diff options
Diffstat (limited to 'drawinglayer/inc/drawinglayer/primitive3d/sdrprimitive3d.hxx')
-rw-r--r-- | drawinglayer/inc/drawinglayer/primitive3d/sdrprimitive3d.hxx | 24 |
1 files changed, 17 insertions, 7 deletions
diff --git a/drawinglayer/inc/drawinglayer/primitive3d/sdrprimitive3d.hxx b/drawinglayer/inc/drawinglayer/primitive3d/sdrprimitive3d.hxx index 18d932d2c5..6b36a4e6c6 100644 --- a/drawinglayer/inc/drawinglayer/primitive3d/sdrprimitive3d.hxx +++ b/drawinglayer/inc/drawinglayer/primitive3d/sdrprimitive3d.hxx @@ -47,39 +47,49 @@ namespace drawinglayer { + /** SdrPrimitive3D class + + Base class for the more complicated geometric primitives, so + derive from buffered primitive to allow overloading of + create3DDecomposition there. + */ namespace primitive3d { - class SdrPrimitive3D : public BasePrimitive3D + class SdrPrimitive3D : public BufferedDecompositionPrimitive3D { private: + /// object surface attributes basegfx::B3DHomMatrix maTransform; basegfx::B2DVector maTextureSize; attribute::SdrLineFillShadowAttribute maSdrLFSAttribute; attribute::Sdr3DObjectAttribute maSdr3DObjectAttribute; protected: - // Standard implementation for primitive3D which - // will use maTransform as range and expand by evtl. line width / 2 + /** Standard implementation for primitive3D which + will use maTransform as range and expand by evtl. line width / 2 + */ basegfx::B3DRange getStandard3DRange() const; - // implementation for primitive3D which - // will use given Slice3Ds and expand by evtl. line width / 2 + /** implementation for primitive3D which + will use given Slice3Ds and expand by evtl. line width / 2 + */ basegfx::B3DRange get3DRangeFromSlices(const Slice3DVector& rSlices) const; public: + /// constructor SdrPrimitive3D( const basegfx::B3DHomMatrix& rTransform, const basegfx::B2DVector& rTextureSize, const attribute::SdrLineFillShadowAttribute& rSdrLFSAttribute, const attribute::Sdr3DObjectAttribute& rSdr3DObjectAttribute); - // data access + /// data read access const basegfx::B3DHomMatrix& getTransform() const { return maTransform; } const basegfx::B2DVector& getTextureSize() const { return maTextureSize; } const attribute::SdrLineFillShadowAttribute& getSdrLFSAttribute() const { return maSdrLFSAttribute; } const attribute::Sdr3DObjectAttribute getSdr3DObjectAttribute() const { return maSdr3DObjectAttribute; } - // compare operator + /// compare operator virtual bool operator==(const BasePrimitive3D& rPrimitive) const; }; } // end of namespace primitive3d |