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/*************************************************************************
 *
 *  OpenOffice.org - a multi-platform office productivity suite
 *
 *  $RCSfile: unifiedalphaprimitive2d.hxx,v $
 *
 *  $Revision: 1.3 $
 *
 *  last change: $Author: aw $ $Date: 2008-05-27 14:11:17 $
 *
 *  The Contents of this file are made available subject to
 *  the terms of GNU Lesser General Public License Version 2.1.
 *
 *
 *    GNU Lesser General Public License Version 2.1
 *    =============================================
 *    Copyright 2005 by Sun Microsystems, Inc.
 *    901 San Antonio Road, Palo Alto, CA 94303, USA
 *
 *    This library is free software; you can redistribute it and/or
 *    modify it under the terms of the GNU Lesser General Public
 *    License version 2.1, as published by the Free Software Foundation.
 *
 *    This library is distributed in the hope that it will be useful,
 *    but WITHOUT ANY WARRANTY; without even the implied warranty of
 *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 *    Lesser General Public License for more details.
 *
 *    You should have received a copy of the GNU Lesser General Public
 *    License along with this library; if not, write to the Free Software
 *    Foundation, Inc., 59 Temple Place, Suite 330, Boston,
 *    MA  02111-1307  USA
 *
 ************************************************************************/

#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_INVERTPRIMITIVE2D_HXX
#define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_INVERTPRIMITIVE2D_HXX

#include <drawinglayer/primitive2d/groupprimitive2d.hxx>

//////////////////////////////////////////////////////////////////////////////

namespace drawinglayer
{
    namespace primitive2d
    {
        /** InvertPrimitive2D class

            This is a helper class which encapsulates geometry that should be
            painted XOR, e.g. old cursor visualisations. It decomposes to
            it's content, so when not supporting it, the contained geometry
            will be visualized normally.
            Unfortunately this is still needed, but hard to support on various
            systems. XOR painting needs read access to the target, so modern
            graphic systems tend to not support it anymore.
         */
        class InvertPrimitive2D : public GroupPrimitive2D
        {
        public:
            /// constructor
            InvertPrimitive2D(const Primitive2DSequence& rChildren);

            /// provide unique ID
            DeclPrimitrive2DIDBlock()
        };
    } // end of namespace primitive2d
} // end of namespace drawinglayer

//////////////////////////////////////////////////////////////////////////////

#endif //INCLUDED_DRAWINGLAYER_PRIMITIVE2D_INVERTPRIMITIVE2D_HXX

//////////////////////////////////////////////////////////////////////////////
// eof