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/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2000, 2010 Oracle and/or its affiliates.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
#ifndef _SDR_PROPERTIES_E3DCOMPOUNDPROPERTIES_HXX
#define _SDR_PROPERTIES_E3DCOMPOUNDPROPERTIES_HXX
#include <svx/sdr/properties/e3dproperties.hxx>
#include "svx/svxdllapi.h"
//////////////////////////////////////////////////////////////////////////////
namespace sdr
{
namespace properties
{
class SVX_DLLPUBLIC E3dCompoundProperties : public E3dProperties
{
protected:
// Called after ItemChange() is done for all items.
virtual void PostItemChange(const sal_uInt16 nWhich);
public:
// basic constructor
E3dCompoundProperties(SdrObject& rObj);
// constructor for copying, but using new object
E3dCompoundProperties(const E3dCompoundProperties& rProps, SdrObject& rObj);
// destructor
virtual ~E3dCompoundProperties();
// Clone() operator, normally just calls the local copy constructor
virtual BaseProperties& Clone(SdrObject& rObj) const;
// get itemset
virtual const SfxItemSet& GetObjectItemSet() const;
// Get merged ItemSet. Normally, this maps directly to GetObjectItemSet(), but may
// be overloaded e.g for group objects to return a merged ItemSet of the object.
// When using this method the returned ItemSet may contain items in the state
// SFX_ITEM_DONTCARE which means there were several such items with different
// values.
virtual const SfxItemSet& GetMergedItemSet() const;
// Set merged ItemSet. Normally, this maps to SetObjectItemSet().
virtual void SetMergedItemSet(const SfxItemSet& rSet, sal_Bool bClearAllItems = sal_False);
};
} // end of namespace properties
} // end of namespace sdr
//////////////////////////////////////////////////////////////////////////////
#endif // _SDR_PROPERTIES_E3DCOMPOUNDPROPERTIES_HXX
// eof
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