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/*************************************************************************
 *
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 * 
 * Copyright 2008 by Sun Microsystems, Inc.
 *
 * OpenOffice.org - a multi-platform office productivity suite
 *
 * $RCSfile: deflt3d.cxx,v $
 * $Revision: 1.11.18.1 $
 *
 * This file is part of OpenOffice.org.
 *
 * OpenOffice.org is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License version 3
 * only, as published by the Free Software Foundation.
 *
 * OpenOffice.org is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License version 3 for more details
 * (a copy is included in the LICENSE file that accompanied this code).
 *
 * You should have received a copy of the GNU Lesser General Public License
 * version 3 along with OpenOffice.org.  If not, see
 * <http://www.openoffice.org/license.html>
 * for a copy of the LGPLv3 License.
 *
 ************************************************************************/

// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_svx.hxx"

#include <svx/deflt3d.hxx>
#include <svx/cube3d.hxx>
#include <svx/svxids.hrc>
#include <svx/colritem.hxx>
#include <svx/e3ditem.hxx>

/*************************************************************************
|*
|* Klasse zum verwalten der 3D-Default Attribute
|*
\************************************************************************/

// Konstruktor
E3dDefaultAttributes::E3dDefaultAttributes()
{
    Reset();
}

void E3dDefaultAttributes::Reset()
{
    // Compound-Objekt
    bDefaultCreateNormals = TRUE;
    bDefaultCreateTexture = TRUE;

    // Cube-Objekt
    aDefaultCubePos = basegfx::B3DPoint(-500.0, -500.0, -500.0);
    aDefaultCubeSize = basegfx::B3DVector(1000.0, 1000.0, 1000.0);
    nDefaultCubeSideFlags = CUBE_FULL;
    bDefaultCubePosIsCenter = FALSE;

    // Sphere-Objekt
    aDefaultSphereCenter = basegfx::B3DPoint(0.0, 0.0, 0.0);
    aDefaultSphereSize = basegfx::B3DPoint(1000.0, 1000.0, 1000.0);

    // Lathe-Objekt
    nDefaultLatheEndAngle = 3600;
    bDefaultLatheSmoothed = TRUE;
    bDefaultLatheSmoothFrontBack = FALSE;
    bDefaultLatheCharacterMode = FALSE;
    bDefaultLatheCloseFront = TRUE;
    bDefaultLatheCloseBack = TRUE;

    // Extrude-Objekt
    bDefaultExtrudeSmoothed = TRUE;
    bDefaultExtrudeSmoothFrontBack = FALSE;
    bDefaultExtrudeCharacterMode = FALSE;
    bDefaultExtrudeCloseFront = TRUE;
    bDefaultExtrudeCloseBack = TRUE;
}

// eof