summaryrefslogtreecommitdiff
path: root/svx/source/sdr/primitive2d/sdrgrafprimitive2d.cxx
blob: d57540cce7eff23165445f4f1ab3d27c9658bf62 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
/*************************************************************************
 *
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 * 
 * Copyright 2008 by Sun Microsystems, Inc.
 *
 * OpenOffice.org - a multi-platform office productivity suite
 *
 * $RCSfile: sdrgrafprimitive2d.cxx,v $
 *
 * $Revision: 1.2.18.1 $
 *
 * This file is part of OpenOffice.org.
 *
 * OpenOffice.org is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License version 3
 * only, as published by the Free Software Foundation.
 *
 * OpenOffice.org is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License version 3 for more details
 * (a copy is included in the LICENSE file that accompanied this code).
 *
 * You should have received a copy of the GNU Lesser General Public License
 * version 3 along with OpenOffice.org.  If not, see
 * <http://www.openoffice.org/license.html>
 * for a copy of the LGPLv3 License.
 *
 ************************************************************************/

#include "precompiled_svx.hxx"
#include <svx/sdr/primitive2d/sdrgrafprimitive2d.hxx>
#include <drawinglayer/primitive2d/graphicprimitive2d.hxx>
#include <basegfx/polygon/b2dpolygontools.hxx>
#include <svx/sdr/primitive2d/sdrdecompositiontools.hxx>
#include <drawinglayer/primitive2d/groupprimitive2d.hxx>
#include <svx/sdr/primitive2d/svx_primitivetypes2d.hxx>
#include <drawinglayer/primitive2d/hittestprimitive2d.hxx>

//////////////////////////////////////////////////////////////////////////////

namespace drawinglayer
{
    namespace primitive2d
    {
        Primitive2DSequence SdrGrafPrimitive2D::createLocalDecomposition(const geometry::ViewInformation2D& /*aViewInformation*/) const
        {
            Primitive2DSequence  aRetval;

            // create unit outline polygon
            basegfx::B2DPolygon aUnitOutline(basegfx::tools::createPolygonFromRect(basegfx::B2DRange(0.0, 0.0, 1.0, 1.0)));

            // add fill, but only when graphic ist transparent
            if(getSdrLFSTAttribute().getFill() && isTransparent())
            {
                appendPrimitive2DReferenceToPrimitive2DSequence(aRetval, 
                    createPolyPolygonFillPrimitive(basegfx::B2DPolyPolygon(aUnitOutline), getTransform(), *getSdrLFSTAttribute().getFill(), getSdrLFSTAttribute().getFillFloatTransGradient()));
            }

            // add line
            if(getSdrLFSTAttribute().getLine())
            {
                // if line width is given, polygon needs to be grown by half of it to make the
                // outline to be outside of the bitmap
                if(0.0 != getSdrLFSTAttribute().getLine()->getWidth())
                {
                    // decompose to get scale
                    basegfx::B2DVector aScale, aTranslate;
                    double fRotate, fShearX;
                    getTransform().decompose(aScale, aTranslate, fRotate, fShearX);

                    // create expanded range (add relative half line width to unit rectangle)
                    double fHalfLineWidth(getSdrLFSTAttribute().getLine()->getWidth() * 0.5);
                    double fScaleX(0.0 != aScale.getX() ? fHalfLineWidth / fabs(aScale.getX()) : 1.0);
                    double fScaleY(0.0 != aScale.getY() ? fHalfLineWidth / fabs(aScale.getY()) : 1.0);
                    const basegfx::B2DRange aExpandedRange(-fScaleX, -fScaleY, 1.0 + fScaleX, 1.0 + fScaleY);
                    basegfx::B2DPolygon aExpandedUnitOutline(basegfx::tools::createPolygonFromRect(aExpandedRange));

                    appendPrimitive2DReferenceToPrimitive2DSequence(aRetval, createPolygonLinePrimitive(aExpandedUnitOutline, getTransform(), *getSdrLFSTAttribute().getLine()));
                }
                else
                {
                    appendPrimitive2DReferenceToPrimitive2DSequence(aRetval, createPolygonLinePrimitive(aUnitOutline, getTransform(), *getSdrLFSTAttribute().getLine()));
                }
            }
            else
            {
                // if initially no line is defined, create one for HitTest and BoundRect
                const attribute::SdrLineAttribute aBlackHairline(basegfx::BColor(0.0, 0.0, 0.0));
                const Primitive2DReference xHiddenLineReference(createPolygonLinePrimitive(aUnitOutline, getTransform(), aBlackHairline));
                const Primitive2DSequence xHiddenLineSequence(&xHiddenLineReference, 1);
                
                appendPrimitive2DReferenceToPrimitive2DSequence(aRetval, Primitive2DReference(new HitTestPrimitive2D(xHiddenLineSequence)));
            }

            // add graphic content
            if(255L != getGraphicAttr().GetTransparency())
            {
                Primitive2DReference xGraphicContentPrimitive(new GraphicPrimitive2D(getTransform(), getGraphicObject(), getGraphicAttr()));
                appendPrimitive2DReferenceToPrimitive2DSequence(aRetval, xGraphicContentPrimitive);
            }

            // add text
            if(getSdrLFSTAttribute().getText())
            {
                appendPrimitive2DReferenceToPrimitive2DSequence(aRetval, createTextPrimitive(basegfx::B2DPolyPolygon(aUnitOutline), getTransform(), *getSdrLFSTAttribute().getText(), getSdrLFSTAttribute().getLine(), false, false, false));
            }

            // add shadow
            if(getSdrLFSTAttribute().getShadow())
            {
                aRetval = createEmbeddedShadowPrimitive(aRetval, *getSdrLFSTAttribute().getShadow());
            }

            return aRetval;
        }

        SdrGrafPrimitive2D::SdrGrafPrimitive2D(
            const basegfx::B2DHomMatrix& rTransform, 
            const attribute::SdrLineFillShadowTextAttribute& rSdrLFSTAttribute,
            const GraphicObject& rGraphicObject,
            const GraphicAttr& rGraphicAttr)
        :	BasePrimitive2D(),
            maTransform(rTransform),
            maSdrLFSTAttribute(rSdrLFSTAttribute),
            maGraphicObject(rGraphicObject),
            maGraphicAttr(rGraphicAttr)
        {
            // reset some values from GraphicAttr which are part of transformation already
            maGraphicAttr.SetRotation(0L);
        }

        bool SdrGrafPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
        {
            if(BasePrimitive2D::operator==(rPrimitive))
            {
                const SdrGrafPrimitive2D& rCompare = (SdrGrafPrimitive2D&)rPrimitive;
                
                return (getTransform() == rCompare.getTransform()
                    && getSdrLFSTAttribute() == rCompare.getSdrLFSTAttribute()
                    && getGraphicObject() == rCompare.getGraphicObject()
                    && getGraphicAttr() == rCompare.getGraphicAttr());
            }

            return false;
        }

        bool SdrGrafPrimitive2D::isTransparent() const
        {
            return ((0L != getGraphicAttr().GetTransparency()) || (getGraphicObject().IsTransparent()));
        }

        // provide unique ID
        ImplPrimitrive2DIDBlock(SdrGrafPrimitive2D, PRIMITIVE2D_ID_SDRGRAFPRIMITIVE2D)

    } // end of namespace primitive2d
} // end of namespace drawinglayer

//////////////////////////////////////////////////////////////////////////////
// eof