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Diffstat (limited to 'drawinglayer/inc/drawinglayer/primitive3d/sdrprimitive3d.hxx')
-rw-r--r-- | drawinglayer/inc/drawinglayer/primitive3d/sdrprimitive3d.hxx | 100 |
1 files changed, 0 insertions, 100 deletions
diff --git a/drawinglayer/inc/drawinglayer/primitive3d/sdrprimitive3d.hxx b/drawinglayer/inc/drawinglayer/primitive3d/sdrprimitive3d.hxx deleted file mode 100644 index 6ce6107948..0000000000 --- a/drawinglayer/inc/drawinglayer/primitive3d/sdrprimitive3d.hxx +++ /dev/null @@ -1,100 +0,0 @@ -/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ -/************************************************************************* - * - * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. - * - * Copyright 2000, 2010 Oracle and/or its affiliates. - * - * OpenOffice.org - a multi-platform office productivity suite - * - * This file is part of OpenOffice.org. - * - * OpenOffice.org is free software: you can redistribute it and/or modify - * it under the terms of the GNU Lesser General Public License version 3 - * only, as published by the Free Software Foundation. - * - * OpenOffice.org is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU Lesser General Public License version 3 for more details - * (a copy is included in the LICENSE file that accompanied this code). - * - * You should have received a copy of the GNU Lesser General Public License - * version 3 along with OpenOffice.org. If not, see - * <http://www.openoffice.org/license.html> - * for a copy of the LGPLv3 License. - * - ************************************************************************/ - -#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRPRIMITIVE3D_HXX -#define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRPRIMITIVE3D_HXX - -#include <drawinglayer/drawinglayerdllapi.h> - -#include <drawinglayer/primitive3d/baseprimitive3d.hxx> -#include <basegfx/matrix/b3dhommatrix.hxx> -#include <basegfx/vector/b2dvector.hxx> -#include <drawinglayer/attribute/sdrallattribute3d.hxx> -#include <drawinglayer/primitive3d/sdrextrudelathetools3d.hxx> -#include <drawinglayer/attribute/sdrobjectattribute3d.hxx> - -////////////////////////////////////////////////////////////////////////////// - -namespace drawinglayer -{ - /** SdrPrimitive3D class - - Base class for the more complicated geometric primitives, so - derive from buffered primitive to allow overloading of - create3DDecomposition there. - */ - namespace primitive3d - { - class DRAWINGLAYER_DLLPUBLIC SdrPrimitive3D : public BufferedDecompositionPrimitive3D - { - private: - /// object surface attributes - basegfx::B3DHomMatrix maTransform; - basegfx::B2DVector maTextureSize; - attribute::SdrLineFillShadowAttribute3D maSdrLFSAttribute; - attribute::Sdr3DObjectAttribute maSdr3DObjectAttribute; - - protected: - /** Standard implementation for primitive3D which - will use maTransform as range and expand by evtl. line width / 2 - */ - basegfx::B3DRange getStandard3DRange() const; - - /** implementation for primitive3D which - will use given Slice3Ds and expand by evtl. line width / 2 - */ - basegfx::B3DRange get3DRangeFromSlices(const Slice3DVector& rSlices) const; - - public: - /// constructor - SdrPrimitive3D( - const basegfx::B3DHomMatrix& rTransform, - const basegfx::B2DVector& rTextureSize, - const attribute::SdrLineFillShadowAttribute3D& rSdrLFSAttribute, - const attribute::Sdr3DObjectAttribute& rSdr3DObjectAttribute); - - /// data read access - const basegfx::B3DHomMatrix& getTransform() const { return maTransform; } - const basegfx::B2DVector& getTextureSize() const { return maTextureSize; } - const attribute::SdrLineFillShadowAttribute3D& getSdrLFSAttribute() const { return maSdrLFSAttribute; } - const attribute::Sdr3DObjectAttribute getSdr3DObjectAttribute() const { return maSdr3DObjectAttribute; } - - /// compare operator - virtual bool operator==(const BasePrimitive3D& rPrimitive) const; - }; - } // end of namespace primitive3d -} // end of namespace drawinglayer - -////////////////////////////////////////////////////////////////////////////// - -#endif //INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRPRIMITIVE3D_HXX - -////////////////////////////////////////////////////////////////////////////// -// eof - -/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |