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-rw-r--r--drawinglayer/source/primitive3d/hatchtextureprimitive3d.cxx6
-rw-r--r--drawinglayer/source/primitive3d/hiddengeometryprimitive3d.cxx76
-rw-r--r--drawinglayer/source/primitive3d/hittestprimitive3d.cxx68
-rw-r--r--drawinglayer/source/primitive3d/makefile.mk2
-rw-r--r--drawinglayer/source/primitive3d/polygontubeprimitive3d.cxx4
-rw-r--r--drawinglayer/source/primitive3d/sdrcubeprimitive3d.cxx37
-rw-r--r--drawinglayer/source/primitive3d/sdrdecompositiontools3d.cxx88
-rw-r--r--drawinglayer/source/primitive3d/sdrextrudeprimitive3d.cxx45
-rw-r--r--drawinglayer/source/primitive3d/sdrlatheprimitive3d.cxx47
-rw-r--r--drawinglayer/source/primitive3d/sdrpolypolygonprimitive3d.cxx44
-rw-r--r--drawinglayer/source/primitive3d/sdrprimitive3d.cxx16
-rw-r--r--drawinglayer/source/primitive3d/sdrsphereprimitive3d.cxx38
-rw-r--r--drawinglayer/source/primitive3d/textureprimitive3d.cxx28
13 files changed, 273 insertions, 226 deletions
diff --git a/drawinglayer/source/primitive3d/hatchtextureprimitive3d.cxx b/drawinglayer/source/primitive3d/hatchtextureprimitive3d.cxx
index e582adfa52..c3ccab34c7 100644
--- a/drawinglayer/source/primitive3d/hatchtextureprimitive3d.cxx
+++ b/drawinglayer/source/primitive3d/hatchtextureprimitive3d.cxx
@@ -147,7 +147,7 @@ namespace drawinglayer
// get 2d range of texture coordinates
const basegfx::B2DRange aOutlineRange(basegfx::tools::getRange(aTexPolyPolygon));
const basegfx::BColor aHatchColor(getHatch().getColor());
- const double fAngle(-getHatch().getAngle());
+ const double fAngle(getHatch().getAngle());
::std::vector< basegfx::B2DHomMatrix > aMatrices;
// get hatch transformations
@@ -156,13 +156,13 @@ namespace drawinglayer
case attribute::HATCHSTYLE_TRIPLE:
{
// rotated 45 degrees
- texture::GeoTexSvxHatch aHatch(aOutlineRange, getHatch().getDistance(), fAngle + F_PI4);
+ texture::GeoTexSvxHatch aHatch(aOutlineRange, getHatch().getDistance(), fAngle - F_PI4);
aHatch.appendTransformations(aMatrices);
}
case attribute::HATCHSTYLE_DOUBLE:
{
// rotated 90 degrees
- texture::GeoTexSvxHatch aHatch(aOutlineRange, getHatch().getDistance(), fAngle + F_PI2);
+ texture::GeoTexSvxHatch aHatch(aOutlineRange, getHatch().getDistance(), fAngle - F_PI2);
aHatch.appendTransformations(aMatrices);
}
case attribute::HATCHSTYLE_SINGLE:
diff --git a/drawinglayer/source/primitive3d/hiddengeometryprimitive3d.cxx b/drawinglayer/source/primitive3d/hiddengeometryprimitive3d.cxx
new file mode 100644
index 0000000000..b0163afbfc
--- /dev/null
+++ b/drawinglayer/source/primitive3d/hiddengeometryprimitive3d.cxx
@@ -0,0 +1,76 @@
+/*************************************************************************
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * $RCSfile: hittestprimitive3d.cxx,v $
+ *
+ * $Revision: 1.1.2.1 $
+ *
+ * last change: $Author: aw $ $Date: 2008/09/25 17:12:14 $
+ *
+ * The Contents of this file are made available subject to
+ * the terms of GNU Lesser General Public License Version 2.1.
+ *
+ *
+ * GNU Lesser General Public License Version 2.1
+ * =============================================
+ * Copyright 2005 by Sun Microsystems, Inc.
+ * 901 San Antonio Road, Palo Alto, CA 94303, USA
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License version 2.1, as published by the Free Software Foundation.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston,
+ * MA 02111-1307 USA
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_drawinglayer.hxx"
+
+#include <drawinglayer/primitive3d/hiddengeometryprimitive3d.hxx>
+#include <drawinglayer/primitive3d/drawinglayer_primitivetypes3d.hxx>
+
+//////////////////////////////////////////////////////////////////////////////
+
+using namespace com::sun::star;
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace drawinglayer
+{
+ namespace primitive3d
+ {
+ HiddenGeometryPrimitive3D::HiddenGeometryPrimitive3D(
+ const Primitive3DSequence& rChildren)
+ : GroupPrimitive3D(rChildren)
+ {
+ }
+
+ basegfx::B3DRange HiddenGeometryPrimitive3D::getB3DRange(const geometry::ViewInformation3D& rViewInformation) const
+ {
+ return getB3DRangeFromPrimitive3DSequence(getChildren(), rViewInformation);
+ }
+
+ Primitive3DSequence HiddenGeometryPrimitive3D::get3DDecomposition(const geometry::ViewInformation3D& /*rViewInformation*/) const
+ {
+ // return empty sequence
+ return Primitive3DSequence();
+ }
+
+ // provide unique ID
+ ImplPrimitrive3DIDBlock(HiddenGeometryPrimitive3D, PRIMITIVE3D_ID_HIDDENGEOMETRYPRIMITIVE3D)
+
+ } // end of namespace primitive3d
+} // end of namespace drawinglayer
+
+//////////////////////////////////////////////////////////////////////////////
+// eof
diff --git a/drawinglayer/source/primitive3d/hittestprimitive3d.cxx b/drawinglayer/source/primitive3d/hittestprimitive3d.cxx
deleted file mode 100644
index 8bf457008b..0000000000
--- a/drawinglayer/source/primitive3d/hittestprimitive3d.cxx
+++ /dev/null
@@ -1,68 +0,0 @@
-/*************************************************************************
- *
- * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
- *
- * Copyright 2000, 2010 Oracle and/or its affiliates.
- *
- * OpenOffice.org - a multi-platform office productivity suite
- *
- * This file is part of OpenOffice.org.
- *
- * OpenOffice.org is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Lesser General Public License version 3
- * only, as published by the Free Software Foundation.
- *
- * OpenOffice.org is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU Lesser General Public License version 3 for more details
- * (a copy is included in the LICENSE file that accompanied this code).
- *
- * You should have received a copy of the GNU Lesser General Public License
- * version 3 along with OpenOffice.org. If not, see
- * <http://www.openoffice.org/license.html>
- * for a copy of the LGPLv3 License.
