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authorMichel Dänzer <mdaenzer@redhat.com>2019-12-03 10:45:28 +0100
committerMichel Dänzer <michel@daenzer.net>2019-12-04 10:36:33 +0100
commit5585b8eaddd6799b4486a749de18ae9a6f03b91c (patch)
tree453fe087f6f1a1d7de47d5942a595d9f2915c620 /.gitlab-ci
parentddacd3d43b203e7c66ec366820e2a230b7e3aa67 (diff)
gitlab-ci: Run piglit glslparser & quick_shader tests separately
And only use --process-isolation false for the quick_gl tests. This will hopefully avoid variance in the test results that we've been seeing lately. But even if it doesn't, it should at least help narrow down the cause of the variance. Tested-by: Vasily Khoruzhick <anarsoul@gmail.com> Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Diffstat (limited to '.gitlab-ci')
-rw-r--r--.gitlab-ci/piglit/glslparser.txt5272
-rw-r--r--.gitlab-ci/piglit/quick_shader.txt (renamed from .gitlab-ci/piglit/glslparser+quick_shader.txt)6554
-rwxr-xr-x.gitlab-ci/piglit/run.sh2
3 files changed, 5319 insertions, 6509 deletions
diff --git a/.gitlab-ci/piglit/glslparser.txt b/.gitlab-ci/piglit/glslparser.txt
new file mode 100644
index 00000000000..68cc92135f0
--- /dev/null
+++ b/.gitlab-ci/piglit/glslparser.txt
@@ -0,0 +1,5272 @@
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+spec/oes_texture_storage_multisample_2d_array/preprocessor/enabled-es.vert: skip
+summary:
+ name: results
+ ---- --------
+ pass: 9527
+ fail: 1
+ crash: 0
+ skip: 5255
+ timeout: 0
+ warn: 0
+ incomplete: 0
+ dmesg-warn: 0
+ dmesg-fail: 0
+ changes: 0
+ fixes: 0
+regressions: 0
+ total: 14783
diff --git a/.gitlab-ci/piglit/glslparser+quick_shader.txt b/.gitlab-ci/piglit/quick_shader.txt
index ecde656e7e2..94a4c7a0d2c 100644
--- a/.gitlab-ci/piglit/glslparser+quick_shader.txt
+++ b/.gitlab-ci/piglit/quick_shader.txt
@@ -1,181 +1,4 @@
-asmparsertest/arbfp1.0/abs-03.txt: skip
-asmparsertest/arbfp1.0/condition_code-01.txt: skip
-asmparsertest/arbfp1.0/cos-05.txt: skip
-asmparsertest/arbfp1.0/ddx-02.txt: skip
-asmparsertest/arbfp1.0/ddy-02.txt: skip
-asmparsertest/arbfp1.0/size_specifier-02.txt: skip
-asmparsertest/arbfp1.0/size_specifier-03.txt: skip
-asmparsertest/arbfp1.0/size_specifier-04.txt: skip
-asmparsertest/arbfp1.0/size_specifier-05.txt: skip
-asmparsertest/arbfp1.0/size_specifier-07.txt: skip
-asmparsertest/arbfp1.0/size_specifier-68.txt: skip
-asmparsertest/arbfp1.0/txd-01.txt: skip
-asmparsertest/arbfp1.0/txd-03.txt: skip
-asmparsertest/arbvp1.0/abs-03.txt: skip
-asmparsertest/arbvp1.0/ara-02.txt: skip
-asmparsertest/arbvp1.0/ara-03.txt: skip
-asmparsertest/arbvp1.0/ara-04.txt: skip
-asmparsertest/arbvp1.0/arl-04.txt: skip
-asmparsertest/arbvp1.0/arl-05.txt: skip
-asmparsertest/arbvp1.0/astack-03.txt: skip
-asmparsertest/arbvp1.0/astack-04.txt: skip
-asmparsertest/arbvp1.0/astack-05.txt: skip
-asmparsertest/arbvp1.0/astack-06.txt: skip
-asmparsertest/arbvp1.0/astack-07.txt: skip
-asmparsertest/arbvp1.0/astack-08.txt: skip
-asmparsertest/arbvp1.0/astack-09.txt: skip
-asmparsertest/arbvp1.0/bra-01.txt: skip
-asmparsertest/arbvp1.0/bra-02.txt: skip
-asmparsertest/arbvp1.0/bra-03.txt: skip
-asmparsertest/arbvp1.0/clipdistance-01.txt: skip
-asmparsertest/arbvp1.0/clipdistance-02.txt: skip
-asmparsertest/arbvp1.0/clipdistance-04.txt: skip
-asmparsertest/arbvp1.0/cos-02.txt: skip
-asmparsertest/arbvp1.0/cos-03.txt: skip
-asmparsertest/arbvp1.0/seq-02.txt: skip
-asmparsertest/arbvp1.0/sfl-02.txt: skip
-asmparsertest/arbvp1.0/sgt-02.txt: skip
-asmparsertest/arbvp1.0/sin-02.txt: skip
-asmparsertest/arbvp1.0/sin-03.txt: skip
-asmparsertest/arbvp1.0/sle-02.txt: skip
-asmparsertest/arbvp1.0/sne-02.txt: skip
-asmparsertest/arbvp1.0/ssg-02.txt: skip
-asmparsertest/arbvp1.0/str-02.txt: skip
-asmparsertest/arbvp1.0/tex-08.txt: skip
-asmparsertest/arbvp1.0/tex-09.txt: skip
-asmparsertest/arbvp1.0/tex-10.txt: skip
-asmparsertest/arbvp1.0/tex-11.txt: skip
-asmparsertest/arbvp1.0/tex-12.txt: skip
-asmparsertest/arbvp1.0/tex-13.txt: skip
-asmparsertest/arbvp1.0/tex-14.txt: skip
-asmparsertest/arbvp1.0/tex-15.txt: skip
-asmparsertest/arbvp1.0/tex-16.txt: skip
-asmparsertest/arbvp1.0/tex-17.txt: skip
-asmparsertest/arbvp1.0/tex-18.txt: skip
-asmparsertest/arbvp1.0/tex-19.txt: skip
-asmparsertest/arbvp1.0/tex-20.txt: skip
-asmparsertest/arbvp1.0/txb-08.txt: skip
-asmparsertest/arbvp1.0/txb-09.txt: skip
-asmparsertest/arbvp1.0/txb-10.txt: skip
-asmparsertest/arbvp1.0/txb-11.txt: skip
-asmparsertest/arbvp1.0/txb-12.txt: skip
-asmparsertest/arbvp1.0/txb-13.txt: skip
-asmparsertest/arbvp1.0/txb-14.txt: skip
-asmparsertest/arbvp1.0/txb-15.txt: skip
-asmparsertest/arbvp1.0/txb-16.txt: skip
-asmparsertest/arbvp1.0/txb-17.txt: skip
-asmparsertest/arbvp1.0/txb-18.txt: skip
-asmparsertest/arbvp1.0/txb-19.txt: skip
-asmparsertest/arbvp1.0/txb-20.txt: skip
-asmparsertest/arbvp1.0/txd-08.txt: skip
-asmparsertest/arbvp1.0/txd-09.txt: skip
-asmparsertest/arbvp1.0/txd-10.txt: skip
-asmparsertest/arbvp1.0/txd-11.txt: skip
-asmparsertest/arbvp1.0/txd-12.txt: skip
-asmparsertest/arbvp1.0/txd-13.txt: skip
-asmparsertest/arbvp1.0/txd-14.txt: skip
-asmparsertest/arbvp1.0/txd-15.txt: skip
-asmparsertest/arbvp1.0/txd-16.txt: skip
-asmparsertest/arbvp1.0/txd-17.txt: skip
-asmparsertest/arbvp1.0/txd-18.txt: skip
-asmparsertest/arbvp1.0/txd-19.txt: skip
-asmparsertest/arbvp1.0/txd-20.txt: skip
-asmparsertest/arbvp1.0/txf-08.txt: skip
-asmparsertest/arbvp1.0/txf-09.txt: skip
-asmparsertest/arbvp1.0/txf-10.txt: skip
-asmparsertest/arbvp1.0/txf-11.txt: skip
-asmparsertest/arbvp1.0/txf-12.txt: skip
-asmparsertest/arbvp1.0/txf-13.txt: skip
-asmparsertest/arbvp1.0/txf-14.txt: skip
-asmparsertest/arbvp1.0/txf-15.txt: skip
-asmparsertest/arbvp1.0/txf-16.txt: skip
-asmparsertest/arbvp1.0/txf-17.txt: skip
-asmparsertest/arbvp1.0/txf-18.txt: skip
-asmparsertest/arbvp1.0/txf-19.txt: skip
-asmparsertest/arbvp1.0/txf-20.txt: skip
-asmparsertest/arbvp1.0/txl-08.txt: skip
-asmparsertest/arbvp1.0/txl-09.txt: skip
-asmparsertest/arbvp1.0/txl-10.txt: skip
-asmparsertest/arbvp1.0/txl-11.txt: skip
-asmparsertest/arbvp1.0/txl-12.txt: skip
-asmparsertest/arbvp1.0/txl-13.txt: skip
-asmparsertest/arbvp1.0/txl-14.txt: skip
-asmparsertest/arbvp1.0/txl-15.txt: skip
-asmparsertest/arbvp1.0/txl-16.txt: skip
-asmparsertest/arbvp1.0/txl-17.txt: skip
-asmparsertest/arbvp1.0/txl-18.txt: skip
-asmparsertest/arbvp1.0/txl-19.txt: skip
-asmparsertest/arbvp1.0/txl-20.txt: skip
-asmparsertest/arbvp1.0/txp-08.txt: skip
-asmparsertest/arbvp1.0/txp-09.txt: skip
-asmparsertest/arbvp1.0/txp-10.txt: skip
-asmparsertest/arbvp1.0/txp-11.txt: skip
-asmparsertest/arbvp1.0/txp-12.txt: skip
-asmparsertest/arbvp1.0/txp-13.txt: skip
-asmparsertest/arbvp1.0/txp-14.txt: skip
-asmparsertest/arbvp1.0/txp-15.txt: skip
-asmparsertest/arbvp1.0/txp-16.txt: skip
-asmparsertest/arbvp1.0/txp-17.txt: skip
-asmparsertest/arbvp1.0/txp-18.txt: skip
-asmparsertest/arbvp1.0/txp-19.txt: skip
-asmparsertest/arbvp1.0/txp-20.txt: skip
-asmparsertest/arbvp1.0/txq-08.txt: skip
-asmparsertest/arbvp1.0/txq-09.txt: skip
-asmparsertest/arbvp1.0/txq-10.txt: skip
-asmparsertest/arbvp1.0/txq-11.txt: skip
-asmparsertest/arbvp1.0/txq-12.txt: skip
-asmparsertest/arbvp1.0/txq-13.txt: skip
-asmparsertest/arbvp1.0/txq-14.txt: skip
-asmparsertest/arbvp1.0/txq-15.txt: skip
-asmparsertest/arbvp1.0/txq-16.txt: skip
-asmparsertest/arbvp1.0/txq-17.txt: skip
-asmparsertest/arbvp1.0/txq-18.txt: skip
-asmparsertest/arbvp1.0/txq-19.txt: skip
-asmparsertest/arbvp1.0/txq-20.txt: skip
-shaders/glsl-fs-inline-explosion: crash
-shaders/glsl-fs-unroll-explosion: crash
shaders/glsl-idiv-const-opt: skip
-shaders/glsl-vs-abs-neg: skip
-shaders/glsl-vs-inline-explosion: crash
-shaders/glsl-vs-unroll-explosion: crash
-spec/amd_conservative_depth/preprocessor/disabled-defined-compat.frag: skip
-spec/amd_conservative_depth/preprocessor/disabled-defined-compat.vert: skip
-spec/amd_conservative_depth/preprocessor/disabled-defined-core.comp: skip
-spec/amd_conservative_depth/preprocessor/disabled-defined-core.frag: skip
-spec/amd_conservative_depth/preprocessor/disabled-defined-core.geom: skip
-spec/amd_conservative_depth/preprocessor/disabled-defined-core.tesc: skip
-spec/amd_conservative_depth/preprocessor/disabled-defined-core.tese: skip
-spec/amd_conservative_depth/preprocessor/disabled-defined-core.vert: skip
-spec/amd_conservative_depth/preprocessor/disabled-undefined-compat.frag: skip
-spec/amd_conservative_depth/preprocessor/disabled-undefined-compat.vert: skip
-spec/amd_conservative_depth/preprocessor/disabled-undefined-core.comp: skip
-spec/amd_conservative_depth/preprocessor/disabled-undefined-core.frag: skip
-spec/amd_conservative_depth/preprocessor/disabled-undefined-core.geom: skip
-spec/amd_conservative_depth/preprocessor/disabled-undefined-core.tesc: skip
-spec/amd_conservative_depth/preprocessor/disabled-undefined-core.tese: skip
-spec/amd_conservative_depth/preprocessor/disabled-undefined-core.vert: skip
-spec/amd_conservative_depth/preprocessor/enabled-core.comp: skip
-spec/amd_conservative_depth/preprocessor/enabled-core.tesc: skip
-spec/amd_conservative_depth/preprocessor/enabled-core.tese: skip
-spec/amd_shader_stencil_export/preprocessor/disabled-defined-compat.frag: skip
-spec/amd_shader_stencil_export/preprocessor/disabled-defined-compat.vert: skip
-spec/amd_shader_stencil_export/preprocessor/disabled-defined-core.comp: skip
-spec/amd_shader_stencil_export/preprocessor/disabled-defined-core.frag: skip
-spec/amd_shader_stencil_export/preprocessor/disabled-defined-core.geom: skip
-spec/amd_shader_stencil_export/preprocessor/disabled-defined-core.tesc: skip
-spec/amd_shader_stencil_export/preprocessor/disabled-defined-core.tese: skip
-spec/amd_shader_stencil_export/preprocessor/disabled-defined-core.vert: skip
-spec/amd_shader_stencil_export/preprocessor/disabled-undefined-compat.frag: skip
-spec/amd_shader_stencil_export/preprocessor/disabled-undefined-compat.vert: skip
-spec/amd_shader_stencil_export/preprocessor/disabled-undefined-core.comp: skip
-spec/amd_shader_stencil_export/preprocessor/disabled-undefined-core.frag: skip
-spec/amd_shader_stencil_export/preprocessor/disabled-undefined-core.geom: skip
-spec/amd_shader_stencil_export/preprocessor/disabled-undefined-core.tesc: skip
-spec/amd_shader_stencil_export/preprocessor/disabled-undefined-core.tese: skip
-spec/amd_shader_stencil_export/preprocessor/disabled-undefined-core.vert: skip
-spec/amd_shader_stencil_export/preprocessor/enabled-core.comp: skip
-spec/amd_shader_stencil_export/preprocessor/enabled-core.tesc: skip
-spec/amd_shader_stencil_export/preprocessor/enabled-core.tese: skip
spec/amd_shader_trinary_minmax/execution/built-in-functions/cs-max3-float-float-float: skip
spec/amd_shader_trinary_minmax/execution/built-in-functions/cs-max3-int-int-int: skip
spec/amd_shader_trinary_minmax/execution/built-in-functions/cs-max3-ivec2-ivec2-ivec2: skip
@@ -212,25 +35,6 @@ spec/amd_shader_trinary_minmax/execution/built-in-functions/cs-min3-uvec4-uvec4-
spec/amd_shader_trinary_minmax/execution/built-in-functions/cs-min3-vec2-vec2-vec2: skip
spec/amd_shader_trinary_minmax/execution/built-in-functions/cs-min3-vec3-vec3-vec3: skip
spec/amd_shader_trinary_minmax/execution/built-in-functions/cs-min3-vec4-vec4-vec4: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/fs-mid3-int-int-int: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/fs-mid3-ivec3-ivec3-ivec3: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/fs-mid3-uint-uint-uint: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/fs-mid3-uvec2-uvec2-uvec2: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/fs-mid3-uvec3-uvec3-uvec3: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/fs-mid3-vec2-vec2-vec2: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/fs-min3-uint-uint-uint: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/fs-min3-uvec2-uvec2-uvec2: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/gs-max3-float-float-float: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/gs-max3-int-int-int: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/gs-max3-ivec3-ivec3-ivec3: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/gs-max3-ivec4-ivec4-ivec4: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/gs-max3-uvec4-uvec4-uvec4: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/gs-max3-vec3-vec3-vec3: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/gs-mid3-uint-uint-uint: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/gs-mid3-vec2-vec2-vec2: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/gs-min3-uint-uint-uint: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/gs-min3-uvec3-uvec3-uvec3: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/gs-min3-vec3-vec3-vec3: skip
spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-max3-float-float-float: skip
spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-max3-int-int-int: skip
spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-max3-ivec2-ivec2-ivec2: skip
@@ -267,75 +71,9 @@ spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-min3-uvec4-uvec4
spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-min3-vec2-vec2-vec2: skip
spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-min3-vec3-vec3-vec3: skip
spec/amd_shader_trinary_minmax/execution/built-in-functions/tcs-min3-vec4-vec4-vec4: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/vs-max3-float-float-float: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/vs-max3-ivec2-ivec2-ivec2: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/vs-max3-vec2-vec2-vec2: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/vs-mid3-int-int-int: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/vs-mid3-uint-uint-uint: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/vs-mid3-uvec3-uvec3-uvec3: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/vs-mid3-vec3-vec3-vec3: skip
-spec/amd_shader_trinary_minmax/execution/built-in-functions/vs-min3-ivec3-ivec3-ivec3: skip
-spec/amd_shader_trinary_minmax/preprocessor/disabled-defined-compat.frag: skip
-spec/amd_shader_trinary_minmax/preprocessor/disabled-defined-compat.vert: skip
-spec/amd_shader_trinary_minmax/preprocessor/disabled-defined-core.comp: skip
-spec/amd_shader_trinary_minmax/preprocessor/disabled-defined-core.frag: skip
-spec/amd_shader_trinary_minmax/preprocessor/disabled-defined-core.geom: skip
-spec/amd_shader_trinary_minmax/preprocessor/disabled-defined-core.tesc: skip
-spec/amd_shader_trinary_minmax/preprocessor/disabled-defined-core.tese: skip
-spec/amd_shader_trinary_minmax/preprocessor/disabled-defined-core.vert: skip
-spec/amd_shader_trinary_minmax/preprocessor/disabled-undefined-compat.frag: skip
-spec/amd_shader_trinary_minmax/preprocessor/disabled-undefined-compat.vert: skip
-spec/amd_shader_trinary_minmax/preprocessor/disabled-undefined-core.comp: skip
-spec/amd_shader_trinary_minmax/preprocessor/disabled-undefined-core.frag: skip
-spec/amd_shader_trinary_minmax/preprocessor/disabled-undefined-core.geom: skip
-spec/amd_shader_trinary_minmax/preprocessor/disabled-undefined-core.tesc: skip
-spec/amd_shader_trinary_minmax/preprocessor/disabled-undefined-core.tese: skip
-spec/amd_shader_trinary_minmax/preprocessor/disabled-undefined-core.vert: skip
-spec/amd_shader_trinary_minmax/preprocessor/enabled-core.comp: skip
-spec/amd_shader_trinary_minmax/preprocessor/enabled-core.tesc: skip
-spec/amd_shader_trinary_minmax/preprocessor/enabled-core.tese: skip
-spec/amd_vertex_shader_layer/preprocessor/disabled-defined-core.comp: skip
-spec/amd_vertex_shader_layer/preprocessor/disabled-defined-core.frag: skip
-spec/amd_vertex_shader_layer/preprocessor/disabled-defined-core.geom: skip
-spec/amd_vertex_shader_layer/preprocessor/disabled-defined-core.tesc: skip
-spec/amd_vertex_shader_layer/preprocessor/disabled-defined-core.tese: skip
-spec/amd_vertex_shader_layer/preprocessor/disabled-defined-core.vert: skip
-spec/amd_vertex_shader_layer/preprocessor/disabled-undefined-core.comp: skip
-spec/amd_vertex_shader_layer/preprocessor/disabled-undefined-core.frag: skip
-spec/amd_vertex_shader_layer/preprocessor/disabled-undefined-core.geom: skip
-spec/amd_vertex_shader_layer/preprocessor/disabled-undefined-core.tesc: skip
-spec/amd_vertex_shader_layer/preprocessor/disabled-undefined-core.tese: skip
-spec/amd_vertex_shader_layer/preprocessor/disabled-undefined-core.vert: skip
-spec/amd_vertex_shader_layer/preprocessor/enabled-compat.frag: skip
-spec/amd_vertex_shader_layer/preprocessor/enabled-compat.vert: skip
-spec/amd_vertex_shader_layer/preprocessor/enabled-core.comp: skip
-spec/amd_vertex_shader_layer/preprocessor/enabled-core.tesc: skip
-spec/amd_vertex_shader_layer/preprocessor/enabled-core.tese: skip
-spec/amd_vertex_shader_viewport_index/preprocessor/disabled-defined-core.comp: skip
-spec/amd_vertex_shader_viewport_index/preprocessor/disabled-defined-core.frag: skip
-spec/amd_vertex_shader_viewport_index/preprocessor/disabled-defined-core.geom: skip
-spec/amd_vertex_shader_viewport_index/preprocessor/disabled-defined-core.tesc: skip
-spec/amd_vertex_shader_viewport_index/preprocessor/disabled-defined-core.tese: skip
-spec/amd_vertex_shader_viewport_index/preprocessor/disabled-defined-core.vert: skip
-spec/amd_vertex_shader_viewport_index/preprocessor/disabled-undefined-core.comp: skip
-spec/amd_vertex_shader_viewport_index/preprocessor/disabled-undefined-core.frag: skip
-spec/amd_vertex_shader_viewport_index/preprocessor/disabled-undefined-core.geom: skip
-spec/amd_vertex_shader_viewport_index/preprocessor/disabled-undefined-core.tesc: skip
-spec/amd_vertex_shader_viewport_index/preprocessor/disabled-undefined-core.tese: skip
-spec/amd_vertex_shader_viewport_index/preprocessor/disabled-undefined-core.vert: skip
-spec/amd_vertex_shader_viewport_index/preprocessor/enabled-compat.frag: skip
-spec/amd_vertex_shader_viewport_index/preprocessor/enabled-compat.vert: skip
-spec/amd_vertex_shader_viewport_index/preprocessor/enabled-core.comp: skip
-spec/amd_vertex_shader_viewport_index/preprocessor/enabled-core.tesc: skip
-spec/amd_vertex_shader_viewport_index/preprocessor/enabled-core.tese: skip
-spec/arb_arrays_of_arrays/compiler/glsl-4.00-basic-types.vert: skip
-spec/arb_arrays_of_arrays/compiler/glsl-4.20-basic-types.frag: skip
-spec/arb_arrays_of_arrays/compiler/subroutine.vert: skip
-spec/arb_arrays_of_arrays/execution/image_store/basic-imagestore-const-uniform-index: skip
-spec/arb_arrays_of_arrays/execution/image_store/basic-imagestore-mixed-const-non-const-uniform-index: skip
+spec/arb_arrays_of_arrays/execution/image_store/basic-imagestore-mixed-const-non-const-uniform-index: fail
spec/arb_arrays_of_arrays/execution/image_store/basic-imagestore-mixed-const-non-const-uniform-index2: fail
spec/arb_arrays_of_arrays/execution/image_store/basic-imagestore-non-const-uniform-index: fail
-spec/arb_arrays_of_arrays/execution/sampler/fs-const-index: skip
spec/arb_arrays_of_arrays/execution/sampler/fs-initializer-non-const-index: skip
spec/arb_arrays_of_arrays/execution/sampler/fs-mixed-const-and-non-const-index: skip
spec/arb_arrays_of_arrays/execution/sampler/fs-mixed-const-and-non-const-index2: skip
@@ -350,93 +88,6 @@ spec/arb_arrays_of_arrays/execution/sampler/vs-struct-nonconst-non-opaque-member
spec/arb_arrays_of_arrays/execution/sampler/vs-struct-nonconst-sampler-const: skip
spec/arb_arrays_of_arrays/execution/sampler/vs-struct-nonconst-sampler-nonconst: skip
spec/arb_arrays_of_arrays/execution/tessellation/tcs-tes-patch: skip
-spec/arb_arrays_of_arrays/linker/intrastage-unsized: skip
-spec/arb_arrays_of_arrays/linker/uniform-block-array-instance-name-mismatch: skip
-spec/arb_arrays_of_arrays/linker/vs-to-fs-dimensions-mismatch: skip
-spec/arb_arrays_of_arrays/linker/vs-to-fs-interface: skip
-spec/arb_arrays_of_arrays/linker/vs-to-fs-interface-field-unsized-mismatch2: skip
-spec/arb_arrays_of_arrays/linker/vs-to-gs-invalid-dimensions: skip
-spec/arb_arrays_of_arrays/preprocessor/disabled-defined-compat.frag: skip
-spec/arb_arrays_of_arrays/preprocessor/disabled-defined-compat.vert: skip
-spec/arb_arrays_of_arrays/preprocessor/disabled-defined-core.comp: skip
-spec/arb_arrays_of_arrays/preprocessor/disabled-defined-core.frag: skip
-spec/arb_arrays_of_arrays/preprocessor/disabled-defined-core.geom: skip
-spec/arb_arrays_of_arrays/preprocessor/disabled-defined-core.tesc: skip
-spec/arb_arrays_of_arrays/preprocessor/disabled-defined-core.tese: skip
-spec/arb_arrays_of_arrays/preprocessor/disabled-defined-core.vert: skip
-spec/arb_arrays_of_arrays/preprocessor/disabled-undefined-compat.frag: skip
-spec/arb_arrays_of_arrays/preprocessor/disabled-undefined-compat.vert: skip
-spec/arb_arrays_of_arrays/preprocessor/disabled-undefined-core.comp: skip
-spec/arb_arrays_of_arrays/preprocessor/disabled-undefined-core.frag: skip
-spec/arb_arrays_of_arrays/preprocessor/disabled-undefined-core.geom: skip
-spec/arb_arrays_of_arrays/preprocessor/disabled-undefined-core.tesc: skip
-spec/arb_arrays_of_arrays/preprocessor/disabled-undefined-core.tese: skip
-spec/arb_arrays_of_arrays/preprocessor/disabled-undefined-core.vert: skip
-spec/arb_arrays_of_arrays/preprocessor/enabled-core.comp: skip
-spec/arb_arrays_of_arrays/preprocessor/enabled-core.tesc: skip
-spec/arb_arrays_of_arrays/preprocessor/enabled-core.tese: skip
-spec/arb_bindless_texture/compiler/images/arith-bound-image.frag: skip
-spec/arb_bindless_texture/compiler/images/arith-expr.vert: skip
-spec/arb_bindless_texture/compiler/images/arrays-of-struct.frag: skip
-spec/arb_bindless_texture/compiler/images/bindless-global-and-bound-global.vert: skip
-spec/arb_bindless_texture/compiler/images/bindless-global.vert: skip
-spec/arb_bindless_texture/compiler/images/bindless-local.vert: skip
-spec/arb_bindless_texture/compiler/images/bindless-nonuniform.vert: skip
-spec/arb_bindless_texture/compiler/images/bound-global.vert: skip
-spec/arb_bindless_texture/compiler/images/bound-local.vert: skip
-spec/arb_bindless_texture/compiler/images/bound-nonuniform.vert: skip
-spec/arb_bindless_texture/compiler/images/explicit-conversions.vert: skip
-spec/arb_bindless_texture/compiler/images/flat-input.frag: skip
-spec/arb_bindless_texture/compiler/images/func-call-uvec2-image.frag: skip
-spec/arb_bindless_texture/compiler/images/implicit_conversions.vert: skip
-spec/arb_bindless_texture/compiler/images/indexing.vert: skip
-spec/arb_bindless_texture/compiler/images/inout-non-matching-type.frag: skip
-spec/arb_bindless_texture/compiler/images/inout-struct.frag: skip
-spec/arb_bindless_texture/compiler/images/inout.frag: skip
-spec/arb_bindless_texture/compiler/images/input.frag: skip
-spec/arb_bindless_texture/compiler/images/input.vert: skip
-spec/arb_bindless_texture/compiler/images/interface-block.vert: skip
-spec/arb_bindless_texture/compiler/images/nested-struct-arrays-mismatch-format.frag: skip
-spec/arb_bindless_texture/compiler/images/nested-struct-with-arrays-no-qualifiers.frag: skip
-spec/arb_bindless_texture/compiler/images/out-struct.frag: skip
-spec/arb_bindless_texture/compiler/images/out.frag: skip
-spec/arb_bindless_texture/compiler/images/output.frag: skip
-spec/arb_bindless_texture/compiler/images/output.vert: skip
-spec/arb_bindless_texture/compiler/images/return-struct.frag: skip
-spec/arb_bindless_texture/compiler/images/struct-inside-uniform-block.frag: skip
-spec/arb_bindless_texture/compiler/images/struct-with-arrays-mismatch-format.frag: skip
-spec/arb_bindless_texture/compiler/images/struct-with-arrays-no-qualifiers.frag: skip
-spec/arb_bindless_texture/compiler/images/temporary.vert: skip
-spec/arb_bindless_texture/compiler/images/uniform-block-initializer.frag: skip
-spec/arb_bindless_texture/compiler/samplers/arith-bound-sampler-texture2d.frag: skip
-spec/arb_bindless_texture/compiler/samplers/arith-expr.vert: skip
-spec/arb_bindless_texture/compiler/samplers/arrays-of-struct.frag: skip
-spec/arb_bindless_texture/compiler/samplers/bindless-global-and-bound-global.vert: skip
-spec/arb_bindless_texture/compiler/samplers/bindless-global.vert: skip
-spec/arb_bindless_texture/compiler/samplers/bindless-local.vert: skip
