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-rw-r--r--basegfx/source/tools/canvastools.cxx677
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diff --git a/basegfx/source/tools/canvastools.cxx b/basegfx/source/tools/canvastools.cxx
deleted file mode 100644
index 90e3bd074e..0000000000
--- a/basegfx/source/tools/canvastools.cxx
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@@ -1,677 +0,0 @@
-/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
-/*************************************************************************
- *
- * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
- *
- * Copyright 2000, 2010 Oracle and/or its affiliates.
- *
- * OpenOffice.org - a multi-platform office productivity suite
- *
- * This file is part of OpenOffice.org.
- *
- * OpenOffice.org is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Lesser General Public License version 3
- * only, as published by the Free Software Foundation.
- *
- * OpenOffice.org is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU Lesser General Public License version 3 for more details
- * (a copy is included in the LICENSE file that accompanied this code).
- *
- * You should have received a copy of the GNU Lesser General Public License
- * version 3 along with OpenOffice.org. If not, see
- * <http://www.openoffice.org/license.html>
- * for a copy of the LGPLv3 License.
- *
- ************************************************************************/
-
-// MARKER(update_precomp.py): autogen include statement, do not remove
-#include "precompiled_basegfx.hxx"
-
-#include <com/sun/star/geometry/RealSize2D.hpp>
-#include <com/sun/star/geometry/RealPoint2D.hpp>
-#include <com/sun/star/geometry/RealRectangle2D.hpp>
-#include <com/sun/star/geometry/RealRectangle3D.hpp>
-#include <com/sun/star/geometry/RealBezierSegment2D.hpp>
-#include <com/sun/star/geometry/AffineMatrix2D.hpp>
-#include <com/sun/star/geometry/AffineMatrix3D.hpp>
-#include <com/sun/star/geometry/Matrix2D.hpp>
-#include <com/sun/star/geometry/IntegerSize2D.hpp>
-#include <com/sun/star/geometry/IntegerPoint2D.hpp>
-#include <com/sun/star/geometry/IntegerRectangle2D.hpp>
-#include <com/sun/star/rendering/XPolyPolygon2D.hpp>
-#include <com/sun/star/rendering/XGraphicDevice.hpp>
-#include <com/sun/star/awt/Size.hpp>
-#include <com/sun/star/awt/Point.hpp>
-#include <com/sun/star/awt/Rectangle.hpp>
-#include <basegfx/tools/unopolypolygon.hxx>
-#include <basegfx/matrix/b2dhommatrix.hxx>
-#include <basegfx/matrix/b3dhommatrix.hxx>
-#include <basegfx/vector/b2dsize.hxx>
-#include <basegfx/point/b2dpoint.hxx>
-#include <basegfx/range/b2drectangle.hxx>
-#include <basegfx/range/b3drange.hxx>
-#include <basegfx/vector/b2isize.hxx>
-#include <basegfx/point/b2ipoint.hxx>
-#include <basegfx/range/b2irectangle.hxx>
-#include <basegfx/polygon/b2dpolygon.hxx>
-#include <basegfx/polygon/b2dpolypolygon.hxx>
-#include <basegfx/tools/canvastools.hxx>
-#include <limits>
-
-using namespace ::com::sun::star;
-
-namespace basegfx
-{
-
- namespace unotools
- {
- namespace
- {
- uno::Sequence< geometry::RealBezierSegment2D > bezierSequenceFromB2DPolygon(const ::basegfx::B2DPolygon& rPoly)
- {
- const sal_uInt32 nPointCount(rPoly.count());
