summaryrefslogtreecommitdiff
path: root/helpcontent2/source/text/shared/01/05350500.xhp
diff options
context:
space:
mode:
Diffstat (limited to 'helpcontent2/source/text/shared/01/05350500.xhp')
-rw-r--r--helpcontent2/source/text/shared/01/05350500.xhp24
1 files changed, 12 insertions, 12 deletions
diff --git a/helpcontent2/source/text/shared/01/05350500.xhp b/helpcontent2/source/text/shared/01/05350500.xhp
index 6922a7bd46..268686c0a5 100644
--- a/helpcontent2/source/text/shared/01/05350500.xhp
+++ b/helpcontent2/source/text/shared/01/05350500.xhp
@@ -41,7 +41,7 @@
</meta>
<body>
<section id="texturen">
-<bookmark xml-lang="en-US" branch="hid/SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEXTURE" id="bm_id3148410" localize="false"/>
+<bookmark xml-lang="en-US" branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEXTURE" id="bm_id3148410" localize="false"/>
<paragraph role="heading" id="hd_id3150014" xml-lang="en-US" level="1" l10n="U" oldref="1"><link href="text/shared/01/05350500.xhp" name="Textures">Textures</link></paragraph>
<paragraph role="paragraph" id="par_id3147000" xml-lang="en-US" l10n="U" oldref="2"><ahelp hid="SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEXTURE">Sets the properties of the surface texture for the selected 3D object. This feature is only available after you apply a surface textures to the selected object. To quickly apply a surface texture, open the <emph>Gallery</emph>, hold down Shift+Ctrl (Mac: Shift+Command), and then drag an image onto the selected 3D object.</ahelp></paragraph>
</section>
@@ -52,7 +52,7 @@
<paragraph role="paragraph" id="par_id3159233" xml-lang="en-US" l10n="U" oldref="5">Sets the texture properties.</paragraph>
<paragraph role="heading" id="hd_id3156410" xml-lang="en-US" level="3" l10n="U" oldref="6">Type</paragraph>
<paragraph role="paragraph" id="par_id3145345" xml-lang="en-US" l10n="U" oldref="7">Set the color properties of the texture.</paragraph>
-<bookmark xml-lang="en-US" branch="hid/SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_LUMINANCE" id="bm_id3166461" localize="false"/>
+<bookmark xml-lang="en-US" branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_LUMINANCE" id="bm_id3166461" localize="false"/>
<paragraph role="heading" id="hd_id3150775" xml-lang="en-US" level="3" l10n="U" oldref="8">Black &amp; White</paragraph>
<paragraph role="paragraph" id="par_id3147242" xml-lang="en-US" l10n="U" oldref="9"><ahelp hid="SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_LUMINANCE">Converts the texture to black and white.</ahelp></paragraph>
<table id="tbl_id3149149">
@@ -68,7 +68,7 @@
</tablerow>
</table>
-<bookmark xml-lang="en-US" branch="hid/SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_COLOR" id="bm_id3150130" localize="false"/>
+<bookmark xml-lang="en-US" branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_COLOR" id="bm_id3150130" localize="false"/>
<paragraph role="heading" id="hd_id3150670" xml-lang="en-US" level="3" l10n="U" oldref="11">Color</paragraph>
<paragraph role="paragraph" id="par_id3145119" xml-lang="en-US" l10n="U" oldref="12"><ahelp hid="SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_COLOR">Converts the texture to color.</ahelp></paragraph>
<table id="tbl_id3155261">
@@ -86,7 +86,7 @@
<paragraph role="heading" id="hd_id3155342" xml-lang="en-US" level="3" l10n="U" oldref="14">Mode</paragraph>
<paragraph role="paragraph" id="par_id3153827" xml-lang="en-US" l10n="U" oldref="15">Show or hide shading.</paragraph>
-<bookmark xml-lang="en-US" branch="hid/SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_REPLACE" id="bm_id3154905" localize="false"/>
+<bookmark xml-lang="en-US" branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_REPLACE" id="bm_id3154905" localize="false"/>
<paragraph role="heading" id="hd_id3149191" xml-lang="en-US" level="3" l10n="U" oldref="16">Only Texture</paragraph>
<paragraph role="paragraph" id="par_id3148564" xml-lang="en-US" l10n="U" oldref="17"><ahelp hid="SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_REPLACE">Applies the texture without shading.</ahelp></paragraph>
<table id="tbl_id3147532">
@@ -102,7 +102,7 @@
</tablerow>
</table>
-<bookmark xml-lang="en-US" branch="hid/SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_MODULATE" id="bm_id3151106" localize="false"/>
+<bookmark xml-lang="en-US" branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_MODULATE" id="bm_id3151106" localize="false"/>
<paragraph role="heading" id="hd_id3150541" xml-lang="en-US" level="3" l10n="U" oldref="19">Texture and Shading</paragraph>
<paragraph role="paragraph" id="par_id3154938" xml-lang="en-US" l10n="U" oldref="20"><ahelp hid="SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_MODULATE">Applies the texture with shading. To define the shading options for the texture, click the <emph>Shading</emph> button in this dialog.</ahelp></paragraph>
<table id="tbl_id3151210">
@@ -120,7 +120,7 @@
<paragraph role="heading" id="hd_id3148672" xml-lang="en-US" level="3" l10n="U" oldref="22">Projection X</paragraph>
<paragraph role="paragraph" id="par_id3148677" xml-lang="en-US" l10n="U" oldref="23">Set the options for displaying the texture.</paragraph>
-<bookmark xml-lang="en-US" branch="hid/SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_OBJECT_X" id="bm_id3151041" localize="false"/>
+<bookmark xml-lang="en-US" branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_OBJECT_X" id="bm_id3151041" localize="false"/>
<paragraph role="heading" id="hd_id3148453" xml-lang="en-US" level="3" l10n="U" oldref="24">Object-specific</paragraph>
<paragraph role="paragraph" id="par_id3144432" xml-lang="en-US" l10n="U" oldref="25"><ahelp hid="SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_OBJECT_X">Automatically adjusts the texture based on the shape and size of the object.</ahelp></paragraph>
<table id="tbl_id3143231">
@@ -136,7 +136,7 @@
</tablerow>
</table>
-<bookmark xml-lang="en-US" branch="hid/SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_PARALLEL_X" id="bm_id3149560" localize="false"/>
+<bookmark xml-lang="en-US" branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_PARALLEL_X" id="bm_id3149560" localize="false"/>
<paragraph role="heading" id="hd_id3147300" xml-lang="en-US" level="3" l10n="U" oldref="27">Parallel</paragraph>
<paragraph role="paragraph" id="par_id3153768" xml-lang="en-US" l10n="U" oldref="28"><ahelp hid="SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_PARALLEL_X">Applies the texture parallel to the horizontal axis.</ahelp></paragraph>
<table id="tbl_id3154145">
@@ -152,7 +152,7 @@
</tablerow>
</table>
-<bookmark xml-lang="en-US" branch="hid/SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_CIRCLE_X" id="bm_id3144440" localize="false"/>
+<bookmark xml-lang="en-US" branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_CIRCLE_X" id="bm_id3144440" localize="false"/>
<paragraph role="heading" id="hd_id3148577" xml-lang="en-US" level="3" l10n="U" oldref="30">Circular</paragraph>
<paragraph role="paragraph" id="par_id3152418" xml-lang="en-US" l10n="U" oldref="31"><ahelp hid="SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_CIRCLE_X">Wraps the horizontal axis of the texture pattern around a sphere.</ahelp></paragraph>
<table id="tbl_id3159196">
@@ -170,7 +170,7 @@
<paragraph role="heading" id="hd_id3154129" xml-lang="en-US" level="3" l10n="U" oldref="33">Projection Y</paragraph>
<paragraph role="paragraph" id="par_id3152878" xml-lang="en-US" l10n="U" oldref="34">Click the respective buttons to define the texture for the object Y axis.</paragraph>
-<bookmark xml-lang="en-US" branch="hid/SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_OBJECT_Y" id="bm_id3145113" localize="false"/>
+<bookmark xml-lang="en-US" branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_OBJECT_Y" id="bm_id3145113" localize="false"/>
<paragraph role="heading" id="hd_id3154693" xml-lang="en-US" level="3" l10n="U" oldref="35">Object-specific</paragraph>
<paragraph role="paragraph" id="par_id3153095" xml-lang="en-US" l10n="U" oldref="36"><ahelp hid="SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_OBJECT_Y">Automatically adjusts the texture based on the shape and size of the object.</ahelp></paragraph>
<table id="tbl_id3150684">
@@ -186,7 +186,7 @@
</tablerow>
</table>
-<bookmark xml-lang="en-US" branch="hid/SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_PARALLEL_Y" id="bm_id3145799" localize="false"/>
+<bookmark xml-lang="en-US" branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_PARALLEL_Y" id="bm_id3145799" localize="false"/>
<paragraph role="heading" id="hd_id3148775" xml-lang="en-US" level="3" l10n="U" oldref="38">Parallel</paragraph>
<paragraph role="paragraph" id="par_id3145730" xml-lang="en-US" l10n="U" oldref="39"><ahelp hid="SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_PARALLEL_Y">Applies the texture parallel to the vertical axis.</ahelp></paragraph>
<table id="tbl_id3149909">
@@ -202,7 +202,7 @@
</tablerow>
</table>
-<bookmark xml-lang="en-US" branch="hid/SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_CIRCLE_Y" id="bm_id3154096" localize="false"/>
+<bookmark xml-lang="en-US" branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_CIRCLE_Y" id="bm_id3154096" localize="false"/>
<paragraph role="heading" id="hd_id3149377" xml-lang="en-US" level="3" l10n="U" oldref="41">Circular</paragraph>
<paragraph role="paragraph" id="par_id3159348" xml-lang="en-US" l10n="U" oldref="42"><ahelp hid="SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_CIRCLE_Y">Wraps the vertical axis of the texture pattern around a sphere.</ahelp></paragraph>
<table id="tbl_id3144764">
@@ -220,7 +220,7 @@
<paragraph role="heading" id="hd_id3149581" xml-lang="en-US" level="3" l10n="U" oldref="44">Filter</paragraph>
<paragraph role="paragraph" id="par_id3148456" xml-lang="en-US" l10n="U" oldref="45">Filters out some of the 'noise' that can occur when you apply a texture to a 3D object.</paragraph>
-<bookmark xml-lang="en-US" branch="hid/SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_FILTER" id="bm_id3155085" localize="false"/>
+<bookmark xml-lang="en-US" branch="hid/svx:ImageButton:RID_SVXFLOAT_3D:BTN_TEX_FILTER" id="bm_id3155085" localize="false"/>
<paragraph role="heading" id="hd_id3151319" xml-lang="en-US" level="3" l10n="U" oldref="46">Filtering On/Off</paragraph>
<paragraph role="paragraph" id="par_id3151038" xml-lang="en-US" l10n="U" oldref="47"><ahelp hid="SVX:IMAGEBUTTON:RID_SVXFLOAT_3D:BTN_TEX_FILTER">Blurs the texture slightly to remove unwanted speckles.</ahelp></paragraph>
<table id="tbl_id3148833">