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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
 * This file is part of the LibreOffice project.
 *
 * This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
 *
 * This file incorporates work covered by the following license notice:
 *
 *   Licensed to the Apache Software Foundation (ASF) under one or more
 *   contributor license agreements. See the NOTICE file distributed
 *   with this work for additional information regarding copyright
 *   ownership. The ASF licenses this file to you under the Apache
 *   License, Version 2.0 (the "License"); you may not use this file
 *   except in compliance with the License. You may obtain a copy of
 *   the License at http://www.apache.org/licenses/LICENSE-2.0 .
 */

#ifndef INCLUDED_VCL_INC_WINDOW_H
#define INCLUDED_VCL_INC_WINDOW_H

#include <sal/config.h>

#include <com/sun/star/uno/Reference.hxx>
#include <cppuhelper/weakref.hxx>
#include <list>
#include <tools/wintypes.hxx>
#include <tools/fract.hxx>
#include <vcl/cursor.hxx>
#include <vcl/inputctx.hxx>
#include <vcl/outdev.hxx>
#include <vcl/pointr.hxx>
#include <vcl/salnativewidgets.hxx>
#include <vcl/timer.hxx>
#include <vcl/idle.hxx>
#include <vcl/vclevent.hxx>
#include <vcl/vclptr.hxx>
#include <vcl/rendersettings.hxx>
#include <vector>

struct SalPaintEvent;
struct ImplDelData;
struct ImplAccessibleInfos;

namespace vcl {
    class Window;
    struct ControlLayoutData;
}

class FixedText;
class VclSizeGroup;
class VirtualDevice;
class PhysicalFontCollection;
class ImplFontCache;
class VCLXWindow;
class SalFrame;
class SalObject;
enum class MouseEventModifiers;
enum class MouseNotifyEvent;
enum class ActivateModeFlags;
enum class DialogControlFlags;
enum class GetFocusFlags;
enum class ParentClipMode;

namespace com { namespace sun { namespace star {

namespace accessibility {
    class XAccessible;
}

namespace rendering {
    class XCanvas;
}

namespace awt {
    class XWindowPeer;
    class XWindow;
}
namespace uno {
    class Any;
    class XInterface;
}
namespace datatransfer { namespace clipboard {
    class XClipboard;
}

namespace dnd {
    class XDropTargetListener;
    class XDragGestureRecognizer;
    class XDragSource;
    class XDropTarget;
}}}}}

bool ImplWindowFrameProc( vcl::Window* pInst, SalFrame* pFrame, sal_uInt16 nEvent, const void* pEvent );

#define WINDOW_HITTEST_INSIDE           ((sal_uInt16)0x0001)
#define WINDOW_HITTEST_TRANSPARENT      ((sal_uInt16)0x0002)

struct ImplWinData
{
    OUString*           mpExtOldText;
    sal_uInt16*         mpExtOldAttrAry;
    Rectangle*          mpCursorRect;
    long                mnCursorExtWidth;
    bool                mbVertical;
    Rectangle*          mpCompositionCharRects;
    long                mnCompositionCharRects;
    Rectangle*          mpFocusRect;
    Rectangle*          mpTrackRect;
    sal_uInt16          mnTrackFlags;
    sal_uInt16          mnIsTopWindow;
    bool                mbMouseOver;            //< tracks mouse over for native widget paint effect
    bool                mbEnableNativeWidget;   //< toggle native widget rendering
    ::std::list< VclPtr<vcl::Window> >
                        maTopWindowChildren;
};

struct ImplOverlapData
{
    VclPtr<VirtualDevice> mpSaveBackDev;          //< saved background bitmap
    vcl::Region*        mpSaveBackRgn;          //< saved region, which must be invalidated
    VclPtr<vcl::Window> mpNextBackWin;          //< next window with saved background
    sal_uIntPtr         mnSaveBackSize;         //< bitmap size of saved background
    bool                mbSaveBack;             //< true: save background
    sal_uInt8           mnTopLevel;             //< Level for Overlap-Window
};