- uno::Sequence< geometry::RealBezierSegment2D > outputSequence(nPointCount);
- geometry::RealBezierSegment2D* pOutput = outputSequence.getArray();
-
- // fill sequences and imply clodes polygon on this implementation layer
- for(sal_uInt32 a(0); a < nPointCount; a++)
- {
- const basegfx::B2DPoint aStart(rPoly.getB2DPoint(a));
- const basegfx::B2DPoint aControlA(rPoly.getNextControlPoint(a));
- const basegfx::B2DPoint aControlB(rPoly.getPrevControlPoint((a + 1) % nPointCount));
-
- pOutput[a] = geometry::RealBezierSegment2D(
- aStart.getX(), aStart.getY(),
- aControlA.getX(), aControlA.getY(),
- aControlB.getX(), aControlB.getY());
- }
-
- return outputSequence;
- }
-
- uno::Sequence< geometry::RealPoint2D > pointSequenceFromB2DPolygon( const ::basegfx::B2DPolygon& rPoly )
- {
- const sal_uInt32 nNumPoints( rPoly.count() );
-
- uno::Sequence< geometry::RealPoint2D > outputSequence( nNumPoints );
- geometry::RealPoint2D* pOutput = outputSequence.getArray();
-
- // fill sequence from polygon
- sal_uInt32 i;
- for( i=0; i<nNumPoints; ++i )
- {
- const ::basegfx::B2DPoint aPoint( rPoly.getB2DPoint(i) );
-
- pOutput[i] = geometry::RealPoint2D( aPoint.getX(),
- aPoint.getY() );
- }
-
- return outputSequence;
- }
- }
-
- //---------------------------------------------------------------------------------------
-
- uno::Sequence< uno::Sequence< geometry::RealBezierSegment2D > > bezierSequenceSequenceFromB2DPolyPolygon( const ::basegfx::B2DPolyPolygon& rPolyPoly )
- {
- const sal_uInt32 nNumPolies( rPolyPoly.count() );
- sal_uInt32 i;
-
- uno::Sequence< uno::Sequence< geometry::RealBezierSegment2D > > outputSequence( nNumPolies );
- uno::Sequence< geometry::RealBezierSegment2D >* pOutput = outputSequence.getArray();
-
- for( i=0; i<nNumPolies; ++i )
- {
- pOutput[i] = bezierSequenceFromB2DPolygon( rPolyPoly.getB2DPolygon(i) );
- }
-
- return outputSequence;
- }
-
- //---------------------------------------------------------------------------------------
-
- uno::Sequence< uno::Sequence< geometry::RealPoint2D > > pointSequenceSequenceFromB2DPolyPolygon( const ::basegfx::B2DPolyPolygon& rPolyPoly )
- {
- const sal_uInt32 nNumPolies( rPolyPoly.count() );
- sal_uInt32 i;
-
- uno::Sequence< uno::Sequence< geometry::RealPoint2D > > outputSequence( nNumPolies );
- uno::Sequence< geometry::RealPoint2D >* pOutput = outputSequence.getArray();
-
- for( i=0; i<nNumPolies; ++i )
- {
- pOutput[i] = pointSequenceFromB2DPolygon( rPolyPoly.getB2DPolygon(i) );
- }
-
- return outputSequence;
- }
-
- //---------------------------------------------------------------------------------------
-
- uno::Reference< rendering::XPolyPolygon2D > xPolyPolygonFromB2DPolygon( const uno::Reference< rendering::XGraphicDevice >& xGraphicDevice,
- const ::basegfx::B2DPolygon& rPoly )
- {
- uno::Reference< rendering::XPolyPolygon2D > xRes;
-
- if( !xGraphicDevice.is() )
- return xRes;
-
- if( rPoly.areControlPointsUsed() )
- {
- uno::Sequence< uno::Sequence< geometry::RealBezierSegment2D > > outputSequence( 1 );
- outputSequence[0] = bezierSequenceFromB2DPolygon( rPoly );
-
- xRes.set( xGraphicDevice->createCompatibleBezierPolyPolygon( outputSequence ),
- uno::UNO_QUERY );
