summaryrefslogtreecommitdiff
path: root/drawinglayer/source/processor2d/vclpixelprocessor2d.cxx
blob: dfa39831a0070364f231e718baefdb03e4ce1d78 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
 *
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 * 
 * Copyright 2000, 2010 Oracle and/or its affiliates.
 *
 * OpenOffice.org - a multi-platform office productivity suite
 *
 * This file is part of OpenOffice.org.
 *
 * OpenOffice.org is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License version 3
 * only, as published by the Free Software Foundation.
 *
 * OpenOffice.org is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License version 3 for more details
 * (a copy is included in the LICENSE file that accompanied this code).
 *
 * You should have received a copy of the GNU Lesser General Public License
 * version 3 along with OpenOffice.org.  If not, see
 * <http://www.openoffice.org/license.html>
 * for a copy of the LGPLv3 License.
 *
 ************************************************************************/

// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_drawinglayer.hxx"

#include <drawinglayer/processor2d/vclpixelprocessor2d.hxx>
#include <vcl/outdev.hxx>
#include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
#include <drawinglayer/primitive2d/textprimitive2d.hxx>
#include <drawinglayer/primitive2d/polypolygonprimitive2d.hxx>
#include <drawinglayer/primitive2d/polygonprimitive2d.hxx>
#include <drawinglayer/primitive2d/bitmapprimitive2d.hxx>
#include <drawinglayer/primitive2d/fillbitmapprimitive2d.hxx>
#include <drawinglayer/primitive2d/metafileprimitive2d.hxx>
#include <drawinglayer/primitive2d/maskprimitive2d.hxx>
#include <drawinglayer/primitive2d/modifiedcolorprimitive2d.hxx>
#include <drawinglayer/primitive2d/transparenceprimitive2d.hxx>
#include <drawinglayer/primitive2d/transformprimitive2d.hxx>
#include <drawinglayer/primitive2d/markerarrayprimitive2d.hxx>
#include <drawinglayer/primitive2d/pointarrayprimitive2d.hxx>
#include <drawinglayer/primitive2d/wrongspellprimitive2d.hxx>
#include <drawinglayer/primitive2d/controlprimitive2d.hxx>
#include <com/sun/star/awt/XWindow2.hpp>
#include <drawinglayer/primitive2d/unifiedtransparenceprimitive2d.hxx>
#include <drawinglayer/primitive2d/pagepreviewprimitive2d.hxx>
#include <drawinglayer/primitive2d/chartprimitive2d.hxx>
#include <helperchartrenderer.hxx>
#include <helperwrongspellrenderer.hxx>
#include <drawinglayer/primitive2d/fillhatchprimitive2d.hxx>
#include <basegfx/polygon/b2dpolygontools.hxx>
#include <vcl/hatch.hxx>
#include <tools/diagnose_ex.h>
#include <com/sun/star/awt/PosSize.hpp>
#include <drawinglayer/primitive2d/invertprimitive2d.hxx>
#include <cstdio>
#include <drawinglayer/primitive2d/backgroundcolorprimitive2d.hxx>
#include <basegfx/matrix/b2dhommatrixtools.hxx>
#include <drawinglayer/primitive2d/epsprimitive2d.hxx>

#include <toolkit/helper/vclunohelper.hxx>
#include <vcl/window.hxx>

//////////////////////////////////////////////////////////////////////////////

using namespace com::sun::star;

//////////////////////////////////////////////////////////////////////////////

namespace drawinglayer
{
    namespace processor2d
    {
        VclPixelProcessor2D::VclPixelProcessor2D(const geometry::ViewInformation2D& rViewInformation, OutputDevice& rOutDev)
        :	VclProcessor2D(rViewInformation, rOutDev),
            maOriginalMapMode(rOutDev.GetMapMode())
        {
            // prepare maCurrentTransformation matrix with viewTransformation to target directly to pixels
            maCurrentTransformation = rViewInformation.getObjectToViewTransformation();

            // prepare output directly to pixels
               mpOutputDevice->Push(PUSH_MAPMODE);
            mpOutputDevice->SetMapMode();