- *
- ************************************************************************/
-
-// MARKER(update_precomp.py): autogen include statement, do not remove
-#include "precompiled_drawinglayer.hxx"
-
-#include <drawinglayer/primitive3d/hittestprimitive3d.hxx>
-#include <drawinglayer/primitive3d/drawinglayer_primitivetypes3d.hxx>
-
-//////////////////////////////////////////////////////////////////////////////
-
-using namespace com::sun::star;
-
-//////////////////////////////////////////////////////////////////////////////
-
-namespace drawinglayer
-{
- namespace primitive3d
- {
- HitTestPrimitive3D::HitTestPrimitive3D(
- const Primitive3DSequence& rChildren)
- : GroupPrimitive3D(rChildren)
- {
- }
-
- basegfx::B3DRange HitTestPrimitive3D::getB3DRange(const geometry::ViewInformation3D& rViewInformation) const
- {
- return getB3DRangeFromPrimitive3DSequence(getChildren(), rViewInformation);
- }
-
- Primitive3DSequence HitTestPrimitive3D::get3DDecomposition(const geometry::ViewInformation3D& /*rViewInformation*/) const
- {
- // return empty sequence
- return Primitive3DSequence();
- }
-
- // provide unique ID
- ImplPrimitrive3DIDBlock(HitTestPrimitive3D, PRIMITIVE3D_ID_HITTESTPRIMITIVE3D)
-
- } // end of namespace primitive3d
-} // end of namespace drawinglayer
-
-//////////////////////////////////////////////////////////////////////////////
-// eof
diff --git a/drawinglayer/source/primitive3d/makefile.mk b/drawinglayer/source/primitive3d/makefile.mk
index dfae99b810..afad990c0e 100644
--- a/drawinglayer/source/primitive3d/makefile.mk
+++ b/drawinglayer/source/primitive3d/makefile.mk
@@ -40,7 +40,7 @@ SLOFILES= \
$(SLO)$/baseprimitive3d.obj \
$(SLO)$/groupprimitive3d.obj \
$(SLO)$/hatchtextureprimitive3d.obj \
- $(SLO)$/hittestprimitive3d.obj \
+ $(SLO)$/hiddengeometryprimitive3d.obj \
$(SLO)$/modifiedcolorprimitive3d.obj \
$(SLO)$/polypolygonprimitive3d.obj \
$(SLO)$/polygonprimitive3d.obj \
diff --git a/drawinglayer/source/primitive3d/polygontubeprimitive3d.cxx b/drawinglayer/source/primitive3d/polygontubeprimitive3d.cxx
index b360c8b817..8a2776815a 100644
--- a/drawinglayer/source/primitive3d/polygontubeprimitive3d.cxx
+++ b/drawinglayer/source/primitive3d/polygontubeprimitive3d.cxx
@@ -57,7 +57,7 @@ namespace drawinglayer
// may exclusively change static data, use mutex
::osl::Mutex m_mutex;
- if(nSegments != nLineTubeSegments || rMaterial != aLineMaterial)
+ if(nSegments != nLineTubeSegments || !(rMaterial == aLineMaterial))
{
nLineTubeSegments = nSegments;
aLineMaterial = rMaterial;
@@ -118,7 +118,7 @@ namespace drawinglayer
// may exclusively change static data, use mutex
::osl::Mutex m_mutex;
- if(nSegments != nLineCapSegments || rMaterial != aLineMaterial)
+ if(nSegments != nLineCapSegments || !(rMaterial == aLineMaterial))
{
nLineCapSegments = nSegments;
aLineMaterial = rMaterial;
diff --git a/drawinglayer/source/primitive3d/sdrcubeprimitive3d.cxx b/drawinglayer/source/primitive3d/sdrcubeprimitive3d.cxx
index 04306b782c..d7bdb41cda 100644
--- a/drawinglayer/source/primitive3d/sdrcubeprimitive3d.cxx
+++ b/drawinglayer/source/primitive3d/sdrcubeprimitive3d.cxx
@@ -35,8 +35,9 @@
#include <drawinglayer/primitive3d/sdrdecompositiontools3d.hxx>
#include <basegfx/tools/canvastools.hxx>
#include <drawinglayer/primitive3d/drawinglayer_primitivetypes3d.hxx>
-#include <drawinglayer/primitive3d/hittestprimitive3d.hxx>
-#include <drawinglayer/attribute/sdrattribute.hxx>
+#include <drawinglayer/attribute/sdrfillattribute.hxx>
+#include <drawinglayer/attribute/sdrlineattribute.hxx>
+#include <drawinglayer/attribute/sdrshadowattribute.hxx>
//////////////////////////////////////////////////////////////////////////////
@@ -55,7 +56,7 @@ namespace drawinglayer
basegfx::B3DPolyPolygon aFill(basegfx::tools::createCubeFillPolyPolygonFromB3DRange(aUnitRange));
// normal creation
- if(getSdrLFSAttribute().getFill())
+ if(!getSdrLFSAttribute().getFill().isDefault())
{
if(::com::sun::star::drawing::NormalsKind_SPECIFIC == getSdr3DObjectAttribute().getNormalsKind()
|| ::com::sun::star::drawing::NormalsKind_SPHERE == getSdr3DObjectAttribute().getNormalsKind())
@@ -73,7 +74,7 @@ namespace drawinglayer
}
// texture coordinates
- if(getSdrLFSAttribute().getFill())
+ if(!getSdrLFSAttribute().getFill().isDefault())
{
// handle texture coordinates X
const bool bParallelX(::com::sun::star::drawing::TextureProjectionMode_PARALLEL == getSdr3DObjectAttribute().getTextureProjectionX());
@@ -145,7 +146,7 @@ namespace drawinglayer
a3DPolyPolygonVector.push_back(basegfx::B3DPolyPolygon(aFill.getB3DPolygon(a)));
}
- if(getSdrLFSAttribute().getFill())
+ if(!getSdrLFSAttribute().getFill().isDefault())
{
// add fill
aRetval = create3DPolyPolygonFillPrimitives(
@@ -153,39 +154,33 @@ namespace drawinglayer
getTransform(),
getTextureSize(),
getSdr3DObjectAttribute(),
- *getSdrLFSAttribute().getFill(),
+ getSdrLFSAttribute().getFill(),
getSdrLFSAttribute().getFillFloatTransGradient());
}
else
{
// create simplified 3d hit test geometry
- const attribute::SdrFillAttribute aSimplifiedFillAttribute(0.0, basegfx::BColor(), 0, 0, 0);
-
- aRetval = create3DPolyPolygonFillPrimitives(
+ aRetval = createHiddenGeometryPrimitives3D(
a3DPolyPolygonVector,
getTransform(),
getTextureSize(),
- getSdr3DObjectAttribute(),
- aSimplifiedFillAttribute,
- 0);
-
- // encapsulate in HitTestPrimitive3D and add
- const Primitive3DReference xRef(new HitTestPrimitive3D(aRetval));
- aRetval = Primitive3DSequence(&xRef, 1L);
+ getSdr3DObjectAttribute());
}
// add line
- if(getSdrLFSAttribute().getLine())