- }
- else
- {
- uno::Sequence< uno::Sequence< geometry::RealPoint2D > > outputSequence( 1 );
- outputSequence[0] = pointSequenceFromB2DPolygon( rPoly );
-
- xRes.set( xGraphicDevice->createCompatibleLinePolyPolygon( outputSequence ),
- uno::UNO_QUERY );
- }
-
- if( xRes.is() && rPoly.isClosed() )
- xRes->setClosed( 0, sal_True );
-
- return xRes;
- }
-
- //---------------------------------------------------------------------------------------
-
- uno::Reference< rendering::XPolyPolygon2D > xPolyPolygonFromB2DPolyPolygon( const uno::Reference< rendering::XGraphicDevice >& xGraphicDevice,
- const ::basegfx::B2DPolyPolygon& rPolyPoly )
- {
- uno::Reference< rendering::XPolyPolygon2D > xRes;
-
- if( !xGraphicDevice.is() )
- return xRes;
-
- const sal_uInt32 nNumPolies( rPolyPoly.count() );
- sal_uInt32 i;
-
- if( rPolyPoly.areControlPointsUsed() )
- {
- xRes.set( xGraphicDevice->createCompatibleBezierPolyPolygon(
- bezierSequenceSequenceFromB2DPolyPolygon( rPolyPoly ) ),
- uno::UNO_QUERY );
- }
- else
- {
- xRes.set( xGraphicDevice->createCompatibleLinePolyPolygon(
- pointSequenceSequenceFromB2DPolyPolygon( rPolyPoly ) ),
- uno::UNO_QUERY );
- }
-
- for( i=0; i<nNumPolies; ++i )
- {
- xRes->setClosed( i, rPolyPoly.getB2DPolygon(i).isClosed() );
- }
-
- return xRes;
- }
-
- //---------------------------------------------------------------------------------------
-
- ::basegfx::B2DPolygon polygonFromPoint2DSequence( const uno::Sequence< geometry::RealPoint2D >& points )
- {
- const sal_Int32 nCurrSize( points.getLength() );
-
- ::basegfx::B2DPolygon aPoly;
-
- for( sal_Int32 nCurrPoint=0; nCurrPoint<nCurrSize; ++nCurrPoint )
- aPoly.append( b2DPointFromRealPoint2D( points[nCurrPoint] ) );
-
- return aPoly;
- }
-
- //---------------------------------------------------------------------------------------
-
- ::basegfx::B2DPolyPolygon polyPolygonFromPoint2DSequenceSequence( const uno::Sequence< uno::Sequence< geometry::RealPoint2D > >& points )
- {
- ::basegfx::B2DPolyPolygon aRes;
-
- for( sal_Int32 nCurrPoly=0; nCurrPoly<points.getLength(); ++nCurrPoly )
- {
- aRes.append( polygonFromPoint2DSequence( points[nCurrPoly] ) );
- }
-
- return aRes;
- }
-
- //---------------------------------------------------------------------------------------
-
- ::basegfx::B2DPolygon polygonFromBezier2DSequence( const uno::Sequence< geometry::RealBezierSegment2D >& curves )
- {
- const sal_Int32 nSize(curves.getLength());
- basegfx::B2DPolygon aRetval;
-
- if(nSize)
- {
- // prepare start with providing a start point. Use the first point from
- // the sequence for this
- const geometry::RealBezierSegment2D& rFirstSegment(curves[0]); // #i79917# first segment, not last
- aRetval.append(basegfx::B2DPoint(rFirstSegment.Px, rFirstSegment.Py));
-
- for(sal_Int32 a(0); a < nSize; a++)
- {
- const geometry::RealBezierSegment2D& rCurrSegment(curves[a]);
- const geometry::RealBezierSegment2D& rNextSegment(curves[(a + 1) % nSize]);
-
- // append curved edge with the control points and the next point
- aRetval.appendBezierSegment(
- basegfx::B2DPoint(rCurrSegment.C1x, rCurrSegment.C1y),
- basegfx::B2DPoint(rCurrSegment.C2x, rCurrSegment.C2y), // #i79917# Argh! An x for an y!!