struct ImplFrameData
{
    Idle                maPaintIdle;            //< paint idle handler
    Idle                maResizeIdle;          //< resize timer
    InputContext        maOldInputContext;      //< last set Input Context
    VclPtr<vcl::Window> mpNextFrame;            //< next frame window
    VclPtr<vcl::Window> mpFirstOverlap;         //< first overlap vcl::Window
    VclPtr<vcl::Window> mpFocusWin;             //< focus window (is also set, when frame doesn't have the focus)
    VclPtr<vcl::Window> mpMouseMoveWin;         //< last window, where MouseMove() called
    VclPtr<vcl::Window> mpMouseDownWin;         //< last window, where MouseButtonDown() called
    VclPtr<vcl::Window> mpFirstBackWin;         //< first overlap-window with saved background
    ::std::vector<VclPtr<vcl::Window> > maOwnerDrawList;    //< List of system windows with owner draw decoration
    PhysicalFontCollection* mpFontCollection;   //< Font-List for this frame
    ImplFontCache*      mpFontCache;            //< Font-Cache for this frame
    sal_Int32           mnDPIX;                 //< Original Screen Resolution
    sal_Int32           mnDPIY;                 //< Original Screen Resolution
    ImplMapRes          maMapUnitRes;           //< for LogicUnitToPixel
    sal_uIntPtr         mnAllSaveBackSize;      //< size of all bitmaps of saved backgrounds
    ImplSVEvent *       mnFocusId;              //< FocusId for PostUserLink
    ImplSVEvent *       mnMouseMoveId;          //< MoveId for PostUserLink
    long                mnLastMouseX;           //< last x mouse position
    long                mnLastMouseY;           //< last y mouse position
    long                mnBeforeLastMouseX;     //< last but one x mouse position
    long                mnBeforeLastMouseY;     //< last but one y mouse position
    long                mnFirstMouseX;          //< first x mouse position by mousebuttondown
    long                mnFirstMouseY;          //< first y mouse position by mousebuttondown
    long                mnLastMouseWinX;        //< last x mouse position, rel. to pMouseMoveWin
    long                mnLastMouseWinY;        //< last y mouse position, rel. to pMouseMoveWin
    sal_uInt16          mnModalMode;            //< frame based modal count (app based makes no sense anymore)
    sal_uInt64          mnMouseDownTime;        //< mouse button down time for double click
    sal_uInt16          mnClickCount;           //< mouse click count
    sal_uInt16          mnFirstMouseCode;       //< mouse code by mousebuttondown
    sal_uInt16          mnMouseCode;            //< mouse code
    MouseEventModifiers mnMouseMode;            //< mouse mode
    MapUnit             meMapUnit;              //< last MapUnit for LogicUnitToPixel
    bool                mbHasFocus;             //< focus
    bool                mbInMouseMove;          //< is MouseMove on stack
    bool                mbMouseIn;              //> is Mouse inside the frame
    bool                mbStartDragCalled;      //< is command startdrag called
    bool                mbNeedSysWindow;        //< set, when FrameSize <= IMPL_MIN_NEEDSYSWIN
    bool                mbMinimized;            //< set, when FrameSize <= 0
    bool                mbStartFocusState;      //< FocusState, when sending the event
    bool                mbInSysObjFocusHdl;     //< within a SysChildren's GetFocus handler
    bool                mbInSysObjToTopHdl;     //< within a SysChildren's ToTop handler
    bool                mbSysObjFocus;          //< does a SysChild have focus

    ::com::sun::star::uno::Reference< ::com::sun::star::datatransfer::dnd::XDragSource > mxDragSource;
    ::com::sun::star::uno::Reference< ::com::sun::star::datatransfer::dnd::XDropTarget > mxDropTarget;
    ::com::sun::star::uno::Reference< ::com::sun::star::datatransfer::dnd::XDropTargetListener > mxDropTargetListener;
    ::com::sun::star::uno::Reference< ::com::sun::star::datatransfer::clipboard::XClipboard > mxClipboard;
    ::com::sun::star::uno::Reference< ::com::sun::star::datatransfer::clipboard::XClipboard > mxSelection;

    bool                mbInternalDragGestureRecognizer;
    VclPtr<VirtualDevice> mpBuffer; ///< Buffer for the double-buffering
    bool mbInBufferedPaint; ///< PaintHelper is in the process of painting into this buffer.
    Rectangle maBufferedRect; ///< Rectangle in the buffer that has to be painted to the screen.
};

struct ImplAccessibleInfos
{
    sal_uInt16          nAccessibleRole;
    OUString*           pAccessibleName;
    OUString*           pAccessibleDescription;
    VclPtr<vcl::Window> pLabeledByWindow;
    VclPtr<vcl::Window> pLabelForWindow;
    VclPtr<vcl::Window> pMemberOfWindow;

