/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /************************************************************************* * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * Copyright 2000, 2010 Oracle and/or its affiliates. * * OpenOffice.org - a multi-platform office productivity suite * * This file is part of OpenOffice.org. * * OpenOffice.org is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License version 3 * only, as published by the Free Software Foundation. * * OpenOffice.org is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License version 3 for more details * (a copy is included in the LICENSE file that accompanied this code). * * You should have received a copy of the GNU Lesser General Public License * version 3 along with OpenOffice.org. If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ #ifndef _EDITATTR_HXX #define _EDITATTR_HXX #include class SvxFont; class SvxFontItem; class SvxWeightItem; class SvxPostureItem; class SvxShadowedItem; class SvxEscapementItem; class SvxContourItem; class SvxCrossedOutItem; class SvxUnderlineItem; class SvxOverlineItem; class SvxFontHeightItem; class SvxCharScaleWidthItem; class SvxColorItem; class SvxAutoKernItem; class SvxKerningItem; class SvxCharSetColorItem; class SvxWordLineModeItem; class SvxFieldItem; class SvxLanguageItem; class SvxEmphasisMarkItem; class SvxCharReliefItem; #include class SfxVoidItem; #define CH_FEATURE_OLD (BYTE) 0xFF #define CH_FEATURE (sal_Unicode) 0x01 // DEF_METRIC: For my pool, the DefMetric should always appear when // GetMetric (nWhich)! // => To determine the DefMetric simply use GetMetric(0) #define DEF_METRIC 0 // ------------------------------------------------------------------------- // class EditAttrib // ------------------------------------------------------------------------- class EditAttrib { private: EditAttrib() {;} EditAttrib( const EditAttrib & ) {;} protected: const SfxPoolItem* pItem; EditAttrib( const SfxPoolItem& rAttr ); virtual ~EditAttrib(); public: // RemoveFromPool must always be called before the destructor!! void RemoveFromPool( SfxItemPool& rPool ); USHORT Which() const { return pItem->Which(); } const SfxPoolItem* GetItem() const { return pItem; } }; // ------------------------------------------------------------------------- // class EditCharAttrib // ------------------------------------------------------------------------- // bFeature: Attribute must not expand/shrink, length is always 1 // bEdge: Attribute will not expand, if you want to expand just on the edge class EditCharAttrib : public EditAttrib { protected: USHORT nStart; USHORT nEnd; BOOL bFeature :1; BOOL bEdge :1; public: EditCharAttrib( const SfxPoolItem& rAttr, USHORT nStart, USHORT nEnd ); USHORT& GetStart() { return nStart; } USHORT& GetEnd() { return nEnd; } USHORT GetStart() const { return nStart; } USHORT GetEnd() const { return nEnd; } inline USHORT GetLen() const; inline void MoveForward( USHORT nDiff ); inline void MoveBackward( USHORT nDiff ); inline void Expand( USHORT nDiff ); inline void Collaps( USHORT nDiff ); virtual void SetFont( SvxFont& rFont, OutputDevice* pOutDev ); BOOL IsIn( USHORT nIndex ) { return ( ( nStart <= nIndex ) && ( nEnd >= nIndex ) ); } BOOL IsInside( USHORT nIndex ) { return ( ( nStart < nIndex ) && ( nEnd > nIndex ) ); } BOOL IsEmpty() { return nStart == nEnd; } BOOL IsFeature() const { return bFeature; } void SetFeature( BOOL b) { bFeature = b; } BOOL IsEdge() const { return bEdge; } void SetEdge( BOOL b ) { bEdge = b; } }; inline USHORT EditCharAttrib::GetLen() const { DBG_ASSERT( nEnd >= nStart, "EditCharAttrib: nEnd < nStart!" ); return nEnd-nStart; } inline void EditCharAttrib::MoveForward( USHORT nDiff ) { DBG_ASSERT( ((long)nEnd + nDiff) <= 0xFFFF, "EditCharAttrib: MoveForward?!" ); nStart = nStart + nDiff; nEnd = nEnd + nDiff; } inline void EditCharAttrib::MoveBackward( USHORT nDiff ) { DBG_ASSERT( ((long)nStart - nDiff) >= 0, "EditCharAttrib: MoveBackward?!" ); nStart = nStart - nDiff; nEnd = nEnd - nDiff; } inline void EditCharAttrib::Expand( USHORT nDiff ) { DBG_ASSERT( ( ((long)nEnd + nDiff) <= (long)0xFFFF ), "EditCharAttrib: Expand?!" ); DBG_ASSERT( !bFeature, "Please do not expand any features!" ); nEnd = nEnd + nDiff; } inline void EditCharAttrib::Collaps( USHORT nDiff ) { DBG_ASSERT( (long)nEnd - nDiff >= (long)nStart, "EditCharAttrib: Collaps?!" ); DBG_ASSERT( !bFeature, "Please do not shrink any Features!" ); nEnd = nEnd - nDiff; } // ------------------------------------------------------------------------- // class