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BranchCommit messageAuthorAge
21.2docs: add sha256 sums for 21.2.6 relnotesDylan Baker7 months
21.3docs Add sha256 sums for 21.3.9Dylan Baker2 weeks
22.0docs: update sha256 for 22.0.5Dylan Baker3 weeks
22.1docs: add sha256sum to 22.1.2 notesDylan Baker9 days
mainiris: Update comment about 2GB dynamic state rangeKenneth Graunke29 hours
marge_bot_batch_merge_jobir3: Assert that we cannot have enough concurrent waves for CS with barrierDanylo Piliaiev6 months
staging/21.2spirv: run nir_copy_prop before nir_rematerialize_derefs_in_use_blocks_implRhys Perry7 months
staging/21.3docs Add sha256 sums for 21.3.9Dylan Baker2 weeks
staging/22.0aco: fix spilling of phis without temp operandsDaniel Schürmann3 weeks
staging/22.1Revert "wsi/x11: Avoid using xcb_wait_for_special_event in FIFO modes"Renato Pereyra2 days
[...]
 
TagDownloadAuthorAge
mesa-22.1.2commit a037d8e199...Dylan Baker10 days
mesa-21.3.9commit 78c96ae5b6...Dylan Baker2 weeks
mesa-22.0.5commit 18f91b5895...Dylan Baker3 weeks
mesa-22.1.1commit a730b834b0...Dylan Baker3 weeks
mesa-22.0.4commit a8194a9311...Dylan Baker5 weeks
mesa-22.1.0commit 01113c2eaa...Dylan Baker5 weeks
mesa-22.1.0-rc5commit 6fade22da9...Dylan Baker7 weeks
mesa-22.0.3commit 58ad6e52d1...Dylan Baker7 weeks
mesa-22.1.0-rc4commit fffad80496...Dylan Baker7 weeks
mesa-22.1.0-rc3commit 53fe3ea095...Dylan Baker8 weeks
[...]
 
AgeCommit messageAuthorFilesLines
2016-02-22nouveau: update the Makefile.sources list11.2-branchpointEmil Velikov1-2/+3
2016-02-21radeonsi: implement binary shaders & shader cache in memory (v2)Marek Olšák5-7/+259
2016-02-21gallium/radeon: remove unused radeon_shader_binary_free_* functionsMarek Olšák2-33/+0
2016-02-21radeonsi: make radeon_shader_reloc name string fixed-sizedMarek Olšák2-6/+3
2016-02-21radeonsi: move some struct si_shader members to new struct si_shader_infoMarek Olšák3-68/+71
2016-02-21radeonsi: use smaller types for some si_shader membersMarek Olšák2-3/+8
2016-02-21radeonsi: enable compiling one variant per shaderMarek Olšák3-1/+5
2016-02-21radeonsi: print full shader name before disassemblyMarek Olšák1-1/+33
2016-02-21radeonsi: compile non-GS middle parts of shaders immediately if enabledMarek Olšák3-18/+87
2016-02-21radeonsi: rework polygon stippling for PS prologMarek Olšák1-39/+110
[...]
 
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