            // react on AntiAliasing settings
            if(getOptionsDrawinglayer().IsAntiAliasing())
            {
                mpOutputDevice->SetAntialiasing(mpOutputDevice->GetAntialiasing() | ANTIALIASING_ENABLE_B2DDRAW);
            }
            else
            {
                mpOutputDevice->SetAntialiasing(mpOutputDevice->GetAntialiasing() & ~ANTIALIASING_ENABLE_B2DDRAW);
            }
        }

        VclPixelProcessor2D::~VclPixelProcessor2D()
        {
            // restore MapMode
               mpOutputDevice->Pop();

            // restore AntiAliasing
            mpOutputDevice->SetAntialiasing(mpOutputDevice->GetAntialiasing() & ~ANTIALIASING_ENABLE_B2DDRAW);
        }

        void VclPixelProcessor2D::processBasePrimitive2D(const primitive2d::BasePrimitive2D& rCandidate)
        {
            switch(rCandidate.getPrimitive2DID())
            {
                case PRIMITIVE2D_ID_WRONGSPELLPRIMITIVE2D :
                {
                    // directdraw of wrong spell primitive; added test possibility to check wrong spell decompose
                    static bool bHandleWrongSpellDirectly(true);

                    if(bHandleWrongSpellDirectly)
                    {
                        const primitive2d::WrongSpellPrimitive2D& rWrongSpellPrimitive = static_cast< const primitive2d::WrongSpellPrimitive2D& >(rCandidate);

                        if(!renderWrongSpellPrimitive2D(
                            rWrongSpellPrimitive, 
                            *mpOutputDevice, 
                            maCurrentTransformation,
                            maBColorModifierStack))
                        {
                            // fallback to decomposition (MetaFile)
                            process(rWrongSpellPrimitive.get2DDecomposition(getViewInformation2D()));
                        }
                    }
                    else
                    {
                        process(rCandidate.get2DDecomposition(getViewInformation2D()));
                    }
                    break;
                }
                case PRIMITIVE2D_ID_TEXTSIMPLEPORTIONPRIMITIVE2D :
                {
                    // directdraw of text simple portion; added test possibility to check text decompose
                    static bool bForceSimpleTextDecomposition(false);

                    // Adapt evtl. used special DrawMode
                    const sal_uInt32 nOriginalDrawMode(mpOutputDevice->GetDrawMode());
                    adaptTextToFillDrawMode();

                    if(!bForceSimpleTextDecomposition && getOptionsDrawinglayer().IsRenderSimpleTextDirect())
                    {
                        RenderTextSimpleOrDecoratedPortionPrimitive2D(static_cast< const primitive2d::TextSimplePortionPrimitive2D& >(rCandidate));
                    }
                    else
                    {
                        process(rCandidate.get2DDecomposition(getViewInformation2D()));
                    }
                    
                    // restore DrawMode
                    mpOutputDevice->SetDrawMode(nOriginalDrawMode);
                    
                    break;
                }
                case PRIMITIVE2D_ID_TEXTDECORATEDPORTIONPRIMITIVE2D :
                {
                    // directdraw of text simple portion; added test possibility to check text decompose
                    static bool bForceComplexTextDecomposition(false);

                    // Adapt evtl. used special DrawMode
                    const sal_uInt32 nOriginalDrawMode(mpOutputDevice->GetDrawMode());
                    adaptTextToFillDrawMode();

                    if(!bForceComplexTextDecomposition && getOptionsDrawinglayer().IsRenderDecoratedTextDirect())
                    {
                        RenderTextSimpleOrDecoratedPortionPrimitive2D(static_cast< const primitive2d::TextSimplePortionPrimitive2D& >(rCandidate));
                    }
                    else
                    {
                        process(rCandidate.get2DDecomposition(getViewInformation2D()));
                    }

