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diff --git a/drawinglayer/source/attribute/sdrobjectattribute3d.cxx b/drawinglayer/source/attribute/sdrobjectattribute3d.cxx
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--- a/drawinglayer/source/attribute/sdrobjectattribute3d.cxx
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-/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
-/*************************************************************************
- *
- * OpenOffice.org - a multi-platform office productivity suite
- *
- * The Contents of this file are made available subject to
- * the terms of GNU Lesser General Public License Version 2.1.
- *
- *
- * GNU Lesser General Public License Version 2.1
- * =============================================
- * Copyright 2005 by Sun Microsystems, Inc.
- * 901 San Antonio Road, Palo Alto, CA 94303, USA
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License version 2.1, as published by the Free Software Foundation.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston,
- * MA 02111-1307 USA
- *
- ************************************************************************/
-
-// MARKER(update_precomp.py): autogen include statement, do not remove
-#include "precompiled_drawinglayer.hxx"
-
-#include <drawinglayer/attribute/sdrobjectattribute3d.hxx>
-#include <drawinglayer/attribute/materialattribute3d.hxx>
-
-//////////////////////////////////////////////////////////////////////////////
-
-namespace drawinglayer
-{
- namespace attribute
- {
- class ImpSdr3DObjectAttribute
- {
- public:
- // refcounter
- sal_uInt32 mnRefCount;
-
- // 3D object attribute definitions
- ::com::sun::star::drawing::NormalsKind maNormalsKind; // normals type (0..2)
- ::com::sun::star::drawing::TextureProjectionMode maTextureProjectionX; // texture projection type X (0..2)
- ::com::sun::star::drawing::TextureProjectionMode maTextureProjectionY; // texture projection type Y (0..2)
- ::com::sun::star::drawing::TextureKind2 maTextureKind; // texture kind (see uno API)
- ::com::sun::star::drawing::TextureMode maTextureMode; // texture kind (see uno API)
- MaterialAttribute3D maMaterial; // object, specular and emissive colors, SpecularIntensity
-
- // bitfield
- unsigned mbNormalsInvert : 1; // invert normals
- unsigned mbDoubleSided : 1; // surfaces are double sided
- unsigned mbShadow3D : 1; // display shadow in 3D (if on), params for that are at scene
- unsigned mbTextureFilter : 1; // filter texture to make more smooth
- unsigned mbReducedLineGeometry : 1; // use reduced line geometry (object specific)
-
- ImpSdr3DObjectAttribute(
- ::com::sun::star::drawing::NormalsKind aNormalsKind,
- ::com::sun::star::drawing::TextureProjectionMode aTextureProjectionX,
- ::com::sun::star::drawing::TextureProjectionMode aTextureProjectionY,
- ::com::sun::star::drawing::TextureKind2 aTextureKind,
- ::com::sun::star::drawing::TextureMode aTextureMode,
- const MaterialAttribute3D& rMaterial,
- bool bNormalsInvert,
- bool bDoubleSided,
- bool bShadow3D,
- bool bTextureFilter,
- bool bReducedLineGeometry)
- : mnRefCount(0),
- maNormalsKind(aNormalsKind),
- maTextureProjectionX(aTextureProjectionX),
- maTextureProjectionY(aTextureProjectionY),
