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/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2008 by Sun Microsystems, Inc.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: sdrrectangleprimitive2d.hxx,v $
*
* $Revision: 1.2 $
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
#ifndef INCLUDED_SDR_PRIMITIVE2D_SDRRECTANGLEPRIMITIVE2D_HXX
#define INCLUDED_SDR_PRIMITIVE2D_SDRRECTANGLEPRIMITIVE2D_HXX
#include <drawinglayer/primitive2d/baseprimitive2d.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <drawinglayer/attribute/sdrattribute.hxx>
#include <svx/sdr/attribute/sdrallattribute.hxx>
//////////////////////////////////////////////////////////////////////////////
// predefines
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
namespace primitive2d
{
class SdrRectanglePrimitive2D : public BasePrimitive2D
{
private:
basegfx::B2DHomMatrix maTransform;
attribute::SdrLineFillShadowTextAttribute maSdrLFSTAttribute;
double mfCornerRadiusX; // [0.0..1.0] relative to 1/2 width
double mfCornerRadiusY; // [0.0..1.0] relative to 1/2 height
// bitfield
// flag which decides if the HitArea should be the filled geometry
bool mbForceFillForHitTest : 1;
protected:
// local decomposition.
virtual Primitive2DSequence createLocalDecomposition(const geometry::ViewInformation2D& aViewInformation) const;
public:
SdrRectanglePrimitive2D(
const basegfx::B2DHomMatrix& rTransform,
const attribute::SdrLineFillShadowTextAttribute& rSdrLFSTAttribute,
double fCornerRadiusX,
double fCornerRadiusY,
bool bForceFillForHitTest);
// data access
const basegfx::B2DHomMatrix& getTransform() const { return maTransform; }
const attribute::SdrLineFillShadowTextAttribute& getSdrLFSTAttribute() const { return maSdrLFSTAttribute; }
double getCornerRadiusX() const { return mfCornerRadiusX; }
double getCornerRadiusY() const { return mfCornerRadiusY; }
bool isCornerRadiusUsed() const { return (0.0 != mfCornerRadiusX || 0.0 != mfCornerRadiusY); }
bool getForceFillForHitTest() const { return mbForceFillForHitTest; }
// compare operator
virtual bool operator==(const BasePrimitive2D& rPrimitive) const;
// provide unique ID
DeclPrimitrive2DIDBlock()
};
} // end of namespace primitive2d
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
#endif //INCLUDED_SDR_PRIMITIVE2D_SDRRECTANGLEPRIMITIVE2D_HXX
// eof
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