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/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2008 by Sun Microsystems, Inc.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: salogl.h,v $
* $Revision: 1.5 $
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
#ifndef _SV_SALOGL_H
#define _SV_SALOGL_H
#define _OPENGL_EXT
#include <tools/gen.hxx>
#include <vcl/sv.h>
//#ifndef _SV_SALOTYPE_HXX
//#include <salotype.hxx>
//#endif
#include <vcl/salogl.hxx>
// ------------------
// - OpenGL defines -
// ------------------
#define PGL_USE_GL 1
#define PGL_BUFFER_SIZE 2
#define PGL_LEVEL 3
#define PGL_RGBA 4
#define PGL_DOUBLEBUFFER 5
#define PGL_STEREO 6
#define PGL_AUX_BUFFERS 7
#define PGL_RED_SIZE 8
#define PGL_GREEN_SIZE 9
#define PGL_BLUE_SIZE 10
#define PGL_ALPHA_SIZE 11
#define PGL_DEPTH_SIZE 12
#define PGL_STENCIL_SIZE 13
#define PGL_ACCUM_RED_SIZE 14
#define PGL_ACCUM_GREEN_SIZE 15
#define PGL_ACCUM_BLUE_SIZE 16
#define PGL_ACCUM_ALPHA_SIZE 17
#define PGL_SINGLEBUFFER 18
// -----------------
// - State defines -
// -----------------
#define OGL_STATE_UNLOADED (0x00000000)
#define OGL_STATE_INVALID (0x00000001)
#define OGL_STATE_VALID (0x00000002)
// ----------
// - Macros -
// ----------
#define DECL_OGLFNC( FncName ) static OGLFnc##FncName pFnc##FncName
// -------------------------------
// - Additional typedefs for init.
// -------------------------------
typedef struct visualconfig
{
unsigned long vid; /*Visual ID*/
BOOL rgba;
int redSize, greenSize, blueSize, alphaSize;
ULONG redMask, greenMask, blueMask;
int accumRedSize, accumGreenSize, accumBlueSize, accumAlphaSize;
BOOL doubleBuffer;
BOOL stereo;
int bufferSize;
int depthSize;
int stencilSize;
int auxBuffers;
int level;
PVOID reserved;
struct visualconfig *next;
}
VISUALCONFIG, *PVISUALCONFIG;
extern "C"
{
typedef LHANDLE HGC;
typedef PVISUALCONFIG* ( *APIENTRY OGLFncQueryConfigs )( HAB hab, ... );
typedef PVISUALCONFIG ( *APIENTRY OGLFncChooseConfig )( HAB hab, int *attriblist, ... );
typedef HGC ( *APIENTRY OGLFncCreateContext )( HAB hab, PVISUALCONFIG pVisualConfig, HGC Sharelist, BOOL IsDirect, ... );
typedef BOOL ( *APIENTRY OGLFncDestroyContext )( HAB hab, HGC hgc, ... );
typedef HGC ( *APIENTRY OGLFncGetCurrentContext )( HAB hab, ... );
typedef BOOL ( *APIENTRY OGLFncMakeCurrent )( HAB hab, HGC hgc, HWND hwnd, ... );
typedef LONG ( *APIENTRY OGLFncQueryCapability)( HAB hab, ... );
}
// -------------
// - SalOpenGL -
// -------------
class SalGraphics;
class String;
//class SalOpenGL
class Os2SalOpenGL : public SalOpenGL
{
private:
static HMODULE mhOGLLib;
static HGC mhOGLContext;
static HDC mhOGLLastDC;
static ULONG mnOGLState;
#if 0
private:
DECL_OGLFNC( QueryConfigs );
DECL_OGLFNC( ChooseConfig );
DECL_OGLFNC( CreateContext );
DECL_OGLFNC( DestroyContext );
DECL_OGLFNC( GetCurrentContext );
DECL_OGLFNC( MakeCurrent );
DECL_OGLFNC( QueryCapability );
#endif
private:
static BOOL ImplInitLib();
static BOOL ImplInit();
static void ImplFreeLib();
public:
Os2SalOpenGL( SalGraphics* );
virtual ~Os2SalOpenGL();
virtual bool IsValid();
virtual oglFunction GetOGLFnc( const char * );
virtual void OGLEntry( SalGraphics* pGraphics );
virtual void OGLExit( SalGraphics* pGraphics );
virtual void StartScene( SalGraphics* pGraphics );
virtual void StopScene();
static void Release();
};
#endif // _SV_SALOGL_H
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