    ImplAccessibleInfos();
    ~ImplAccessibleInfos();
};

enum AlwaysInputMode { AlwaysInputNone = 0, AlwaysInputEnabled = 1, AlwaysInputDisabled =2 };

class WindowImpl
{
private:
    WindowImpl(const WindowImpl&) SAL_DELETED_FUNCTION;
    WindowImpl& operator=(const WindowImpl&) SAL_DELETED_FUNCTION;
public:
    WindowImpl( WindowType );
    ~WindowImpl();

    ImplWinData*        mpWinData;
    ImplOverlapData*    mpOverlapData;
    ImplFrameData*      mpFrameData;
    SalFrame*           mpFrame;
    SalObject*          mpSysObj;
    VclPtr<vcl::Window> mpFrameWindow;
    VclPtr<vcl::Window> mpOverlapWindow;
    VclPtr<vcl::Window> mpBorderWindow;
    VclPtr<vcl::Window> mpClientWindow;
    VclPtr<vcl::Window> mpParent;
    VclPtr<vcl::Window> mpRealParent;
    VclPtr<vcl::Window> mpFirstChild;
    VclPtr<vcl::Window> mpLastChild;
    VclPtr<vcl::Window> mpFirstOverlap;
    VclPtr<vcl::Window> mpLastOverlap;
    VclPtr<vcl::Window> mpPrev;
    VclPtr<vcl::Window> mpNext;
    VclPtr<vcl::Window> mpNextOverlap;
    VclPtr<vcl::Window> mpLastFocusWindow;
    VclPtr<vcl::Window> mpDlgCtrlDownWindow;
    VclEventListeners   maEventListeners;
    VclEventListeners   maChildEventListeners;

    // The canvas interface for this VCL window. Is persistent after the first GetCanvas() call
    ::com::sun::star::uno::WeakReference< ::com::sun::star::rendering::XCanvas >    mxCanvas;