+ if(!getSdrLFSAttribute().getLine().isDefault())
{
basegfx::B3DPolyPolygon aLine(basegfx::tools::createCubePolyPolygonFromB3DRange(aUnitRange));
- const Primitive3DSequence aLines(create3DPolyPolygonLinePrimitives(aLine, getTransform(), *getSdrLFSAttribute().getLine()));
+ const Primitive3DSequence aLines(create3DPolyPolygonLinePrimitives(
+ aLine, getTransform(), getSdrLFSAttribute().getLine()));
appendPrimitive3DSequenceToPrimitive3DSequence(aRetval, aLines);
}
// add shadow
- if(getSdrLFSAttribute().getShadow() && aRetval.hasElements())
+ if(!getSdrLFSAttribute().getShadow().isDefault() && aRetval.hasElements())
{
- const Primitive3DSequence aShadow(createShadowPrimitive3D(aRetval, *getSdrLFSAttribute().getShadow(), getSdr3DObjectAttribute().getShadow3D()));
+ const Primitive3DSequence aShadow(createShadowPrimitive3D(
+ aRetval, getSdrLFSAttribute().getShadow(), getSdr3DObjectAttribute().getShadow3D()));
appendPrimitive3DSequenceToPrimitive3DSequence(aRetval, aShadow);
}
@@ -195,7 +190,7 @@ namespace drawinglayer
SdrCubePrimitive3D::SdrCubePrimitive3D(
const basegfx::B3DHomMatrix& rTransform,
const basegfx::B2DVector& rTextureSize,
- const attribute::SdrLineFillShadowAttribute& rSdrLFSAttribute,
+ const attribute::SdrLineFillShadowAttribute3D& rSdrLFSAttribute,
const attribute::Sdr3DObjectAttribute& rSdr3DObjectAttribute)
: SdrPrimitive3D(rTransform, rTextureSize, rSdrLFSAttribute, rSdr3DObjectAttribute)
{
diff --git a/drawinglayer/source/primitive3d/sdrdecompositiontools3d.cxx b/drawinglayer/source/primitive3d/sdrdecompositiontools3d.cxx
index e044a47033..9c50f25284 100644
--- a/drawinglayer/source/primitive3d/sdrdecompositiontools3d.cxx
+++ b/drawinglayer/source/primitive3d/sdrdecompositiontools3d.cxx
@@ -31,14 +31,11 @@
#include <drawinglayer/primitive3d/sdrdecompositiontools3d.hxx>
#include <basegfx/polygon/b3dpolygon.hxx>
#include <drawinglayer/attribute/strokeattribute.hxx>
-#include <drawinglayer/attribute/sdrattribute.hxx>
#include <drawinglayer/primitive3d/baseprimitive3d.hxx>
#include <drawinglayer/primitive3d/polygonprimitive3d.hxx>
#include <basegfx/polygon/b3dpolypolygon.hxx>
#include <drawinglayer/primitive3d/polypolygonprimitive3d.hxx>
-#include <drawinglayer/attribute/sdrattribute.hxx>
#include <vcl/vclenum.hxx>
-#include <drawinglayer/attribute/fillattribute.hxx>
#include <drawinglayer/attribute/fillbitmapattribute.hxx>
#include <drawinglayer/attribute/sdrfillbitmapattribute.hxx>
#include <vcl/bmpacc.hxx>
@@ -47,8 +44,12 @@
#include <drawinglayer/primitive3d/modifiedcolorprimitive3d.hxx>
#include <drawinglayer/primitive3d/hatchtextureprimitive3d.hxx>
#include <drawinglayer/primitive3d/shadowprimitive3d.hxx>
-#include <drawinglayer/attribute/sdrattribute3d.hxx>
#include <basegfx/range/b2drange.hxx>
+#include <drawinglayer/attribute/sdrlineattribute.hxx>
+#include <drawinglayer/attribute/sdrobjectattribute3d.hxx>
+#include <drawinglayer/attribute/sdrfillattribute.hxx>
+#include <drawinglayer/attribute/sdrshadowattribute.hxx>
+#include <drawinglayer/primitive3d/hiddengeometryprimitive3d.hxx>
//////////////////////////////////////////////////////////////////////////////
@@ -167,8 +168,8 @@ namespace drawinglayer
if(0.0 != rLine.getTransparence())
{
- // create UnifiedAlphaTexturePrimitive3D, add created primitives and exchange
- const Primitive3DReference xRef(new UnifiedAlphaTexturePrimitive3D(rLine.getTransparence(), aRetval));
+ // create UnifiedTransparenceTexturePrimitive3D, add created primitives and exchange
+ const Primitive3DReference xRef(new UnifiedTransparenceTexturePrimitive3D(rLine.getTransparence(), aRetval));
aRetval = Primitive3DSequence(&xRef, 1L);
}
@@ -181,7 +182,7 @@ namespace drawinglayer
const basegfx::B2DVector& rTextureSize,
const attribute::Sdr3DObjectAttribute& aSdr3DObjectAttribute,
const attribute::SdrFillAttribute& rFill,
- const attribute::FillGradientAttribute* pFillGradient)
+ const attribute::FillGradientAttribute& rFillGradient)
{
Primitive3DSequence aRetval;
@@ -209,27 +210,45 @@ namespace drawinglayer
}
// look for and evtl. build texture sub-group primitive
- if(rFill.isGradient() || rFill.isHatch() || rFill.isBitmap())
+ if(!rFill.getGradient().isDefault()
+ || !rFill.getHatch().isDefault()
+ || !rFill.getBitmap().isDefault())
{
bool bModulate(::com::sun::star::drawing::TextureMode_MODULATE == aSdr3DObjectAttribute.getTextureMode());
bool bFilter(aSdr3DObjectAttribute.getTextureFilter());
- BasePrimitive3D* pNewTexturePrimitive3D = 0L;
+ BasePrimitive3D* pNewTexturePrimitive3D = 0;
- if(rFill.isGradient())
+ if(!rFill.getGradient().isDefault())
{
// create gradientTexture3D with sublist, add to local aRetval
- pNewTexturePrimitive3D = new GradientTexturePrimitive3D(*rFill.getGradient(), aRetval, rTextureSize, bModulate, bFilter);
+ pNewTexturePrimitive3D = new GradientTexturePrimitive3D(
+ rFill.getGradient(),
+ aRetval,
+ rTextureSize,
+ bModulate,
+ bFilter);
}
- else if(rFill.isHatch())
+ else if(!rFill.getHatch().isDefault())
{
// create hatchTexture3D with sublist, add to local aRetval
- pNewTexturePrimitive3D = new HatchTexturePrimitive3D(*rFill.getHatch(), aRetval, rTextureSize, bModulate, bFilter);
+ pNewTexturePrimitive3D = new HatchTexturePrimitive3D(
+ rFill.getHatch(),
+ aRetval,
+ rTextureSize,
+ bModulate,
+ bFilter);
}
- else // if(rFill.isBitmap())
+ else // if(!rFill.getBitmap().isDefault())
{
// create bitmapTexture3D with sublist, add to local aRetval
basegfx::B2DRange aTexRange(0.0, 0.0, rTextureSize.getX(), rTextureSize.getY());