-spec/arb_bindless_texture/compiler/samplers/bindless-nonuniform.vert: skip
-spec/arb_bindless_texture/compiler/samplers/bound-global.vert: skip
-spec/arb_bindless_texture/compiler/samplers/bound-local.vert: skip
-spec/arb_bindless_texture/compiler/samplers/bound-nonuniform.vert: skip
-spec/arb_bindless_texture/compiler/samplers/explicit-conversions.vert: skip
-spec/arb_bindless_texture/compiler/samplers/flat-input.frag: skip
-spec/arb_bindless_texture/compiler/samplers/func-call-uvec2-texture2d.frag: skip
-spec/arb_bindless_texture/compiler/samplers/implicit-conversions.vert: skip
-spec/arb_bindless_texture/compiler/samplers/indexing.vert: skip
-spec/arb_bindless_texture/compiler/samplers/inout-non-matching-type.frag: skip
-spec/arb_bindless_texture/compiler/samplers/inout-struct.frag: skip
-spec/arb_bindless_texture/compiler/samplers/inout.frag: skip
-spec/arb_bindless_texture/compiler/samplers/input.frag: skip
-spec/arb_bindless_texture/compiler/samplers/input.vert: skip
-spec/arb_bindless_texture/compiler/samplers/interface-block.vert: skip
-spec/arb_bindless_texture/compiler/samplers/out-struct.frag: skip
-spec/arb_bindless_texture/compiler/samplers/out.frag: skip
-spec/arb_bindless_texture/compiler/samplers/output.frag: skip
-spec/arb_bindless_texture/compiler/samplers/output.vert: skip
-spec/arb_bindless_texture/compiler/samplers/return-struct.frag: skip
-spec/arb_bindless_texture/compiler/samplers/struct-inside-uniform-block.frag: skip
-spec/arb_bindless_texture/compiler/samplers/temporary.vert: skip
-spec/arb_bindless_texture/compiler/samplers/uniform-block-initializer.frag: skip
spec/arb_bindless_texture/execution/images/basic-arithmetic-uvec2-imagestore: skip
spec/arb_bindless_texture/execution/images/basic-imageatomicexchange: skip
spec/arb_bindless_texture/execution/images/basic-imagestore: skip
@@ -463,24 +114,6 @@ spec/arb_bindless_texture/linker/global_bindless_sampler_and_bindless_image: ski
spec/arb_bindless_texture/linker/global_bindless_sampler_and_bound_image: skip
spec/arb_bindless_texture/linker/global_bindless_sampler_and_bound_sampler: skip
spec/arb_bindless_texture/linker/global_bound_sampler_and_bound_image: skip
-spec/arb_compute_shader/compiler/barrier.comp: skip
-spec/arb_compute_shader/compiler/default_local_size.comp: skip
-spec/arb_compute_shader/compiler/do_nothing.comp: skip
-spec/arb_compute_shader/compiler/gl_workgroupsize_before_layout.comp: skip
-spec/arb_compute_shader/compiler/gl_workgroupsize_matches_layout.comp: skip
-spec/arb_compute_shader/compiler/gl_workgroupsize_without_layout.comp: skip
-spec/arb_compute_shader/compiler/groupmemorybarrier.comp: skip
-spec/arb_compute_shader/compiler/memorybarrieratomiccounter.comp: skip
-spec/arb_compute_shader/compiler/memorybarrierbuffer.comp: skip
-spec/arb_compute_shader/compiler/memorybarrierimage.comp: skip
-spec/arb_compute_shader/compiler/memorybarriershared.comp: skip
-spec/arb_compute_shader/compiler/mismatched_local_size.comp: skip
-spec/arb_compute_shader/compiler/negative_local_size.comp: skip
-spec/arb_compute_shader/compiler/no_user_defined_in.comp: skip
-spec/arb_compute_shader/compiler/no_user_defined_out.comp: skip
-spec/arb_compute_shader/compiler/shared-atomics.comp: skip
-spec/arb_compute_shader/compiler/shared-variables.comp: skip
-spec/arb_compute_shader/compiler/zero_local_size.comp: skip
spec/arb_compute_shader/execution/atomic-counter: skip
spec/arb_compute_shader/execution/basic-global-id: skip
spec/arb_compute_shader/execution/basic-group-id: skip
@@ -514,25 +147,6 @@ spec/arb_compute_shader/linker/mismatched_local_work_sizes: skip
spec/arb_compute_shader/linker/mix_compute_and_non_compute: skip
spec/arb_compute_shader/linker/no_local_work_size: skip
spec/arb_compute_shader/linker/one_local_work_size: skip
-spec/arb_compute_shader/preprocessor/disabled-defined-core.comp: skip
-spec/arb_compute_shader/preprocessor/disabled-defined-core.tesc: skip
-spec/arb_compute_shader/preprocessor/disabled-defined-core.tese: skip
-spec/arb_compute_shader/preprocessor/disabled-undefined-core.comp: skip
-spec/arb_compute_shader/preprocessor/disabled-undefined-core.tesc: skip
-spec/arb_compute_shader/preprocessor/disabled-undefined-core.tese: skip
-spec/arb_compute_shader/preprocessor/enabled-compat.frag: skip
-spec/arb_compute_shader/preprocessor/enabled-compat.vert: skip
-spec/arb_compute_shader/preprocessor/enabled-core.comp: skip
-spec/arb_compute_shader/preprocessor/enabled-core.frag: skip
-spec/arb_compute_shader/preprocessor/enabled-core.geom: skip
-spec/arb_compute_shader/preprocessor/enabled-core.tesc: skip
-spec/arb_compute_shader/preprocessor/enabled-core.tese: skip
-spec/arb_compute_shader/preprocessor/enabled-core.vert: skip
-spec/arb_compute_variable_group_size/compiler/do_nothing.comp: skip
-spec/arb_compute_variable_group_size/compiler/gl_localgroupsizearb_illegal_use.comp: skip
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spec/arb_compute_variable_group_size/execution/basic-local-size: skip
spec/arb_compute_variable_group_size/execution/fixed-local-size: skip
spec/arb_compute_variable_group_size/execution/global-invocation-id: skip
@@ -540,108 +154,12 @@ spec/arb_compute_variable_group_size/execution/separate-global-id: skip
spec/arb_compute_variable_group_size/execution/separate-global-id-2: skip
spec/arb_compute_variable_group_size/linker/mixed_fixed_variable_local_work_size: skip
spec/arb_compute_variable_group_size/linker/no_local_size_specified: skip
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spec/arb_derivative_control/execution/dfdx-dfdy: skip
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-spec/arb_enhanced_layouts/compiler/duplicate-layout-qualifier-identifiers/multiple-invocation-identifiers-in-single-layout-mismatch.geom: skip
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-spec/arb_enhanced_layouts/compiler/duplicate-layout-qualifier-identifiers/multiple-stream-identifiers-in-single-layout-global-no-enhanced-layouts.geom: skip
-spec/arb_enhanced_layouts/compiler/duplicate-layout-qualifier-identifiers/multiple-stream-identifiers-in-single-layout-global.geom: skip
-spec/arb_enhanced_layouts/compiler/duplicate-layout-qualifier-identifiers/multiple-stream-identifiers-in-single-layout-no-enhanced-layouts.geom: skip
-spec/arb_enhanced_layouts/compiler/duplicate-layout-qualifier-identifiers/multiple-stream-identifiers-in-single-layout.geom: skip
-spec/arb_enhanced_layouts/compiler/duplicate-layout-qualifier-identifiers/multiple-vertices-identifiers-in-single-layout-mismatch.tesc: skip
-spec/arb_enhanced_layouts/compiler/duplicate-layout-qualifier-identifiers/multiple-vertices-identifiers-in-single-layout.tesc: skip
-spec/arb_enhanced_layouts/execution/component-layout/fs-output: skip
-spec/arb_enhanced_layouts/execution/component-layout/sso-vs-gs-fs-array-interleave: skip
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spec/arb_enhanced_layouts/execution/component-layout/vs-tcs-load-output: skip
spec/arb_enhanced_layouts/execution/component-layout/vs-tcs-load-output-indirect: skip
spec/arb_enhanced_layouts/execution/component-layout/vs-tcs-tes-fs: skip
@@ -649,175 +167,6 @@ spec/arb_enhanced_layouts/execution/component-layout/vs-tcs-tes-fs-array-interle
spec/arb_enhanced_layouts/execution/component-layout/vs-tcs-tes-fs-double: skip
spec/arb_enhanced_layouts/execution/component-layout/vs-tcs-tes-fs-patch: skip
spec/arb_enhanced_layouts/execution/component-layout/vs-tcs-tes-fs-patch-array-interleave: skip
-spec/arb_enhanced_layouts/execution/component-layout/vs-to-fs-array-interleave: skip
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-spec/arb_enhanced_layouts/linker/align-layout/instance-matching-shader-storage-blocks-member-align-qualifier-mismatch: skip
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-spec/arb_enhanced_layouts/linker/component-layout/vs-to-fs-type-mismatch-unsigned-float: skip
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-spec/arb_geometry_shader4/compiler/2darray-assignment-size-mismatch.geom: skip
-spec/arb_geometry_shader4/compiler/2darray-basic.geom: skip
-spec/arb_geometry_shader4/compiler/2darray-index-oob.geom: skip
-spec/arb_geometry_shader4/compiler/2darray-vertex-index-oob.geom: skip
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-spec/arb_geometry_shader4/compiler/arb_uniform_buffer_object.geom: skip
-spec/arb_geometry_shader4/compiler/array-index.geom: skip
-spec/arb_geometry_shader4/compiler/clip-distance-in-explicit-access-2.geom: skip
-spec/arb_geometry_shader4/compiler/clip-distance-in-explicit-access-max.geom: skip
-spec/arb_geometry_shader4/compiler/clip-distance-in-explicit-too-large-with-access.geom: skip
-spec/arb_geometry_shader4/compiler/clip-distance-in-explicit-too-large.geom: skip
-spec/arb_geometry_shader4/compiler/clip-distance-in-implicit-access-max.geom: skip
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-spec/arb_geometry_shader4/compiler/clip-distance-in-implicit-nonconst-access.geom: skip
-spec/arb_geometry_shader4/compiler/constants.geom: skip
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-spec/arb_geometry_shader4/compiler/uniforms.geom: skip
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-spec/arb_geometry_shader4/compiler/verticesin-const.geom: skip
spec/arb_geometry_shader4/execution/2darray-basic: skip
spec/arb_geometry_shader4/execution/clip-distance-bulk-copy: skip
spec/arb_geometry_shader4/execution/clip-distance-in-bulk-read: skip
@@ -842,20 +191,6 @@ spec/arb_geometry_shader4/linker/no-vertex-shader-only-built-in-input-varyings-e
spec/arb_geometry_shader4/linker/no-vertex-shader-user-defined-input-varying: skip
spec/arb_geometry_shader4/linker/varying-mismatch: skip
spec/arb_geometry_shader4/linker/verticesin-const: skip
-spec/arb_geometry_shader4/preprocessor/disabled-defined-core.comp: skip
-spec/arb_geometry_shader4/preprocessor/disabled-defined-core.tesc: skip
-spec/arb_geometry_shader4/preprocessor/disabled-defined-core.tese: skip
-spec/arb_geometry_shader4/preprocessor/disabled-undefined-core.comp: skip
-spec/arb_geometry_shader4/preprocessor/disabled-undefined-core.tesc: skip
-spec/arb_geometry_shader4/preprocessor/disabled-undefined-core.tese: skip
-spec/arb_geometry_shader4/preprocessor/enabled-compat.frag: skip
-spec/arb_geometry_shader4/preprocessor/enabled-compat.vert: skip
-spec/arb_geometry_shader4/preprocessor/enabled-core.comp: skip
-spec/arb_geometry_shader4/preprocessor/enabled-core.frag: skip
-spec/arb_geometry_shader4/preprocessor/enabled-core.geom: skip
-spec/arb_geometry_shader4/preprocessor/enabled-core.tesc: skip
-spec/arb_geometry_shader4/preprocessor/enabled-core.tese: skip
-spec/arb_geometry_shader4/preprocessor/enabled-core.vert: skip
spec/arb_get_program_binary/execution/uniform-after-restore: skip
spec/arb_gl_spirv/execution/uniform/array: skip
spec/arb_gl_spirv/execution/uniform/arrays-of-arrays: skip
@@ -903,96 +238,6 @@ spec/arb_gl_spirv/execution/xfb/vs_two_sets_ifc: skip
spec/arb_gl_spirv/execution/xfb/vs_two_sets_struct: skip
spec/arb_gl_spirv/linker/uniform/multisampler: skip
spec/arb_gl_spirv/linker/uniform/multisampler-array: skip
-spec/arb_gpu_shader5/compiler/builtin-functions/fs-gather-comp-float-samplers.frag: skip
-spec/arb_gpu_shader5/compiler/builtin-functions/fs-gather-comp-int-samplers.frag: skip
-spec/arb_gpu_shader5/compiler/builtin-functions/fs-gather-comp-uint-samplers.frag: skip
-spec/arb_gpu_shader5/compiler/builtin-functions/fs-gather-float-samplers.frag: skip
-spec/arb_gpu_shader5/compiler/builtin-functions/fs-gather-int-samplers.frag: skip
-spec/arb_gpu_shader5/compiler/builtin-functions/fs-gather-shadow-samplers.frag: skip
-spec/arb_gpu_shader5/compiler/builtin-functions/fs-gather-uint-samplers.frag: skip
-spec/arb_gpu_shader5/compiler/builtin-functions/fs-gatheroffset-comp-float-samplers.frag: skip
-spec/arb_gpu_shader5/compiler/builtin-functions/fs-gatheroffset-comp-int-samplers.frag: skip
-spec/arb_gpu_shader5/compiler/builtin-functions/fs-gatheroffset-comp-uint-samplers.frag: skip
-spec/arb_gpu_shader5/compiler/builtin-functions/fs-gatheroffset-float-samplers.frag: skip
-spec/arb_gpu_shader5/compiler/builtin-functions/fs-gatheroffset-int-samplers.frag: skip
-spec/arb_gpu_shader5/compiler/builtin-functions/fs-gatheroffset-shadow-samplers.frag: skip
-spec/arb_gpu_shader5/compiler/builtin-functions/fs-gatheroffset-uint-samplers.frag: skip
-spec/arb_gpu_shader5/compiler/builtin-functions/fs-gatheroffset-uniform-offset.frag: skip
-spec/arb_gpu_shader5/compiler/builtin-functions/fs-gatheroffsets.frag: skip
-spec/arb_gpu_shader5/compiler/builtin-functions/vs-gather-comp-float-samplers.vert: skip
-spec/arb_gpu_shader5/compiler/builtin-functions/vs-gather-comp-int-samplers.vert: skip
-spec/arb_gpu_shader5/compiler/builtin-functions/vs-gather-comp-must-be-constexpr.vert: skip
-spec/arb_gpu_shader5/compiler/builtin-functions/vs-gather-comp-uint-samplers.vert: skip
-spec/arb_gpu_shader5/compiler/builtin-functions/vs-gather-float-samplers.vert: skip
-spec/arb_gpu_shader5/compiler/builtin-functions/vs-gather-int-samplers.vert: skip
-spec/arb_gpu_shader5/compiler/builtin-functions/vs-gather-offsets-must-be-constexpr.vert: skip
-spec/arb_gpu_shader5/compiler/builtin-functions/vs-gather-shadow-samplers.vert: skip
-spec/arb_gpu_shader5/compiler/builtin-functions/vs-gather-uint-samplers.vert: skip
-spec/arb_gpu_shader5/compiler/builtin-functions/vs-gatheroffset-comp-float-samplers.vert: skip
-spec/arb_gpu_shader5/compiler/builtin-functions/vs-gatheroffset-comp-int-samplers.vert: skip
-spec/arb_gpu_shader5/compiler/builtin-functions/vs-gatheroffset-comp-uint-samplers.vert: skip
-spec/arb_gpu_shader5/compiler/builtin-functions/vs-gatheroffset-float-samplers.vert: skip
-spec/arb_gpu_shader5/compiler/builtin-functions/vs-gatheroffset-int-samplers.vert: skip
-spec/arb_gpu_shader5/compiler/builtin-functions/vs-gatheroffset-shadow-samplers.vert: skip
-spec/arb_gpu_shader5/compiler/builtin-functions/vs-gatheroffset-uint-samplers.vert: skip
-spec/arb_gpu_shader5/compiler/builtin-functions/vs-gatheroffset-uniform-offset.vert: skip
-spec/arb_gpu_shader5/compiler/builtin-functions/vs-gatheroffsets.vert: skip
-spec/arb_gpu_shader5/compiler/correct-multiple-layout-qualifier-invocations.geom: skip
-spec/arb_gpu_shader5/compiler/implicit-conversions-01.vert: skip
-spec/arb_gpu_shader5/compiler/implicit-conversions-02.vert: skip
-spec/arb_gpu_shader5/compiler/incorrect-multiple-layout-qualifier-invocations.geom: skip
-spec/arb_gpu_shader5/compiler/incorrect-out-layout-qualifier-invocations.geom: skip
-spec/arb_gpu_shader5/compiler/indirect-projgradoffset-shadow.frag: skip
-spec/arb_gpu_shader5/compiler/interpolation/fs-interpolateatcentroid-array.frag: skip
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-spec/arb_gpu_shader5/compiler/interpolation/fs-interpolateatcentroid-centroid.frag: skip
-spec/arb_gpu_shader5/compiler/interpolation/fs-interpolateatcentroid-flat.frag: skip
-spec/arb_gpu_shader5/compiler/interpolation/fs-interpolateatcentroid-no-output.frag: skip
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-spec/arb_gpu_shader5/compiler/interpolation/fs-interpolateatcentroid-noperspective.frag: skip
-spec/arb_gpu_shader5/compiler/interpolation/fs-interpolateatcentroid.frag: skip
-spec/arb_gpu_shader5/compiler/interpolation/fs-interpolateatoffset-nonconst.frag: skip
-spec/arb_gpu_shader5/compiler/interpolation/fs-interpolateatoffset.frag: skip
-spec/arb_gpu_shader5/compiler/interpolation/fs-interpolateatsample.frag: skip
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-spec/arb_gpu_shader5/compiler/precise-qualifier/precise-01.vert: skip
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-spec/arb_gpu_shader5/compiler/precise-qualifier/precise-11.vert: skip
-spec/arb_gpu_shader5/compiler/precise-qualifier/precise-12.vert: skip
-spec/arb_gpu_shader5/compiler/precise-qualifier/precise-13.vert: skip
-spec/arb_gpu_shader5/compiler/sample-qualifier/fs-sample-centroid-disallowed.frag: skip
-spec/arb_gpu_shader5/compiler/sample-qualifier/fs-sample-in-interface-block.frag: skip
-spec/arb_gpu_shader5/compiler/sample-qualifier/fs-sample-in-no-writes.frag: skip
-spec/arb_gpu_shader5/compiler/sample-qualifier/fs-sample-in-qualifier.frag: skip
-spec/arb_gpu_shader5/compiler/sample-qualifier/fs-sample-in-struct-disallowed.frag: skip
-spec/arb_gpu_shader5/compiler/sample-qualifier/fs-sample-in-uniform-block-disallowed.frag: skip
-spec/arb_gpu_shader5/compiler/sample-qualifier/fs-sample-out-qualifier.frag: skip
-spec/arb_gpu_shader5/compiler/sample-qualifier/fs-sample-temp-disallowed.frag: skip
-spec/arb_gpu_shader5/compiler/sample-qualifier/fs-sample-uniform-disallowed.frag: skip
-spec/arb_gpu_shader5/compiler/sample-qualifier/gs-sample-in-qualifier.geom: skip
-spec/arb_gpu_shader5/compiler/sample-qualifier/gs-sample-out-qualifier.geom: skip
-spec/arb_gpu_shader5/compiler/sample-qualifier/vs-sample-in-qualifier.vert: skip
-spec/arb_gpu_shader5/compiler/sample-qualifier/vs-sample-out-qualifier.vert: skip
-spec/arb_gpu_shader5/compiler/stream-qualifier/correct-multiple-layout-qualifier-stream.geom: skip
-spec/arb_gpu_shader5/compiler/stream-qualifier/incorrect-in-layout-qualifier-stream.geom: skip
-spec/arb_gpu_shader5/compiler/stream-qualifier/incorrect-multiple-block-layout-qualifier-stream.geom: skip
-spec/arb_gpu_shader5/compiler/stream-qualifier/incorrect-multiple-named-block-layout-qualifier-stream.geom: skip
-spec/arb_gpu_shader5/compiler/stream-qualifier/incorrect-negative-layout-qualifier-stream.geom: skip
spec/arb_gpu_shader5/execution/built-in-functions/const-bitcount: skip
spec/arb_gpu_shader5/execution/built-in-functions/const-bitfieldextract: skip
spec/arb_gpu_shader5/execution/built-in-functions/const-bitfieldinsert: skip
@@ -1158,1418 +403,46 @@ spec/arb_gpu_shader5/linker/sample-qualifier-vs-fs: skip
spec/arb_gpu_shader5/linker/stream-different-zero-gs-fs: skip
spec/arb_gpu_shader5/linker/stream-invalid-prim-output: skip
spec/arb_gpu_shader5/linker/stream-negative-value: skip
-spec/arb_gpu_shader5/preprocessor/disabled-defined-core.comp: skip
-spec/arb_gpu_shader5/preprocessor/disabled-defined-core.tesc: skip
-spec/arb_gpu_shader5/preprocessor/disabled-defined-core.tese: skip
-spec/arb_gpu_shader5/preprocessor/disabled-undefined-core.comp: skip
-spec/arb_gpu_shader5/preprocessor/disabled-undefined-core.tesc: skip
-spec/arb_gpu_shader5/preprocessor/disabled-undefined-core.tese: skip
-spec/arb_gpu_shader5/preprocessor/enabled-core.comp: skip
-spec/arb_gpu_shader5/preprocessor/enabled-core.frag: skip
-spec/arb_gpu_shader5/preprocessor/enabled-core.geom: skip
-spec/arb_gpu_shader5/preprocessor/enabled-core.tesc: skip
-spec/arb_gpu_shader5/preprocessor/enabled-core.tese: skip
-spec/arb_gpu_shader5/preprocessor/enabled-core.vert: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-abs-dvec2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-ceil-dvec2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-ceil-dvec3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-ceil-dvec4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-clamp-double-double-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-clamp-dvec2-double-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-clamp-dvec2-dvec2-dvec2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-clamp-dvec3-dvec3-dvec3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-clamp-dvec4-double-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-clamp-dvec4-dvec4-dvec4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-determinant-dmat2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-determinant-dmat3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-determinant-dmat4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-distance-dvec2-dvec2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-distance-dvec4-dvec4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-dot-dvec2-dvec2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-dot-dvec3-dvec3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-equal-dvec3-dvec3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-equal-dvec4-dvec4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-faceforward-dvec2-dvec2-dvec2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-faceforward-dvec3-dvec3-dvec3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-floor-dvec2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-floor-dvec3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-fma-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-fract-dvec2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-frexp-dvec4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-frexp-dvec4-only-mantissa: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-greaterthan-dvec2-dvec2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-greaterthan-dvec3-dvec3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-greaterthan-dvec4-dvec4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-greaterthanequal-dvec2-dvec2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-inverse-dmat2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-inversesqrt-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-inversesqrt-dvec3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-ldexp-dvec4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-length-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-length-dvec2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-length-dvec3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-lessthan-dvec2-dvec2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-lessthan-dvec3-dvec3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-lessthan-dvec4-dvec4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-lessthanequal-dvec2-dvec2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-lessthanequal-dvec3-dvec3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-matrixcompmult-dmat2x4-dmat2x4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-matrixcompmult-dmat3-dmat3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-matrixcompmult-dmat3x2-dmat3x2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-matrixcompmult-dmat4-dmat4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-matrixcompmult-dmat4x2-dmat4x2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-matrixcompmult-dmat4x3-dmat4x3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-max-double-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-max-dvec2-dvec2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-max-dvec4-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-max-dvec4-dvec4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-min-dvec2-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-min-dvec2-dvec2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-min-dvec3-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-min-dvec3-dvec3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-min-dvec4-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-min-dvec4-dvec4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-mix-double-double-bool: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-mix-double-double-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-mix-dvec2-dvec2-bvec2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-mix-dvec2-dvec2-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-mix-dvec2-dvec2-dvec2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-mix-dvec3-dvec3-bvec3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-mix-dvec3-dvec3-dvec3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-mix-dvec4-dvec4-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-mod-dvec2-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-mod-dvec2-dvec2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-mod-dvec3-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-mod-dvec3-dvec3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-mod-dvec4-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-modf-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-normalize-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-normalize-dvec2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-normalize-dvec4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-notequal-dvec2-dvec2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-notequal-dvec3-dvec3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-notequal-dvec4-dvec4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-op-add-dmat2-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-op-add-dmat2x3-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-op-add-dmat2x4-dmat2x4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-op-add-dmat2x4-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-op-add-dmat3-dmat3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-op-add-dmat3-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-op-add-dmat3x2-dmat3x2: skip