                    // restore DrawMode
                    mpOutputDevice->SetDrawMode(nOriginalDrawMode);

                    break;
                }
                case PRIMITIVE2D_ID_POLYGONHAIRLINEPRIMITIVE2D :
                {
                    // direct draw of hairline
                    RenderPolygonHairlinePrimitive2D(static_cast< const primitive2d::PolygonHairlinePrimitive2D& >(rCandidate), true);
                    break;
                }
                case PRIMITIVE2D_ID_BITMAPPRIMITIVE2D :
                {
                    // direct draw of transformed BitmapEx primitive
                    RenderBitmapPrimitive2D(static_cast< const primitive2d::BitmapPrimitive2D& >(rCandidate));
                    break;
                }
                case PRIMITIVE2D_ID_FILLBITMAPPRIMITIVE2D :
                {
                    // direct draw of fillBitmapPrimitive
                    RenderFillBitmapPrimitive2D(static_cast< const primitive2d::FillBitmapPrimitive2D& >(rCandidate));
                    break;
                }
                case PRIMITIVE2D_ID_POLYPOLYGONGRADIENTPRIMITIVE2D :
                {
                    // direct draw of gradient
                    RenderPolyPolygonGradientPrimitive2D(static_cast< const primitive2d::PolyPolygonGradientPrimitive2D& >(rCandidate));
                    break;
                }
                case PRIMITIVE2D_ID_POLYPOLYGONBITMAPPRIMITIVE2D :
                {
                    // direct draw of bitmap
                    RenderPolyPolygonBitmapPrimitive2D(static_cast< const primitive2d::PolyPolygonBitmapPrimitive2D& >(rCandidate));
                    break;
                }
                case PRIMITIVE2D_ID_POLYPOLYGONCOLORPRIMITIVE2D :
                {
                    // direct draw of PolyPolygon with color
                    RenderPolyPolygonColorPrimitive2D(static_cast< const primitive2d::PolyPolygonColorPrimitive2D& >(rCandidate));
                    break;
                }
                case PRIMITIVE2D_ID_METAFILEPRIMITIVE2D :
                {
                       // #i98289#
                    const bool bForceLineSnap(getOptionsDrawinglayer().IsAntiAliasing() && getOptionsDrawinglayer().IsSnapHorVerLinesToDiscrete());
                    const sal_uInt16 nOldAntiAliase(mpOutputDevice->GetAntialiasing());

                    if(bForceLineSnap)
                    {
                        mpOutputDevice->SetAntialiasing(nOldAntiAliase | ANTIALIASING_PIXELSNAPHAIRLINE);
                    }

                    static bool bTestMetaFilePrimitiveDecomposition(true);
                    if(bTestMetaFilePrimitiveDecomposition)
                    {
                        // use new Metafile decomposition
                        process(rCandidate.get2DDecomposition(getViewInformation2D()));
                    }
                    else
                    {
                        // direct draw of MetaFile
                        RenderMetafilePrimitive2D(static_cast< const primitive2d::MetafilePrimitive2D& >(rCandidate));
                    }
                    
                    if(bForceLineSnap)
                    {
                        mpOutputDevice->SetAntialiasing(nOldAntiAliase);
                    }
                    
                    break;
                }
                case PRIMITIVE2D_ID_MASKPRIMITIVE2D :
                {
                    // mask group.
                    RenderMaskPrimitive2DPixel(static_cast< const primitive2d::MaskPrimitive2D& >(rCandidate));
                    break;
                }
                case PRIMITIVE2D_ID_MODIFIEDCOLORPRIMITIVE2D :
                {
                    // modified color group. Force output to unified color.
                    RenderModifiedColorPrimitive2D(static_cast< const primitive2d::ModifiedColorPrimitive2D& >(rCandidate));
                    break;
                }
                case PRIMITIVE2D_ID_UNIFIEDTRANSPARENCEPRIMITIVE2D :
                {
                    // Detect if a single PolyPolygonColorPrimitive2D is contained; in that case,
                    // use the faster OutputDevice::DrawTransparent method
                    const primitive2d::UnifiedTransparencePrimitive2D& rUniTransparenceCandidate = static_cast< const primitive2d::UnifiedTransparencePrimitive2D& >(rCandidate);
                    const primitive2d::Primitive2DSequence rContent = rUniTransparenceCandidate.getChildren();

                    if(rContent.hasElements())
                    {
                        if(0.0 == rUniTransparenceCandidate.getTransparence())
                        {
                            // not transparent at all, use content
                            process(rUniTransparenceCandidate.getChildren());
                        }
                        else if(rUniTransparenceCandidate.getTransparence() > 0.0 && rUniTransparenceCandidate.getTransparence() < 1.0)
                        {
                            bool bDrawTransparentUsed(false);

