/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /************************************************************************* * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * Copyright 2000, 2010 Oracle and/or its affiliates. * * OpenOffice.org - a multi-platform office productivity suite * * This file is part of OpenOffice.org. * * OpenOffice.org is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License version 3 * only, as published by the Free Software Foundation. * * OpenOffice.org is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License version 3 for more details * (a copy is included in the LICENSE file that accompanied this code). * * You should have received a copy of the GNU Lesser General Public License * version 3 along with OpenOffice.org. If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ #ifndef _SVX_SVDOTABLE_HXX #define _SVX_SVDOTABLE_HXX #include #include #include #include #include "svdotext.hxx" #include "svx/svxdllapi.h" //------------------------------------------------------------------------ class SvStream; class SfxStyleSheet; namespace sdr { namespace contact { class ViewContactOfTableObj; }} namespace sdr { namespace table { class TableLayouter; struct ImplTableShadowPaintInfo; #ifndef CellRef class Cell; typedef rtl::Reference< Cell > CellRef; #endif //------------------------------------------------------------------------ // SdrTableHitKind //------------------------------------------------------------------------ enum TableHitKind { SDRTABLEHIT_NONE, SDRTABLEHIT_CELL, SDRTABLEHIT_CELLTEXTAREA, SDRTABLEHIT_HORIZONTAL_BORDER, SDRTABLEHIT_VERTICAL_BORDER }; //------------------------------------------------------------------------ struct CellPos { sal_Int32 mnCol; sal_Int32 mnRow; CellPos() : mnCol( 0 ), mnRow( 0 ) {} CellPos( sal_Int32 nCol, sal_Int32 nRow ) { mnCol = nCol; mnRow = nRow; } bool operator==( const CellPos& r ) const { return (r.mnCol == mnCol) && (r.mnRow == mnRow); } bool operator!=( const CellPos& r ) const { return (r.mnCol != mnCol) || (r.mnRow != mnRow); } }; //------------------------------------------------------------------------ // TableStyleSettings //------------------------------------------------------------------------ struct SVX_DLLPUBLIC TableStyleSettings { bool mbUseFirstRow; bool mbUseLastRow; bool mbUseFirstColumn; bool mbUseLastColumn; bool mbUseRowBanding; bool mbUseColumnBanding; TableStyleSettings(); TableStyleSettings( const TableStyleSettings& rStyle ); TableStyleSettings& operator=(const TableStyleSettings& rStyle); bool operator==( const TableStyleSettings& r ) const; }; //------------------------------------------------------------------------ // SdrTableObj //------------------------------------------------------------------------ class SdrTableObjImpl; class SVX_DLLPUBLIC SdrTableObj : public ::SdrTextObj { friend class Cell; friend class SdrTableObjImpl; friend class SdrTableModifyGuard; public: SdrTableObj(SdrModel* _pModel); SdrTableObj(SdrModel* _pModel, const ::Rectangle& rNewRect, sal_Int32 nColumns, sal_Int32 nRows); virtual ~SdrTableObj(); TYPEINFO(); // table stuff SdrTableObj* CloneRange( const CellPos& rStartPos, const CellPos& rEndPos ); void DistributeColumns( sal_Int32 nFirstColumn, sal_Int32 nLastColumn ); void DistributeRows( sal_Int32 nFirstRow, sal_Int32 nLastRow ); com::sun::star::uno::Reference< com::sun::star::table::XTable > getTable() const; bool isValid( const sdr::table::CellPos& rPos ) const; CellPos getFirstCell() const; CellPos getLastCell() const; CellPos getLeftCell( const CellPos& rPos, bool bEdgeTravel ) const; CellPos getRightCell( const CellPos& rPos, bool bEdgeTravel ) const; CellPos getUpCell( const CellPos& rPos, bool bEdgeTravel ) const; CellPos getDownCell( const CellPos& rPos, bool bEdgeTravel ) const; CellPos getPreviousCell( const CellPos& rPos, bool bEdgeTravel ) const; CellPos getNextCell( const CellPos& rPos, bool bEdgeTravel ) const; CellPos getPreviousRow( const CellPos& rPos, bool bEdgeTravel ) const; CellPos getNextRow( const CellPos& rPos, bool bEdgeTravel ) const; void createCell( ::sdr::table::CellRef& xCell ); const ::sdr::table::TableStyleSettings& getTableStyleSettings() const; void setTableStyleSettings( const ::sdr::table::TableStyleSettings& rStyle ); TableHitKind CheckTableHit( const Point& rPos, sal_Int32& rnX, sal_Int32& rnY, int nTol ) const; void uno_lock(); void uno_unlock(); /** the active table has the focus or is currently edited */ const ::sdr::table::CellRef& getActiveCell() const; void setActiveCell( const sdr::table::CellPos& rPos ); void getActiveCellPos( sdr::table::CellPos& rPos ) const; sal_Int32 getRowCount() const; sal_Int32 getColumnCount() const; void getCellBounds( const sdr::table::CellPos& rPos, ::Rectangle& rCellRect ); const SfxItemSet& GetActiveCellItemSet() const; void InsertRows( sal_Int32 nIndex, sal_Int32 nCount = 1 ); void InsertColumns( sal_Int32 nIndex, sal_Int32 nCount = 1 ); void DeleteRows( sal_Int32 nIndex, sal_Int32 nCount = 1 ); void DeleteColumns( sal_Int32 nIndex, sal_Int32 nCount = 1 ); void setTableStyle( const ::com::sun::star::uno::Reference< ::com::sun::star::container::XIndexAccess >& xAutoFormatStyle ); const ::com::sun::star::uno::Reference< ::com::sun::star::container::XIndexAccess >& getTableStyle() const; // text stuff /** returns the currently active text. */ virtual SdrText* getActiveText() const; /** returns the nth available text. */ virtual SdrText* getText( sal_Int32 nIndex ) const; /** returns the number of texts available for this object. */ virtual sal_Int32 getTextCount() const; /** changes the current active text */ virtual void setActiveText( sal_Int32 nIndex ); /** returns the index of the text that contains the given point or -1 */ virtual sal_Int32 CheckTextHit(const Point& rPnt) const; virtual bool HasText() const; sal_Bool IsTextEditActive() const { return (pEdtOutl != 0L); } bool IsTextEditActive( const sdr::table::CellPos& rPos ); /** returns true only if we are in edit mode and the user actually changed anything */ virtual bool IsRealyEdited() const; void FitFrameToTextSize(); SdrOutliner* GetCellTextEditOutliner( const sdr::table::CellPos& rPos ) const; // Gleichzeitig wird der Text in den Outliner gesetzt (ggf. // der des EditOutliners) und die PaperSize gesetzt. virtual void TakeTextRect( const sdr::table::CellPos& rPos, SdrOutliner& rOutliner, ::Rectangle& rTextRect, bool bNoEditText = false, ::Rectangle* pAnchorRect=NULL, bool bLineWidth = true ) const; virtual void TakeTextRect( SdrOutliner& rOutliner, Rectangle& rTextRect, bool bNoEditText = false, Rectangle* pAnchorRect=NULL, bool bLineWidth = true ) const; virtual void TakeTextAnchorRect(const sdr::table::CellPos& rPos, ::Rectangle& rAnchorRect ) const; virtual void TakeTextAnchorRect(::Rectangle& rAnchorRect) const; virtual bool IsAutoGrowHeight() const; long GetMinTextFrameHeight() const; long GetMaxTextFrameHeight() const; virtual bool IsAutoGrowWidth() const; long GetMinTextFrameWidth() const; long GetMaxTextFrameWidth() const; virtual bool IsFontwork() const; virtual void SetPage(SdrPage* pNewPage); virtual void SetModel(SdrModel* pNewModel); virtual void TakeObjInfo(SdrObjTransformInfoRec& rInfo) const; virtual sal_uInt16 GetObjIdentifier() const; virtual void SetChanged(); virtual bool AdjustTextFrameWidthAndHeight(Rectangle& rR, bool bHgt = true, bool bWdt = true) const; virtual bool AdjustTextFrameWidthAndHeight(bool bHgt = true, bool bWdt = true); virtual void TakeObjNameSingul(String& rName) const; virtual void TakeObjNamePlural(String& rName) const; virtual SdrTableObj* Clone() const; SdrTableObj& operator=(const SdrTableObj& rObj); virtual basegfx::B2DPolyPolygon TakeXorPoly() const; virtual basegfx::B2DPolyPolygon TakeContour() const; virtual void RecalcSnapRect(); virtual const Rectangle& GetSnapRect() const; virtual void NbcSetSnapRect(const Rectangle& rRect); virtual const Rectangle& GetLogicRect() const; virtual void NbcSetLogicRect(const Rectangle& rRect); virtual void AdjustToMaxRect( const Rectangle& rMaxRect, bool bShrinkOnly = false ); virtual sal_uInt32 GetSnapPointCount() const; virtual Point GetSnapPoint(sal_uInt32 i) const; virtual sal_uInt32 GetHdlCount() const; virtual SdrHdl* GetHdl(sal_uInt32 nHdlNum) const; virtual void AddToHdlList(SdrHdlList& rHdlList) const; // special drag methods virtual bool hasSpecialDrag() const; virtual bool beginSpecialDrag(SdrDragStat& rDrag) const; virtual