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/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2000, 2010 Oracle and/or its affiliates.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
#ifndef INCLUDED_DRAWINGLAYER_PROCESSOR3D_BASEPROCESSOR3D_HXX
#define INCLUDED_DRAWINGLAYER_PROCESSOR3D_BASEPROCESSOR3D_HXX
#include <drawinglayer/primitive3d/baseprimitive3d.hxx>
#include <drawinglayer/geometry/viewinformation3d.hxx>
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
namespace processor3d
{
class BaseProcessor3D
{
private:
geometry::ViewInformation3D maViewInformation3D;
protected:
void updateViewInformation(const geometry::ViewInformation3D& rViewInformation3D)
{
maViewInformation3D = rViewInformation3D;
}
// as tooling, the process() implementation takes over API handling and calls this
// virtual render method when the primitive implementation is BasePrimitive3D-based.
// Default implementation does nothing
virtual void processBasePrimitive3D(const primitive3d::BasePrimitive3D& rCandidate);
public:
BaseProcessor3D(const geometry::ViewInformation3D& rViewInformation);
virtual ~BaseProcessor3D();
// the central processing method
virtual void process(const primitive3d::Primitive3DSequence& rSource);
// data access
const geometry::ViewInformation3D& getViewInformation3D() const { return maViewInformation3D; }
};
} // end of namespace processor3d
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
namespace processor3d
{
class CollectingProcessor3D : public BaseProcessor3D
{
private:
primitive3d::Primitive3DSequence maPrimitive3DSequence;
public:
CollectingProcessor3D(const geometry::ViewInformation3D& rViewInformation);
virtual ~CollectingProcessor3D();
// the central processing method
virtual void process(const primitive3d::Primitive3DSequence& rSource);
// helpers for adding to local sequence
void appendPrimitive3DReference(const primitive3d::Primitive3DReference& rSource)
{
primitive3d::appendPrimitive3DReferenceToPrimitive3DSequence(maPrimitive3DSequence, rSource);
}
// data access and reset
const primitive3d::Primitive3DSequence& getPrimitive3DSequence() const { return maPrimitive3DSequence; }
void reset() { maPrimitive3DSequence = primitive3d::Primitive3DSequence(); }
};
} // end of namespace processor3d
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
#endif //_DRAWINGLAYER_PROCESSOR3D_BASEPROCESSOR3D_HXX
// eof
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