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authorJason Ekstrand <jason.ekstrand@intel.com>2018-03-23 09:27:55 -0700
committerJuan A. Suarez Romero <jasuarez@igalia.com>2018-04-11 18:50:24 +0200
commit542951a9f020f57c538f0f07db5905cb0ced8375 (patch)
tree523ca6b91f71cac6263d2a225c3bb2e9fee97de3
parent51b4bdc7761b30a56299ee80f51521151d4eec47 (diff)
intel/vec4: Set channel_sizes for MOV_INDIRECT sources
Otherwise, any indirect push constant access results in an assertion failure when we start digging through the channel_sizes array. This fixes dEQP-VK.pipeline.push_constant.graphics_pipeline.dynamic_index_vert on Haswell. It should be a harmless no-op for GL since indirect push constants aren't used there. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Fixes: e69e5c7006d "i965/vec4: load dvec3/4 uniforms first in the..." (cherry picked from commit 2b977989f3f01c186677988494bbf9b7342b31f2)
-rw-r--r--src/intel/compiler/brw_vec4.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/intel/compiler/brw_vec4.cpp b/src/intel/compiler/brw_vec4.cpp
index 0c22dcbde52..03a613689e8 100644
--- a/src/intel/compiler/brw_vec4.cpp
+++ b/src/intel/compiler/brw_vec4.cpp
@@ -688,8 +688,11 @@ vec4_visitor::pack_uniform_registers()
* the next part of our packing algorithm.
*/
int reg = inst->src[0].nr;
- for (unsigned i = 0; i < vec4s_read; i++)
+ int channel_size = type_sz(inst->src[0].type) / 4;
+ for (unsigned i = 0; i < vec4s_read; i++) {
chans_used[reg + i] = 4;
+ channel_sizes[reg + i] = MAX2(channel_sizes[reg + i], channel_size);
+ }
}
}