summaryrefslogtreecommitdiff
path: root/drawinglayer/inc/drawinglayer/primitive3d/sdrextrudeprimitive3d.hxx
blob: 6773d1b7f6c2b302400615b3b13d421ca1f9aa5e (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
/*************************************************************************
 *
 *  OpenOffice.org - a multi-platform office productivity suite
 *
 *  $RCSfile: sdrextrudeprimitive3d.hxx,v $
 *
 *  $Revision: 1.9 $
 *
 *  last change: $Author: aw $ $Date: 2008-06-24 15:30:17 $
 *
 *  The Contents of this file are made available subject to
 *  the terms of GNU Lesser General Public License Version 2.1.
 *
 *
 *    GNU Lesser General Public License Version 2.1
 *    =============================================
 *    Copyright 2005 by Sun Microsystems, Inc.
 *    901 San Antonio Road, Palo Alto, CA 94303, USA
 *
 *    This library is free software; you can redistribute it and/or
 *    modify it under the terms of the GNU Lesser General Public
 *    License version 2.1, as published by the Free Software Foundation.
 *
 *    This library is distributed in the hope that it will be useful,
 *    but WITHOUT ANY WARRANTY; without even the implied warranty of
 *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 *    Lesser General Public License for more details.
 *
 *    You should have received a copy of the GNU Lesser General Public
 *    License along with this library; if not, write to the Free Software
 *    Foundation, Inc., 59 Temple Place, Suite 330, Boston,
 *    MA  02111-1307  USA
 *
 ************************************************************************/

#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDREXTRUDEPRIMITIVE3D_HXX
#define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDREXTRUDEPRIMITIVE3D_HXX

#include <drawinglayer/primitive3d/sdrprimitive3d.hxx>
#include <basegfx/polygon/b2dpolypolygon.hxx>

//////////////////////////////////////////////////////////////////////////////

namespace drawinglayer
{
    namespace primitive3d
    {
        class SdrExtrudePrimitive3D : public SdrPrimitive3D
        {
        private:
            // geometry helper for slices
            basegfx::B2DPolyPolygon						maCorrectedPolyPolygon;
            Slice3DVector								maSlices;

            // primitive data
            basegfx::B2DPolyPolygon						maPolyPolygon;
            double										mfDepth;
            double										mfDiagonal;
            double										mfBackScale;

            // decomposition data when ReducedLineGeometry is used, see get3DDecomposition
            geometry::ViewInformation3D*                mpLastRLGViewInformation;

            // bitfield
            unsigned									mbSmoothNormals : 1; // Plane self
            unsigned									mbSmoothHorizontalNormals : 1; // always
            unsigned									mbSmoothLids : 1; // Front/back
            unsigned									mbCharacterMode : 1;
            unsigned									mbCloseFront : 1;
            unsigned									mbCloseBack : 1;

            // create slices
            void impCreateSlices();

            // get (evtl. create) slices
            const Slice3DVector& getSlices() const;

        protected:
            // local decomposition.
            virtual Primitive3DSequence createLocalDecomposition(const geometry::ViewInformation3D& rViewInformation) const;

        public:
            SdrExtrudePrimitive3D(
                const basegfx::B3DHomMatrix& rTransform, 
                const basegfx::B2DVector& rTextureSize,
                const attribute::SdrLineFillShadowAttribute& rSdrLFSAttribute, 
                const attribute::Sdr3DObjectAttribute& rSdr3DObjectAttribute,
                const basegfx::B2DPolyPolygon& rPolyPolygon,
                double fDepth, 
                double fDiagonal, 
                double fBackScale,
                bool bSmoothNormals, 
                bool bSmoothHorizontalNormals,
                bool bSmoothLids, 
                bool bCharacterMode, 
                bool bCloseFront, 
                bool bCloseBack);
            virtual ~SdrExtrudePrimitive3D();

            // data access
            const basegfx::B2DPolyPolygon& getPolyPolygon() const { return maPolyPolygon; }
            double getDepth() const { return mfDepth; }
            double getDiagonal() const { return mfDiagonal; }
            double getBackScale() const { return mfBackScale; }
            bool getSmoothNormals() const { return mbSmoothNormals; }
            bool getSmoothHorizontalNormals() const { return mbSmoothHorizontalNormals; }
            bool getSmoothLids() const { return mbSmoothLids; }
            bool getCharacterMode() const { return mbCharacterMode; }
            bool getCloseFront() const { return mbCloseFront; }
            bool getCloseBack() const { return mbCloseBack; }

            // compare operator
            virtual bool operator==(const BasePrimitive3D& rPrimitive) const;

            // get range
            virtual basegfx::B3DRange getB3DRange(const geometry::ViewInformation3D& rViewInformation) const;

            // Overloaded to allow for reduced line mode to decide if to buffer decomposition or not
            virtual Primitive3DSequence get3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const;

            // provide unique ID
            DeclPrimitrive3DIDBlock()
        };
    } // end of namespace primitive3d
} // end of namespace drawinglayer

//////////////////////////////////////////////////////////////////////////////

#endif //INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDREXTRUDEPRIMITIVE3D_HXX

//////////////////////////////////////////////////////////////////////////////
// eof