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/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2008 by Sun Microsystems, Inc.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: layerupdate.hxx,v $
* $Revision: 1.7 $
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
#ifndef CONFIGMGR_BACKEND_LAYERUPDATE_HXX
#define CONFIGMGR_BACKEND_LAYERUPDATE_HXX
#include <com/sun/star/uno/Reference.hxx>
#include <rtl/ref.hxx>
#include <rtl/ustring.hxx>
#ifndef INCLUDED_VECTOR
#include <vector>
#define INCLUDED_VECTOR
#endif
namespace com { namespace sun { namespace star { namespace configuration { namespace backend {
class XLayerHandler;
} } } } }
namespace configmgr
{
// -----------------------------------------------------------------------------
namespace backend
{
// -----------------------------------------------------------------------------
namespace uno = ::com::sun::star::uno;
namespace backenduno = ::com::sun::star::configuration::backend;
// -----------------------------------------------------------------------------
class NodeUpdate;
class LayerUpdate
{
public:
LayerUpdate();
LayerUpdate(LayerUpdate const & _aOther);
~LayerUpdate();
LayerUpdate & operator =(LayerUpdate const & _aOther);
public:
bool isEmpty() const { return ! m_xContextNode.is(); }
rtl::Reference<NodeUpdate> getContextNode() const;
std::vector<rtl::OUString> const & getContextPath() const;
void setContextNode(rtl::Reference<NodeUpdate> const & _xContextNode);
private:
void makeContextPath(rtl::OUString const & _aContextPath);
private:
rtl::Reference<NodeUpdate> m_xContextNode;
std::vector<rtl::OUString> m_aContextPath;
};
// -----------------------------------------------------------------------------
} // namespace backend
// -----------------------------------------------------------------------------
} // namespace configmgr
#endif
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