                            // since DEV300 m33 DrawTransparent is supported in VCL (for some targets
                            // natively), so i am now enabling this shortcut
                            static bool bAllowUsingDrawTransparent(true);

                            if(bAllowUsingDrawTransparent && 1 == rContent.getLength())
                            {
                                const primitive2d::Primitive2DReference xReference(rContent[0]);
                                const primitive2d::BasePrimitive2D* pBasePrimitive = dynamic_cast< const primitive2d::BasePrimitive2D* >(xReference.get());

                                if(pBasePrimitive)
                                {
                                    switch(pBasePrimitive->getPrimitive2DID())
                                    {
                                        case PRIMITIVE2D_ID_POLYPOLYGONCOLORPRIMITIVE2D:
                                        {
                                            // single transparent PolyPolygon identified, use directly
                                            const primitive2d::PolyPolygonColorPrimitive2D* pPoPoColor = static_cast< const primitive2d::PolyPolygonColorPrimitive2D* >(pBasePrimitive);
                                            OSL_ENSURE(pPoPoColor, "OOps, PrimitiveID and PrimitiveType do not match (!)");
                                            const basegfx::BColor aPolygonColor(maBColorModifierStack.getModifiedColor(pPoPoColor->getBColor()));
                                            mpOutputDevice->SetFillColor(Color(aPolygonColor));
                                            mpOutputDevice->SetLineColor();
                                            
                                            basegfx::B2DPolyPolygon aLocalPolyPolygon(pPoPoColor->getB2DPolyPolygon());
                                            aLocalPolyPolygon.transform(maCurrentTransformation);
                                            
                                            mpOutputDevice->DrawTransparent(aLocalPolyPolygon, rUniTransparenceCandidate.getTransparence());
                                            bDrawTransparentUsed = true;
                                            break;
                                        }
                                        // #i# need to wait for #i101378# which is in CWS vcl112 to directly paint transparent hairlines
                                        //case PRIMITIVE2D_ID_POLYGONHAIRLINEPRIMITIVE2D:
                                        //{
                                        //	// single transparent PolygonHairlinePrimitive2D identified, use directly
                                        //	const primitive2d::PolygonHairlinePrimitive2D* pPoHair = static_cast< const primitive2d::PolygonHairlinePrimitive2D* >(pBasePrimitive);
                                        //	OSL_ENSURE(pPoHair, "OOps, PrimitiveID and PrimitiveType do not match (!)");
                                        //	break;
                                        //}
                                    }
                                }
                            }

                            if(!bDrawTransparentUsed)
                            {
                                // unified sub-transparence. Draw to VDev first.
                                RenderUnifiedTransparencePrimitive2D(rUniTransparenceCandidate);
                            }
                        }
                    }

                    break;
                }
                case PRIMITIVE2D_ID_TRANSPARENCEPRIMITIVE2D :
                {
                    // sub-transparence group. Draw to VDev first.
                    RenderTransparencePrimitive2D(static_cast< const primitive2d::TransparencePrimitive2D& >(rCandidate));
                    break;
                }
                case PRIMITIVE2D_ID_TRANSFORMPRIMITIVE2D :
                {
                    // transform group.
                    RenderTransformPrimitive2D(static_cast< const primitive2d::TransformPrimitive2D& >(rCandidate));
                    break;
                }
                case PRIMITIVE2D_ID_PAGEPREVIEWPRIMITIVE2D :
                {
                    // new XDrawPage for ViewInformation2D
                    RenderPagePreviewPrimitive2D(static_cast< const primitive2d::PagePreviewPrimitive2D& >(rCandidate));
                    break;
                }
                case PRIMITIVE2D_ID_MARKERARRAYPRIMITIVE2D :
                {
                    // marker array
                    RenderMarkerArrayPrimitive2D(static_cast< const primitive2d::MarkerArrayPrimitive2D& >(rCandidate));
                    break;
                }
                case PRIMITIVE2D_ID_POINTARRAYPRIMITIVE2D :
                {
                    // point array
                    RenderPointArrayPrimitive2D(static_cast< const primitive2d::PointArrayPrimitive2D& >(rCandidate));
                    break;
                }
                case PRIMITIVE2D_ID_CONTROLPRIMITIVE2D :
                {
                    // control primitive
                    const primitive2d::ControlPrimitive2D& rControlPrimitive = static_cast< const primitive2d::ControlPrimitive2D& >(rCandidate);
                    const uno::Reference< awt::XControl >& rXControl(rControlPrimitive.getXControl());

