diff options
author | Samuel Pitoiset <samuel.pitoiset@gmail.com> | 2019-02-12 09:50:15 +0100 |
---|---|---|
committer | Dylan Baker <dylan@pnwbakers.com> | 2019-02-14 09:30:38 -0800 |
commit | eba57c29b09ef8d6770d2ba71d22a3e1cca08146 (patch) | |
tree | b1081cd97812a48a2e146d56a210229c3a2db487 | |
parent | e304007d87ad99968dfded7048a81c947ce4ffdc (diff) |
radv: always export gl_SampleMask when the fragment shader uses it
For some reasons, this breaks trees rendering in Project Cars.
Fixes: 85010585cde ("radv: only enable gl_SampleMask if MSAA is enabled too")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109401
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 334da034d8d91ca5a0a1bff8deaefd8ca762c42e)
-rw-r--r-- | src/amd/vulkan/radv_pipeline.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c index 138e153f9a4..64090f6e3f2 100644 --- a/src/amd/vulkan/radv_pipeline.c +++ b/src/amd/vulkan/radv_pipeline.c @@ -3192,11 +3192,11 @@ radv_compute_db_shader_control(const struct radv_device *device, bool disable_rbplus = device->physical_device->has_rbplus && !device->physical_device->rbplus_allowed; - /* Do not enable the gl_SampleMask fragment shader output if MSAA is - * disabled. + /* It shouldn't be needed to export gl_SampleMask when MSAA is disabled + * but this appears to break Project Cars (DXVK). See + * https://bugs.freedesktop.org/show_bug.cgi?id=109401 */ - bool mask_export_enable = ms->num_samples > 1 && - ps->info.info.ps.writes_sample_mask; + bool mask_export_enable = ps->info.info.ps.writes_sample_mask; return S_02880C_Z_EXPORT_ENABLE(ps->info.info.ps.writes_z) | S_02880C_STENCIL_TEST_VAL_EXPORT_ENABLE(ps->info.info.ps.writes_stencil) | |