- basegfx::B2DPoint(rNextSegment.Px, rNextSegment.Py));
- }
-
- // rescue the control point and remove the now double-added point
- aRetval.setPrevControlPoint(0, aRetval.getPrevControlPoint(aRetval.count() - 1));
- aRetval.remove(aRetval.count() - 1);
- }
-
- return aRetval;
- }
-
- //---------------------------------------------------------------------------------------
-
- ::basegfx::B2DPolyPolygon polyPolygonFromBezier2DSequenceSequence( const uno::Sequence< uno::Sequence< geometry::RealBezierSegment2D > >& curves )
- {
- ::basegfx::B2DPolyPolygon aRes;
-
- for( sal_Int32 nCurrPoly=0; nCurrPoly<curves.getLength(); ++nCurrPoly )
- {
- aRes.append( polygonFromBezier2DSequence( curves[nCurrPoly] ) );
- }
-
- return aRes;
- }
-
- //---------------------------------------------------------------------------------------
-
- ::basegfx::B2DPolyPolygon b2DPolyPolygonFromXPolyPolygon2D( const uno::Reference< rendering::XPolyPolygon2D >& xPoly )
- {
- ::basegfx::unotools::UnoPolyPolygon* pPolyImpl =
- dynamic_cast< ::basegfx::unotools::UnoPolyPolygon* >( xPoly.get() );
-
- if( pPolyImpl )
- {
- return pPolyImpl->getPolyPolygon();
- }
- else
- {
- // not a known implementation object - try data source
- // interfaces
- const sal_Int32 nPolys( xPoly->getNumberOfPolygons() );
-
- uno::Reference< rendering::XBezierPolyPolygon2D > xBezierPoly(
- xPoly,
- uno::UNO_QUERY );
-
- if( xBezierPoly.is() )
- {
- return ::basegfx::unotools::polyPolygonFromBezier2DSequenceSequence(
- xBezierPoly->getBezierSegments( 0,
- nPolys,
- 0,
- -1 ) );
- }
- else
- {
- uno::Reference< rendering::XLinePolyPolygon2D > xLinePoly(
- xPoly,
- uno::UNO_QUERY );
-
- // no implementation class and no data provider
- // found - contract violation.
- if( !xLinePoly.is() )
- {
- throw lang::IllegalArgumentException(
- ::rtl::OUString(RTL_CONSTASCII_USTRINGPARAM(
- "basegfx::unotools::b2DPolyPolygonFromXPolyPolygon2D(): Invalid input"
- "poly-polygon, cannot retrieve vertex data")),
- uno::Reference< uno::XInterface >(),
- 0 );
- }
-
- return ::basegfx::unotools::polyPolygonFromPoint2DSequenceSequence(
- xLinePoly->getPoints( 0,
- nPolys,
- 0,
- -1 ));
- }
- }
- }
-
- //---------------------------------------------------------------------------------------
-
- ::basegfx::B2DHomMatrix& homMatrixFromAffineMatrix( ::basegfx::B2DHomMatrix& output,
- const geometry::AffineMatrix2D& input )
- {
- // ensure last row is [0,0,1] (and optimized away)
- output.identity();
-
- output.set(0,0, input.m00);
- output.set(0,1, input.m01);
- output.set(0,2, input.m02);
- output.set(1,0, input.m10);
- output.set(1,1, input.m11);
- output.set(1,2, input.m12);
-
- return output;
- }
-
- ::basegfx::B2DHomMatrix homMatrixFromAffineMatrix( const geometry::AffineMatrix2D& input )
- {
- ::basegfx::B2DHomMatrix output;
-
- output.set(0,0, input.m00);
- output.set(0,1, input.m01);
- output.set(0,2, input.m02);
- output.set(1,0, input.m10);
- output.set(1,1, input.m11);
- output.set(1,2, input.m12);
-
- return output;
- }
-
