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-/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
-/*************************************************************************
- *
- * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
- *
- * Copyright 2000, 2010 Oracle and/or its affiliates.
- *
- * OpenOffice.org - a multi-platform office productivity suite
- *
- * This file is part of OpenOffice.org.
- *
- * OpenOffice.org is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Lesser General Public License version 3
- * only, as published by the Free Software Foundation.
- *
- * OpenOffice.org is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU Lesser General Public License version 3 for more details
- * (a copy is included in the LICENSE file that accompanied this code).
- *
- * You should have received a copy of the GNU Lesser General Public License
- * version 3 along with OpenOffice.org. If not, see
- * <http://www.openoffice.org/license.html>
- * for a copy of the LGPLv3 License.
- *
- ************************************************************************/
-
-#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_POINTARRAYPRIMITIVE2D_HXX
-#define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_POINTARRAYPRIMITIVE2D_HXX
-
-#include <drawinglayer/drawinglayerdllapi.h>
-
-#include <drawinglayer/primitive2d/baseprimitive2d.hxx>
-#include <basegfx/color/bcolor.hxx>
-
-//////////////////////////////////////////////////////////////////////////////
-// PointArrayPrimitive2D class
-
-namespace drawinglayer
-{
- namespace primitive2d
- {
- /** PointArrayPrimitive2D class
-
- This primitive defines single,discrete 'pixels' for the given
- positions in the given color. This makes it view-dependent since
- the logic size of a 'pixel' depends on the view transformation.
-
- This is one of the non-decomposable primitives, so a renderer
- should proccess it (Currently it is only used for grid visualisation,
- but this may change).
- */
- class DRAWINGLAYER_DLLPUBLIC PointArrayPrimitive2D : public BasePrimitive2D
- {
- private:
- /// the array of positions
- std::vector< basegfx::B2DPoint > maPositions;
-
- /// the color to use
- basegfx::BColor maRGBColor;
-
- /// #i96669# add simple range buffering for this primitive
- basegfx::B2DRange maB2DRange;
-
- public:
- /// constructor
- PointArrayPrimitive2D(
- const std::vector< basegfx::B2DPoint >& rPositions,
- const basegfx::BColor& rRGBColor);
-
- /// data read access
- const std::vector< basegfx::B2DPoint >& getPositions() const { return maPositions; }
- const basegfx::BColor& getRGBColor() const { return maRGBColor; }
-
- /// compare operator
- virtual bool operator==(const BasePrimitive2D& rPrimitive) const;
-
- /// get range
- virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const;
-
- /// provide unique ID
- DeclPrimitrive2DIDBlock()
- };
- } // end of namespace primitive2d
-} // end of namespace drawinglayer
-
-//////////////////////////////////////////////////////////////////////////////
-
-#endif //INCLUDED_DRAWINGLAYER_PRIMITIVE2D_POINTARRAYPRIMITIVE2D_HXX
-
-//////////////////////////////////////////////////////////////////////////////
-// eof
-
-/* vim:set shiftwidth=4 softtabstop=4 expandtab: */