blob: bd3bfd018a484452b9ea9b0a6d9f2543183cae09 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
|
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2000, 2010 Oracle and/or its affiliates.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
#ifndef INCLUDED_DRAWINGLAYER_ATTRIBUTE_FILLBITMAPATTRIBUTE_HXX
#define INCLUDED_DRAWINGLAYER_ATTRIBUTE_FILLBITMAPATTRIBUTE_HXX
#include <sal/types.h>
//////////////////////////////////////////////////////////////////////////////
// predefines
class BitmapEx;
namespace basegfx {
class B2DPoint;
class B2DVector;
}
namespace drawinglayer { namespace attribute {
class ImpFillBitmapAttribute;
}}
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
namespace attribute
{
class FillBitmapAttribute
{
private:
ImpFillBitmapAttribute* mpFillBitmapAttribute;
public:
/// constructors/assignmentoperator/destructor
FillBitmapAttribute(
const BitmapEx& rBitmapEx,
const basegfx::B2DPoint& rTopLeft,
const basegfx::B2DVector& rSize,
bool bTiling);
FillBitmapAttribute();
FillBitmapAttribute(const FillBitmapAttribute& rCandidate);
FillBitmapAttribute& operator=(const FillBitmapAttribute& rCandidate);
~FillBitmapAttribute();
// checks if the incarnation is default constructed
bool isDefault() const;
// compare operator
bool operator==(const FillBitmapAttribute& rCandidate) const;
// data read access
const BitmapEx& getBitmapEx() const;
const basegfx::B2DPoint& getTopLeft() const;
const basegfx::B2DVector& getSize() const;
bool getTiling() const;
};
} // end of namespace attribute
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
#endif //INCLUDED_DRAWINGLAYER_ATTRIBUTE_FILLBITMAPATTRIBUTE_HXX
// eof
|