- pNewTexturePrimitive3D = new BitmapTexturePrimitive3D(rFill.getBitmap()->getFillBitmapAttribute(aTexRange), aRetval, rTextureSize, bModulate, bFilter);
+
+ pNewTexturePrimitive3D = new BitmapTexturePrimitive3D(
+ rFill.getBitmap().getFillBitmapAttribute(aTexRange),
+ aRetval,
+ rTextureSize,
+ bModulate,
+ bFilter);
}
// exchange aRetval content with texture group
@@ -247,14 +266,14 @@ namespace drawinglayer
if(0.0 != rFill.getTransparence())
{
- // create UnifiedAlphaTexturePrimitive3D with sublist and exchange
- const Primitive3DReference xRef(new UnifiedAlphaTexturePrimitive3D(rFill.getTransparence(), aRetval));
+ // create UnifiedTransparenceTexturePrimitive3D with sublist and exchange
+ const Primitive3DReference xRef(new UnifiedTransparenceTexturePrimitive3D(rFill.getTransparence(), aRetval));
aRetval = Primitive3DSequence(&xRef, 1L);
}
- else if(pFillGradient)
+ else if(!rFillGradient.isDefault())
{
- // create AlphaTexturePrimitive3D with sublist and exchange
- const Primitive3DReference xRef(new AlphaTexturePrimitive3D(*pFillGradient, aRetval, rTextureSize));
+ // create TransparenceTexturePrimitive3D with sublist and exchange
+ const Primitive3DReference xRef(new TransparenceTexturePrimitive3D(rFillGradient, aRetval, rTextureSize));
aRetval = Primitive3DSequence(&xRef, 1L);
}
}
@@ -284,6 +303,35 @@ namespace drawinglayer
return Primitive3DSequence();
}
}
+
+ Primitive3DSequence createHiddenGeometryPrimitives3D(
+ const ::std::vector< basegfx::B3DPolyPolygon >& r3DPolyPolygonVector,
+ const basegfx::B3DHomMatrix& rObjectTransform,
+ const basegfx::B2DVector& rTextureSize,
+ const attribute::Sdr3DObjectAttribute& aSdr3DObjectAttribute)
+ {
+ // create hidden sub-geometry which can be used for HitTest
+ // and BoundRect calculations, but will not be visualized
+ const attribute::SdrFillAttribute aSimplifiedFillAttribute(
+ 0.0,
+ basegfx::BColor(),
+ attribute::FillGradientAttribute(),
+ attribute::FillHatchAttribute(),
+ attribute::SdrFillBitmapAttribute());
+
+ const Primitive3DReference aHidden(
+ new HiddenGeometryPrimitive3D(
+ create3DPolyPolygonFillPrimitives(
+ r3DPolyPolygonVector,
+ rObjectTransform,
+ rTextureSize,
+ aSdr3DObjectAttribute,
+ aSimplifiedFillAttribute,
+ attribute::FillGradientAttribute())));
+
+ return Primitive3DSequence(&aHidden, 1);
+ }
+
} // end of namespace primitive3d
} // end of namespace drawinglayer
diff --git a/drawinglayer/source/primitive3d/sdrextrudeprimitive3d.cxx b/drawinglayer/source/primitive3d/sdrextrudeprimitive3d.cxx
index e863d60be4..6a5c743b90 100644
--- a/drawinglayer/source/primitive3d/sdrextrudeprimitive3d.cxx
+++ b/drawinglayer/source/primitive3d/sdrextrudeprimitive3d.cxx
@@ -36,8 +36,9 @@
#include <basegfx/tools/canvastools.hxx>
#include <drawinglayer/primitive3d/drawinglayer_primitivetypes3d.hxx>
#include <drawinglayer/geometry/viewinformation3d.hxx>
-#include <drawinglayer/primitive3d/hittestprimitive3d.hxx>
-#include <drawinglayer/attribute/sdrattribute.hxx>
+#include <drawinglayer/attribute/sdrfillattribute.hxx>
+#include <drawinglayer/attribute/sdrlineattribute.hxx>
+#include <drawinglayer/attribute/sdrshadowattribute.hxx>
//////////////////////////////////////////////////////////////////////////////
@@ -68,7 +69,7 @@ namespace drawinglayer
double fRelativeTextureWidth(1.0);
basegfx::B2DHomMatrix aTexTransform;
- if(getSdrLFSAttribute().getFill() && (bCreateTextureCoordiantesX || bCreateTextureCoordiantesY))
+ if(!getSdrLFSAttribute().getFill().isDefault() && (bCreateTextureCoordiantesX || bCreateTextureCoordiantesY))
{
const basegfx::B2DPolygon aFirstPolygon(maCorrectedPolyPolygon.getB2DPolygon(0L));
const double fFrontLength(basegfx::tools::getLength(aFirstPolygon));
@@ -98,7 +99,7 @@ namespace drawinglayer
const basegfx::B3DRange aRange(getRangeFrom3DGeometry(aFill));
// normal creation
- if(getSdrLFSAttribute().getFill())
+ if(!getSdrLFSAttribute().getFill().isDefault())
{
if(::com::sun::star::drawing::NormalsKind_SPHERE == eNormalsKind)
{
@@ -116,7 +117,7 @@ namespace drawinglayer
}
// texture coordinates
- if(getSdrLFSAttribute().getFill())
+ if(!getSdrLFSAttribute().getFill().isDefault())
{
applyTextureTo3DGeometry(
getSdr3DObjectAttribute().getTextureProjectionX(),
@@ -126,7 +127,7 @@ namespace drawinglayer
getTextureSize());
}
- if(getSdrLFSAttribute().getFill())
+ if(!getSdrLFSAttribute().getFill().isDefault())
{
// add fill
aRetval = create3DPolyPolygonFillPrimitives(
@@ -134,29 +135,21 @@ namespace drawinglayer
getTransform(),
getTextureSize(),
getSdr3DObjectAttribute(),
- *getSdrLFSAttribute().getFill(),
+ getSdrLFSAttribute().getFill(),
getSdrLFSAttribute().getFillFloatTransGradient());
}
else
{
// create simplified 3d hit test geometry
- const attribute::SdrFillAttribute aSimplifiedFillAttribute(0.0, basegfx::BColor(), 0, 0, 0);
-
- aRetval = create3DPolyPolygonFillPrimitives(
+ aRetval = createHiddenGeometryPrimitives3D(
aFill,
getTransform(),
getTextureSize(),
- getSdr3DObjectAttribute(),
- aSimplifiedFillAttribute,
- 0);
-
- // encapsulate in HitTestPrimitive3D and add
- const Primitive3DReference xRef(new HitTestPrimitive3D(aRetval));
- aRetval = Primitive3DSequence(&xRef, 1L);
+ getSdr3DObjectAttribute());
}
// add line
- if(getSdrLFSAttribute().getLine())
+ if(!getSdrLFSAttribute().getLine().isDefault())
{
if(getSdr3DObjectAttribute().getReducedLineGeometry())
{
@@ -341,7 +334,8 @@ namespace drawinglayer
if(aNewLineGeometry.count())
{
- const Primitive3DSequence aLines(create3DPolyPolygonLinePrimitives(aNewLineGeometry, getTransform(), *getSdrLFSAttribute().getLine()));
+ const Primitive3DSequence aLines(create3DPolyPolygonLinePrimitives(
+ aNewLineGeometry, getTransform(), getSdrLFSAttribute().getLine()));
appendPrimitive3DSequenceToPrimitive3DSequence(aRetval, aLines);
}
}
@@ -352,19 +346,22 @@ namespace drawinglayer
const basegfx::B3DPolyPolygon aVerLine(extractVerticalLinesFromSlice(rSliceVector));
// add horizontal lines
- const Primitive3DSequence aHorLines(create3DPolyPolygonLinePrimitives(aHorLine, getTransform(), *getSdrLFSAttribute().getLine()));
+ const Primitive3DSequence aHorLines(create3DPolyPolygonLinePrimitives(
+ aHorLine, getTransform(), getSdrLFSAttribute().getLine()));
appendPrimitive3DSequenceToPrimitive3DSequence(aRetval, aHorLines);
// add vertical lines
- const Primitive3DSequence aVerLines(create3DPolyPolygonLinePrimitives(aVerLine, getTransform(), *getSdrLFSAttribute().getLine()));
+ const Primitive3DSequence aVerLines(create3DPolyPolygonLinePrimitives(
+ aVerLine, getTransform(), getSdrLFSAttribute().getLine()));
appendPrimitive3DSequenceToPrimitive3DSequence(aRetval, aVerLines);
}
}
// add shadow
- if(getSdrLFSAttribute().getShadow() && aRetval.hasElements())
+ if(!getSdrLFSAttribute().getShadow().isDefault() && aRetval.hasElements())
{
- const Primitive3DSequence aShadow(createShadowPrimitive3D(aRetval, *getSdrLFSAttribute().getShadow(), getSdr3DObjectAttribute().getShadow3D()));
+ const Primitive3DSequence aShadow(createShadowPrimitive3D(
+ aRetval, getSdrLFSAttribute().getShadow(), getSdr3DObjectAttribute().getShadow3D()));
appendPrimitive3DSequenceToPrimitive3DSequence(aRetval, aShadow);
}
}
@@ -401,7 +398,7 @@ namespace drawinglayer
SdrExtrudePrimitive3D::SdrExtrudePrimitive3D(
const basegfx::B3DHomMatrix& rTransform,
const basegfx::B2DVector& rTextureSize,
- const attribute::SdrLineFillShadowAttribute& rSdrLFSAttribute,
+ const attribute::SdrLineFillShadowAttribute3D& rSdrLFSAttribute,
const attribute::Sdr3DObjectAttribute& rSdr3DObjectAttribute,
const basegfx::B2DPolyPolygon& rPolyPolygon,
double fDepth,
diff --git a/drawinglayer/source/primitive3d/sdrlatheprimitive3d.cxx b/drawinglayer/source/primitive3d/sdrlatheprimitive3d.cxx
index c33fcc96ea..594a0797da 100644
--- a/drawinglayer/source/primitive3d/sdrlatheprimitive3d.cxx
+++ b/drawinglayer/source/primitive3d/sdrlatheprimitive3d.cxx
@@ -36,8 +36,9 @@
#include <basegfx/tools/canvastools.hxx>
#include <drawinglayer/primitive3d/drawinglayer_primitivetypes3d.hxx>
#include <drawinglayer/geometry/viewinformation3d.hxx>
-#include <drawinglayer/primitive3d/hittestprimitive3d.hxx>
-#include <drawinglayer/attribute/sdrattribute.hxx>
+#include <drawinglayer/attribute/sdrfillattribute.hxx>
+#include <drawinglayer/attribute/sdrlineattribute.hxx>
+#include <drawinglayer/attribute/sdrshadowattribute.hxx>
//////////////////////////////////////////////////////////////////////////////
@@ -69,7 +70,8 @@ namespace drawinglayer
const bool bCreateTextureCoordiantesY(::com::sun::star::drawing::TextureProjectionMode_OBJECTSPECIFIC == getSdr3DObjectAttribute().getTextureProjectionY());
basegfx::B2DHomMatrix aTexTransform;
- if(getSdrLFSAttribute().getFill() && (bCreateTextureCoordiantesX || bCreateTextureCoordiantesY))
+ if(!getSdrLFSAttribute().getFill().isDefault()
+ && (bCreateTextureCoordiantesX || bCreateTextureCoordiantesY))
{
aTexTransform.set(0, 0, 0.0);
aTexTransform.set(0, 1, 1.0);
@@ -91,7 +93,7 @@ namespace drawinglayer
const basegfx::B3DRange aRange(getRangeFrom3DGeometry(aFill));
// normal creation
- if(getSdrLFSAttribute().getFill())
+ if(!getSdrLFSAttribute().getFill().isDefault())
{
if(::com::sun::star::drawing::NormalsKind_SPHERE == eNormalsKind)
{
@@ -109,7 +111,7 @@ namespace drawinglayer
}
// texture coordinates
- if(getSdrLFSAttribute().getFill())
+ if(!getSdrLFSAttribute().getFill().isDefault())
{
applyTextureTo3DGeometry(
getSdr3DObjectAttribute().getTextureProjectionX(),
@@ -119,7 +121,7 @@ namespace drawinglayer
getTextureSize());
}
- if(getSdrLFSAttribute().getFill())
+ if(!getSdrLFSAttribute().getFill().isDefault())
{
// add fill
aRetval = create3DPolyPolygonFillPrimitives(
@@ -127,29 +129,21 @@ namespace drawinglayer
getTransform(),
getTextureSize(),
getSdr3DObjectAttribute(),
- *getSdrLFSAttribute().getFill(),
+ getSdrLFSAttribute().getFill(),
getSdrLFSAttribute().getFillFloatTransGradient());
}
else
{
// create simplified 3d hit test geometry
- const attribute::SdrFillAttribute aSimplifiedFillAttribute(0.0, basegfx::BColor(), 0, 0, 0);
-
- aRetval = create3DPolyPolygonFillPrimitives(
+ aRetval = createHiddenGeometryPrimitives3D(
aFill,
getTransform(),
getTextureSize(),
- getSdr3DObjectAttribute(),
- aSimplifiedFillAttribute,
- 0);
-
- // encapsulate in HitTestPrimitive3D and add
- const Primitive3DReference xRef(new HitTestPrimitive3D(aRetval));
- aRetval = Primitive3DSequence(&xRef, 1L);
+ getSdr3DObjectAttribute());
}
// add line
- if(getSdrLFSAttribute().getLine())
+ if(!getSdrLFSAttribute().getLine().isDefault())
{
if(getSdr3DObjectAttribute().getReducedLineGeometry())
{
@@ -183,7 +177,8 @@ namespace drawinglayer
if(aNewLineGeometry.count())
{
- const Primitive3DSequence aLines(create3DPolyPolygonLinePrimitives(aNewLineGeometry, getTransform(), *getSdrLFSAttribute().getLine()));
+ const Primitive3DSequence aLines(create3DPolyPolygonLinePrimitives(
+ aNewLineGeometry, getTransform(), getSdrLFSAttribute().getLine()));
appendPrimitive3DSequenceToPrimitive3DSequence(aRetval, aLines);
}
}
@@ -194,19 +189,23 @@ namespace drawinglayer
const basegfx::B3DPolyPolygon aVerLine(extractVerticalLinesFromSlice(rSliceVector));
// add horizontal lines
