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/*************************************************************************
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: transformprimitive3d.hxx,v $
*
* $Revision: 1.6 $
*
* last change: $Author: aw $ $Date: 2008-06-10 09:29:21 $
*
* The Contents of this file are made available subject to
* the terms of GNU Lesser General Public License Version 2.1.
*
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2005 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
************************************************************************/
#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_TRANSFORMPRIMITIVE3D_HXX
#define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_TRANSFORMPRIMITIVE3D_HXX
#include <drawinglayer/primitive3d/groupprimitive3d.hxx>
#include <basegfx/matrix/b3dhommatrix.hxx>
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
namespace primitive3d
{
/** TransformPrimitive3D class
This is one of the basic grouping 3D primitives and it provides
embedding a sequence of primitives (a geometry) into a
3D transformation.
Please see the description for TransformPrimitive2D since these
primitives are pretty similar.
*/
class TransformPrimitive3D : public GroupPrimitive3D
{
private:
// the 3D transformation to apply
basegfx::B3DHomMatrix maTransformation;
public:
/// constructor
TransformPrimitive3D(
const basegfx::B3DHomMatrix& rTransformation,
const Primitive3DSequence& rChildren);
/// data read access
const basegfx::B3DHomMatrix& getTransformation() const { return maTransformation; }
/// compare operator
virtual bool operator==(const BasePrimitive3D& rPrimitive) const;
/// get range
virtual basegfx::B3DRange getB3DRange(const geometry::ViewInformation3D& rViewInformation) const;
/// provide unique ID
DeclPrimitrive3DIDBlock()
};
} // end of namespace primitive3d
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
#endif //INCLUDED_DRAWINGLAYER_PRIMITIVE3D_TRANSFORMPRIMITIVE3D_HXX
//////////////////////////////////////////////////////////////////////////////
// eof
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