/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /************************************************************************* * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * Copyright 2000, 2010 Oracle and/or its affiliates. * * OpenOffice.org - a multi-platform office productivity suite * * This file is part of OpenOffice.org. * * OpenOffice.org is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License version 3 * only, as published by the Free Software Foundation. * * OpenOffice.org is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License version 3 for more details * (a copy is included in the LICENSE file that accompanied this code). * * You should have received a copy of the GNU Lesser General Public License * version 3 along with OpenOffice.org. If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ #ifndef _SDRPAGEWINDOW_HXX #define _SDRPAGEWINDOW_HXX #include #include #include #include #include #include #include // fuer SdrLayerID #include #include #include #include "svx/svxdllapi.h" #include //////////////////////////////////////////////////////////////////////////////////////////////////// // predeclarations class Region; class SdrUnoObj; class SdrPageView; // #110094# namespace sdr { namespace contact { class ObjectContact; class ViewObjectContactRedirector; } // end of namespace contact namespace overlay { class OverlayManager; } // end of namespace overlay } // end of namespace sdr namespace basegfx { class B2DRange; } // end of namespace basegfx class SdrUnoControlList; class SdrPaintWindow; class Link; //////////////////////////////////////////////////////////////////////////////////////////////////// class SVX_DLLPUBLIC SdrPageWindow { // #110094# ObjectContact section sdr::contact::ObjectContact* mpObjectContact; // the SdrPageView this window belongs to SdrPageView& mrPageView; // the PaintWindow to paint on. Here is access to OutDev etc. // #i72752# change to pointer to allow patcing it in DrawLayer() if necessary SdrPaintWindow* mpPaintWindow; SdrPaintWindow* mpOriginalPaintWindow; // UNO stuff for xControls void* mpDummy; ::com::sun::star::uno::Reference< ::com::sun::star::awt::XControlContainer > mxControlContainer; sdr::contact::ObjectContact* CreateViewSpecificObjectContact(); public: SdrPageWindow(SdrPageView& rNewPageView, SdrPaintWindow& rPaintWindow); ~SdrPageWindow(); // data read accesses SdrPageView& GetPageView() const { return mrPageView; } SdrPaintWindow& GetPaintWindow() const { return *mpPaintWindow; } const SdrPaintWindow* GetOriginalPaintWindow() const { return mpOriginalPaintWindow; } ::com::sun::star::uno::Reference< ::com::sun::star::awt::XControlContainer > GetControlContainer( bool _bCreateIfNecessary = true ) const; // OVERLAYMANAGER ::sdr::overlay::OverlayManager* GetOverlayManager() const; // #i72752# allow patcing SdrPaintWindow from SdrPageView::DrawLayer if needed void patchPaintWindow(SdrPaintWindow& rPaintWindow); void unpatchPaintWindow(); // the repaint method. For migration from pPaintProc, use one more parameter void PrePaint(); void PrepareRedraw(const Region& rReg); void RedrawAll(sdr::contact::ViewObjectContactRedirector* pRedirector) const; void RedrawLayer(const SdrLayerID* pId, sdr::contact::ViewObjectContactRedirector* pRedirector) const; void PostPaint(); // Invalidate call, used from ObjectContact(OfPageView) in InvalidatePartOfView(...) void InvalidatePageWindow(const basegfx::B2DRange& rRange); // #110094# ObjectContact section sdr::contact::ObjectContact& GetObjectContact() const; /// determines whether there already exists an ObjectContact bool HasObjectContact() const; // #i26631# void ResetObjectContact(); /** sets all elements in the view which support a design and a alive mode into the given mode */ void SetDesignMode( bool _bDesignMode ) const; }; // typedefs for a list of SdrPageWindow typedef ::std::vector< SdrPageWindow* > SdrPageWindowVector; //////////////////////////////////////////////////////////////////////////////////////////////////// #endif //_SDRPAGEWINDOW_HXX /* vim:set shiftwidth=4 softtabstop=4 expandtab: */