- const Primitive3DSequence aHorLines(create3DPolyPolygonLinePrimitives(aHorLine, getTransform(), *getSdrLFSAttribute().getLine()));
+ const Primitive3DSequence aHorLines(create3DPolyPolygonLinePrimitives(
+ aHorLine, getTransform(), getSdrLFSAttribute().getLine()));
appendPrimitive3DSequenceToPrimitive3DSequence(aRetval, aHorLines);
// add vertical lines
- const Primitive3DSequence aVerLines(create3DPolyPolygonLinePrimitives(aVerLine, getTransform(), *getSdrLFSAttribute().getLine()));
+ const Primitive3DSequence aVerLines(create3DPolyPolygonLinePrimitives(
+ aVerLine, getTransform(), getSdrLFSAttribute().getLine()));
appendPrimitive3DSequenceToPrimitive3DSequence(aRetval, aVerLines);
}
}
// add shadow
- if(getSdrLFSAttribute().getShadow() && aRetval.hasElements())
+ if(!getSdrLFSAttribute().getShadow().isDefault()
+ && aRetval.hasElements())
{
- const Primitive3DSequence aShadow(createShadowPrimitive3D(aRetval, *getSdrLFSAttribute().getShadow(), getSdr3DObjectAttribute().getShadow3D()));
+ const Primitive3DSequence aShadow(createShadowPrimitive3D(
+ aRetval, getSdrLFSAttribute().getShadow(), getSdr3DObjectAttribute().getShadow3D()));
appendPrimitive3DSequenceToPrimitive3DSequence(aRetval, aShadow);
}
}
@@ -254,7 +253,7 @@ namespace drawinglayer
SdrLathePrimitive3D::SdrLathePrimitive3D(
const basegfx::B3DHomMatrix& rTransform,
const basegfx::B2DVector& rTextureSize,
- const attribute::SdrLineFillShadowAttribute& rSdrLFSAttribute,
+ const attribute::SdrLineFillShadowAttribute3D& rSdrLFSAttribute,
const attribute::Sdr3DObjectAttribute& rSdr3DObjectAttribute,
const basegfx::B2DPolyPolygon& rPolyPolygon,
sal_uInt32 nHorizontalSegments,
diff --git a/drawinglayer/source/primitive3d/sdrpolypolygonprimitive3d.cxx b/drawinglayer/source/primitive3d/sdrpolypolygonprimitive3d.cxx
index 687ae40835..573d40961e 100644
--- a/drawinglayer/source/primitive3d/sdrpolypolygonprimitive3d.cxx
+++ b/drawinglayer/source/primitive3d/sdrpolypolygonprimitive3d.cxx
@@ -32,8 +32,9 @@
#include <drawinglayer/primitive3d/sdrdecompositiontools3d.hxx>
#include <drawinglayer/primitive3d/drawinglayer_primitivetypes3d.hxx>
#include <basegfx/polygon/b3dpolypolygontools.hxx>
-#include <drawinglayer/attribute/sdrattribute.hxx>
-#include <drawinglayer/primitive3d/hittestprimitive3d.hxx>
+#include <drawinglayer/attribute/sdrfillattribute.hxx>
+#include <drawinglayer/attribute/sdrlineattribute.hxx>
+#include <drawinglayer/attribute/sdrshadowattribute.hxx>
//////////////////////////////////////////////////////////////////////////////
@@ -58,7 +59,7 @@ namespace drawinglayer
const basegfx::B3DRange aRange(getRangeFrom3DGeometry(aFill));
// #i98295# normal creation
- if(getSdrLFSAttribute().getFill())
+ if(!getSdrLFSAttribute().getFill().isDefault())
{
if(::com::sun::star::drawing::NormalsKind_SPHERE == getSdr3DObjectAttribute().getNormalsKind())
{
@@ -76,7 +77,7 @@ namespace drawinglayer
}
// #i98314# texture coordinates
- if(getSdrLFSAttribute().getFill())
+ if(!getSdrLFSAttribute().getFill().isDefault())
{
applyTextureTo3DGeometry(
getSdr3DObjectAttribute().getTextureProjectionX(),
@@ -86,7 +87,7 @@ namespace drawinglayer
getTextureSize());
}
- if(getSdrLFSAttribute().getFill())
+ if(!getSdrLFSAttribute().getFill().isDefault())
{
// add fill
aRetval = create3DPolyPolygonFillPrimitives(
@@ -94,41 +95,36 @@ namespace drawinglayer
getTransform(),
getTextureSize(),
getSdr3DObjectAttribute(),
- *getSdrLFSAttribute().getFill(),
+ getSdrLFSAttribute().getFill(),
getSdrLFSAttribute().getFillFloatTransGradient());
}
else
{
// create simplified 3d hit test geometry
- const attribute::SdrFillAttribute aSimplifiedFillAttribute(0.0, basegfx::BColor(), 0, 0, 0);
-
- aRetval = create3DPolyPolygonFillPrimitives(
+ aRetval = createHiddenGeometryPrimitives3D(
aFill,
getTransform(),
getTextureSize(),
- getSdr3DObjectAttribute(),
- aSimplifiedFillAttribute,
- 0);
-
- // encapsulate in HitTestPrimitive3D and add
- const Primitive3DReference xRef(new HitTestPrimitive3D(aRetval));
- aRetval = Primitive3DSequence(&xRef, 1L);
+ getSdr3DObjectAttribute());
}
// add line
- if(getSdrLFSAttribute().getLine())
+ if(!getSdrLFSAttribute().getLine().isDefault())
{
basegfx::B3DPolyPolygon aLine(getPolyPolygon3D());
aLine.clearNormals();
aLine.clearTextureCoordinates();
- const Primitive3DSequence aLines(create3DPolyPolygonLinePrimitives(aLine, getTransform(), *getSdrLFSAttribute().getLine()));
+ const Primitive3DSequence aLines(create3DPolyPolygonLinePrimitives(
+ aLine, getTransform(), getSdrLFSAttribute().getLine()));
appendPrimitive3DSequenceToPrimitive3DSequence(aRetval, aLines);
}
// add shadow
- if(getSdrLFSAttribute().getShadow() && aRetval.hasElements())
+ if(!getSdrLFSAttribute().getShadow().isDefault()
+ && aRetval.hasElements())
{
- const Primitive3DSequence aShadow(createShadowPrimitive3D(aRetval, *getSdrLFSAttribute().getShadow(), getSdr3DObjectAttribute().getShadow3D()));
+ const Primitive3DSequence aShadow(createShadowPrimitive3D(
+ aRetval, getSdrLFSAttribute().getShadow(), getSdr3DObjectAttribute().getShadow3D()));
appendPrimitive3DSequenceToPrimitive3DSequence(aRetval, aShadow);
}
}
@@ -140,7 +136,7 @@ namespace drawinglayer
const basegfx::B3DPolyPolygon& rPolyPolygon3D,
const basegfx::B3DHomMatrix& rTransform,
const basegfx::B2DVector& rTextureSize,
- const attribute::SdrLineFillShadowAttribute& rSdrLFSAttribute,
+ const attribute::SdrLineFillShadowAttribute3D& rSdrLFSAttribute,
const attribute::Sdr3DObjectAttribute& rSdr3DObjectAttribute)
: SdrPrimitive3D(rTransform, rTextureSize, rSdrLFSAttribute, rSdr3DObjectAttribute),
maPolyPolygon3D(rPolyPolygon3D)