- ::basegfx::B3DHomMatrix homMatrixFromAffineMatrix3D( const ::com::sun::star::geometry::AffineMatrix3D& input )
- {
- ::basegfx::B3DHomMatrix output;
-
- output.set(0,0, input.m00);
- output.set(0,1, input.m01);
- output.set(0,2, input.m02);
- output.set(0,3, input.m03);
-
- output.set(1,0, input.m10);
- output.set(1,1, input.m11);
- output.set(1,2, input.m12);
- output.set(1,3, input.m13);
-
- output.set(2,0, input.m20);
- output.set(2,1, input.m21);
- output.set(2,2, input.m22);
- output.set(2,3, input.m23);
-
- return output;
- }
-
- geometry::AffineMatrix2D& affineMatrixFromHomMatrix( geometry::AffineMatrix2D& output,
- const ::basegfx::B2DHomMatrix& input)
- {
- output.m00 = input.get(0,0);
- output.m01 = input.get(0,1);
- output.m02 = input.get(0,2);
- output.m10 = input.get(1,0);
- output.m11 = input.get(1,1);
- output.m12 = input.get(1,2);
-
- return output;
- }
-
- geometry::AffineMatrix3D& affineMatrixFromHomMatrix3D(
- geometry::AffineMatrix3D& output,
- const ::basegfx::B3DHomMatrix& input)
- {
- output.m00 = input.get(0,0);
- output.m01 = input.get(0,1);
- output.m02 = input.get(0,2);
- output.m03 = input.get(0,3);
-
- output.m10 = input.get(1,0);
- output.m11 = input.get(1,1);
- output.m12 = input.get(1,2);
- output.m13 = input.get(1,3);
-
- output.m20 = input.get(2,0);
- output.m21 = input.get(2,1);
- output.m22 = input.get(2,2);
- output.m23 = input.get(2,3);
-
- return output;
- }
-
- //---------------------------------------------------------------------------------------
-
- ::basegfx::B2DHomMatrix& homMatrixFromMatrix( ::basegfx::B2DHomMatrix& output,
- const geometry::Matrix2D& input )
- {
- // ensure last row is [0,0,1] (and optimized away)
- output.identity();
-
- output.set(0,0, input.m00);
- output.set(0,1, input.m01);
- output.set(1,0, input.m10);
- output.set(1,1, input.m11);
-
- return output;
- }
-
- //---------------------------------------------------------------------------------------
-
- geometry::RealSize2D size2DFromB2DSize( const ::basegfx::B2DVector& rVec )
- {
- return geometry::RealSize2D( rVec.getX(),
- rVec.getY() );
- }
-
- geometry::RealPoint2D point2DFromB2DPoint( const ::basegfx::B2DPoint& rPoint )
- {
- return geometry::RealPoint2D( rPoint.getX(),
- rPoint.getY() );
- }
-
- geometry::RealRectangle2D rectangle2DFromB2DRectangle( const ::basegfx::B2DRange& rRect )
- {
- return geometry::RealRectangle2D( rRect.getMinX(),
- rRect.getMinY(),
- rRect.getMaxX(),
- rRect.getMaxY() );
- }
-
- geometry::RealRectangle3D rectangle3DFromB3DRectangle( const ::basegfx::B3DRange& rRect )
- {
- return geometry::RealRectangle3D( rRect.getMinX(),
- rRect.getMinY(),
- rRect.getMinZ(),
- rRect.getMaxX(),
- rRect.getMaxY(),
- rRect.getMaxZ());
- }
-
- ::basegfx::B2DVector b2DSizeFromRealSize2D( const geometry::RealSize2D& rSize )
- {
- return ::basegfx::B2DVector( rSize.Width,
- rSize.Height );
- }
-
- ::basegfx::B2DPoint b2DPointFromRealPoint2D( const geometry::RealPoint2D& rPoint )
- {
- return ::basegfx::B2DPoint( rPoint.X,
- rPoint.Y );