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-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-op-add-dmat3x4-dmat3x4: skip
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-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-op-add-dmat4x2-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-op-add-dmat4x3-dmat4x3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-op-add-double-dmat2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-op-add-double-dmat2x3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-op-add-double-dmat2x4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-op-add-double-dmat3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-op-add-double-dmat3x2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-op-add-double-dmat3x4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-op-add-double-dmat4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-op-add-double-dmat4x2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-op-add-double-dmat4x3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-op-add-double-dvec2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-op-add-double-dvec3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-op-add-dvec2-dvec2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-op-add-dvec3-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-op-add-dvec3-dvec3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-op-add-dvec4-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-op-add-dvec4-dvec4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-op-div-dmat2-dmat2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-op-div-dmat2x3-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-op-div-dmat2x4-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-op-div-dmat3-dmat3: skip
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-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-op-div-double-dvec4: skip
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-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-op-sub-dmat2-dmat2: skip
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-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-packdouble2x32: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-reflect-dvec2-dvec2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-round-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-round-dvec2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-round-dvec3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-roundeven-double: skip
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-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-roundeven-dvec3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-sign-neg-abs: skip
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-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-smoothstep-double-double-double: skip
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-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-smoothstep-double-double-dvec3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-smoothstep-double-double-dvec4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-smoothstep-dvec2-dvec2-dvec2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-smoothstep-dvec3-dvec3-dvec3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-sqrt-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-sqrt-dvec2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-sqrt-dvec3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-step-double-double: skip
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-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-step-dvec3-dvec3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-transpose-dmat2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-transpose-dmat2x4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-transpose-dmat3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-transpose-dmat3x2: skip
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-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-transpose-dmat4x3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-trunc-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-trunc-double-large: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-trunc-dvec2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-unpackdouble2x32: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-unpackdouble2x32-2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/glsl-double-const-expr-vector-extract: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/glsl-double-conversion-constructor-01: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/glsl-double-conversion-constructor-02: skip
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-spec/arb_gpu_shader_fp64/execution/built-in-functions/gs-ceil-dvec4: skip
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-spec/arb_gpu_shader_fp64/execution/built-in-functions/gs-inverse-dmat2: skip
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-spec/arb_gpu_shader_fp64/execution/built-in-functions/gs-normalize-double: skip
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-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-max-dvec3-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-max-dvec4-dvec4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-min-dvec2-dvec2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-min-dvec3-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-min-dvec3-dvec3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-min-dvec4-dvec4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-mix-double-double-bool: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-mix-double-double-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-mix-dvec2-dvec2-bvec2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-mix-dvec2-dvec2-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-mix-dvec3-dvec3-bvec3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-mix-dvec3-dvec3-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-mix-dvec3-dvec3-dvec3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-mix-dvec4-dvec4-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-mix-dvec4-dvec4-dvec4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-mod-dvec2-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-mod-dvec2-dvec2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-mod-dvec3-dvec3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-normalize-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-normalize-dvec2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-normalize-dvec3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-notequal-dvec2-dvec2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-notequal-dvec4-dvec4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-add-dmat2-dmat2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-add-dmat2-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-add-dmat2x4-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-add-dmat3-dmat3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-add-dmat3-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-add-dmat3x4-dmat3x4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-add-dmat3x4-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-add-dmat4-dmat4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-add-dmat4x2-dmat4x2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-add-dmat4x2-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-add-dmat4x3-dmat4x3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-add-double-dmat2x3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-add-double-dmat2x4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-add-double-dmat3x2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-add-double-dmat4x3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-add-double-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-add-double-dvec2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-add-double-dvec4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-add-dvec2-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-add-dvec2-dvec2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-add-dvec3-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-add-dvec3-dvec3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-add-dvec4-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-add-dvec4-dvec4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-div-dmat2-dmat2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-div-dmat2-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-div-dmat2x3-dmat2x3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-div-dmat2x3-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-div-dmat2x4-dmat2x4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-div-dmat3-dmat3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-div-dmat3x2-dmat3x2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-div-dmat3x4-dmat3x4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-div-dmat4-dmat4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-div-dmat4x2-dmat4x2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-div-dmat4x2-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-div-double-dmat2x3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-div-double-dmat2x4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-div-double-dmat3x2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-div-double-dmat3x4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-div-double-dmat4x2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-div-double-dmat4x3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-div-double-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-div-double-dvec2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-div-double-dvec4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-div-dvec3-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-div-dvec3-dvec3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-div-dvec4-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-div-dvec4-dvec4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-mult-dmat2-dmat3x2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-mult-dmat2-dvec2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-mult-dmat2x3-dmat3x2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-mult-dmat2x3-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-mult-dmat2x4-dmat3x2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-mult-dmat2x4-dmat4x2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-mult-dmat3-dmat2x3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-mult-dmat3-dmat3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-mult-dmat3-dmat4x3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-mult-dmat3-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-mult-dmat3x2-dmat2x3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-mult-dmat3x2-dmat3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-mult-dmat3x4-dmat2x3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-mult-dmat3x4-dmat3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-mult-dmat3x4-dvec3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-mult-dmat4-dmat2x4