@@ -173,11 +169,11 @@ namespace drawinglayer
aRetval = basegfx::tools::getRange(getPolyPolygon3D());
aRetval.transform(getTransform());
- if(getSdrLFSAttribute().getLine())
+ if(!getSdrLFSAttribute().getLine().isDefault())
{
- const attribute::SdrLineAttribute& rLine = *getSdrLFSAttribute().getLine();
+ const attribute::SdrLineAttribute& rLine = getSdrLFSAttribute().getLine();
- if(rLine.isVisible() && !basegfx::fTools::equalZero(rLine.getWidth()))
+ if(!rLine.isDefault() && !basegfx::fTools::equalZero(rLine.getWidth()))
{
// expand by half LineWidth as tube radius
aRetval.grow(rLine.getWidth() / 2.0);
diff --git a/drawinglayer/source/primitive3d/sdrprimitive3d.cxx b/drawinglayer/source/primitive3d/sdrprimitive3d.cxx
index df0dd80ebe..cd79c78bed 100644
--- a/drawinglayer/source/primitive3d/sdrprimitive3d.cxx
+++ b/drawinglayer/source/primitive3d/sdrprimitive3d.cxx
@@ -29,9 +29,9 @@
#include "precompiled_drawinglayer.hxx"
#include <drawinglayer/primitive3d/sdrprimitive3d.hxx>
-#include <drawinglayer/attribute/sdrattribute.hxx>
#include <basegfx/polygon/b3dpolypolygontools.hxx>
#include <drawinglayer/primitive3d/sdrdecompositiontools3d.hxx>
+#include <drawinglayer/attribute/sdrlineattribute.hxx>
//////////////////////////////////////////////////////////////////////////////
@@ -48,11 +48,11 @@ namespace drawinglayer
basegfx::B3DRange aUnitRange(0.0, 0.0, 0.0, 1.0, 1.0, 1.0);
aUnitRange.transform(getTransform());
- if(getSdrLFSAttribute().getLine())
+ if(!getSdrLFSAttribute().getLine().isDefault())
{
- const attribute::SdrLineAttribute& rLine = *getSdrLFSAttribute().getLine();
+ const attribute::SdrLineAttribute& rLine = getSdrLFSAttribute().getLine();
- if(rLine.isVisible() && !basegfx::fTools::equalZero(rLine.getWidth()))
+ if(!rLine.isDefault() && !basegfx::fTools::equalZero(rLine.getWidth()))
{
// expand by hald LineWidth as tube radius
aUnitRange.grow(rLine.getWidth() / 2.0);
@@ -75,11 +75,11 @@ namespace drawinglayer
aRetval.transform(getTransform());
- if(getSdrLFSAttribute().getLine())
+ if(!getSdrLFSAttribute().getLine().isDefault())
{
- const attribute::SdrLineAttribute& rLine = *getSdrLFSAttribute().getLine();
+ const attribute::SdrLineAttribute& rLine = getSdrLFSAttribute().getLine();
- if(rLine.isVisible() && !basegfx::fTools::equalZero(rLine.getWidth()))
+ if(!rLine.isDefault() && !basegfx::fTools::equalZero(rLine.getWidth()))
{
// expand by half LineWidth as tube radius
aRetval.grow(rLine.getWidth() / 2.0);
@@ -93,7 +93,7 @@ namespace drawinglayer
SdrPrimitive3D::SdrPrimitive3D(
const basegfx::B3DHomMatrix& rTransform,
const basegfx::B2DVector& rTextureSize,
- const attribute::SdrLineFillShadowAttribute& rSdrLFSAttribute,
+ const attribute::SdrLineFillShadowAttribute3D& rSdrLFSAttribute,
const attribute::Sdr3DObjectAttribute& rSdr3DObjectAttribute)
: BufferedDecompositionPrimitive3D(),
maTransform(rTransform),
diff --git a/drawinglayer/source/primitive3d/sdrsphereprimitive3d.cxx b/drawinglayer/source/primitive3d/sdrsphereprimitive3d.cxx
index 06e19603e0..565c258356 100644
--- a/drawinglayer/source/primitive3d/sdrsphereprimitive3d.cxx
+++ b/drawinglayer/source/primitive3d/sdrsphereprimitive3d.cxx
@@ -35,8 +35,9 @@
#include <drawinglayer/primitive3d/sdrdecompositiontools3d.hxx>
#include <basegfx/tools/canvastools.hxx>
#include <drawinglayer/primitive3d/drawinglayer_primitivetypes3d.hxx>
-#include <drawinglayer/primitive3d/hittestprimitive3d.hxx>
-#include <drawinglayer/attribute/sdrattribute.hxx>
+#include <drawinglayer/attribute/sdrfillattribute.hxx>
+#include <drawinglayer/attribute/sdrlineattribute.hxx>
+#include <drawinglayer/attribute/sdrshadowattribute.hxx>
//////////////////////////////////////////////////////////////////////////////
@@ -60,7 +61,7 @@ namespace drawinglayer
getHorizontalSegments(), getVerticalSegments(), bCreateNormals));
// normal inversion
- if(getSdrLFSAttribute().getFill()
+ if(!getSdrLFSAttribute().getFill().isDefault()
&& bCreateNormals
&& getSdr3DObjectAttribute().getNormalsInvert()
&& aFill.areNormalsUsed())
@@ -70,7 +71,7 @@ namespace drawinglayer
}
// texture coordinates
- if(getSdrLFSAttribute().getFill())
+ if(!getSdrLFSAttribute().getFill().isDefault())
{
// handle texture coordinates X
const bool bParallelX(::com::sun::star::drawing::TextureProjectionMode_PARALLEL == getSdr3DObjectAttribute().getTextureProjectionX());
@@ -134,7 +135,7 @@ namespace drawinglayer
a3DPolyPolygonVector.push_back(basegfx::B3DPolyPolygon(aFill.getB3DPolygon(a)));
}
- if(getSdrLFSAttribute().getFill())
+ if(!getSdrLFSAttribute().getFill().isDefault())
{
// add fill
aRetval = create3DPolyPolygonFillPrimitives(
@@ -142,39 +143,34 @@ namespace drawinglayer
getTransform(),
getTextureSize(),
getSdr3DObjectAttribute(),
- *getSdrLFSAttribute().getFill(),
+ getSdrLFSAttribute().getFill(),
getSdrLFSAttribute().getFillFloatTransGradient());
}
else
{
// create simplified 3d hit test geometry
- const attribute::SdrFillAttribute aSimplifiedFillAttribute(0.0, basegfx::BColor(), 0, 0, 0);
-
- aRetval = create3DPolyPolygonFillPrimitives(
+ aRetval = createHiddenGeometryPrimitives3D(
a3DPolyPolygonVector,
getTransform(),
getTextureSize(),
- getSdr3DObjectAttribute(),
- aSimplifiedFillAttribute,
- 0);
-
- // encapsulate in HitTestPrimitive3D and add
- const Primitive3DReference xRef(new HitTestPrimitive3D(aRetval));
- aRetval = Primitive3DSequence(&xRef, 1L);
+ getSdr3DObjectAttribute());
}
// add line
- if(getSdrLFSAttribute().getLine())
+ if(!getSdrLFSAttribute().getLine().isDefault())
{