- }
-
- ::basegfx::B2DRange b2DRectangleFromRealRectangle2D( const geometry::RealRectangle2D& rRect )
- {
- return ::basegfx::B2DRange( rRect.X1,
- rRect.Y1,
- rRect.X2,
- rRect.Y2 );
- }
-
- ::basegfx::B3DRange b3DRectangleFromRealRectangle3D( const geometry::RealRectangle3D& rRect )
- {
- return ::basegfx::B3DRange( rRect.X1,
- rRect.Y1,
- rRect.Z1,
- rRect.X2,
- rRect.Y2,
- rRect.Z2);
- }
-
- geometry::IntegerSize2D integerSize2DFromB2ISize( const ::basegfx::B2IVector& rSize )
- {
- return geometry::IntegerSize2D( rSize.getX(),
- rSize.getY() );
- }
-
- geometry::IntegerPoint2D integerPoint2DFromB2IPoint( const ::basegfx::B2IPoint& rPoint )
- {
- return geometry::IntegerPoint2D( rPoint.getX(),
- rPoint.getY() );
- }
-
- geometry::IntegerRectangle2D integerRectangle2DFromB2IRectangle( const ::basegfx::B2IRange& rRectangle )
- {
- return geometry::IntegerRectangle2D( rRectangle.getMinX(), rRectangle.getMinY(),
- rRectangle.getMaxX(), rRectangle.getMaxY() );
- }
-
- ::basegfx::B2IVector b2ISizeFromIntegerSize2D( const geometry::IntegerSize2D& rSize )
- {
- return ::basegfx::B2IVector( rSize.Width,
- rSize.Height );
- }
-
- ::basegfx::B2IPoint b2IPointFromIntegerPoint2D( const geometry::IntegerPoint2D& rPoint )
- {
- return ::basegfx::B2IPoint( rPoint.X,
- rPoint.Y );
- }
-
- ::basegfx::B2IRange b2IRectangleFromIntegerRectangle2D( const geometry::IntegerRectangle2D& rRectangle )
- {
- return ::basegfx::B2IRange( rRectangle.X1, rRectangle.Y1,
- rRectangle.X2, rRectangle.Y2 );
- }
-
- awt::Size awtSizeFromB2ISize( const ::basegfx::B2IVector& rVec )
- {
- return awt::Size( rVec.getX(),
- rVec.getY() );
- }
-
- awt::Point awtPointFromB2IPoint( const ::basegfx::B2IPoint& rPoint )
- {
- return awt::Point( rPoint.getX(),
- rPoint.getY() );
- }
-
- awt::Rectangle awtRectangleFromB2IRectangle( const ::basegfx::B2IRange& rRect )
- {
- OSL_ENSURE( rRect.getWidth() < ::std::numeric_limits< sal_Int32 >::max() &&
- rRect.getWidth() > ::std::numeric_limits< sal_Int32 >::min(),
- "awtRectangleFromB2IRectangle(): width overflow" );
- OSL_ENSURE( rRect.getHeight() < ::std::numeric_limits< sal_Int32 >::max() &&
- rRect.getHeight() > ::std::numeric_limits< sal_Int32 >::min(),
- "awtRectangleFromB2IRectangle(): height overflow" );
-
- return awt::Rectangle( rRect.getMinX(),
- rRect.getMinY(),
- static_cast< sal_Int32 >(rRect.getWidth()),
- static_cast< sal_Int32 >(rRect.getHeight()) );
- }
-
- ::basegfx::B2IVector b2ISizeFromAwtSize( const awt::Size& rSize )
- {
- return ::basegfx::B2IVector( rSize.Width,
- rSize.Height );
- }
-
- ::basegfx::B2IPoint b2IPointFromAwtPoint( const awt::Point& rPoint )
- {
- return ::basegfx::B2IPoint( rPoint.X,
- rPoint.Y );
- }
-
- ::basegfx::B2IRange b2IRectangleFromAwtRectangle( const awt::Rectangle& rRect )
- {
- return ::basegfx::B2IRange( rRect.X,
- rRect.Y,
- rRect.X + rRect.Width,
- rRect.Y + rRect.Height );
- }
-
- ::basegfx::B2IRange b2ISurroundingRangeFromB2DRange( const ::basegfx::B2DRange& rRange )
- {
