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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2000, 2010 Oracle and/or its affiliates.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
#ifndef _SFX_FRMDESCRHXX
#define _SFX_FRMDESCRHXX
#include "sal/config.h"
#include "sfx2/dllapi.h"
#include <sfx2/sfxsids.hrc>
#include <svl/poolitem.hxx>
#include <tools/urlobj.hxx>
#include <tools/string.hxx>
#include <svl/svarray.hxx>
#include <tools/gen.hxx>
class SvStream;
struct SfxFrameDescriptor_Impl;
class SvStrings;
class SfxFrameDescriptor;
class Wallpaper;
typedef SfxFrameDescriptor* SfxFrameDescriptorPtr;
SV_DECL_PTRARR(SfxFramesArr, SfxFrameDescriptorPtr, 4, 2)
//===========================================================================
// Die SfxFrame...descriptoren bauen eine rekursive Struktur auf, die
// s"amtliche zur Anzeige des Frame-Dokuments erforderlichen Daten umfa\st.
// "Uber einen SfxFrameSetDescriptor hat man Zugriff auf die gesamte darunter
// liegende Struktur.
// Aufgrund der besonderen Eigenschaften des SfxFrames-Dokuments ist ein
// SfxFramesSetDescriptor nicht nur der Inhalt dieses Dokuments, sondern
// beschreibt auch die View darauf.
// Das FrameSet wird aus Zeilen aufgebaut, die wiederum die eigentlichen
// Fenster enthalten. Eine Zeile kann horizontal oder vertikal ausgerichtet
// sein, woraus sich auch das Alignment des FrameSets ergibt.
//===========================================================================
enum ScrollingMode
{
ScrollingYes,
ScrollingNo,
ScrollingAuto
};
enum SizeSelector
{
SIZE_ABS,
SIZE_PERCENT,
SIZE_REL
};
#define BORDER_SET 2
#define BORDER_YES 1
#define BORDER_NO 0
#define SPACING_NOT_SET -1L
#define SIZE_NOT_SET -1L
class SfxItemSet;
struct SfxFrameProperties;
class SFX2_DLLPUBLIC SfxFrameDescriptor
{
INetURLObject aURL;
INetURLObject aActualURL;
String aName;
Size aMargin;
long nWidth;
ScrollingMode eScroll;
SizeSelector eSizeSelector;
USHORT nHasBorder;
USHORT nItemId;
BOOL bResizeHorizontal;
BOOL bResizeVertical;
BOOL bHasUI;
BOOL bReadOnly;
SfxFrameDescriptor_Impl* pImp;
SvStrings* pScripts;
SvStrings* pComments;
public:
SfxFrameDescriptor();
~SfxFrameDescriptor();
// Eigenschaften
void TakeProperties( const SfxFrameProperties& rProp );
// FileName/URL
SfxItemSet* GetArgs();
const INetURLObject& GetURL() const
{ return aURL; }
void SetURL( const INetURLObject& rURL );
void SetURL( const String& rURL );
const INetURLObject& GetActualURL() const
{ return aActualURL; }
void SetActualURL( const INetURLObject& rURL );
void SetActualURL( const String& rURL );
BOOL CheckContent() const;
BOOL CompareOriginal( SfxFrameDescriptor& rSet ) const;
void UnifyContent( BOOL );
void SetReadOnly( BOOL bSet ) { bReadOnly = bSet;}
BOOL IsReadOnly( ) const { return bReadOnly;}
void SetEditable( BOOL bSet );
BOOL IsEditable() const;
// Size
void SetWidth( long n )
{ nWidth = n; }
void SetWidthPercent( long n )
{ nWidth = n; eSizeSelector = SIZE_PERCENT; }
void SetWidthRel( long n )
{ nWidth = n; eSizeSelector = SIZE_REL; }
void SetWidthAbs( long n )
{ nWidth = n; eSizeSelector = SIZE_ABS; }
long GetWidth() const
{ return nWidth; }
SizeSelector GetSizeSelector() const
{ return eSizeSelector; }
BOOL IsResizable() const
{ return bResizeHorizontal && bResizeVertical; }
void SetResizable( BOOL bRes )
{ bResizeHorizontal = bResizeVertical = bRes; }
// FrameName
const String& GetName() const
{ return aName; }
void SetName( const String& rName )
{ aName = rName; }
// Margin, Scrolling
const Size& GetMargin() const
{ return aMargin; }
void SetMargin( const Size& rMargin )
{ aMargin = rMargin; }
ScrollingMode GetScrollingMode() const
{ return eScroll; }
void SetScrollingMode( ScrollingMode eMode )
{ eScroll = eMode; }
// FrameBorder
void SetWallpaper( const Wallpaper& rWallpaper );
const Wallpaper* GetWallpaper() const;
BOOL HasFrameBorder() const;
BOOL IsFrameBorderOn() const
{ return ( nHasBorder & BORDER_YES ) != 0; }
void SetFrameBorder( BOOL bBorder )
{
nHasBorder = bBorder ?