                    try
                    {
                        // remember old graphics and create new
                        uno::Reference< awt::XView > xControlView(rXControl, uno::UNO_QUERY_THROW);
                        const uno::Reference< awt::XGraphics > xOriginalGraphics(xControlView->getGraphics());
                        const uno::Reference< awt::XGraphics > xNewGraphics(mpOutputDevice->CreateUnoGraphics());

                        if(xNewGraphics.is())
                        {
                            // link graphics and view
                            xControlView->setGraphics(xNewGraphics);

                            // get position
                            const basegfx::B2DHomMatrix aObjectToPixel(maCurrentTransformation * rControlPrimitive.getTransform());
                            const basegfx::B2DPoint aTopLeftPixel(aObjectToPixel * basegfx::B2DPoint(0.0, 0.0));

                            // find out if the control is already visualized as a VCL-ChildWindow. If yes,
                            // it does not need to be painted at all.
                            uno::Reference< awt::XWindow2 > xControlWindow(rXControl, uno::UNO_QUERY_THROW);
                            const bool bControlIsVisibleAsChildWindow(rXControl->getPeer().is() && xControlWindow->isVisible());
                            
                            if(!bControlIsVisibleAsChildWindow)
                            {
                                // draw it. Do not forget to use the evtl. offsetted origin of the target device,
                                // e.g. when used with mask/transparence buffer device
                                const Point aOrigin(mpOutputDevice->GetMapMode().GetOrigin());
                                xControlView->draw(
                                    aOrigin.X() + basegfx::fround(aTopLeftPixel.getX()), 
                                    aOrigin.Y() + basegfx::fround(aTopLeftPixel.getY()));
                            }
                            
                            // restore original graphics
                            xControlView->setGraphics(xOriginalGraphics);
                        }
                    }
                    catch(const uno::Exception&)
                    {
                        DBG_UNHANDLED_EXCEPTION();
                        
                        // process recursively and use the decomposition as Bitmap
                        process(rCandidate.get2DDecomposition(getViewInformation2D()));
                    }

                    break;
                }
                case PRIMITIVE2D_ID_POLYGONSTROKEPRIMITIVE2D:
                {
                    // the stroke primitive may be decomposed to filled polygons. To keep
                    // evtl. set DrawModes aka DRAWMODE_BLACKLINE, DRAWMODE_GRAYLINE,
                    // DRAWMODE_GHOSTEDLINE, DRAWMODE_WHITELINE or DRAWMODE_SETTINGSLINE
                    // working, these need to be copied to the corresponding fill modes
                    const sal_uInt32 nOriginalDrawMode(mpOutputDevice->GetDrawMode());
                    adaptLineToFillDrawMode();

                    // polygon stroke primitive
                    static bool bSuppressFatToHairlineCorrection(false);

                    if(bSuppressFatToHairlineCorrection)
                    {
                        // remeber that we enter a PolygonStrokePrimitive2D decomposition,
                        // used for AA thick line drawing
                        mnPolygonStrokePrimitive2D++;

                        // with AA there is no need to handle thin lines special
                        process(rCandidate.get2DDecomposition(getViewInformation2D()));

                        // leave PolygonStrokePrimitive2D
                        mnPolygonStrokePrimitive2D--;
                    }
                    else
                    {
                        // Lines with 1 and 2 pixel width without AA need special treatment since their vsiualisation
                        // as filled polygons is geometrically corret but looks wrong since polygon filling avoids
                        // the right and bottom pixels. The used method evaluates that and takes the correct action,
                        // including calling recursively with decomposition if line is wide enough
                        const primitive2d::PolygonStrokePrimitive2D& rPolygonStrokePrimitive = static_cast< const primitive2d::PolygonStrokePrimitive2D& >(rCandidate);
                        
