Textures /text/shared/01/05350500.xhp Sun Microsystems, Inc. converted from old format - fpe
Textures Sets the properties of the surface texture for the selected 3D object. This feature is only available after you apply a surface textures to the selected object. To quickly apply a surface texture, open the Gallery, hold down Shift+Ctrl (Mac: Shift+Command), and then drag an image onto the selected 3D object.
Textures Sets the texture properties. Type Set the color properties of the texture. Black & White Converts the texture to black and white. Icon Black & White
Color Converts the texture to color. Icon Color
Mode Show or hide shading. Only Texture Applies the texture without shading. Icon Only Texture
Texture and Shading Applies the texture with shading. To define the shading options for the texture, click the Shading button in this dialog. Icon Texture and Shading
Projection X Set the options for displaying the texture. Object-specific Automatically adjusts the texture based on the shape and size of the object. Icon Object-specific
Parallel Applies the texture parallel to the horizontal axis. Icon Parallel
Circular Wraps the horizontal axis of the texture pattern around a sphere. Icon Circular
Projection Y Click the respective buttons to define the texture for the object Y axis. Object-specific Automatically adjusts the texture based on the shape and size of the object. Icon Object-specific
Parallel Applies the texture parallel to the vertical axis. Icon Parallel
Circular Wraps the vertical axis of the texture pattern around a sphere. Icon Circular
Filter Filters out some of the 'noise' that can occur when you apply a texture to a 3D object. Filtering On/Off Blurs the texture slightly to remove unwanted speckles. Icon Filtering On/Off