EditCharAttribFont // ------------------------------------------------------------------------- class EditCharAttribFont: public EditCharAttrib { public: EditCharAttribFont( const SvxFontItem& rAttr, USHORT nStart, USHORT nEnd ); virtual void SetFont( SvxFont& rFont, OutputDevice* pOutDev ); }; // ------------------------------------------------------------------------- // class EditCharAttribWeight // ------------------------------------------------------------------------- class EditCharAttribWeight : public EditCharAttrib { public: EditCharAttribWeight( const SvxWeightItem& rAttr, USHORT nStart, USHORT nEnd ); virtual void SetFont( SvxFont& rFont, OutputDevice* pOutDev ); }; // ------------------------------------------------------------------------- // class EditCharAttribItalic // ------------------------------------------------------------------------- class EditCharAttribItalic : public EditCharAttrib { public: EditCharAttribItalic( const SvxPostureItem& rAttr, USHORT nStart, USHORT nEnd ); virtual void SetFont( SvxFont& rFont, OutputDevice* pOutDev ); }; // ------------------------------------------------------------------------- // class EditCharAttribShadow // ------------------------------------------------------------------------- class EditCharAttribShadow : public EditCharAttrib { public: EditCharAttribShadow( const SvxShadowedItem& rAttr, USHORT nStart, USHORT nEnd ); virtual void SetFont( SvxFont& rFont, OutputDevice* pOutDev ); }; // ------------------------------------------------------------------------- // class EditCharAttribEscapement // ------------------------------------------------------------------------- class EditCharAttribEscapement : public EditCharAttrib { public: EditCharAttribEscapement( const SvxEscapementItem& rAttr, USHORT nStart, USHORT nEnd ); virtual void SetFont( SvxFont& rFont, OutputDevice* pOutDev ); }; // ------------------------------------------------------------------------- // class EditCharAttribOutline // ------------------------------------------------------------------------- class EditCharAttribOutline : public EditCharAttrib { public: EditCharAttribOutline( const SvxContourItem& rAttr, USHORT nStart, USHORT nEnd ); virtual void SetFont( SvxFont& rFont, OutputDevice* pOutDev ); }; // ------------------------------------------------------------------------- // class EditCharAttribStrikeout // ------------------------------------------------------------------------- class EditCharAttribStrikeout : public EditCharAttrib { public: EditCharAttribStrikeout( const SvxCrossedOutItem& rAttr, USHORT nStart, USHORT nEnd ); virtual void SetFont( SvxFont& rFont, OutputDevice* pOutDev ); }; // ------------------------------------------------------------------------- // class EditCharAttribUnderline // ------------------------------------------------------------------------- class EditCharAttribUnderline : public EditCharAttrib { public: EditCharAttribUnderline( const SvxUnderlineItem& rAttr, USHORT nStart, USHORT nEnd ); virtual void SetFont( SvxFont& rFont, OutputDevice* pOutDev ); }; // ------------------------------------------------------------------------- // class EditCharAttribOverline // ------------------------------------------------------------------------- class EditCharAttribOverline : public EditCharAttrib { public: EditCharAttribOverline( const SvxOverlineItem& rAttr, USHORT nStart, USHORT nEnd ); virtual void SetFont( SvxFont& rFont, OutputDevice* pOutDev ); }; // ------------------------------------------------------------------------- // class EditCharAttribEmphasisMark // ------------------------------------------------------------------------- class EditCharAttribEmphasisMark : public EditCharAttrib { public: EditCharAttribEmphasisMark( const SvxEmphasisMarkItem& rAttr, USHORT nStart, USHORT nEnd ); virtual void SetFont( SvxFont& rFont, OutputDevice* pOutDev ); }; // ------------------------------------------------------------------------- // class EditCharAttribRelief // ------------------------------------------------------------------------- class EditCharAttribRelief : public EditCharAttrib { public: EditCharAttribRelief( const SvxCharReliefItem& rAttr, USHORT nStart, USHORT nEnd ); virtual void SetFont( SvxFont& rFont, OutputDevice* pOutDev ); }; // ------------------------------------------------------------------------- // class EditCharAttribFontHeight // ------------------------------------------------------------------------- class