basegfx::B3DPolyPolygon aSphere(basegfx::tools::createSpherePolyPolygonFromB3DRange(aUnitRange, getHorizontalSegments(), getVerticalSegments()));
- const Primitive3DSequence aLines(create3DPolyPolygonLinePrimitives(aSphere, getTransform(), *getSdrLFSAttribute().getLine()));
+ const Primitive3DSequence aLines(create3DPolyPolygonLinePrimitives(
+ aSphere, getTransform(), getSdrLFSAttribute().getLine()));
appendPrimitive3DSequenceToPrimitive3DSequence(aRetval, aLines);
}
// add shadow
- if(getSdrLFSAttribute().getShadow() && aRetval.hasElements())
+ if(!getSdrLFSAttribute().getShadow().isDefault()
+ && aRetval.hasElements())
{
- const Primitive3DSequence aShadow(createShadowPrimitive3D(aRetval, *getSdrLFSAttribute().getShadow(), getSdr3DObjectAttribute().getShadow3D()));
+ const Primitive3DSequence aShadow(createShadowPrimitive3D(
+ aRetval, getSdrLFSAttribute().getShadow(), getSdr3DObjectAttribute().getShadow3D()));
appendPrimitive3DSequenceToPrimitive3DSequence(aRetval, aShadow);
}
@@ -184,7 +180,7 @@ namespace drawinglayer
SdrSpherePrimitive3D::SdrSpherePrimitive3D(
const basegfx::B3DHomMatrix& rTransform,
const basegfx::B2DVector& rTextureSize,
- const attribute::SdrLineFillShadowAttribute& rSdrLFSAttribute,
+ const attribute::SdrLineFillShadowAttribute3D& rSdrLFSAttribute,
const attribute::Sdr3DObjectAttribute& rSdr3DObjectAttribute,
sal_uInt32 nHorizontalSegments,
sal_uInt32 nVerticalSegments)
diff --git a/drawinglayer/source/primitive3d/textureprimitive3d.cxx b/drawinglayer/source/primitive3d/textureprimitive3d.cxx
index e06cd11895..99814a1dcc 100644
--- a/drawinglayer/source/primitive3d/textureprimitive3d.cxx
+++ b/drawinglayer/source/primitive3d/textureprimitive3d.cxx
@@ -30,6 +30,7 @@
#include <drawinglayer/primitive3d/textureprimitive3d.hxx>
#include <drawinglayer/primitive3d/drawinglayer_primitivetypes3d.hxx>
+#include <basegfx/color/bcolor.hxx>
//////////////////////////////////////////////////////////////////////////////
@@ -73,7 +74,7 @@ namespace drawinglayer
{
namespace primitive3d
{
- UnifiedAlphaTexturePrimitive3D::UnifiedAlphaTexturePrimitive3D(
+ UnifiedTransparenceTexturePrimitive3D::UnifiedTransparenceTexturePrimitive3D(
double fTransparence,
const Primitive3DSequence& rChildren)
: TexturePrimitive3D(rChildren, basegfx::B2DVector(), false, false),
@@ -81,11 +82,11 @@ namespace drawinglayer
{
}
- bool UnifiedAlphaTexturePrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const
+ bool UnifiedTransparenceTexturePrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const
{
if(TexturePrimitive3D::operator==(rPrimitive))
{
- const UnifiedAlphaTexturePrimitive3D& rCompare = (UnifiedAlphaTexturePrimitive3D&)rPrimitive;
+ const UnifiedTransparenceTexturePrimitive3D& rCompare = (UnifiedTransparenceTexturePrimitive3D&)rPrimitive;
return (getTransparence() == rCompare.getTransparence());
}
@@ -93,7 +94,14 @@ namespace drawinglayer
return false;
}
- Primitive3DSequence UnifiedAlphaTexturePrimitive3D::get3DDecomposition(const geometry::ViewInformation3D& /*rViewInformation*/) const
+ basegfx::B3DRange UnifiedTransparenceTexturePrimitive3D::getB3DRange(const geometry::ViewInformation3D& rViewInformation) const
+ {
+ // do not use the fallback to decomposition here since for a correct BoundRect we also
+ // need invisible (1.0 == getTransparence()) geometry; these would be deleted in the decomposition
+ return getB3DRangeFromPrimitive3DSequence(getChildren(), rViewInformation);
+ }
+
+ Primitive3DSequence UnifiedTransparenceTexturePrimitive3D::get3DDecomposition(const geometry::ViewInformation3D& /*rViewInformation*/) const
{
if(0.0 == getTransparence())
{
@@ -102,10 +110,10 @@ namespace drawinglayer
}
else if(getTransparence() > 0.0 && getTransparence() < 1.0)
{
- // create AlphaTexturePrimitive3D with fixed transparence as replacement
+ // create TransparenceTexturePrimitive3D with fixed transparence as replacement
const basegfx::BColor aGray(getTransparence(), getTransparence(), getTransparence());
const attribute::FillGradientAttribute aFillGradient(attribute::GRADIENTSTYLE_LINEAR, 0.0, 0.0, 0.0, 0.0, aGray, aGray, 1);
- const Primitive3DReference xRef(new AlphaTexturePrimitive3D(aFillGradient, getChildren(), getTextureSize()));
+ const Primitive3DReference xRef(new TransparenceTexturePrimitive3D(aFillGradient, getChildren(), getTextureSize()));
return Primitive3DSequence(&xRef, 1L);
}
else
@@ -116,7 +124,7 @@ namespace drawinglayer
}
// provide unique ID
- ImplPrimitrive3DIDBlock(UnifiedAlphaTexturePrimitive3D, PRIMITIVE3D_ID_UNIFIEDALPHATEXTUREPRIMITIVE3D)
+ ImplPrimitrive3DIDBlock(UnifiedTransparenceTexturePrimitive3D, PRIMITIVE3D_ID_UNIFIEDTRANSPARENCETEXTUREPRIMITIVE3D)
} // end of namespace primitive3d
} // end of namespace drawinglayer
@@ -196,7 +204,7 @@ namespace drawinglayer
{
namespace primitive3d
{
- AlphaTexturePrimitive3D::AlphaTexturePrimitive3D(
+ TransparenceTexturePrimitive3D::TransparenceTexturePrimitive3D(
const attribute::FillGradientAttribute& rGradient,
const Primitive3DSequence& rChildren,
const basegfx::B2DVector& rTextureSize)
@@ -204,13 +212,13 @@ namespace drawinglayer
{
}
- bool AlphaTexturePrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const
+ bool TransparenceTexturePrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const
{
return (GradientTexturePrimitive3D::operator==(rPrimitive));
}
// provide unique ID
- ImplPrimitrive3DIDBlock(AlphaTexturePrimitive3D, PRIMITIVE3D_ID_ALPHATEXTUREPRIMITIVE3D)
+ ImplPrimitrive3DIDBlock(TransparenceTexturePrimitive3D, PRIMITIVE3D_ID_TRANSPARENCETEXTUREPRIMITIVE3D)
} // end of namespace primitive3d
} // end of namespace drawinglayer