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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_sw.hxx"


#include <svx/svdobj.hxx>
#include <rtl/logfile.hxx>

#include "globdoc.hrc"

#include <swdll.hxx>
#include <wdocsh.hxx>
#include <globdoc.hxx>
#include <initui.hxx>
#include <swmodule.hxx>
#include <swtypes.hxx>
#include <init.hxx>
#include <dobjfac.hxx>
#include <cfgid.h>

#include <unotools/moduleoptions.hxx>

#include <svx/fmobjfac.hxx>
#include <svx/svdfield.hxx>
#include <svx/objfac3d.hxx>

#include <unomid.h>

void SwDLL::Init()
{
    RTL_LOGFILE_CONTEXT_AUTHOR( aLog, "SW", "JP93722",  "SwDLL" );

    // the SdModule must be created
    SwModule** ppShlPtr = (SwModule**) GetAppData(SHL_WRITER);
    if ( *ppShlPtr )
        return;

    SvtModuleOptions aOpt;
    SfxObjectFactory* pDocFact = 0;
    SfxObjectFactory* pGlobDocFact = 0;
    if ( aOpt.IsWriter() )
    {
        pDocFact = &SwDocShell::Factory();
        pGlobDocFact = &SwGlobalDocShell::Factory();
    }

    SfxObjectFactory* pWDocFact = &SwWebDocShell::Factory();

    SwModule* pModule = new SwModule( pWDocFact, pDocFact, pGlobDocFact );
    (*ppShlPtr) = pModule;

    pWDocFact->SetDocumentServiceName(C2S("com.sun.star.text.WebDocument"));

    if ( aOpt.IsWriter() )
    {
        pGlobDocFact->SetDocumentServiceName(C2S("com.sun.star.text.GlobalDocument"));
        pDocFact->SetDocumentServiceName(C2S("com.sun.star.text.TextDocument"));
    }

    // register SvDraw-Fields
    SdrRegisterFieldClasses();

    // register 3D-Objekt-Factory
    E3dObjFactory();

    // register form::component::Form-Objekt-Factory
    FmFormObjFactory();

    SdrObjFactory::InsertMakeObjectHdl( LINK( &aSwObjectFactory, SwObjectFactory, MakeObject ) );

    RTL_LOGFILE_CONTEXT_TRACE( aLog, "Init Core/UI/Filter" );

    // Initialisation of Statics
    ::_InitCore();
    ::_InitFilter();
    ::_InitUI();

    pModule->InitAttrPool();
    // now SWModule can create its Pool

    // register your view-factories here
    RegisterFactories();

    // register your shell-interfaces here
    RegisterInterfaces();

    // register your controllers here
    RegisterControls();
}

void SwDLL::Exit()
{
    // called directly befor unloading the DLL
    // do whatever you want, Sw-DLL is accessible

    // Pool has to be deleted before statics are
    SW_MOD()->RemoveAttrPool();

    ::_FinitUI();
    ::_FinitFilter();
    ::_FinitCore();
    // sign out Objekt-Factory
    SdrObjFactory::RemoveMakeObjectHdl(LINK(&aSwObjectFactory, SwObjectFactory, MakeObject ));
    // the SwModule must be destroyed
    SwModule** ppShlPtr = (SwModule**) GetAppData(SHL_WRITER);
    delete (*ppShlPtr);
    (*ppShlPtr) = NULL;
}

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