    ImplDelData*        mpFirstDel;
    void*               mpUserData;
    vcl::Cursor*        mpCursor;
    Pointer             maPointer;
    Fraction            maZoom;
    OUString            maText;
    vcl::Font*          mpControlFont;
    Color               maControlForeground;
    Color               maControlBackground;
    sal_Int32           mnLeftBorder;
    sal_Int32           mnTopBorder;
    sal_Int32           mnRightBorder;
    sal_Int32           mnBottomBorder;
    sal_Int32           mnWidthRequest;
    sal_Int32           mnHeightRequest;
    sal_Int32           mnOptimalWidthCache;
    sal_Int32           mnOptimalHeightCache;
    long                mnX;
    long                mnY;
    long                mnAbsScreenX;
    Point               maPos;
    OString             maHelpId;
    OString             maUniqId;
    OUString            maHelpText;
    OUString            maQuickHelpText;
    InputContext        maInputContext;
    ::com::sun::star::uno::Reference< ::com::sun::star::awt::XWindowPeer > mxWindowPeer;
    ::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessible > mxAccessible;
    std::shared_ptr< VclSizeGroup > m_xSizeGroup;
    std::vector< VclPtr<FixedText> > m_aMnemonicLabels;
    ImplAccessibleInfos* mpAccessibleInfos;
    VCLXWindow*         mpVCLXWindow;
    vcl::Region              maWinRegion;            //< region to 'shape' the VCL window (frame coordinates)
    vcl::Region              maWinClipRegion;        //< the (clipping) region that finally corresponds to the VCL window (frame coordinates)
    vcl::Region              maInvalidateRegion;     //< region that has to be redrawn (frame coordinates)
    vcl::Region*             mpChildClipRegion;      //< child clip region if CLIPCHILDREN is set (frame coordinates)
    vcl::Region*             mpPaintRegion;          //< only set during Paint() method call (window coordinates)
    WinBits             mnStyle;
    WinBits             mnPrevStyle;
    WinBits             mnExtendedStyle;
    WinBits             mnPrevExtendedStyle;
    WindowType          mnType;
    ControlPart         mnNativeBackground;
    sal_uInt16          mnWaitCount;
    sal_uInt16          mnPaintFlags;
    GetFocusFlags       mnGetFocusFlags;
    ParentClipMode      mnParentClipMode;
    ActivateModeFlags   mnActivateMode;
    DialogControlFlags  mnDlgCtrlFlags;
    sal_uInt16          mnLockCount;
    AlwaysInputMode     meAlwaysInputMode;
    VclAlign            meHalign;
    VclAlign            meValign;
    VclPackType         mePackType;
    sal_Int32           mnPadding;
    sal_Int32           mnGridHeight;
    sal_Int32           mnGridLeftAttach;
    sal_Int32           mnGridTopAttach;
    sal_Int32           mnGridWidth;
    sal_Int32           mnBorderWidth;
    sal_Int32           mnMarginLeft;
    sal_Int32           mnMarginRight;
    sal_Int32           mnMarginTop;
    sal_Int32           mnMarginBottom;
    bool                mbFrame:1,
                        mbBorderWin:1,
                        mbOverlapWin:1,
                        mbSysWin:1,
                        mbDialog:1,
                        mbDockWin:1,
                        mbFloatWin:1,
                        mbPushButton:1,
                        mbVisible:1,
                        mbDisabled:1,
                        mbInputDisabled:1,
                        mbDropDisabled:1,
                        mbNoUpdate:1,
                        mbNoParentUpdate:1,
                        mbActive:1,
                        mbParentActive:1,
                        mbReallyVisible:1,
                        mbReallyShown:1,
                        mbInInitShow:1,
                        mbChildNotify:1,
                        mbChildPtrOverwrite:1,
                        mbNoPtrVisible:1,
                        mbPaintFrame:1,
                        mbInPaint:1,
                        mbMouseMove:1,
                        mbMouseButtonDown:1,
                        mbMouseButtonUp:1,
                        mbKeyInput:1,
                        mbKeyUp:1,
                        mbCommand:1,
                        mbDefPos:1,
                        mbDefSize:1,
                        mbCallMove:1,
                        mbCallResize:1,
                        mbWaitSystemResize:1,
                        mbInitWinClipRegion:1,
                        mbInitChildRegion:1,
                        mbWinRegion:1,
                        mbClipChildren:1,
                        mbClipSiblings:1,
                        mbChildTransparent:1,
                        mbPaintTransparent:1,
                        mbMouseTransparent:1,
                        mbDlgCtrlStart:1,
                        mbFocusVisible:1,
                        mbTrackVisible:1,
                        mbUseNativeFocus:1,
                        mbNativeFocusVisible:1,
                        mbInShowFocus:1,
                        mbInHideFocus:1,
                        mbControlForeground:1,
                        mbControlBackground:1,
                        mbAlwaysOnTop:1,
                        mbCompoundControl:1,
                        mbCompoundControlHasFocus:1,
                        mbPaintDisabled:1,
                        mbAllResize:1,
                        mbInDispose:1,
                        mbExtTextInput:1,
                        mbInFocusHdl:1,
                        mbOverlapVisible:1,
                        mbCreatedWithToolkit:1,
                        mbToolBox:1,
                        mbSplitter:1,
                        mbSuppressAccessibilityEvents:1,
                        mbMenuFloatingWindow:1,
                        mbDrawSelectionBackground:1,
                        mbIsInTaskPaneList:1,
                        mbToolbarFloatingWindow:1,
                        mbCallHandlersDuringInputDisabled:1,
                        mbHelpTextDynamic:1,
                        mbFakeFocusSet:1,
                        mbHexpand:1,
                        mbVexpand:1,
                        mbExpand:1,
                        mbFill:1,
                        mbSecondary:1,
                        mbNonHomogeneous:1,
                        mbDoubleBuffering:1;

    vcl::RenderSettings maRenderSettings;

    ::com::sun::star::uno::Reference< ::com::sun::star::uno::XInterface > mxDNDListenerContainer;
};

/// Sets up the buffer to have settings matching the window, and restores the original state in the dtor.
class PaintBufferGuard
{
    ImplFrameData* mpFrameData;
    VclPtr<vcl::Window> m_pWindow;
    bool mbBackground;
    Wallpaper maBackground;
    AllSettings maSettings;
    long mnOutOffX;
    long mnOutOffY;
    Rectangle m_aPaintRect;
public:
    PaintBufferGuard(ImplFrameData* pFrameData, vcl::Window* pWindow);
    ~PaintBufferGuard();
    /// If this is called, then the dtor will also copy rRectangle to the window from the buffer, before restoring the state.
    void SetPaintRect(const Rectangle& rRectangle);
    /// Returns either the frame's buffer or the window, in case of no buffering.
    vcl::RenderContext* GetRenderContext();
};

// helper methods

bool ImplHandleMouseEvent( vcl::Window* pWindow, MouseNotifyEvent nSVEvent, bool bMouseLeave,
                           long nX, long nY, sal_uInt64 nMsgTime,
                           sal_uInt16 nCode, MouseEventModifiers nMode );
void ImplHandleResize( vcl::Window* pWindow, long nNewWidth, long nNewHeight );

#endif // INCLUDED_VCL_INC_WINDOW_H

/* vim:set shiftwidth=4 softtabstop=4 expandtab: */