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/*************************************************************************
 *
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * Copyright 2000, 2010 Oracle and/or its affiliates.
 *
 * OpenOffice.org - a multi-platform office productivity suite
 *
 * This file is part of OpenOffice.org.
 *
 * OpenOffice.org is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License version 3
 * only, as published by the Free Software Foundation.
 *
 * OpenOffice.org is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License version 3 for more details
 * (a copy is included in the LICENSE file that accompanied this code).
 *
 * You should have received a copy of the GNU Lesser General Public License
 * version 3 along with OpenOffice.org.  If not, see
 * <http://www.openoffice.org/license.html>
 * for a copy of the LGPLv3 License.
 *
 ************************************************************************/

#ifndef INCLUDED_DRAWINGLAYER_ATTRIBUTE_SDRATTRIBUTE_HXX
#define INCLUDED_DRAWINGLAYER_ATTRIBUTE_SDRATTRIBUTE_HXX

#include <basegfx/polygon/b2dlinegeometry.hxx>
#include <basegfx/color/bcolor.hxx>
#include <vector>
#include <basegfx/vector/b2dvector.hxx>

//////////////////////////////////////////////////////////////////////////////
// predefines
class SdrTextObj;

namespace drawinglayer { namespace attribute {
    class SdrFillBitmapAttribute;
    class FillHatchAttribute;
    class FillGradientAttribute;
}}

//////////////////////////////////////////////////////////////////////////////

namespace drawinglayer
{
    namespace attribute
    {
        class SdrLineAttribute
        {
            // line definitions
            basegfx::B2DLineJoin				    meJoin;				// B2DLINEJOIN_* defines
            double									mfWidth;			// 1/100th mm, 0.0==hair
            double									mfTransparence;		// [0.0 .. 1.0], 0.0==no transp.
            basegfx::BColor							maColor;			// color of line
            ::std::vector< double >					maDotDashArray;		// array of double which defines the dot-dash pattern
            double									mfFullDotDashLen;	// sum of maDotDashArray (for convenience)

        public:
            SdrLineAttribute(
                basegfx::B2DLineJoin eJoin, double fWidth, double fTransparence, const basegfx::BColor& rColor, 
                const ::std::vector< double >& rDotDashArray, double fFullDotDashLen);
            ~SdrLineAttribute();

            // constructor to create a line attribute for a colored hairline
            SdrLineAttribute(const basegfx::BColor& rColor);
            
            // compare operator
            bool operator==(const SdrLineAttribute& rCandidate) const;

            // bool access
            bool isVisible() const { return (1.0 != mfTransparence); }
            bool isDashed() const { return (0L != maDotDashArray.size()); }

            // data access
            basegfx::B2DLineJoin getJoin() const { return meJoin; }
            double getWidth() const { return mfWidth; }
            double getTransparence() const { return mfTransparence; }
            const basegfx::BColor& getColor() const { return maColor; }
            const ::std::vector< double >& getDotDashArray() const { return maDotDashArray; }
            double getFullDotDashLen() const { return mfFullDotDashLen; }
        };
    } // end of namespace attribute
} // end of namespace drawinglayer

//////////////////////////////////////////////////////////////////////////////

namespace drawinglayer
{
    namespace attribute
    {
        class SdrLineStartEndAttribute
        {
            // line arrow definitions
            basegfx::B2DPolyPolygon					maStartPolyPolygon;		// start Line PolyPolygon
            basegfx::B2DPolyPolygon					maEndPolyPolygon;		// end Line PolyPolygon
            double									mfStartWidth;			// 1/100th mm
            double									mfEndWidth;				// 1/100th mm

            // bitfield
            unsigned								mbStartActive : 1L;		// start of Line is active
            unsigned								mbEndActive : 1L;		// end of Line is active
            unsigned								mbStartCentered : 1L;	// Line is centered on line start point
            unsigned								mbEndCentered : 1L;		// Line is centered on line end point
        
        public:
            SdrLineStartEndAttribute(
                const basegfx::B2DPolyPolygon& rStartPolyPolygon, const basegfx::B2DPolyPolygon& rEndPolyPolygon,
                double fStartWidth, double fEndWidth, bool bStartActive, bool bEndActive, bool bStartCentered, bool bEndCentered);
            ~SdrLineStartEndAttribute();