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-mult-dmat4-dmat3x4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-mult-dmat4-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-mult-dmat4-dvec4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-mult-dmat4x2-dmat2x4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-mult-dmat4x2-dmat3x4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-mult-dmat4x2-dmat4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-mult-dmat4x3-dmat2x4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-mult-dmat4x3-dmat3x4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-mult-dmat4x3-dmat4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-mult-dmat4x3-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-mult-double-dmat2x3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-mult-double-dmat2x4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-mult-double-dmat3x2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-mult-double-dmat3x4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-mult-double-dmat4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-mult-double-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-mult-double-dvec3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-mult-double-dvec4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-mult-dvec2-dmat2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-mult-dvec2-dmat3x2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-mult-dvec2-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-mult-dvec2-dvec2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-mult-dvec3-dmat2x3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-mult-dvec3-dmat3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-mult-dvec3-dmat4x3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-mult-dvec3-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-mult-dvec4-dmat2x4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-mult-dvec4-dmat3x4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-mult-dvec4-dmat4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-mult-dvec4-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-mult-dvec4-dvec4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-sub-dmat2-dmat2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-sub-dmat2x3-dmat2x3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-sub-dmat3-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-sub-dmat3x2-dmat3x2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-sub-dmat3x2-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-sub-dmat3x4-dmat3x4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-sub-dmat4-dmat4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-sub-dmat4-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-sub-dmat4x2-dmat4x2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-sub-double-dmat2x3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-sub-double-dmat3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-sub-double-dmat3x2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-sub-double-dmat4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-sub-double-dmat4x2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-sub-double-dmat4x3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-sub-double-dvec2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-sub-double-dvec3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-sub-double-dvec4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-sub-dvec2-dvec2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-sub-dvec3-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-sub-dvec3-dvec3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-sub-dvec4-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-op-sub-dvec4-dvec4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-outerproduct-dvec2-dvec3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-outerproduct-dvec3-dvec4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-outerproduct-dvec4-dvec2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-outerproduct-dvec4-dvec3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-outerproduct-dvec4-dvec4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-packdouble2x32: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-reflect-double-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-reflect-dvec4-dvec4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-refract-double-double-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-refract-dvec2-dvec2-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-refract-dvec4-dvec4-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-round-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-round-dvec3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-roundeven-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-roundeven-dvec2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-roundeven-dvec3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-roundeven-dvec4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-sign-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-sign-dvec2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-sign-dvec3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-sign-dvec4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-sign-sat-neg-abs: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-smoothstep-double-double-dvec3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-smoothstep-dvec3-dvec3-dvec3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-sqrt-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-sqrt-dvec3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-step-double-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-step-double-dvec3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-step-dvec3-dvec3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-step-dvec4-dvec4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-transpose-dmat2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-transpose-dmat2x3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-transpose-dmat3x4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-transpose-dmat4x2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-transpose-dmat4x3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-trunc-double: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-trunc-dvec2: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-trunc-dvec3: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-trunc-dvec4: skip
-spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-unpackdouble2x32-2: skip
-spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-bool-double: skip
-spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-bvec2-dvec2: skip
spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat2-mat2: fail
-spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat2x3-mat2x3: skip
-spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat2x4-mat2x4: skip
-spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat3-mat3: skip
-spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat3x2-mat3x2: skip
-spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat3x4-mat3x4: skip
+spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat2x3-mat2x3: fail
+spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat2x4-mat2x4: fail
+spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat3-mat3: fail
+spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat3x2-mat3x2: fail
+spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat3x4-mat3x4: fail
spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat4-mat4: fail
-spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat4x2-mat4x2: skip
-spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat4x3-mat4x3: skip
-spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-double-bool: skip
+spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat4x2-mat4x2: fail
+spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat4x3-mat4x3: fail
spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-double-float: fail
-spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-double-int: skip
-spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-double-uint: skip
-spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dvec2-ivec2: skip
-spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dvec2-uvec2: skip
-spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dvec2-vec2: skip
-spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dvec3-bvec3: skip
-spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dvec3-ivec3: skip
-spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dvec3-uvec3: skip
-spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dvec3-vec3: skip
-spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dvec4-bvec4: skip
-spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dvec4-uvec4: skip
-spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dvec4-vec4: skip
-spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-implicit-float-double: skip
-spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-implicit-int-double: skip
-spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-implicit-ivec3-dvec3: skip
-spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-implicit-mat2-dmat2: skip
-spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-implicit-mat2x4-dmat2x4: skip
-spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-implicit-mat3-dmat3: skip
-spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-implicit-mat4-dmat4: skip
-spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-implicit-uint-double: skip
-spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-implicit-uvec2-dvec2: skip
-spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-implicit-uvec3-dvec3: skip
-spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-implicit-uvec4-dvec4: skip
-spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-implicit-vec3-dvec3: skip
-spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-bvec3-dvec3: skip
-spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-bvec4-dvec4: skip
+spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dvec2-vec2: fail
+spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dvec3-vec3: fail
+spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dvec4-vec4: fail
spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat2-mat2: fail
-spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat2x3-mat2x3: skip
-spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat2x4-mat2x4: skip
-spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat3-mat3: skip
-spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat3x2-mat3x2: skip
-spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat3x4-mat3x4: skip
-spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat4-mat4: skip
-spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat4x2-mat4x2: skip
-spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat4x3-mat4x3: skip
-spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-double-bool: skip
-spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-double-float: skip
-spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-double-uint: skip
-spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dvec2-bvec2: skip
-spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dvec2-uvec2: skip
+spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat2x3-mat2x3: fail
+spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat2x4-mat2x4: fail
+spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat3-mat3: fail
+spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat3x2-mat3x2: fail
+spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat3x4-mat3x4: fail
+spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat4-mat4: fail
+spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat4x2-mat4x2: fail
+spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat4x3-mat4x3: fail
+spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-double-float: fail
spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dvec2-vec2: fail
-spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dvec3-uvec3: skip
-spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dvec3-vec3: skip
-spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dvec4-ivec4: skip
-spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dvec4-uvec4: skip
+spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dvec3-vec3: fail
spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dvec4-vec4: fail
-spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-implicit-float-double: skip
-spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-implicit-int-double: skip
-spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-implicit-ivec2-dvec2: skip
-spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-implicit-mat2-dmat2: skip
-spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-implicit-mat2x3-dmat2x3: skip
-spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-implicit-mat3-dmat3: skip
-spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-implicit-mat4-dmat4: skip
-spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-implicit-mat4x2-dmat4x2: skip
-spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-implicit-mat4x3-dmat4x3: skip
-spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-implicit-uint-double: skip
-spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-implicit-uvec2-dvec2: skip
-spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-implicit-uvec3-dvec3: skip
-spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-implicit-vec2-dvec2: skip
-spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-bvec3-dvec3: skip
-spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-bvec4-dvec4: skip
-spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat2-mat2: skip
-spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat2x3-mat2x3: skip
+spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat2-mat2: fail
+spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat2x3-mat2x3: fail
spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat2x4-mat2x4: fail
-spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat3-mat3: skip
-spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat3x2-mat3x2: skip
+spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat3-mat3: fail
+spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat3x2-mat3x2: fail
spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat3x4-mat3x4: fail
-spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat4-mat4: skip
-spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat4x2-mat4x2: skip
-spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat4x3-mat4x3: skip
+spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat4-mat4: fail
+spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat4x2-mat4x2: fail
+spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat4x3-mat4x3: fail
spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-double-float: fail
-spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-double-int: skip
-spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-double-uint: skip
-spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dvec2-bvec2: skip
-spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dvec2-uvec2: skip
-spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dvec2-vec2: skip
-spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dvec3-bvec3: skip
-spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dvec3-ivec3: skip
-spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dvec3-vec3: skip
-spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dvec4-bvec4: skip
-spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dvec4-ivec4: skip
+spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dvec2-vec2: fail
+spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dvec3-vec3: fail
spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dvec4-vec4: fail
-spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-implicit-int-double: skip
-spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-implicit-ivec2-dvec2: skip
-spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-implicit-ivec3-dvec3: skip
-spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-implicit-mat2-dmat2: skip
-spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-implicit-mat2x3-dmat2x3: skip
-spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-implicit-mat2x4-dmat2x4: skip
-spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-implicit-mat3-dmat3: skip
-spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-implicit-mat3x4-dmat3x4: skip
-spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-implicit-mat4x3-dmat4x3: skip
-spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-implicit-uint-double: skip
-spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-implicit-uvec2-dvec2: skip
-spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-implicit-uvec3-dvec3: skip
-spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-implicit-uvec4-dvec4: skip
-spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-implicit-vec2-dvec2: skip
-spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-implicit-vec3-dvec3: skip
spec/arb_gpu_shader_fp64/execution/fs-double-uniform-array-direct-indirect-non-uniform-control-flow: skip
-spec/arb_gpu_shader_fp64/execution/fs-indirect-temp-double-dst: skip
-spec/arb_gpu_shader_fp64/execution/fs-indirect-temp-double-src: skip
-spec/arb_gpu_shader_fp64/execution/fs-isinf-dvec: skip
-spec/arb_gpu_shader_fp64/execution/fs-isnan-dvec: skip
-spec/arb_gpu_shader_fp64/execution/fs-non-uniform-control-flow-f2d: skip
-spec/arb_gpu_shader_fp64/execution/glsl-uniform-initializer-1: skip
-spec/arb_gpu_shader_fp64/execution/glsl-uniform-initializer-2: skip
-spec/arb_gpu_shader_fp64/execution/glsl-uniform-initializer-4: skip
-spec/arb_gpu_shader_fp64/execution/glsl-uniform-initializer-7: skip
-spec/arb_gpu_shader_fp64/execution/glsl-uniform-initializer-8: skip
-spec/arb_gpu_shader_fp64/execution/gs-fs-vs-double: skip
-spec/arb_gpu_shader_fp64/execution/gs-isinf-dvec: skip
-spec/arb_gpu_shader_fp64/execution/gs-isnan-dvec: skip
-spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-double: skip
-spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-dvec2: skip
-spec/arb_gpu_shader_fp64/execution/inout/vs-out-fs-in-dvec3: skip
-spec/arb_gpu_shader_fp64/execution/vs-constructors: skip
-spec/arb_gpu_shader_fp64/execution/vs-double-uniform-array-direct-indirect-non-uniform-control-flow: skip
-spec/arb_gpu_shader_fp64/execution/vs-fs-explicit-locations: skip
-spec/arb_gpu_shader_fp64/execution/vs-increment-dvec: skip
-spec/arb_gpu_shader_fp64/execution/vs-isnan-dvec: skip
-spec/arb_gpu_shader_fp64/preprocessor/disabled-defined-core.comp: skip
-spec/arb_gpu_shader_fp64/preprocessor/disabled-defined-core.frag: skip
-spec/arb_gpu_shader_fp64/preprocessor/disabled-defined-core.geom: skip
-spec/arb_gpu_shader_fp64/preprocessor/disabled-defined-core.tesc: skip
-spec/arb_gpu_shader_fp64/preprocessor/disabled-defined-core.tese: skip
-spec/arb_gpu_shader_fp64/preprocessor/disabled-defined-core.vert: skip
-spec/arb_gpu_shader_fp64/preprocessor/disabled-undefined-core.comp: skip
-spec/arb_gpu_shader_fp64/preprocessor/disabled-undefined-core.frag: skip
-spec/arb_gpu_shader_fp64/preprocessor/disabled-undefined-core.geom: skip
-spec/arb_gpu_shader_fp64/preprocessor/disabled-undefined-core.tesc: skip
-spec/arb_gpu_shader_fp64/preprocessor/disabled-undefined-core.tese: skip
-spec/arb_gpu_shader_fp64/preprocessor/disabled-undefined-core.vert: skip
-spec/arb_gpu_shader_fp64/preprocessor/enabled-core.comp: skip
-spec/arb_gpu_shader_fp64/preprocessor/enabled-core.tesc: skip
-spec/arb_gpu_shader_fp64/preprocessor/enabled-core.tese: skip
-spec/arb_gpu_shader_fp64/uniform_buffers/fs-dmat4: skip
-spec/arb_gpu_shader_fp64/uniform_buffers/fs-dmat4-row-major: skip
-spec/arb_gpu_shader_fp64/uniform_buffers/fs-double-array-variable-index: skip
-spec/arb_gpu_shader_fp64/uniform_buffers/fs-double-bool-double: skip
-spec/arb_gpu_shader_fp64/uniform_buffers/fs-double-uniform-array-direct-indirect: skip
-spec/arb_gpu_shader_fp64/uniform_buffers/fs-doubles: skip
-spec/arb_gpu_shader_fp64/uniform_buffers/fs-dvec4-uniform-array-direct-indirect: skip
-spec/arb_gpu_shader_fp64/uniform_buffers/fs-nested-struct: skip
-spec/arb_gpu_shader_fp64/uniform_buffers/fs-ubo-direct-1: skip
-spec/arb_gpu_shader_fp64/uniform_buffers/fs-ubo-load.indirect.2: skip
-spec/arb_gpu_shader_fp64/uniform_buffers/gs-array-copy: skip
-spec/arb_gpu_shader_fp64/uniform_buffers/gs-dmat4: skip
-spec/arb_gpu_shader_fp64/uniform_buffers/gs-double-array-const-index: skip
-spec/arb_gpu_shader_fp64/uniform_buffers/gs-double-array-variable-index: skip
-spec/arb_gpu_shader_fp64/uniform_buffers/gs-double-bool-double: skip
-spec/arb_gpu_shader_fp64/uniform_buffers/gs-doubles-float-mixed: skip
-spec/arb_gpu_shader_fp64/uniform_buffers/gs-nested-struct: skip
-spec/arb_gpu_shader_fp64/uniform_buffers/vs-array-copy: skip
-spec/arb_gpu_shader_fp64/uniform_buffers/vs-dmat4: skip
-spec/arb_gpu_shader_fp64/uniform_buffers/vs-double-array-const-index: skip
-spec/arb_gpu_shader_fp64/uniform_buffers/vs-double-array-variable-index: skip
-spec/arb_gpu_shader_fp64/uniform_buffers/vs-doubles: skip
-spec/arb_gpu_shader_fp64/uniform_buffers/vs-doubles-float-mixed: skip
-spec/arb_gpu_shader_fp64/uniform_buffers/vs-dvec4-uniform-array-direct-indirect: skip
-spec/arb_gpu_shader_fp64/uniform_buffers/vs-nested-struct: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/abs-i64vec2.frag: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/abs-i64vec2.geom: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/abs-i64vec2.vert: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/abs-i64vec3.frag: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/abs-i64vec3.geom: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/abs-i64vec3.vert: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/abs-i64vec4.frag: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/abs-i64vec4.geom: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/abs-i64vec4.vert: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/abs-int64_t.frag: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/abs-int64_t.geom: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/abs-int64_t.vert: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/clamp-i64vec2-i64vec2-i64vec2.frag: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/clamp-i64vec2-i64vec2-i64vec2.geom: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/clamp-i64vec2-i64vec2-i64vec2.vert: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/clamp-i64vec2-int64_t-int64_t.frag: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/clamp-i64vec2-int64_t-int64_t.geom: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/clamp-i64vec2-int64_t-int64_t.vert: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/clamp-i64vec3-i64vec3-i64vec3.frag: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/clamp-i64vec3-i64vec3-i64vec3.geom: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/clamp-i64vec3-i64vec3-i64vec3.vert: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/clamp-i64vec3-int64_t-int64_t.frag: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/clamp-i64vec3-int64_t-int64_t.geom: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/clamp-i64vec3-int64_t-int64_t.vert: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/clamp-i64vec4-i64vec4-i64vec4.frag: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/clamp-i64vec4-i64vec4-i64vec4.geom: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/clamp-i64vec4-i64vec4-i64vec4.vert: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/clamp-i64vec4-int64_t-int64_t.frag: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/clamp-i64vec4-int64_t-int64_t.geom: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/clamp-i64vec4-int64_t-int64_t.vert: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