/************************************************************************* * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * Copyright 2008 by Sun Microsystems, Inc. * * OpenOffice.org - a multi-platform office productivity suite * * $RCSfile: svdpagv.hxx,v $ * $Revision: 1.5 $ * * This file is part of OpenOffice.org. * * OpenOffice.org is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License version 3 * only, as published by the Free Software Foundation. * * OpenOffice.org is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License version 3 for more details * (a copy is included in the LICENSE file that accompanied this code). * * You should have received a copy of the GNU Lesser General Public License * version 3 along with OpenOffice.org. If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ #ifndef _SVDPAGV_HXX #define _SVDPAGV_HXX #include #include #include #include #include #include #include "svx/svxdllapi.h" #include #include #include //////////////////////////////////////////////////////////////////////////////////////////////////// class Region; class SdrObjList; class SdrObject; class SdrPage; class SdrUnoObj; class SdrPaintWindow; class SdrView; class SdrPageObj; class B2dIAOManager; class SdrPageView; // #110094# namespace sdr { namespace contact { class ViewObjectContactRedirector; class DisplayInfo; class ViewObjectContactRedirector; } // end of namespace contact } // end of namespace sdr // typedefs for a list of SdrPageWindow class SdrPageWindow; typedef ::std::vector< SdrPageWindow* > SdrPageWindowVector; //////////////////////////////////////////////////////////////////////////////////////////////////// class SVX_DLLPUBLIC SdrPageView : public SfxListener { protected: SdrView& mrView; SdrPage* mpPage; Point aPgOrg; // Nullpunkt der Page Rectangle aMarkBound; // wird Rectangle aMarkSnap; // von sal_Bool mbHasMarked; sal_Bool mbVisible; SetOfByte aLayerVisi; // Menge der sichtbaren Layer SetOfByte aLayerLock; // Menge der nicht editierbaren Layer SetOfByte aLayerPrn; // Menge der druckbaren Layer SdrObjList* pAktList; // Aktuelle Liste, in der Regel die Page. SdrObject* pAktGroup; // Aktuelle Gruppe. NULL=Keine. SdrHelpLineList aHelpLines; // Hilfslinien und -punkte // #103911# Use one reserved slot (bReserveBool2) for the document color Color maDocumentColor; // #103834# Use one reserved slot (bReserveBool1) for the background color Color maBackgroundColor; SdrPageWindowVector maPageWindows; // #i72752# member to remember with which SdrPageWindow the BeginDrawLayer // was done SdrPageWindow* mpPreparedPageWindow; // interface to SdrPageWindow protected: void ClearPageWindows(); void AppendPageWindow(SdrPageWindow& rNew); SdrPageWindow* RemovePageWindow(sal_uInt32 nPos); SdrPageWindow* RemovePageWindow(SdrPageWindow& rOld); public: sal_uInt32 PageWindowCount() const { return maPageWindows.size(); } SdrPageWindow* FindPageWindow( SdrPaintWindow& rPaintWindow ) const; SdrPageWindow* FindPageWindow( const OutputDevice& rOutDev ) const; SdrPageWindow* GetPageWindow(sal_uInt32 nIndex) const; /** finds the page window whose PaintWindow belongs to the given output device In opposite to FindPageWindow, this method also cares possibly patched PaintWindow instances. That is, a SdrPageWindow might have an original, and a patched SdrPaintWindow instance - if this is the case, then the original SdrPaintWindow is examined before the patched one. */ const SdrPageWindow* FindPatchedPageWindow( const OutputDevice& rOutDev ) const; void PaintOutlinerView(OutputDevice* pOut, const Rectangle& rRect) const; private: SVX_DLLPRIVATE SdrPageWindow& CreateNewPageWindowEntry(SdrPaintWindow& rPaintWindow); protected: void ImpInvalidateHelpLineArea(USHORT nNum) const; protected: void SetLayer(const String& rName, SetOfByte& rBS, sal_Bool bJa); sal_Bool IsLayer(const String& rName, const SetOfByte& rBS) const; void SetAllLayers(SetOfByte& rB, sal_Bool bJa); virtual void Notify(SfxBroadcaster& rBC, const SfxHint& rHint); // Nachsehen, ob AktGroup noch Inserted ist. void CheckAktGroup(); void AdjHdl(); public: TYPEINFO(); SdrPageView(SdrPage* pPage1, SdrView& rNewView); ~SdrPageView(); // Wird von der PaintView gerufen, wenn Modelaenderungen abgeschlossen sind void ModelHasChanged(); void Show(); void Hide(); void AddPaintWindowToPageView(SdrPaintWindow& rPaintWindow); void RemovePaintWindowFromPageView(SdrPaintWindow& rPaintWindow); SdrView& GetView() { return mrView; } const SdrView& GetView() const { return mrView; } /** looks up the control container belonging to given output device @return If the given output device belongs to one of the SdrPageViewWinRecs associated with this SdrPageView instance, the XControlContainer for this output device is returned, otherwise. */ ::com::sun::star::uno::Reference< ::com::sun::star::awt::XControlContainer > GetControlContainer( const OutputDevice& _rDevice ) const; /** sets all elements in the view which support a design and a alive mode into the given mode */ void SetDesignMode( bool _bDesignMode ) const; sal_Bool IsVisible() const { return mbVisible; } // Invalidiert den gesamten Bereich der Page void InvalidateAllWin(); // rRect bezieht sich auf die Page void InvalidateAllWin(const Rectangle& rRect, sal_Bool bPlus1Pix=FALSE); // PrePaint call forwarded from app windows void PrePaint(); // rReg bezieht sich auf's OutDev, nicht auf die Page void CompleteRedraw(SdrPaintWindow& rPaintWindow, const Region& rReg, sdr::contact::ViewObjectContactRedirector* pRedirector = 0L) const; // write access to mpPreparedPageWindow void setPreparedPageWindow(SdrPageWindow* pKnownTarget); void DrawLayer(SdrLayerID nID, OutputDevice* pGivenTarget = 0, sdr::contact::ViewObjectContactRedirector* pRedirector = 0L) const; void DrawPageViewGrid(OutputDevice& rOut, const Rectangle& rRect, Color aColor = Color( COL_BLACK ) ); Rectangle GetPageRect() const; SdrPage* GetPage() const { return mpPage; } // Betretene Liste rausreichen SdrObjList* GetObjList() const { return pAktList; } // Betretene Gruppe rausreichen SdrObject* GetAktGroup() const { return pAktGroup; } // Betretene Gruppe und Liste setzen void SetAktGroupAndList(SdrObject* pNewGroup, SdrObjList* pNewList); sal_Bool HasMarkedObjPageView() const { return mbHasMarked; } void SetHasMarkedObj(sal_Bool bOn) { mbHasMarked = bOn; } const Rectangle& MarkBound() const { return aMarkBound; } const Rectangle& MarkSnap() const { return aMarkSnap; } Rectangle& MarkBound() { return aMarkBound; } Rectangle& MarkSnap() { return aMarkSnap; } void SetLayerVisible(const String& rName, sal_Bool bShow = sal_True) { SetLayer(rName, aLayerVisi, bShow); if(!bShow) AdjHdl(); InvalidateAllWin(); } sal_Bool IsLayerVisible(const String& rName) const { return IsLayer(rName, aLayerVisi); } void SetAllLayersVisible(sal_Bool bShow = sal_True) { SetAllLayers(aLayerVisi, bShow); if(!bShow) AdjHdl(); InvalidateAllWin(); } void