- maTextureKind(aTextureKind),
- maTextureMode(aTextureMode),
- maMaterial(rMaterial),
- mbNormalsInvert(bNormalsInvert),
- mbDoubleSided(bDoubleSided),
- mbShadow3D(bShadow3D),
- mbTextureFilter(bTextureFilter),
- mbReducedLineGeometry(bReducedLineGeometry)
- {
- }
-
- // data read access
- ::com::sun::star::drawing::NormalsKind getNormalsKind() const { return maNormalsKind; }
- ::com::sun::star::drawing::TextureProjectionMode getTextureProjectionX() const { return maTextureProjectionX; }
- ::com::sun::star::drawing::TextureProjectionMode getTextureProjectionY() const { return maTextureProjectionY; }
- ::com::sun::star::drawing::TextureKind2 getTextureKind() const { return maTextureKind; }
- ::com::sun::star::drawing::TextureMode getTextureMode() const { return maTextureMode; }
- const MaterialAttribute3D& getMaterial() const { return maMaterial; }
- bool getNormalsInvert() const { return mbNormalsInvert; }
- bool getDoubleSided() const { return mbDoubleSided; }
- bool getShadow3D() const { return mbShadow3D; }
- bool getTextureFilter() const { return mbTextureFilter; }
- bool getReducedLineGeometry() const { return mbReducedLineGeometry; }
-
- bool operator==(const ImpSdr3DObjectAttribute& rCandidate) const
- {
- return (getNormalsKind() == rCandidate.getNormalsKind()
- && getTextureProjectionX() == rCandidate.getTextureProjectionX()
- && getTextureProjectionY() == rCandidate.getTextureProjectionY()
- && getTextureKind() == rCandidate.getTextureKind()
- && getTextureMode() == rCandidate.getTextureMode()
- && getMaterial() == rCandidate.getMaterial()
- && getNormalsInvert() == rCandidate.getNormalsInvert()
- && getDoubleSided() == rCandidate.getDoubleSided()
- && getShadow3D() == rCandidate.getShadow3D()
- && getTextureFilter() == rCandidate.getTextureFilter()
- && getReducedLineGeometry() == rCandidate.getReducedLineGeometry());
- }
-
- static ImpSdr3DObjectAttribute* get_global_default()
- {
- static ImpSdr3DObjectAttribute* pDefault = 0;
-
- if(!pDefault)
- {
- pDefault = new ImpSdr3DObjectAttribute(
- ::com::sun::star::drawing::NormalsKind_SPECIFIC,
- ::com::sun::star::drawing::TextureProjectionMode_OBJECTSPECIFIC,
- ::com::sun::star::drawing::TextureProjectionMode_OBJECTSPECIFIC,
- ::com::sun::star::drawing::TextureKind2_LUMINANCE,
- ::com::sun::star::drawing::TextureMode_REPLACE,
- MaterialAttribute3D(),
- false,
- false,
- false,
- false,
- false);
-
- // never delete; start with RefCount 1, not 0
- pDefault->mnRefCount++;
- }
-
- return pDefault;
- }
- };
-
- Sdr3DObjectAttribute::Sdr3DObjectAttribute(
- ::com::sun::star::drawing::NormalsKind aNormalsKind,
- ::com::sun::star::drawing::TextureProjectionMode aTextureProjectionX,
- ::com::sun::star::drawing::TextureProjectionMode aTextureProjectionY,
- ::com::sun::star::drawing::TextureKind2 aTextureKind,
- ::com::sun::star::drawing::TextureMode aTextureMode,
- const MaterialAttribute3D& rMaterial,
- bool bNormalsInvert,
- bool bDoubleSided,
- bool bShadow3D,
- bool bTextureFilter,
- bool bReducedLineGeometry)
- : mpSdr3DObjectAttribute(new ImpSdr3DObjectAttribute(
- aNormalsKind, aTextureProjectionX, aTextureProjectionY, aTextureKind, aTextureMode,
- rMaterial, bNormalsInvert, bDoubleSided, bShadow3D, bTextureFilter, bReducedLineGeometry))
