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Diffstat (limited to 'drawinglayer/inc/drawinglayer/attribute/sdrlightingattribute3d.hxx')
-rw-r--r-- | drawinglayer/inc/drawinglayer/attribute/sdrlightingattribute3d.hxx | 99 |
1 files changed, 99 insertions, 0 deletions
diff --git a/drawinglayer/inc/drawinglayer/attribute/sdrlightingattribute3d.hxx b/drawinglayer/inc/drawinglayer/attribute/sdrlightingattribute3d.hxx new file mode 100644 index 0000000000..5c6ebb4cf5 --- /dev/null +++ b/drawinglayer/inc/drawinglayer/attribute/sdrlightingattribute3d.hxx @@ -0,0 +1,99 @@ +/************************************************************************* + * + * OpenOffice.org - a multi-platform office productivity suite + * + * $RCSfile: sdrattribute3d.hxx,v $ + * + * $Revision: 1.4 $ + * + * last change: $Author: aw $ $Date: 2008-05-27 14:11:16 $ + * + * The Contents of this file are made available subject to + * the terms of GNU Lesser General Public License Version 2.1. + * + * + * GNU Lesser General Public License Version 2.1 + * ============================================= + * Copyright 2005 by Sun Microsystems, Inc. + * 901 San Antonio Road, Palo Alto, CA 94303, USA + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License version 2.1, as published by the Free Software Foundation. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, + * MA 02111-1307 USA + * + ************************************************************************/ + +#ifndef INCLUDED_DRAWINGLAYER_ATTRIBUTE_SDRLIGHTINGATTRIBUTE3D_HXX +#define INCLUDED_DRAWINGLAYER_ATTRIBUTE_SDRLIGHTINGATTRIBUTE3D_HXX + +#include <sal/types.h> +#include <vector> + +////////////////////////////////////////////////////////////////////////////// +// predefines + +namespace basegfx { + class BColor; + class B3DVector; +} + +namespace drawinglayer { namespace attribute { + class ImpSdrLightingAttribute; + class Sdr3DLightAttribute; +}} + +////////////////////////////////////////////////////////////////////////////// + +namespace drawinglayer +{ + namespace attribute + { + class SdrLightingAttribute + { + private: + ImpSdrLightingAttribute* mpSdrLightingAttribute; + + public: + /// constructors/assignmentoperator/destructor + SdrLightingAttribute( + const basegfx::BColor& rAmbientLight, + const ::std::vector< Sdr3DLightAttribute >& rLightVector); + SdrLightingAttribute(); + SdrLightingAttribute(const SdrLightingAttribute& rCandidate); + SdrLightingAttribute& operator=(const SdrLightingAttribute& rCandidate); + ~SdrLightingAttribute(); + + // checks if the incarnation is default constructed + bool isDefault() const; + + // compare operator + bool operator==(const SdrLightingAttribute& rCandidate) const; + + // data read access + const basegfx::BColor& getAmbientLight() const; + const ::std::vector< Sdr3DLightAttribute >& getLightVector() const; + + // color model solver + basegfx::BColor solveColorModel( + const basegfx::B3DVector& rNormalInEyeCoordinates, + const basegfx::BColor& rColor, const basegfx::BColor& rSpecular, + const basegfx::BColor& rEmission, sal_uInt16 nSpecularIntensity) const; + }; + } // end of namespace attribute +} // end of namespace drawinglayer + +////////////////////////////////////////////////////////////////////////////// + +#endif //INCLUDED_DRAWINGLAYER_ATTRIBUTE_SDRLIGHTINGATTRIBUTE3D_HXX + +// eof |