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/*************************************************************************
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: zbufferprocessor3d.hxx,v $
*
* $Revision: 1.4 $
*
* last change: $Author: aw $ $Date: 2008-06-24 15:30:18 $
*
* The Contents of this file are made available subject to
* the terms of GNU Lesser General Public License Version 2.1.
*
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2005 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
************************************************************************/
#ifndef INCLUDED_DRAWINGLAYER_PROCESSOR3D_CUTFINDPROCESSOR3D_HXX
#define INCLUDED_DRAWINGLAYER_PROCESSOR3D_CUTFINDPROCESSOR3D_HXX
#include <drawinglayer/processor3d/defaultprocessor3d.hxx>
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
namespace processor3d
{
class CutFindProcessor : public BaseProcessor3D
{
private:
// the start and stop point for the cut vector
basegfx::B3DPoint maFront;
basegfx::B3DPoint maBack;
// the found cut points
::std::vector< basegfx::B3DPoint > maResult;
// #i102956# the transformation change from TransformPrimitive3D processings
// needs to be remembered to be able to transform found cuts to the
// basic coordinate system the processor starts with
basegfx::B3DHomMatrix maCombinedTransform;
// bitfield
bool mbAnyHit : 1;
// as tooling, the process() implementation takes over API handling and calls this
// virtual render method when the primitive implementation is BasePrimitive3D-based.
virtual void processBasePrimitive3D(const primitive3d::BasePrimitive3D& rCandidate);
public:
CutFindProcessor(const geometry::ViewInformation3D& rViewInformation,
const basegfx::B3DPoint& rFront,
const basegfx::B3DPoint& rBack,
bool bAnyHit);
// data access
const ::std::vector< basegfx::B3DPoint >& getCutPoints() const { return maResult; }
bool getAnyHit() const { return mbAnyHit; }
};
} // end of namespace processor3d
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
#endif //INCLUDED_DRAWINGLAYER_PROCESSOR3D_CUTFINDPROCESSOR3D_HXX
// eof
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