SetLayerLocked(const String& rName, sal_Bool bLock = sal_True) { SetLayer(rName, aLayerLock, bLock); if(bLock) AdjHdl(); } sal_Bool IsLayerLocked(const String& rName) const { return IsLayer(rName,aLayerLock); } void SetAllLayersLocked(sal_Bool bLock = sal_True) { SetAllLayers(aLayerLock, bLock); if(bLock) AdjHdl(); } void SetLayerPrintable(const String& rName, sal_Bool bPrn = sal_True) { SetLayer(rName, aLayerPrn, bPrn); } sal_Bool IsLayerPrintable(const String& rName) const { return IsLayer(rName, aLayerPrn); } void SetAllLayersPrintable(sal_Bool bPrn = sal_True) { SetAllLayers(aLayerPrn, bPrn); } // PV stellt eine RefPage oder eine SubList eines RefObj dar oder Model ist ReadOnly sal_Bool IsReadOnly() const; // der Origin bezieht sich immer auf die obere linke Ecke der Page const Point& GetPageOrigin() const { return aPgOrg; } void SetPageOrigin(const Point& rOrg); void LogicToPagePos(Point& rPnt) const { rPnt-=aPgOrg; } void LogicToPagePos(Rectangle& rRect) const { rRect.Move(-aPgOrg.X(),-aPgOrg.Y()); } void PagePosToLogic(Point& rPnt) const { rPnt+=aPgOrg; } void PagePosToLogic(Rectangle& rRect) const { rRect.Move(aPgOrg.X(),aPgOrg.Y()); } void SetVisibleLayers(const SetOfByte& rSet) { aLayerVisi=rSet; InvalidateAllWin(); } const SetOfByte& GetVisibleLayers() const { return aLayerVisi; } void SetPrintableLayers(const SetOfByte& rSet) { aLayerPrn=rSet; } const SetOfByte& GetPrintableLayers() const { return aLayerPrn; } void SetLockedLayers(const SetOfByte& rSet) { aLayerLock=rSet; } const SetOfByte& GetLockedLayers() const { return aLayerLock; } const SdrHelpLineList& GetHelpLines() const { return aHelpLines; } void SetHelpLines(const SdrHelpLineList& rHLL); //void SetHelpLinePos(USHORT nNum, const Point& rNewPos); void SetHelpLine(USHORT nNum, const SdrHelpLine& rNewHelpLine); void DeleteHelpLine(USHORT nNum); void InsertHelpLine(const SdrHelpLine& rHL, USHORT nNum=0xFFFF); void MoveHelpLine(USHORT nNum, USHORT nNewNum) { aHelpLines.Move(nNum,nNewNum); } // Liefert TRUE, wenn Layer des Obj sichtbar und nicht gesperrt. // Beim Gruppenobjekt muss wenigstens ein Member sichtbar sein, // gesperrt sein darf keiner. sal_Bool IsObjMarkable(SdrObject* pObj) const; // Betreten (Editieren) einer Objektgruppe. Anschliessend liegen alle // Memberobjekte der Gruppe im direkten Zugriff. Alle anderen Objekte // koennen waerendessen nicht bearbeitet werden (bis zum naechsten // LeaveGroup()). (wie MsDos chdir bla). sal_Bool EnterGroup(SdrObject* pObj); // Verlassen einer betretenen Objektgruppe. (wie MsDos chdir ..) void LeaveOneGroup(); // Verlassen aller betretenen Objektgruppen. (wie MsDos chdir \) void LeaveAllGroup(); // Feststellen, wie weit hinabgestiegen wurde (0=Root(Page)) USHORT GetEnteredLevel() const; // Name der aktuellen Objektgruppe String GetActualGroupName() const; // Die Namen aller z.Zt. betretenen Gruppen String GetActualPathName(sal_Unicode cSep = sal_Unicode('|')) const; // #103834# Set background color for svx at SdrPageViews void SetApplicationBackgroundColor(Color aBackgroundColor); // #109585# Color GetApplicationBackgroundColor() const; // #103911# Set/Get document color for svx at SdrPageViews void SetApplicationDocumentColor(Color aDocumentColor); Color GetApplicationDocumentColor() const; }; //////////////////////////////////////////////////////////////////////////////////////////////////// #endif //_SVDPAGV_HXX