                        RenderPolygonStrokePrimitive2D(rPolygonStrokePrimitive);
                    }

                    // restore DrawMode
                    mpOutputDevice->SetDrawMode(nOriginalDrawMode);

                    break;
                }
                case PRIMITIVE2D_ID_CHARTPRIMITIVE2D :
                {
                    // chart primitive in pixel renderer; restore original DrawMode during call
                    // since the evtl. used ChartPrettyPainter will use the MapMode
                    const primitive2d::ChartPrimitive2D& rChartPrimitive = static_cast< const primitive2d::ChartPrimitive2D& >(rCandidate);
                       mpOutputDevice->Push(PUSH_MAPMODE);
                    mpOutputDevice->SetMapMode(maOriginalMapMode);
                    
                    if(!renderChartPrimitive2D(
                        rChartPrimitive, 
                        *mpOutputDevice,
                        getViewInformation2D()))
                    {
                        // fallback to decomposition (MetaFile)
                        process(rChartPrimitive.get2DDecomposition(getViewInformation2D()));
                    }
                       
                    mpOutputDevice->Pop();
                    break;
                }
                case PRIMITIVE2D_ID_FILLHATCHPRIMITIVE2D :
                {
                    static bool bForceIgnoreHatchSmoothing(false);

                    if(bForceIgnoreHatchSmoothing || getOptionsDrawinglayer().IsAntiAliasing())
                    {
                        // if AA is used (or ignore smoothing is on), there is no need to smooth 
                        // hatch painting, use decomposition
                        process(rCandidate.get2DDecomposition(getViewInformation2D()));
                    }
                    else
                    {
                        // without AA, use VCL to draw the hatch. It snaps hatch distances to the next pixel 
                        // and forces hatch distance to be >= 3 pixels to make the hatch display look smoother. 
                        // This is wrong in principle, but looks nicer. This could also be done here directly
                        // without VCL usage if needed
                        const primitive2d::FillHatchPrimitive2D& rFillHatchPrimitive = static_cast< const primitive2d::FillHatchPrimitive2D& >(rCandidate);
                        const attribute::FillHatchAttribute& rFillHatchAttributes = rFillHatchPrimitive.getFillHatch();
                        
                        // create hatch polygon in range size and discrete coordinates
                        basegfx::B2DRange aHatchRange(rFillHatchPrimitive.getObjectRange());
                        aHatchRange.transform(maCurrentTransformation);
                        const basegfx::B2DPolygon aHatchPolygon(basegfx::tools::createPolygonFromRect(aHatchRange));

                        if(rFillHatchAttributes.isFillBackground())
                        {
                            // #i111846# background fill is active; draw fill polygon
                            const basegfx::BColor aPolygonColor(maBColorModifierStack.getModifiedColor(rFillHatchPrimitive.getBColor()));
                            
                            mpOutputDevice->SetFillColor(Color(aPolygonColor));
                            mpOutputDevice->SetLineColor();
                            mpOutputDevice->DrawPolygon(aHatchPolygon);
                        }

                        // set hatch line color
                        const basegfx::BColor aHatchColor(maBColorModifierStack.getModifiedColor(rFillHatchPrimitive.getBColor()));
                        mpOutputDevice->SetFillColor();
                        mpOutputDevice->SetLineColor(Color(aHatchColor));

                        // get hatch style
                        HatchStyle eHatchStyle(HATCH_SINGLE);

                        switch(rFillHatchAttributes.getStyle())
                        {
                            default : // HATCHSTYLE_SINGLE
                            {
                                break;
                            }
                            case attribute::HATCHSTYLE_DOUBLE :
                            {
                                eHatchStyle = HATCH_DOUBLE;
                                break;
                            }
                            case attribute::HATCHSTYLE_TRIPLE :
                            {
                                eHatchStyle = HATCH_TRIPLE;
                                break;
                            }
                        }

