BranchCommit messageAuthorAge
20.3docs: Add sha256sum for medsa 20.3.5Dylan Baker4 months
21.0docs: update sha256 sum for mesa 21.0.3Dylan Baker3 months
21.1VERSION: bump for 21.1.5Eric Engestrom9 days
21.2VERSION: bump for 21.2-rc2Dylan Baker42 hours
mainvirgl: disallow null-terminated debug messagesRyan Neph52 min.
mastermesa: NOTE! Default branch is now mainJordan Justen3 months
staging/20.3radeonsi: don't crash on NULL images in si_check_needs_implicit_syncMarek Olšák4 months
staging/21.0anv: Support pushing shader constantsJason Ekstrand2 months
staging/21.1freedreno/computerator: Fix local_size typoConnor Abbott21 hours
staging/21.2nir/gcm: Clear out pass_flags before startingIan Romanick2 days
mesa-21.2.0-rc2commit b47de6e919...Dylan Baker41 hours
mesa-21.1.5commit 997a5e6227...Eric Engestrom9 days
mesa-21.2.0-rc1commit b6c34d6cec...Dylan Baker9 days
21.2-branchpointcommit 3cb203303c...Dylan Baker9 days
mesa-21.1.4commit ac105a8e6e...Eric Engestrom3 weeks
mesa-21.1.3commit 07ebfa36c8...Eric Engestrom5 weeks
mesa-21.1.2commit 3e59d54daa...Eric Engestrom7 weeks
mesa-21.1.1commit abac12bc75...Eric Engestrom2 months
mesa-21.1.0commit 19ed21fba9...Eric Engestrom3 months
mesa-21.1.0-rc3commit 5eb41d49a6...Dylan Baker3 months
AgeCommit messageAuthorFilesLines
2015-04-10i965: Don't set NirOptions for stages that will use the vec4 backend.cros-mesa-10.6-vanillachadv/cros-mesa-10.6-vanillachadv/cros-gerrit-262788-baseKenneth Graunke1-9/+6
2015-04-10gallivm: Fix build since llvm-3.7.0svn r234495Nick Sarnie1-4/+0
2015-04-10i965/disasm: Print the type after the swizzle also for 3src src operandsVille Syrjälä1-3/+3
2015-04-10i965: Move brw_link_shader's GLSL IR transformations into a helper.Kenneth Graunke1-93/+99
2015-04-10i965: Change brw_shader to gl_shader in brw_link_shader().Kenneth Graunke1-32/+31
2015-04-10nir: Constify nir_lower_sampler's gl_shader_program pointer.Kenneth Graunke2-6/+6
2015-04-10nir: Remove linker_error calls from nir_lower_samplers().Kenneth Graunke1-7/+2
2015-04-10nir: Make nir_lower_samplers take a gl_shader_stage, not a gl_program *.Kenneth Graunke3-16/+14
2015-04-10nir: Move gl_shader_stage enum from mtypes.h to shader_enums.h.Kenneth Graunke3-19/+18
2015-04-10nir: Fix #include guards in shader_enums.h.Kenneth Graunke1-3/+3