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-/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
-/*************************************************************************
- *
- * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
- *
- * Copyright 2000, 2010 Oracle and/or its affiliates.
- *
- * OpenOffice.org - a multi-platform office productivity suite
- *
- * This file is part of OpenOffice.org.
- *
- * OpenOffice.org is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Lesser General Public License version 3
- * only, as published by the Free Software Foundation.
- *
- * OpenOffice.org is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU Lesser General Public License version 3 for more details
- * (a copy is included in the LICENSE file that accompanied this code).
- *
- * You should have received a copy of the GNU Lesser General Public License
- * version 3 along with OpenOffice.org. If not, see
- * <http://www.openoffice.org/license.html>
- * for a copy of the LGPLv3 License.
- *
- ************************************************************************/
-
-#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRPRIMITIVE3D_HXX
-#define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRPRIMITIVE3D_HXX
-
-#include <drawinglayer/drawinglayerdllapi.h>
-
-#include <drawinglayer/primitive3d/baseprimitive3d.hxx>
-#include <basegfx/matrix/b3dhommatrix.hxx>
-#include <basegfx/vector/b2dvector.hxx>
-#include <drawinglayer/attribute/sdrallattribute3d.hxx>
-#include <drawinglayer/primitive3d/sdrextrudelathetools3d.hxx>
-#include <drawinglayer/attribute/sdrobjectattribute3d.hxx>
-
-//////////////////////////////////////////////////////////////////////////////
-
-namespace drawinglayer
-{
- /** SdrPrimitive3D class
-
- Base class for the more complicated geometric primitives, so
- derive from buffered primitive to allow overloading of
- create3DDecomposition there.
- */
- namespace primitive3d
- {
- class DRAWINGLAYER_DLLPUBLIC SdrPrimitive3D : public BufferedDecompositionPrimitive3D
- {
- private:
- /// object surface attributes
- basegfx::B3DHomMatrix maTransform;
- basegfx::B2DVector maTextureSize;
- attribute::SdrLineFillShadowAttribute3D maSdrLFSAttribute;
- attribute::Sdr3DObjectAttribute maSdr3DObjectAttribute;
-
- protected:
- /** Standard implementation for primitive3D which
- will use maTransform as range and expand by evtl. line width / 2
- */
- basegfx::B3DRange getStandard3DRange() const;
-
- /** implementation for primitive3D which
- will use given Slice3Ds and expand by evtl. line width / 2
- */
- basegfx::B3DRange get3DRangeFromSlices(const Slice3DVector& rSlices) const;
-
- public:
- /// constructor
- SdrPrimitive3D(
- const basegfx::B3DHomMatrix& rTransform,
- const basegfx::B2DVector& rTextureSize,
- const attribute::SdrLineFillShadowAttribute3D& rSdrLFSAttribute,
- const attribute::Sdr3DObjectAttribute& rSdr3DObjectAttribute);
-
- /// data read access
- const basegfx::B3DHomMatrix& getTransform() const { return maTransform; }
- const basegfx::B2DVector& getTextureSize() const { return maTextureSize; }
- const attribute::SdrLineFillShadowAttribute3D& getSdrLFSAttribute() const { return maSdrLFSAttribute; }
- const attribute::Sdr3DObjectAttribute getSdr3DObjectAttribute() const { return maSdr3DObjectAttribute; }
-
- /// compare operator
- virtual bool operator==(const BasePrimitive3D& rPrimitive) const;
- };
- } // end of namespace primitive3d
-} // end of namespace drawinglayer
-
-//////////////////////////////////////////////////////////////////////////////
-
-#endif //INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRPRIMITIVE3D_HXX
-
-//////////////////////////////////////////////////////////////////////////////
-// eof
-
-/* vim:set shiftwidth=4 softtabstop=4 expandtab: */