                        // create hatch
                        const basegfx::B2DVector aDiscreteDistance(maCurrentTransformation * basegfx::B2DVector(rFillHatchAttributes.getDistance(), 0.0));
                        const sal_uInt32 nDistance(basegfx::fround(aDiscreteDistance.getLength()));
                        const sal_uInt16 nAngle10((sal_uInt16)basegfx::fround(rFillHatchAttributes.getAngle() / F_PI1800));
                        ::Hatch aVCLHatch(eHatchStyle, Color(rFillHatchAttributes.getColor()), nDistance, nAngle10);

                        // draw hatch using VCL
                        mpOutputDevice->DrawHatch(PolyPolygon(Polygon(aHatchPolygon)), aVCLHatch);
                    }
                    break;
                }
                case PRIMITIVE2D_ID_BACKGROUNDCOLORPRIMITIVE2D :
                {
                    // #i98404# Handle directly, especially when AA is active
                    const primitive2d::BackgroundColorPrimitive2D& rPrimitive = static_cast< const primitive2d::BackgroundColorPrimitive2D& >(rCandidate);
                    const sal_uInt16 nOriginalAA(mpOutputDevice->GetAntialiasing());

                    // switch AA off in all cases
                    mpOutputDevice->SetAntialiasing(mpOutputDevice->GetAntialiasing() & ~ANTIALIASING_ENABLE_B2DDRAW);

                    // create color for fill
                    const basegfx::BColor aPolygonColor(maBColorModifierStack.getModifiedColor(rPrimitive.getBColor()));
                    mpOutputDevice->SetFillColor(Color(aPolygonColor));
                    mpOutputDevice->SetLineColor();

                    // create rectangle for fill
                    const basegfx::B2DRange& aViewport(getViewInformation2D().getDiscreteViewport());
                    const Rectangle aRectangle(
                        (sal_Int32)floor(aViewport.getMinX()), (sal_Int32)floor(aViewport.getMinY()),
                        (sal_Int32)ceil(aViewport.getMaxX()), (sal_Int32)ceil(aViewport.getMaxY()));
                    mpOutputDevice->DrawRect(aRectangle);

                    // restore AA setting
                    mpOutputDevice->SetAntialiasing(nOriginalAA);
                    break;
                }
                case PRIMITIVE2D_ID_TEXTHIERARCHYEDITPRIMITIVE2D :
                {
                    // #i97628#
                    // This primitive means that the content is derived from an active text edit,
                    // not from model data itself. Some renderers need to suppress this content, e.g.
                    // the pixel renderer used for displaying the edit view (like this one). It's
                    // not to be suppressed by the MetaFile renderers, so that the edited text is
                    // part of the MetaFile, e.g. needed for presentation previews.
                    // Action: Ignore here, do nothing.
                    break;
                }
                case PRIMITIVE2D_ID_INVERTPRIMITIVE2D :
                {
                    // invert primitive (currently only used for HighContrast fallback for selection in SW and SC).
                    // Set OutDev to XOR and switch AA off (XOR does not work with AA)
                    mpOutputDevice->Push();
                    mpOutputDevice->SetRasterOp( ROP_XOR );
                    const sal_uInt16 nAntiAliasing(mpOutputDevice->GetAntialiasing());
                    mpOutputDevice->SetAntialiasing(nAntiAliasing & ~ANTIALIASING_ENABLE_B2DDRAW);

                    // process content recursively
                    process(rCandidate.get2DDecomposition(getViewInformation2D()));

                    // restore OutDev
                    mpOutputDevice->Pop();
                    mpOutputDevice->SetAntialiasing(nAntiAliasing);
                    break;
                }
                case PRIMITIVE2D_ID_EPSPRIMITIVE2D :
                {
                    RenderEpsPrimitive2D(static_cast< const primitive2d::EpsPrimitive2D& >(rCandidate));
                    break;
                }
                default :
                {
                    // process recursively
                    process(rCandidate.get2DDecomposition(getViewInformation2D()));
                    break;
                }
            }
        }
    } // end of namespace processor2d
} // end of namespace drawinglayer

//////////////////////////////////////////////////////////////////////////////
// eof

/* vim:set shiftwidth=4 softtabstop=4 expandtab: */