BORDER_YES | BORDER_SET :
BORDER_NO | BORDER_SET;
}
BOOL IsFrameBorderSet() const
{ return (nHasBorder & BORDER_SET) != 0; }
void ResetBorder()
{ nHasBorder = 0; }
BOOL HasUI() const
{ return bHasUI; }
void SetHasUI( BOOL bOn )
{ bHasUI = bOn; }
// Attribute f"ur das Splitwindow
USHORT GetItemId() const
{ return nItemId; }
void SetItemId( USHORT nId )
{ nItemId = nId; }
USHORT GetWinBits() const;
long GetSize() const;
USHORT GetItemPos() const;
// Kopie z.B. f"ur die Views
SfxFrameDescriptor* Clone( BOOL bWithIds = TRUE ) const;
};
// Kein Bock, einen operator= zu implementieren...
struct SfxFrameProperties
{
String aURL;
String aName;
long lMarginWidth;
long lMarginHeight;
long lSize;
long lSetSize;
long lFrameSpacing;
long lInheritedFrameSpacing;
ScrollingMode eScroll;
SizeSelector eSizeSelector;
SizeSelector eSetSizeSelector;
BOOL bHasBorder;
BOOL bBorderSet;
BOOL bResizable;
BOOL bSetResizable;
BOOL bIsRootSet;
BOOL bIsInColSet;
BOOL bHasBorderInherited;
SfxFrameDescriptor* pFrame;
private:
SfxFrameProperties( SfxFrameProperties& ) {}
public:
SfxFrameProperties()
: lMarginWidth( SIZE_NOT_SET ),
lMarginHeight( SIZE_NOT_SET ),
lSize( 1L ),
lSetSize( 1L ),
lFrameSpacing( SPACING_NOT_SET ),
lInheritedFrameSpacing( SPACING_NOT_SET ),
eScroll( ScrollingAuto ),
eSizeSelector( SIZE_REL ),
eSetSizeSelector( SIZE_REL ),
bHasBorder( TRUE ),
bBorderSet( TRUE ),
bResizable( TRUE ),
bSetResizable( TRUE ),
bIsRootSet( FALSE ),
bIsInColSet( FALSE ),
bHasBorderInherited( TRUE ),
pFrame( 0 ) {}
SfxFrameProperties( const SfxFrameDescriptor *pD );
~SfxFrameProperties() { delete pFrame; }
int operator ==( const SfxFrameProperties& ) const;
SfxFrameProperties& operator =( const SfxFrameProperties &rProp );
};
class SfxFrameDescriptorItem : public SfxPoolItem
{
SfxFrameProperties aProperties;
public:
TYPEINFO();
SfxFrameDescriptorItem ( const SfxFrameDescriptor *pD, const USHORT nId = SID_FRAMEDESCRIPTOR )
: SfxPoolItem( nId )
, aProperties( pD )
{}
SfxFrameDescriptorItem ( const USHORT nId = SID_FRAMEDESCRIPTOR )
: SfxPoolItem( nId )
{}
SfxFrameDescriptorItem( const SfxFrameDescriptorItem& rCpy )
: SfxPoolItem( rCpy )
{
aProperties = rCpy.aProperties;
}
virtual ~SfxFrameDescriptorItem();
virtual int operator ==( const SfxPoolItem& ) const;
SfxFrameDescriptorItem& operator =( const SfxFrameDescriptorItem & );
virtual SfxItemPresentation GetPresentation( SfxItemPresentation ePres,
SfxMapUnit eCoreMetric,
SfxMapUnit ePresMetric,
UniString &rText, const IntlWrapper * = 0 ) const;
virtual SfxPoolItem* Clone( SfxItemPool *pPool = 0 ) const;
//virtual SfxPoolItem* Create(SvStream &, USHORT) const;
//virtual SvStream& Store(SvStream &, USHORT nItemVersion ) const;
//virtual USHORT GetVersion( USHORT nFileFormatVersion ) const;
const SfxFrameProperties& GetProperties() const
{ return aProperties; }
void SetProperties( const SfxFrameProperties& rProp )
{ aProperties = rProp; }
};
#endif // #ifndef _SFX_FRMDESCRHXX
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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