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Diffstat (limited to 'svx/source/sdr/primitive2d/sdrcaptionprimitive2d.cxx')
-rw-r--r--svx/source/sdr/primitive2d/sdrcaptionprimitive2d.cxx67
1 files changed, 32 insertions, 35 deletions
diff --git a/svx/source/sdr/primitive2d/sdrcaptionprimitive2d.cxx b/svx/source/sdr/primitive2d/sdrcaptionprimitive2d.cxx
index f7c32f5040..b3ee43b883 100644
--- a/svx/source/sdr/primitive2d/sdrcaptionprimitive2d.cxx
+++ b/svx/source/sdr/primitive2d/sdrcaptionprimitive2d.cxx
@@ -31,7 +31,7 @@
#include <svx/sdr/primitive2d/sdrdecompositiontools.hxx>
#include <drawinglayer/primitive2d/groupprimitive2d.hxx>
#include <svx/sdr/primitive2d/svx_primitivetypes2d.hxx>
-#include <drawinglayer/primitive2d/hittestprimitive2d.hxx>
+#include <drawinglayer/primitive2d/sdrdecompositiontools2d.hxx>
//////////////////////////////////////////////////////////////////////////////
@@ -46,7 +46,6 @@ namespace drawinglayer
Primitive2DSequence SdrCaptionPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*aViewInformation*/) const
{
Primitive2DSequence aRetval;
- Primitive2DSequence aHitTestContent;
// create unit outline polygon
const basegfx::B2DPolygon aUnitOutline(basegfx::tools::createPolygonFromRect(
@@ -55,68 +54,66 @@ namespace drawinglayer
getCornerRadiusY()));
// add fill
- if(getSdrLFSTAttribute().getFill())
+ if(getSdrLFSTAttribute().getFill().isDefault())
{
+ // create invisible fill for HitTest
appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
- createPolyPolygonFillPrimitive(
- basegfx::B2DPolyPolygon(aUnitOutline),
- getTransform(),
- *getSdrLFSTAttribute().getFill(),
- getSdrLFSTAttribute().getFillFloatTransGradient()));
+ createHiddenGeometryPrimitives2D(
+ true,
+ basegfx::B2DPolyPolygon(aUnitOutline),
+ getTransform()));
}
else
{
- // if no fill, create one for HitTest and BoundRect fallback
- appendPrimitive2DReferenceToPrimitive2DSequence(aHitTestContent,
+ appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
createPolyPolygonFillPrimitive(
basegfx::B2DPolyPolygon(aUnitOutline),
getTransform(),
- attribute::SdrFillAttribute(0.0, basegfx::BColor(0.0, 0.0, 0.0)),
+ getSdrLFSTAttribute().getFill(),
getSdrLFSTAttribute().getFillFloatTransGradient()));
}
// add line
- if(getSdrLFSTAttribute().getLine())
+ if(getSdrLFSTAttribute().getLine().isDefault())
{
+ // create invisible line for HitTest/BoundRect
appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
- createPolygonLinePrimitive(
- aUnitOutline,
- getTransform(),
- *getSdrLFSTAttribute().getLine()));
+ createHiddenGeometryPrimitives2D(
+ false,
+ basegfx::B2DPolyPolygon(aUnitOutline),
+ getTransform()));
appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
- createPolygonLinePrimitive(
- getTail(),
- getTransform(),
- *getSdrLFSTAttribute().getLine(),
- getSdrLFSTAttribute().getLineStartEnd()));
+ createHiddenGeometryPrimitives2D(
+ false,
+ basegfx::B2DPolyPolygon(getTail()),
+ getTransform()));
}
else
{
- // if initially no line is defined, create one for HitTest and BoundRect. It
- // is sufficient to use the tail; the body is already ensured with fill creation
- appendPrimitive2DReferenceToPrimitive2DSequence(aHitTestContent,
+ appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
createPolygonLinePrimitive(
- getTail(),
+ aUnitOutline,
getTransform(),
- attribute::SdrLineAttribute(basegfx::BColor(0.0, 0.0, 0.0))));
- }
+ getSdrLFSTAttribute().getLine(),
+ attribute::SdrLineStartEndAttribute()));
- // add HitTest and BoundRect helper geometry (if exists)
- if(aHitTestContent.hasElements())
- {
appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
- Primitive2DReference(new HitTestPrimitive2D(aHitTestContent)));
+ createPolygonLinePrimitive(
+ getTail(),
+ getTransform(),
+ getSdrLFSTAttribute().getLine(),
+ getSdrLFSTAttribute().getLineStartEnd()));
}
// add text
- if(getSdrLFSTAttribute().getText())
+ if(!getSdrLFSTAttribute().getText().isDefault())
{
appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
createTextPrimitive(
basegfx::B2DPolyPolygon(aUnitOutline),
getTransform(),
- *getSdrLFSTAttribute().getText(),
+ getSdrLFSTAttribute().getText(),
getSdrLFSTAttribute().getLine(),
false,
false,
@@ -124,9 +121,9 @@ namespace drawinglayer
}
// add shadow
- if(getSdrLFSTAttribute().getShadow())
+ if(!getSdrLFSTAttribute().getShadow().isDefault())
{
- aRetval = createEmbeddedShadowPrimitive(aRetval, *getSdrLFSTAttribute().getShadow());
+ aRetval = createEmbeddedShadowPrimitive(aRetval, getSdrLFSTAttribute().getShadow());
}
return aRetval;