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+/*************************************************************************
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * $RCSfile: bitmapprimitive2d.cxx,v $
+ *
+ * $Revision: 1.5 $
+ *
+ * last change: $Author: aw $ $Date: 2008-05-27 14:11:20 $
+ *
+ * The Contents of this file are made available subject to
+ * the terms of GNU Lesser General Public License Version 2.1.
+ *
+ *
+ * GNU Lesser General Public License Version 2.1
+ * =============================================
+ * Copyright 2005 by Sun Microsystems, Inc.
+ * 901 San Antonio Road, Palo Alto, CA 94303, USA
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License version 2.1, as published by the Free Software Foundation.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston,
+ * MA 02111-1307 USA
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_drawinglayer.hxx"
+
+#include <drawinglayer/primitive2d/discretebitmapprimitive2d.hxx>
+#include <drawinglayer/primitive2d/bitmapprimitive2d.hxx>
+#include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace drawinglayer
+{
+ namespace primitive2d
+ {
+ Primitive2DSequence DiscreteBitmapPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
+ {
+ // use getViewTransformation() and getObjectTransformation() from
+ // ObjectAndViewTransformationDependentPrimitive2D to create a BitmapPrimitive2D
+ // with the correct mapping
+ Primitive2DSequence xRetval;
+
+ if(!getBitmapEx().IsEmpty())
+ {
+ // get discrete size
+ const Size& rSizePixel = getBitmapEx().GetSizePixel();
+ const basegfx::B2DVector aDiscreteSize(rSizePixel.Width(), rSizePixel.Height());
+
+ // get inverse ViewTransformation
+ basegfx::B2DHomMatrix aInverseViewTransformation(getViewTransformation());
+ aInverseViewTransformation.invert();
+
+ // get size and position in world coordinates
+ const basegfx::B2DVector aWorldSize(aInverseViewTransformation * aDiscreteSize);
+ const basegfx::B2DPoint aWorldTopLeft(getObjectTransformation() * getTopLeft());
+
+ // build object matrix in world coordinates so that the top-left
+ // position remains, but eventual transformations (e.g. rotations)
+ // in the ObjectToView stack remain and get correctly applied
+ basegfx::B2DHomMatrix aObjectTransform;
+
+ aObjectTransform.set(0, 0, aWorldSize.getX());
+ aObjectTransform.set(1, 1, aWorldSize.getY());
+ aObjectTransform.set(0, 2, aWorldTopLeft.getX());
+ aObjectTransform.set(1, 2, aWorldTopLeft.getY());
+
+ // get inverse ObjectTransformation
+ basegfx::B2DHomMatrix aInverseObjectTransformation(getObjectTransformation());
+ aInverseObjectTransformation.invert();
+
+ // transform to object coordinate system
+ aObjectTransform = aInverseObjectTransformation * aObjectTransform;
+
+ // create BitmapPrimitive2D with now object-local coordinate data
+ const Primitive2DReference xRef(new BitmapPrimitive2D(getBitmapEx(), aObjectTransform));
+ xRetval = Primitive2DSequence(&xRef, 1);
+ }
+
+ return xRetval;
+ }
+
+ DiscreteBitmapPrimitive2D::DiscreteBitmapPrimitive2D(
+ const BitmapEx& rBitmapEx,
+ const basegfx::B2DPoint& rTopLeft)
+ : ObjectAndViewTransformationDependentPrimitive2D(),
+ maBitmapEx(rBitmapEx),
+ maTopLeft(rTopLeft)
+ {
+ }
+
+ bool DiscreteBitmapPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
+ {
+ if(ObjectAndViewTransformationDependentPrimitive2D::operator==(rPrimitive))
+ {
+ const DiscreteBitmapPrimitive2D& rCompare = (DiscreteBitmapPrimitive2D&)rPrimitive;
+
+ return (getBitmapEx() == rCompare.getBitmapEx()
+ && getTopLeft() == rCompare.getTopLeft());
+ }
+
+ return false;
+ }
+
+ // provide unique ID
+ ImplPrimitrive2DIDBlock(DiscreteBitmapPrimitive2D, PRIMITIVE2D_ID_DISCRETEBITMAPPRIMITIVE2D)
+
+ } // end of namespace primitive2d
+} // end of namespace drawinglayer
+
+//////////////////////////////////////////////////////////////////////////////
+// eof