            // compare operator
            bool operator==(const SdrLineStartEndAttribute& rCandidate) const;

            // bool access
            bool isStartActive() const { return mbStartActive; }
            bool isEndActive() const { return mbEndActive; }
            bool isStartCentered() const { return mbStartCentered; }
            bool isEndCentered() const { return mbEndCentered; }
            bool isVisible() const { return (isStartActive() || isEndActive()); }

            // data access
            const basegfx::B2DPolyPolygon& getStartPolyPolygon() const { return maStartPolyPolygon; }
            const basegfx::B2DPolyPolygon& getEndPolyPolygon() const { return maEndPolyPolygon; }
            double getStartWidth() const { return mfStartWidth; }
            double getEndWidth() const { return mfEndWidth; }
        };
    } // end of namespace attribute
} // end of namespace drawinglayer

//////////////////////////////////////////////////////////////////////////////

namespace drawinglayer
{
    namespace attribute
    {
        class SdrShadowAttribute
        {
            // shadow definitions
            basegfx::B2DVector					maOffset;					// shadow offset 1/100th mm
            double								mfTransparence;				// [0.0 .. 1.0], 0.0==no transp.
            basegfx::BColor						maColor;					// color of shadow

        public:
            SdrShadowAttribute(
                const basegfx::B2DVector& rOffset, double fTransparence, const basegfx::BColor& rColor);
            ~SdrShadowAttribute();

            // compare operator
            bool operator==(const SdrShadowAttribute& rCandidate) const;

            // bool access
            bool isVisible() const { return (1.0 != mfTransparence); }

            // data access
            const basegfx::B2DVector& getOffset() const { return maOffset; }
            double getTransparence() const { return mfTransparence;	}
            const basegfx::BColor& getColor() const { return maColor; }
        };
    } // end of namespace attribute
} // end of namespace drawinglayer

//////////////////////////////////////////////////////////////////////////////

namespace drawinglayer
{
    namespace attribute
    {
        class SdrFillAttribute
        {
            // fill definitions
            double									mfTransparence;		// [0.0 .. 1.0], 0.0==no transp.
            basegfx::BColor							maColor;			// fill color
            FillGradientAttribute*					mpGradient;			// fill gradient (if used)
            FillHatchAttribute*						mpHatch;			// fill hatch (if used)
            SdrFillBitmapAttribute*					mpBitmap;			// fill bitmap (if used)

        public:
            SdrFillAttribute(
                double fTransparence, const basegfx::BColor& rColor, FillGradientAttribute* pGradient = 0L, 
                FillHatchAttribute* pHatch = 0L, SdrFillBitmapAttribute* pBitmap = 0L);
            ~SdrFillAttribute();

            // copy constructor and assigment operator
            SdrFillAttribute(const SdrFillAttribute& rCandidate);
            SdrFillAttribute& operator=(const SdrFillAttribute& rCandidate);

            // compare operator
            bool operator==(const SdrFillAttribute& rCandidate) const;

            // bool access
            bool isGradient() const { return (0L != mpGradient); }
            bool isHatch() const { return (0L != mpHatch); }
            bool isBitmap() const { return (0L != mpBitmap); }
            bool isColor() const { return (!mpGradient && !mpHatch && !mpBitmap); }
            bool isVisible() const { return (1.0 != mfTransparence); }

            // data access
            double getTransparence() const { return mfTransparence;	}
            const basegfx::BColor& getColor() const { return maColor; }
            const FillGradientAttribute* getGradient() const { return mpGradient; }
            const FillHatchAttribute* getHatch() const { return mpHatch; }
            const SdrFillBitmapAttribute* getBitmap() const { return mpBitmap; }
        };
    } // end of namespace attribute
} // end of namespace drawinglayer

//////////////////////////////////////////////////////////////////////////////

#endif //INCLUDED_DRAWINGLAYER_ATTRIBUTE_SDRATTRIBUTE_HXX

// eof