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/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2000, 2010 Oracle and/or its affiliates.
*
* OpenOffice.org - a multi-platform office productivity suite
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
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* version 3 along with OpenOffice.org. If not, see
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************************************************************************/
#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_HITTESTPRIMITIVE3D_HXX
#define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_HITTESTPRIMITIVE3D_HXX
#include <drawinglayer/primitive3d/groupprimitive3d.hxx>
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
namespace primitive3d
{
// This primitive is used to represent geometry for non-visible objects,
// e.g. a 3D cube without fill attributes. To still be able to use
// primitives for HitTest functionality, the 3d decompositions produce
// an as much as possible simplified fill geometry encapsulated in this
// primtive when there is no fill geometry. Currently, the 3d hit test
// uses only areas, so maybe in a further enchanced version this will change
// to 'if neither filled nor lines' creation criteria. The whole primitive
// decomposes to nothing, so no one not knowing it will be influenced. Only
// helper processors for hit test (and maybe BoundRect extractors) will
// use it and it's children subcontent.
class HitTestPrimitive3D : public GroupPrimitive3D
{
protected:
// local decomposition. Implementation will return empty Primitive3DSequence
// since this is no visualisation data
virtual Primitive3DSequence createLocalDecomposition(const geometry::ViewInformation3D& rViewInformation) const;
public:
HitTestPrimitive3D(const Primitive3DSequence& rChildren);
// despite returning an empty decomposition since it's no visualisation data,
// range calculation is intended to use invisible replacement geometry, so
// the local implementation will return the children's range
virtual basegfx::B3DRange getB3DRange(const geometry::ViewInformation3D& rViewInformation) const;
// provide unique ID
DeclPrimitrive3DIDBlock()
};
} // end of namespace primitive3d
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
#endif //INCLUDED_DRAWINGLAYER_PRIMITIVE3D_HITTESTPRIMITIVE3D_HXX
//////////////////////////////////////////////////////////////////////////////
// eof
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