EditCharAttribFontHeight : public EditCharAttrib { public: EditCharAttribFontHeight( const SvxFontHeightItem& rAttr, USHORT nStart, USHORT nEnd ); virtual void SetFont( SvxFont& rFont, OutputDevice* pOutDev ); }; // ------------------------------------------------------------------------- // class EditCharAttribFontWidth // ------------------------------------------------------------------------- class EditCharAttribFontWidth : public EditCharAttrib { public: EditCharAttribFontWidth( const SvxCharScaleWidthItem& rAttr, USHORT nStart, USHORT nEnd ); virtual void SetFont( SvxFont& rFont, OutputDevice* pOutDev ); }; // ------------------------------------------------------------------------- // class EditCharAttribColor // ------------------------------------------------------------------------- class EditCharAttribColor : public EditCharAttrib { public: EditCharAttribColor( const SvxColorItem& rAttr, USHORT nStart, USHORT nEnd ); virtual void SetFont( SvxFont& rFont, OutputDevice* pOutDev ); }; // ------------------------------------------------------------------------- // class EditCharAttribLanguage // ------------------------------------------------------------------------- class EditCharAttribLanguage : public EditCharAttrib { public: EditCharAttribLanguage( const SvxLanguageItem& rAttr, USHORT nStart, USHORT nEnd ); virtual void SetFont( SvxFont& rFont, OutputDevice* pOutDev ); }; // ------------------------------------------------------------------------- // class EditCharAttribTab // ------------------------------------------------------------------------- class EditCharAttribTab : public EditCharAttrib { public: EditCharAttribTab( const SfxVoidItem& rAttr, USHORT nPos ); virtual void SetFont( SvxFont& rFont, OutputDevice* pOutDev ); }; // ------------------------------------------------------------------------- // class EditCharAttribLineBreak // ------------------------------------------------------------------------- class EditCharAttribLineBreak : public EditCharAttrib { public: EditCharAttribLineBreak( const SfxVoidItem& rAttr, USHORT nPos ); virtual void SetFont( SvxFont& rFont, OutputDevice* pOutDev ); }; // ------------------------------------------------------------------------- // class EditCharAttribField // ------------------------------------------------------------------------- class EditCharAttribField: public EditCharAttrib { XubString aFieldValue; Color* pTxtColor; Color* pFldColor; EditCharAttribField& operator = ( const EditCharAttribField& rAttr ) const; public: EditCharAttribField( const SvxFieldItem& rAttr, USHORT nPos ); EditCharAttribField( const EditCharAttribField& rAttr ); ~EditCharAttribField(); BOOL operator == ( const EditCharAttribField& rAttr ) const; BOOL operator != ( const EditCharAttribField& rAttr ) const { return !(operator == ( rAttr ) ); } virtual void SetFont( SvxFont& rFont, OutputDevice* pOutDev ); Color*& GetTxtColor() { return pTxtColor; } Color*& GetFldColor() { return pFldColor; } const XubString& GetFieldValue() const { return aFieldValue; } XubString& GetFieldValue() { return aFieldValue; } void Reset() { aFieldValue.Erase(); delete pTxtColor; pTxtColor = 0; delete pFldColor; pFldColor = 0; } }; // ------------------------------------------------------------------------- // class EditCharAttribPairKerning // ------------------------------------------------------------------------- class EditCharAttribPairKerning : public EditCharAttrib { public: EditCharAttribPairKerning( const SvxAutoKernItem& rAttr, USHORT nStart, USHORT nEnd ); virtual void SetFont( SvxFont& rFont, OutputDevice* pOutDev ); }; // ------------------------------------------------------------------------- // class EditCharAttribKerning // ------------------------------------------------------------------------- class EditCharAttribKerning : public EditCharAttrib { public: EditCharAttribKerning( const SvxKerningItem& rAttr, USHORT nStart, USHORT nEnd ); virtual void SetFont( SvxFont& rFont, OutputDevice* pOutDev ); }; // ------------------------------------------------------------------------- // class EditCharAttribWordLineMode // ------------------------------------------------------------------------- class EditCharAttribWordLineMode: public EditCharAttrib { public: EditCharAttribWordLineMode( const SvxWordLineModeItem& rAttr, USHORT nStart, USHORT nEnd ); virtual void SetFont( SvxFont& rFont, OutputDevice* pOutDev ); }; #endif // _EDITATTR_HXX /* vim:set shiftwidth=4 softtabstop=4 expandtab: */