- {
- }
-
- Sdr3DObjectAttribute::Sdr3DObjectAttribute()
- : mpSdr3DObjectAttribute(ImpSdr3DObjectAttribute::get_global_default())
- {
- mpSdr3DObjectAttribute->mnRefCount++;
- }
-
- Sdr3DObjectAttribute::Sdr3DObjectAttribute(const Sdr3DObjectAttribute& rCandidate)
- : mpSdr3DObjectAttribute(rCandidate.mpSdr3DObjectAttribute)
- {
- mpSdr3DObjectAttribute->mnRefCount++;
- }
-
- Sdr3DObjectAttribute::~Sdr3DObjectAttribute()
- {
- if(mpSdr3DObjectAttribute->mnRefCount)
- {
- mpSdr3DObjectAttribute->mnRefCount--;
- }
- else
- {
- delete mpSdr3DObjectAttribute;
- }
- }
-
- bool Sdr3DObjectAttribute::isDefault() const
- {
- return mpSdr3DObjectAttribute == ImpSdr3DObjectAttribute::get_global_default();
- }
-
- Sdr3DObjectAttribute& Sdr3DObjectAttribute::operator=(const Sdr3DObjectAttribute& rCandidate)
- {
- if(rCandidate.mpSdr3DObjectAttribute != mpSdr3DObjectAttribute)
- {
- if(mpSdr3DObjectAttribute->mnRefCount)
- {
- mpSdr3DObjectAttribute->mnRefCount--;
- }
- else
- {
- delete mpSdr3DObjectAttribute;
- }
-
- mpSdr3DObjectAttribute = rCandidate.mpSdr3DObjectAttribute;
- mpSdr3DObjectAttribute->mnRefCount++;
- }
-
- return *this;
- }
-
- bool Sdr3DObjectAttribute::operator==(const Sdr3DObjectAttribute& rCandidate) const
- {
- if(rCandidate.mpSdr3DObjectAttribute == mpSdr3DObjectAttribute)
- {
- return true;
- }
-
- if(rCandidate.isDefault() != isDefault())
- {
- return false;
- }
-
- return (*rCandidate.mpSdr3DObjectAttribute == *mpSdr3DObjectAttribute);
- }
-
- ::com::sun::star::drawing::NormalsKind Sdr3DObjectAttribute::getNormalsKind() const
- {
- return mpSdr3DObjectAttribute->getNormalsKind();
- }
-
- ::com::sun::star::drawing::TextureProjectionMode Sdr3DObjectAttribute::getTextureProjectionX() const
- {
- return mpSdr3DObjectAttribute->getTextureProjectionX();
- }
-
- ::com::sun::star::drawing::TextureProjectionMode Sdr3DObjectAttribute::getTextureProjectionY() const
- {
- return mpSdr3DObjectAttribute->getTextureProjectionY();
- }
-
- ::com::sun::star::drawing::TextureKind2 Sdr3DObjectAttribute::getTextureKind() const
- {
- return mpSdr3DObjectAttribute->getTextureKind();
- }
-
- ::com::sun::star::drawing::TextureMode Sdr3DObjectAttribute::getTextureMode() const
- {
- return mpSdr3DObjectAttribute->getTextureMode();
- }
-
- const MaterialAttribute3D& Sdr3DObjectAttribute::getMaterial() const
- {
- return mpSdr3DObjectAttribute->getMaterial();
- }
-
- bool Sdr3DObjectAttribute::getNormalsInvert() const
- {
- return mpSdr3DObjectAttribute->getNormalsInvert();
- }
-
- bool Sdr3DObjectAttribute::getDoubleSided() const
- {
- return mpSdr3DObjectAttribute->getDoubleSided();
- }
-
- bool Sdr3DObjectAttribute::getShadow3D() const
- {
- return mpSdr3DObjectAttribute->getShadow3D();
- }
-
- bool Sdr3DObjectAttribute::getTextureFilter() const
- {
- return mpSdr3DObjectAttribute->getTextureFilter();
- }
-
- bool Sdr3DObjectAttribute::getReducedLineGeometry() const
- {
- return mpSdr3DObjectAttribute->getReducedLineGeometry();
- }
-
- } // end of namespace attribute
-} // end of namespace drawinglayer
-
-//////////////////////////////////////////////////////////////////////////////
-// eof
-
-/* vim:set shiftwidth=4 softtabstop=4 expandtab: */