/clamp-int64_t-int64_t-int64_t.frag: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/clamp-int64_t-int64_t-int64_t.geom: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/clamp-int64_t-int64_t-int64_t.vert: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/max-i64vec2-i64vec2.frag: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/max-i64vec2-i64vec2.geom: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/max-i64vec2-i64vec2.vert: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/max-i64vec2-int64_t.frag: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/max-i64vec2-int64_t.geom: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/max-i64vec2-int64_t.vert: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/max-i64vec3-i64vec3.frag: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/max-i64vec3-i64vec3.geom: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/max-i64vec3-i64vec3.vert: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/max-i64vec3-int64_t.frag: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/max-i64vec3-int64_t.geom: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/max-i64vec3-int64_t.vert: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/max-i64vec4-i64vec4.frag: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/max-i64vec4-i64vec4.geom: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/max-i64vec4-i64vec4.vert: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/max-i64vec4-int64_t.frag: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/max-i64vec4-int64_t.geom: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/max-i64vec4-int64_t.vert: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/max-int64_t-int64_t.frag: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/max-int64_t-int64_t.geom: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/max-int64_t-int64_t.vert: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/max-u64vec2-u64vec2.frag: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/max-u64vec2-u64vec2.geom: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/max-u64vec2-u64vec2.vert: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/max-u64vec2-uint64_t.frag: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/max-u64vec2-uint64_t.geom: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/max-u64vec2-uint64_t.vert: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/max-u64vec3-u64vec3.frag: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/max-u64vec3-u64vec3.geom: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/max-u64vec3-u64vec3.vert: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/max-u64vec3-uint64_t.frag: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/max-u64vec3-uint64_t.geom: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/max-u64vec3-uint64_t.vert: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/max-u64vec4-u64vec4.frag: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/max-u64vec4-u64vec4.geom: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/max-u64vec4-u64vec4.vert: skip
-spec/arb_gpu_shader_int64/compiler/built-in-functions/max-u64vec4-uint64_t.frag: skip
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+spec/arb_gpu_shader_int64/execution/fs-ishl-then-ishr: skip
+spec/arb_gpu_shader_int64/execution/fs-ishl-then-ishr-loop: skip
+spec/arb_gpu_shader_int64/execution/fs-ishl-then-ushr: skip
+spec/arb_gpu_shader_int64/execution/fs-ishl-then-ushr-loop: skip
+spec/arb_gpu_shader_int64/execution/fs-ishr-and-mask: skip
+spec/arb_gpu_shader_int64/execution/fs-ishr-and-mask-loop: skip
+spec/arb_gpu_shader_int64/execution/fs-shift-scalar-by-scalar: skip
+spec/arb_gpu_shader_int64/execution/fs-shift-vector-by-scalar: skip
+spec/arb_gpu_shader_int64/execution/fs-shift-vector-by-vector: skip
+spec/arb_gpu_shader_int64/execution/fs-ushr-and-mask: skip
+spec/arb_gpu_shader_int64/execution/fs-ushr-and-mask-loop: skip
spec/arb_shader_atomic_counters/linker/different-bindings-atomic-counter: skip
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spec/arb_shader_ballot/execution/fs-ballot: skip
spec/arb_shader_ballot/execution/fs-ballot-if-else: skip
spec/arb_shader_ballot/execution/fs-builtin-variables: skip
@@ -3717,118 +1354,18 @@ spec/arb_shader_ballot/execution/fs-readfirstinvocation-uint-loop: skip
spec/arb_shader_ballot/execution/fs-readfirstinvocation-uint-uniform: skip
spec/arb_shader_ballot/execution/fs-readinvocation-uint: skip
spec/arb_shader_ballot/execution/fs-readinvocation-uint-uniform: skip
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spec/arb_shader_clock/execution/clock: skip
spec/arb_shader_clock/execution/clock2x32: skip
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spec/arb_shader_image_load_store/execution/gl45-imageatomicexchange-float: skip
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-spec/arb_shader_image_size/preprocessor/enabled-core.comp: skip
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-spec/arb_shader_image_size/preprocessor/enabled-core.tese: skip
spec/arb_shader_precision/fs-degrees-float: skip
spec/arb_shader_precision/fs-degrees-vec2: skip
spec/arb_shader_precision/fs-degrees-vec3: skip
@@ -4041,20 +1578,6 @@ spec/arb_shader_precision/gs-sqrt-float: skip
spec/arb_shader_precision/gs-sqrt-vec2: skip
spec/arb_shader_precision/gs-sqrt-vec3: skip
spec/arb_shader_precision/gs-sqrt-vec4: skip
-spec/arb_shader_precision/preprocessor/disabled-defined-core.comp: skip
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spec/arb_shader_precision/vs-degrees-float: skip
spec/arb_shader_precision/vs-degrees-vec2: skip
spec/arb_shader_precision/vs-degrees-vec3: skip
@@ -4161,216 +1684,9 @@ spec/arb_shader_precision/vs-sqrt-float: skip
spec/arb_shader_precision/vs-sqrt-vec2: skip
spec/arb_shader_precision/vs-sqrt-vec3: skip
spec/arb_shader_precision/vs-sqrt-vec4: skip
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-spec/ext_gpu_shader4/compiler/texture_size-usamplercube-ivec2.frag: skip
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spec/ext_gpu_shader4/execution/fs-shift-left-of-shift-left: fail
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-spec/ext_separate_shader_objects/preprocessor/disabled-undefined-es.vert: skip
-spec/ext_separate_shader_objects/preprocessor/enabled-es.comp: skip
-spec/ext_separate_shader_objects/preprocessor/enabled-es.geom: skip
-spec/ext_separate_shader_objects/preprocessor/enabled-es.tesc: skip
-spec/ext_separate_shader_objects/preprocessor/enabled-es.tese: skip
-spec/ext_shader_framebuffer_fetch/compiler/gles2/negative-gl_lastfragdata-write.frag: skip
-spec/ext_shader_framebuffer_fetch/compiler/gles2/negative-inout-fragment-output.frag: skip
-spec/ext_shader_framebuffer_fetch/compiler/gles2/negative-output-layout.frag: skip
-spec/ext_shader_framebuffer_fetch/compiler/gles3/negative-gl_lastfragdata.frag: skip
-spec/ext_shader_framebuffer_fetch/compiler/gles3/negative-inout-gl_fragdepth.frag: skip
-spec/ext_shader_framebuffer_fetch/compiler/gles3/negative-inout-vertex-output.vert: skip
-spec/ext_shader_framebuffer_fetch/compiler/gles3/negative-output-layout.frag: skip
spec/ext_shader_framebuffer_fetch/execution/gl/1d: skip
spec/ext_shader_framebuffer_fetch/execution/gl/layered-1darray: skip
spec/ext_shader_framebuffer_fetch/execution/gl/layered-2darray: skip
@@ -7451,13 +3442,6 @@ spec/ext_shader_framebuffer_fetch/execution/gles3/single-slice-2darray-mipmap: s
spec/ext_shader_framebuffer_fetch/execution/gles3/single-slice-3d: skip
spec/ext_shader_framebuffer_fetch/execution/gles3/single-slice-cubemap: skip
spec/ext_shader_framebuffer_fetch/execution/gles3/texture: skip
-spec/ext_shader_framebuffer_fetch_non_coherent/compiler/gles2/negative-gl_lastfragdata-write.frag: skip
-spec/ext_shader_framebuffer_fetch_non_coherent/compiler/gles2/negative-inout-fragment-output.frag: skip
-spec/ext_shader_framebuffer_fetch_non_coherent/compiler/gles2/negative-output-layout.frag: skip
-spec/ext_shader_framebuffer_fetch_non_coherent/compiler/gles3/negative-gl_lastfragdata.frag: skip
-spec/ext_shader_framebuffer_fetch_non_coherent/compiler/gles3/negative-inout-gl_fragdepth.frag: skip
-spec/ext_shader_framebuffer_fetch_non_coherent/compiler/gles3/negative-inout-vertex-output.vert: skip
-spec/ext_shader_framebuffer_fetch_non_coherent/compiler/gles3/negative-output-layout.frag: skip
spec/ext_shader_framebuffer_fetch_non_coherent/execution/gl/1d: skip
spec/ext_shader_framebuffer_fetch_non_coherent/execution/gl/layered-1darray: skip
spec/ext_shader_framebuffer_fetch_non_coherent/execution/gl/layered-2darray: skip
@@ -7488,280 +3472,15 @@ spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/single-slice-3d:
spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/single-slice-cubemap: skip
spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/texture: skip
spec/ext_shader_image_load_formatted/execution/image_checkerboard: skip
-spec/ext_shader_io_blocks/preprocessor/disabled-defined-es.comp: skip
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-spec/ext_texture_shadow_lod/compiler/samplercubearray.frag: skip
spec/glsl-1.10/execution/built-in-functions/fs-pow-float-float: fail
spec/glsl-1.10/execution/built-in-functions/vs-pow-float-float: fail
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spec/glsl-1.10/preprocessor/extension-if-1: skip
-spec/glsl-1.10/preprocessor/if-1-define-nested-macro: skip
-spec/glsl-1.20/compiler/invalid-vec4-array-to-vec3-array-conversion.vert: fail
spec/glsl-1.30/execution/fs-texturegrad-miplevels: fail
spec/glsl-1.30/execution/fs-texturelod-miplevels: fail
spec/glsl-1.30/execution/fs-texturelod-miplevels-biased: fail
spec/glsl-1.30/execution/vs-texturelod-miplevels: fail
spec/glsl-1.30/execution/vs-texturelod-miplevels-biased: fail
-spec/glsl-1.50/compiler/arb_compatibility-gs/ftransform.geom: skip
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-spec/glsl-1.50/compiler/arb_compatibility-gs/gl_frontlightmodelproduct.geom: skip
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-spec/glsl-1.50/compiler/arb_compatibility-gs/gl_frontmaterial.geom: skip
-spec/glsl-1.50/compiler/arb_compatibility-gs/gl_frontsecondarycolor.geom: skip
-spec/glsl-1.50/compiler/arb_compatibility-gs/gl_lightmodelparameters.geom: skip
-spec/glsl-1.50/compiler/arb_compatibility-gs/gl_lightmodelproducts.geom: skip
-spec/glsl-1.50/compiler/arb_compatibility-gs/gl_lightproducts.geom: skip
-spec/glsl-1.50/compiler/arb_compatibility-gs/gl_lightsource.geom: skip
-spec/glsl-1.50/compiler/arb_compatibility-gs/gl_lightsourceparameters.geom: skip
-spec/glsl-1.50/compiler/arb_compatibility-gs/gl_materialparameters.geom: skip
-spec/glsl-1.50/compiler/arb_compatibility-gs/gl_maxclipplanes.geom: skip
-spec/glsl-1.50/compiler/arb_compatibility-gs/gl_maxlights.geom: skip
-spec/glsl-1.50/compiler/arb_compatibility-gs/gl_maxtexturecoords.geom: skip
-spec/glsl-1.50/compiler/arb_compatibility-gs/gl_maxtextureunits.geom: skip
-spec/glsl-1.50/compiler/arb_compatibility-gs/gl_modelviewmatrix.geom: skip
-spec/glsl-1.50/compiler/arb_compatibility-gs/gl_normalmatrix.geom: skip
-spec/glsl-1.50/compiler/arb_compatibility-gs/gl_objectplanes.geom: skip
-spec/glsl-1.50/compiler/arb_compatibility-gs/gl_point.geom: skip
-spec/glsl-1.50/compiler/arb_compatibility-gs/gl_pointparameters.geom: skip
-spec/glsl-1.50/compiler/arb_compatibility-gs/gl_texcoord.geom: skip
-spec/glsl-1.50/compiler/arb_compatibility-gs/gl_textureenvcolor.geom: skip
-spec/glsl-1.50/compiler/arb_compatibility-gs/gl_texturematrix.geom: skip
-spec/glsl-1.50/compiler/arb_compatibility-gs/redeclare-gl_backcolor-in-gl_pervertex.geom: skip
-spec/glsl-1.50/compiler/arb_compatibility-gs/redeclare-gl_backcolor.geom: skip
-spec/glsl-1.50/compiler/arb_compatibility-gs/redeclare-gl_clipvertex-in-gl_pervertex.geom: skip
-spec/glsl-1.50/compiler/arb_compatibility-gs/redeclare-gl_clipvertex.geom: skip
-spec/glsl-1.50/compiler/arb_compatibility-gs/redeclare-gl_fogfragcoord-in-gl_pervertex.geom: skip
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