bool applySpecialDrag(SdrDragStat& rDrag); virtual String getSpecialDragComment(const SdrDragStat& rDrag) const; virtual basegfx::B2DPolyPolygon getSpecialDragPoly(const SdrDragStat& rDrag) const; virtual bool BegCreate(SdrDragStat& rStat); virtual bool MovCreate(SdrDragStat& rStat); virtual bool EndCreate(SdrDragStat& rStat, SdrCreateCmd eCmd); virtual bool BckCreate(SdrDragStat& rStat); virtual void BrkCreate(SdrDragStat& rStat); virtual basegfx::B2DPolyPolygon TakeCreatePoly(const SdrDragStat& rDrag) const; virtual Pointer GetCreatePointer() const; virtual void NbcMove(const Size& rSiz); virtual void NbcResize(const Point& rRef, const Fraction& xFact, const Fraction& yFact); virtual sal_Bool BegTextEdit(SdrOutliner& rOutl); virtual void EndTextEdit(SdrOutliner& rOutl); virtual void TakeTextEditArea(Size* pPaperMin, Size* pPaperMax, Rectangle* pViewInit, Rectangle* pViewMin) const; virtual void TakeTextEditArea(const sdr::table::CellPos& rPos, Size* pPaperMin, Size* pPaperMax, Rectangle* pViewInit, Rectangle* pViewMin) const; virtual sal_uInt16 GetOutlinerViewAnchorMode() const; virtual void NbcSetOutlinerParaObject(OutlinerParaObject* pTextObject); virtual OutlinerParaObject* GetOutlinerParaObject() const; virtual OutlinerParaObject* GetEditOutlinerParaObject() const; virtual void NbcReformatText(); virtual void ReformatText(); void SetTextEditOutliner(SdrOutliner* pOutl) { pEdtOutl=pOutl; } virtual sal_Bool IsVerticalWriting() const; virtual void SetVerticalWriting(sal_Bool bVertical); com::sun::star::text::WritingMode GetWritingMode() const; virtual void onEditOutlinerStatusEvent( EditStatus* pEditStatus ); //////////////////////////////////////////////////////////////////////////////////////////////////// // // transformation interface for StarOfficeAPI. This implements support for // homogen 3x3 matrices containing the transformation of the SdrObject. At the // moment it contains a shearX, rotation and translation, but for setting all linear // transforms like Scale, ShearX, ShearY, Rotate and Translate are supported. // //////////////////////////////////////////////////////////////////////////////////////////////////// // gets base transformation and rectangle of object. If it's an SdrPathObj it fills the PolyPolygon // with the base geometry and returns TRUE. Otherwise it returns FALSE. virtual sal_Bool TRGetBaseGeometry(basegfx::B2DHomMatrix& rMatrix, basegfx::B2DPolyPolygon& rPolyPolygon) const; // sets the base geometry of the object using infos contained in the homogen 3x3 matrix. // If it's an SdrPathObj it will use the provided geometry information. The Polygon has // to use (0,0) as upper left and will be scaled to the given size in the matrix. virtual void TRSetBaseGeometry(const basegfx::B2DHomMatrix& rMatrix, const basegfx::B2DPolyPolygon& rPolyPolygon); // #103836# iterates over the paragraphs of a given SdrObject and removes all // hard set character attributes with the which ids contained in the // given vector // virtual void RemoveOutlinerCharacterAttribs( const std::vector& rCharWhichIds ); /** hack for clipboard with calc and writer, export and import table content as rtf table */ static void ExportAsRTF( SvStream& rStrm, SdrTableObj& rObj ); static void ImportAsRTF( SvStream& rStrm, SdrTableObj& rObj ); private: void init( sal_Int32 nColumns, sal_Int32 nRows ); protected: virtual sdr::properties::BaseProperties* CreateObjectSpecificProperties(); virtual sdr::contact::ViewContact* CreateObjectSpecificViewContact(); virtual SdrObjGeoData* NewGeoData() const; virtual void SaveGeoData(SdrObjGeoData& rGeo) const; virtual void RestGeoData(const SdrObjGeoData& rGeo); private: SdrOutliner* GetCellTextEditOutliner( const ::sdr::table::Cell& rCell ) const; private: // for the ViewContactOfTableObj to build the primitive representation, it is necessary to access the // TableLayouter for position and attribute informations friend class sdr::contact::ViewContactOfTableObj; const TableLayouter& getTableLayouter() const; Rectangle maLogicRect; private: SdrTableObjImpl* mpImpl; }; //////////////////////////////////////////////////////////////////////////////////////////////////// } } #endif /* vim:set shiftwidth=4 softtabstop=4 expandtab: */