <li>st/xa: Fix a memory leak</li>
+ <li>winsys/svga: Fix a memory leak</li>
+</ul>
+
+<p>Tobias Klausmann (1):</p>
+<ul>
+ <li>amd/vulkan: meson build - use radv_deps for libvulkan_radeon</li>
+</ul>
+
+<p>Vinson Lee (1):</p>
+<ul>
+ <li>st/xvmc: Add X11 include path.</li>
+</ul>
+
+
+</div>
+</body>
+</html>