- return ::basegfx::B2IRange( static_cast<sal_Int32>( floor(rRange.getMinX()) ),
- static_cast<sal_Int32>( floor(rRange.getMinY()) ),
- static_cast<sal_Int32>( ceil(rRange.getMaxX()) ),
- static_cast<sal_Int32>( ceil(rRange.getMaxY()) ) );
- }
-
- ::basegfx::B2DRange b2DSurroundingIntegerRangeFromB2DRange( const ::basegfx::B2DRange& rRange )
- {
- return ::basegfx::B2DRange( floor(rRange.getMinX()),
- floor(rRange.getMinY()),
- ceil(rRange.getMaxX()),
- ceil(rRange.getMaxY()) );
- }
-
- // Geometry comparisons
- // ===================================================================
-
- bool RealSize2DAreEqual( const ::com::sun::star::geometry::RealSize2D& rA, const ::com::sun::star::geometry::RealSize2D& rB )
- {
- return (rA.Width == rB.Width && rA.Height == rB.Height);
- }
-
- bool RealPoint2DAreEqual( const ::com::sun::star::geometry::RealPoint2D& rA, const ::com::sun::star::geometry::RealPoint2D& rB )
- {
- return (rA.X == rB.X && rA.Y == rB.Y);
- }
-
- bool RealRectangle2DAreEqual( const ::com::sun::star::geometry::RealRectangle2D& rA, const ::com::sun::star::geometry::RealRectangle2D& rB )
- {
- return (rA.X1 == rB.X1 && rA.Y1 == rB.Y1 && rA.X2 == rB.X2 && rA.Y2 == rB.Y2);
- }
-
- bool RealRectangle3DAreEqual( const ::com::sun::star::geometry::RealRectangle3D& rA, const ::com::sun::star::geometry::RealRectangle3D& rB )
- {
- return (rA.X1 == rB.X1 && rA.Y1 == rB.Y1 && rA.Z1 == rB.Z1 && rA.X2 == rB.X2 && rA.Y2 == rB.Y2 && rA.Z2 == rB.Z2);
- }
-
- bool AffineMatrix2DAreEqual( const ::com::sun::star::geometry::AffineMatrix2D& rA, const ::com::sun::star::geometry::AffineMatrix2D& rB )
- {
- return (rA.m00 == rB.m00 && rA.m01 == rB.m01 && rA.m02 == rB.m02 && rA.m10 == rB.m10 && rA.m11 == rB.m11 && rA.m12 == rB.m12);
- }
-
- bool IntegerSize2DAreEqual( const ::com::sun::star::geometry::IntegerSize2D& rA, const ::com::sun::star::geometry::IntegerSize2D& rB )
- {
- return (rA.Width == rB.Width && rA.Height == rB.Height);
- }
-
- bool IntegerPoint2DAreEqual( const ::com::sun::star::geometry::IntegerPoint2D& rA, const ::com::sun::star::geometry::IntegerPoint2D& rB )
- {
- return (rA.X == rB.X && rA.Y == rB.Y);
- }
-
- bool IntegerRectangle2DAreEqual( const ::com::sun::star::geometry::IntegerRectangle2D& rA, const ::com::sun::star::geometry::IntegerRectangle2D& rB )
- {
- return (rA.X1 == rB.X1 && rA.Y1 == rB.Y1 && rA.X2 == rB.X2 && rA.Y2 == rB.Y2);
- }
-
- bool awtSizeAreEqual( const ::com::sun::star::awt::Size& rA, const ::com::sun::star::awt::Size& rB )
- {
- return (rA.Width == rB.Width && rA.Height == rB.Height);
- }
-
- bool awtPointAreEqual( const ::com::sun::star::awt::Point& rA, const ::com::sun::star::awt::Point& rB )
- {
- return (rA.X == rB.X && rA.Y == rB.Y);
- }
-
- bool awtRectangleAreEqual( const ::com::sun::star::awt::Rectangle& rA, const ::com::sun::star::awt::Rectangle& rB )
- {
- return (rA.X == rB.X && rA.Y == rB.Y && rA.Width == rB.Width && rA.Height == rB.Height);
- }
- } // namespace bgfxtools
-
-} // namespace canvas
-
-/* vim:set shiftwidth=4 softtabstop=4 expandtab: */